/* * Copyright (C) 2012 Google Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following disclaimer * in the documentation and/or other materials provided with the * distribution. * * Neither the name of Google Inc. nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef PasswordGeneratorButtonElement_h #define PasswordGeneratorButtonElement_h #include "core/fetch/ResourcePtr.h" #include "core/html/HTMLDivElement.h" namespace WebCore { class ImageResource; class HTMLInputElement; class ShadowRoot; class PasswordGeneratorButtonElement FINAL : public HTMLDivElement { public: static PassRefPtr<PasswordGeneratorButtonElement> create(Document&); void decorate(HTMLInputElement*); virtual bool willRespondToMouseMoveEvents() OVERRIDE; virtual bool willRespondToMouseClickEvents() OVERRIDE; private: PasswordGeneratorButtonElement(Document&); virtual bool isPasswordGeneratorButtonElement() const OVERRIDE { return true; } virtual PassRefPtr<RenderStyle> customStyleForRenderer() OVERRIDE; virtual RenderObject* createRenderer(RenderStyle*) OVERRIDE; virtual void attach(const AttachContext& = AttachContext()) OVERRIDE; virtual bool isMouseFocusable() const OVERRIDE { return false; } virtual void defaultEventHandler(Event*) OVERRIDE; ImageResource* imageForNormalState(); ImageResource* imageForHoverState(); HTMLInputElement* hostInput(); void updateImage(); ResourcePtr<ImageResource> m_cachedImageForNormalState; ResourcePtr<ImageResource> m_cachedImageForHoverState; bool m_isInHoverState; }; } #endif