root/Source/core/html/forms/InputType.h

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/*
 * Copyright (C) 2010 Google Inc. All rights reserved.
 * Copyright (C) 2011 Apple Inc. All rights reserved.
 * Copyright (C) 2012 Samsung Electronics. All rights reserved.
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 * modification, are permitted provided that the following conditions are
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 *     * Redistributions of source code must retain the above copyright
 * notice, this list of conditions and the following disclaimer.
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 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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#ifndef InputType_h
#define InputType_h

#include "core/html/HTMLTextFormControlElement.h"
#include "core/html/forms/InputTypeView.h"
#include "core/html/forms/StepRange.h"
#include "core/frame/UseCounter.h"

namespace WebCore {

class Chrome;
class DateComponents;
class DragData;
class ExceptionState;
class FileList;
class FormDataList;
class HTMLElement;
class Node;

// An InputType object represents the type-specific part of an HTMLInputElement.
// Do not expose instances of InputType and classes derived from it to classes
// other than HTMLInputElement.
// FIXME: InputType should not inherit InputTypeView. It's conceptually wrong.
class InputType : public InputTypeView {
    WTF_MAKE_NONCOPYABLE(InputType);
    WTF_MAKE_FAST_ALLOCATED;

public:
    static PassRefPtr<InputType> create(HTMLInputElement&, const AtomicString&);
    static PassRefPtr<InputType> createText(HTMLInputElement&);
    static const AtomicString& normalizeTypeName(const AtomicString&);
    virtual ~InputType();

    static bool canChangeFromAnotherType(const AtomicString& normalizedTypeName);

    virtual const AtomicString& formControlType() const = 0;

    // Type query functions

    // Any time we are using one of these functions it's best to refactor
    // to add a virtual function to allow the input type object to do the
    // work instead, or at least make a query function that asks a higher
    // level question. These functions make the HTMLInputElement class
    // inflexible because it's harder to add new input types if there is
    // scattered code with special cases for various types.

    virtual bool isCheckbox() const;
    virtual bool isColorControl() const;
    virtual bool isDateField() const;
    virtual bool isDateTimeLocalField() const;
    virtual bool isEmailField() const;
    virtual bool isFileUpload() const;
    virtual bool isHiddenType() const;
    virtual bool isImageButton() const;
    virtual bool isInteractiveContent() const;
    virtual bool isMonthField() const;
    virtual bool isNumberField() const;
    virtual bool isPasswordField() const;
    virtual bool isRadioButton() const;
    virtual bool isRangeControl() const;
    virtual bool isSearchField() const;
    virtual bool isTelephoneField() const;
    virtual bool isTextButton() const;
    virtual bool isTextField() const;
    virtual bool isTextType() const;
    virtual bool isTimeField() const;
    virtual bool isURLField() const;
    virtual bool isWeekField() const;

    // Form value functions

    virtual bool shouldSaveAndRestoreFormControlState() const;
    virtual FormControlState saveFormControlState() const;
    virtual void restoreFormControlState(const FormControlState&);
    virtual bool isFormDataAppendable() const;
    virtual bool appendFormData(FormDataList&, bool multipart) const;
    virtual String resultForDialogSubmit() const;

    // DOM property functions

    virtual bool getTypeSpecificValue(String&); // Checked first, before internal storage or the value attribute.
    virtual String fallbackValue() const; // Checked last, if both internal storage and value attribute are missing.
    virtual String defaultValue() const; // Checked after even fallbackValue, only when the valueWithDefault function is called.
    virtual double valueAsDate() const;
    virtual void setValueAsDate(double, ExceptionState&) const;
    virtual double valueAsDouble() const;
    virtual void setValueAsDouble(double, TextFieldEventBehavior, ExceptionState&) const;
    virtual void setValueAsDecimal(const Decimal&, TextFieldEventBehavior, ExceptionState&) const;

    // Validation functions
    virtual String validationMessage() const;
    virtual bool supportsValidation() const;
    virtual bool typeMismatchFor(const String&) const;
    // Type check for the current input value. We do nothing for some types
    // though typeMismatchFor() does something for them because of value
    // sanitization.
    virtual bool typeMismatch() const;
    virtual bool supportsRequired() const;
    virtual bool valueMissing(const String&) const;
    virtual bool hasBadInput() const;
    virtual bool patternMismatch(const String&) const;
    bool rangeUnderflow(const String&) const;
    bool rangeOverflow(const String&) const;
    bool isInRange(const String&) const;
    bool isOutOfRange(const String&) const;
    virtual Decimal defaultValueForStepUp() const;
    double minimum() const;
    double maximum() const;
    bool stepMismatch(const String&) const;
    virtual bool getAllowedValueStep(Decimal*) const;
    virtual StepRange createStepRange(AnyStepHandling) const;
    virtual void stepUp(int, ExceptionState&);
    virtual void stepUpFromRenderer(int);
    virtual String badInputText() const;
    virtual String rangeOverflowText(const Decimal& maximum) const;
    virtual String rangeUnderflowText(const Decimal& minimum) const;
    virtual String typeMismatchText() const;
    virtual String valueMissingText() const;
    virtual bool canSetStringValue() const;
    virtual String localizeValue(const String&) const;
    virtual String visibleValue() const;
    // Returing the null string means "use the default value."
    // This function must be called only by HTMLInputElement::sanitizeValue().
    virtual String sanitizeValue(const String&) const;

    virtual bool isKeyboardFocusable() const;
    virtual bool shouldShowFocusRingOnMouseFocus() const;
    virtual bool shouldUseInputMethod() const;
    virtual void enableSecureTextInput();
    virtual void disableSecureTextInput();
    virtual void accessKeyAction(bool sendMouseEvents);
    virtual bool canBeSuccessfulSubmitButton();

    // Miscellaneous functions

    virtual bool rendererIsNeeded();
    virtual void countUsage();
    virtual void sanitizeValueInResponseToMinOrMaxAttributeChange();
    virtual bool shouldRespectAlignAttribute();
    virtual FileList* files();
    virtual void setFiles(PassRefPtrWillBeRawPtr<FileList>);
    // Should return true if the given DragData has more than one dropped files.
    virtual bool receiveDroppedFiles(const DragData*);
    virtual String droppedFileSystemId();
    // Should return true if the corresponding renderer for a type can display a suggested value.
    virtual bool canSetSuggestedValue();
    virtual bool shouldSendChangeEventAfterCheckedChanged();
    virtual bool canSetValue(const String&);
    virtual bool storesValueSeparateFromAttribute();
    virtual void setValue(const String&, bool valueChanged, TextFieldEventBehavior);
    virtual bool shouldRespectListAttribute();
    virtual bool shouldRespectSpeechAttribute();
    virtual bool isEnumeratable();
    virtual bool isCheckable();
    virtual bool isSteppable() const;
    virtual bool shouldRespectHeightAndWidthAttributes();
    virtual bool supportsPlaceholder() const;
    virtual bool supportsReadOnly() const;
    virtual String defaultToolTip() const;
    virtual Decimal findClosestTickMarkValue(const Decimal&);
    virtual void handleDOMActivateEvent(Event*);
    virtual bool hasLegalLinkAttribute(const QualifiedName&) const;
    virtual const QualifiedName& subResourceAttributeName() const;

    // Parses the specified string for the type, and return
    // the Decimal value for the parsing result if the parsing
    // succeeds; Returns defaultValue otherwise. This function can
    // return NaN or Infinity only if defaultValue is NaN or Infinity.
    virtual Decimal parseToNumber(const String&, const Decimal& defaultValue) const;

    // Create a string representation of the specified Decimal value for the
    // input type. If NaN or Infinity is specified, this returns an empty
    // string. This should not be called for types without valueAsNumber.
    virtual String serialize(const Decimal&) const;

    virtual bool supportsIndeterminateAppearance() const;

    virtual bool supportsInputModeAttribute() const;

    virtual bool supportsSelectionAPI() const;

    // Gets width and height of the input element if the type of the
    // element is image. It returns 0 if the element is not image type.
    virtual unsigned height() const;
    virtual unsigned width() const;

    void dispatchSimulatedClickIfActive(KeyboardEvent*) const;

    // InputTypeView override
    virtual bool shouldSubmitImplicitly(Event*) OVERRIDE;
    virtual bool hasCustomFocusLogic() const OVERRIDE;

protected:
    InputType(HTMLInputElement& element) : InputTypeView(element) { }
    Chrome* chrome() const;
    Locale& locale() const;
    Decimal parseToNumberOrNaN(const String&) const;
    void countUsageIfVisible(UseCounter::Feature) const;

    // Derive the step base, following the HTML algorithm steps.
    Decimal findStepBase(const Decimal&) const;

    StepRange createStepRange(AnyStepHandling, const Decimal& stepBaseDefault, const Decimal& minimumDefault, const Decimal& maximumDefault, const StepRange::StepDescription&) const;

private:
    // Helper for stepUp()/stepDown(). Adds step value * count to the current value.
    void applyStep(const Decimal&, int count, AnyStepHandling, TextFieldEventBehavior, ExceptionState&);
};

} // namespace WebCore
#endif

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