#ifndef GlobalEventHandlers_h
#define GlobalEventHandlers_h
#include "core/events/EventTarget.h"
namespace WebCore {
namespace GlobalEventHandlers {
DEFINE_STATIC_ATTRIBUTE_EVENT_LISTENER(abort);
DEFINE_STATIC_ATTRIBUTE_EVENT_LISTENER(autocomplete);
DEFINE_STATIC_ATTRIBUTE_EVENT_LISTENER(autocompleteerror);
DEFINE_STATIC_ATTRIBUTE_EVENT_LISTENER(blur);
DEFINE_STATIC_ATTRIBUTE_EVENT_LISTENER(cancel);
DEFINE_STATIC_ATTRIBUTE_EVENT_LISTENER(canplay);
DEFINE_STATIC_ATTRIBUTE_EVENT_LISTENER(canplaythrough);
DEFINE_STATIC_ATTRIBUTE_EVENT_LISTENER(change);
DEFINE_STATIC_ATTRIBUTE_EVENT_LISTENER(click);
DEFINE_STATIC_ATTRIBUTE_EVENT_LISTENER(close);
DEFINE_STATIC_ATTRIBUTE_EVENT_LISTENER(contextmenu);
DEFINE_STATIC_ATTRIBUTE_EVENT_LISTENER(cuechange);
DEFINE_STATIC_ATTRIBUTE_EVENT_LISTENER(dblclick);
DEFINE_STATIC_ATTRIBUTE_EVENT_LISTENER(drag);
DEFINE_STATIC_ATTRIBUTE_EVENT_LISTENER(dragend);
DEFINE_STATIC_ATTRIBUTE_EVENT_LISTENER(dragenter);
DEFINE_STATIC_ATTRIBUTE_EVENT_LISTENER(dragleave);
DEFINE_STATIC_ATTRIBUTE_EVENT_LISTENER(dragover);
DEFINE_STATIC_ATTRIBUTE_EVENT_LISTENER(dragstart);
DEFINE_STATIC_ATTRIBUTE_EVENT_LISTENER(drop);
DEFINE_STATIC_ATTRIBUTE_EVENT_LISTENER(durationchange);
DEFINE_STATIC_ATTRIBUTE_EVENT_LISTENER(emptied);
DEFINE_STATIC_ATTRIBUTE_EVENT_LISTENER(ended);
DEFINE_STATIC_ATTRIBUTE_EVENT_LISTENER(error);
DEFINE_STATIC_ATTRIBUTE_EVENT_LISTENER(focus);
DEFINE_STATIC_ATTRIBUTE_EVENT_LISTENER(input);
DEFINE_STATIC_ATTRIBUTE_EVENT_LISTENER(invalid);
DEFINE_STATIC_ATTRIBUTE_EVENT_LISTENER(keydown);
DEFINE_STATIC_ATTRIBUTE_EVENT_LISTENER(keypress);
DEFINE_STATIC_ATTRIBUTE_EVENT_LISTENER(keyup);
DEFINE_STATIC_ATTRIBUTE_EVENT_LISTENER(load);
DEFINE_STATIC_ATTRIBUTE_EVENT_LISTENER(loadeddata);
DEFINE_STATIC_ATTRIBUTE_EVENT_LISTENER(loadedmetadata);
DEFINE_STATIC_ATTRIBUTE_EVENT_LISTENER(loadstart);
DEFINE_STATIC_ATTRIBUTE_EVENT_LISTENER(mousedown);
DEFINE_STATIC_ATTRIBUTE_EVENT_LISTENER(mouseenter);
DEFINE_STATIC_ATTRIBUTE_EVENT_LISTENER(mouseleave);
DEFINE_STATIC_ATTRIBUTE_EVENT_LISTENER(mousemove);
DEFINE_STATIC_ATTRIBUTE_EVENT_LISTENER(mouseout);
DEFINE_STATIC_ATTRIBUTE_EVENT_LISTENER(mouseover);
DEFINE_STATIC_ATTRIBUTE_EVENT_LISTENER(mouseup);
DEFINE_STATIC_ATTRIBUTE_EVENT_LISTENER(mousewheel);
DEFINE_STATIC_ATTRIBUTE_EVENT_LISTENER(pause);
DEFINE_STATIC_ATTRIBUTE_EVENT_LISTENER(play);
DEFINE_STATIC_ATTRIBUTE_EVENT_LISTENER(playing);
DEFINE_STATIC_ATTRIBUTE_EVENT_LISTENER(progress);
DEFINE_STATIC_ATTRIBUTE_EVENT_LISTENER(ratechange);
DEFINE_STATIC_ATTRIBUTE_EVENT_LISTENER(reset);
DEFINE_STATIC_ATTRIBUTE_EVENT_LISTENER(resize);
DEFINE_STATIC_ATTRIBUTE_EVENT_LISTENER(scroll);
DEFINE_STATIC_ATTRIBUTE_EVENT_LISTENER(seeked);
DEFINE_STATIC_ATTRIBUTE_EVENT_LISTENER(seeking);
DEFINE_STATIC_ATTRIBUTE_EVENT_LISTENER(select);
DEFINE_STATIC_ATTRIBUTE_EVENT_LISTENER(show);
DEFINE_STATIC_ATTRIBUTE_EVENT_LISTENER(stalled);
DEFINE_STATIC_ATTRIBUTE_EVENT_LISTENER(submit);
DEFINE_STATIC_ATTRIBUTE_EVENT_LISTENER(suspend);
DEFINE_STATIC_ATTRIBUTE_EVENT_LISTENER(timeupdate);
DEFINE_STATIC_ATTRIBUTE_EVENT_LISTENER(volumechange);
DEFINE_STATIC_ATTRIBUTE_EVENT_LISTENER(waiting);
}
}
#endif