/* * Copyright (C) 2007 Apple Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef ProgressTracker_h #define ProgressTracker_h #include "wtf/FastAllocBase.h" #include "wtf/Forward.h" #include "wtf/HashMap.h" #include "wtf/Noncopyable.h" #include "wtf/OwnPtr.h" #include "wtf/RefPtr.h" namespace WebCore { class LocalFrame; class ResourceResponse; struct ProgressItem; // FIXME: This is only used on Android. Android is the only Chrome // browser which shows a progress bar during loading. // We should find a better way for Android to get this data and remove this! class ProgressTracker { WTF_MAKE_NONCOPYABLE(ProgressTracker); WTF_MAKE_FAST_ALLOCATED; public: ~ProgressTracker(); static PassOwnPtr<ProgressTracker> create(LocalFrame*); double estimatedProgress() const; void progressStarted(); void progressCompleted(); void incrementProgress(unsigned long identifier, const ResourceResponse&); void incrementProgress(unsigned long identifier, const char*, int); void completeProgress(unsigned long identifier); long long totalPageAndResourceBytesToLoad() const { return m_totalPageAndResourceBytesToLoad; } long long totalBytesReceived() const { return m_totalBytesReceived; } private: ProgressTracker(LocalFrame*); void reset(); LocalFrame* m_frame; bool m_inProgress; long long m_totalPageAndResourceBytesToLoad; long long m_totalBytesReceived; double m_lastNotifiedProgressValue; double m_lastNotifiedProgressTime; double m_progressNotificationInterval; double m_progressNotificationTimeInterval; bool m_finalProgressChangedSent; double m_progressValue; HashMap<unsigned long, OwnPtr<ProgressItem> > m_progressItems; }; } #endif