root/Source/core/animation/AnimatableLengthPoint3D.h

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INCLUDED FROM


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#ifndef AnimatableLengthPoint3D_h
#define AnimatableLengthPoint3D_h

#include "core/animation/AnimatableValue.h"

namespace WebCore {

class AnimatableLengthPoint3D FINAL : public AnimatableValue {
public:
    virtual ~AnimatableLengthPoint3D() { }
    static PassRefPtrWillBeRawPtr<AnimatableLengthPoint3D> create(PassRefPtrWillBeRawPtr<AnimatableValue> x, PassRefPtrWillBeRawPtr<AnimatableValue> y, PassRefPtrWillBeRawPtr<AnimatableValue> z)
    {
        return adoptRefWillBeNoop(new AnimatableLengthPoint3D(x, y, z));
    }
    const AnimatableValue* x() const { return m_x.get(); }
    const AnimatableValue* y() const { return m_y.get(); }
    const AnimatableValue* z() const { return m_z.get(); }

    virtual void trace(Visitor*) OVERRIDE;

protected:
    virtual PassRefPtrWillBeRawPtr<AnimatableValue> interpolateTo(const AnimatableValue*, double fraction) const OVERRIDE;
    virtual PassRefPtrWillBeRawPtr<AnimatableValue> addWith(const AnimatableValue*) const OVERRIDE;

private:
    AnimatableLengthPoint3D(PassRefPtrWillBeRawPtr<AnimatableValue> x, PassRefPtrWillBeRawPtr<AnimatableValue> y, PassRefPtrWillBeRawPtr<AnimatableValue> z)
        : m_x(x)
        , m_y(y)
        , m_z(z)
    {
    }
    virtual AnimatableType type() const OVERRIDE { return TypeLengthPoint3D; }
    virtual bool equalTo(const AnimatableValue*) const OVERRIDE;

    RefPtrWillBeMember<AnimatableValue> m_x;
    RefPtrWillBeMember<AnimatableValue> m_y;
    RefPtrWillBeMember<AnimatableValue> m_z;
};

inline const AnimatableLengthPoint3D* toAnimatableLengthPoint3D(const AnimatableValue* value)
{
    ASSERT_WITH_SECURITY_IMPLICATION(value && value->isLengthPoint3D());
    return static_cast<const AnimatableLengthPoint3D*>(value);
}

} // namespace WebCore

#endif // AnimatableLengthPoint3D_h

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