This source file includes following definitions.
- m_scope
- applyTimingInputNumber
- applyTimingInputString
- TEST_F
- TEST_F
- TEST_F
- TEST_F
- TEST_F
- TEST_F
- TEST_F
- TEST_F
- TEST_F
- TEST_F
#include "config.h"
#include "core/animation/TimingInput.h"
#include "bindings/v8/Dictionary.h"
#include "core/animation/AnimationTestHelper.h"
#include "core/animation/TimedItemTiming.h"
#include <gtest/gtest.h>
namespace WebCore {
class AnimationTimingInputTest : public ::testing::Test {
protected:
AnimationTimingInputTest()
: m_isolate(v8::Isolate::GetCurrent())
, m_scope(V8ExecutionScope::create(m_isolate))
{
}
Timing applyTimingInputNumber(String timingProperty, double timingPropertyValue)
{
v8::Handle<v8::Object> timingInput = v8::Object::New(m_isolate);
setV8ObjectPropertyAsNumber(timingInput, timingProperty, timingPropertyValue);
Dictionary timingInputDictionary = Dictionary(v8::Handle<v8::Value>::Cast(timingInput), m_isolate);
return TimingInput::convert(timingInputDictionary);
}
Timing applyTimingInputString(String timingProperty, String timingPropertyValue)
{
v8::Handle<v8::Object> timingInput = v8::Object::New(m_isolate);
setV8ObjectPropertyAsString(timingInput, timingProperty, timingPropertyValue);
Dictionary timingInputDictionary = Dictionary(v8::Handle<v8::Value>::Cast(timingInput), m_isolate);
return TimingInput::convert(timingInputDictionary);
}
v8::Isolate* m_isolate;
private:
OwnPtr<V8ExecutionScope> m_scope;
};
TEST_F(AnimationTimingInputTest, TimingInputStartDelay)
{
EXPECT_EQ(1.1, applyTimingInputNumber("delay", 1.1).startDelay);
EXPECT_EQ(-1, applyTimingInputNumber("delay", -1).startDelay);
EXPECT_EQ(1, applyTimingInputString("delay", "1").startDelay);
EXPECT_EQ(0, applyTimingInputString("delay", "1s").startDelay);
EXPECT_EQ(0, applyTimingInputString("delay", "Infinity").startDelay);
EXPECT_EQ(0, applyTimingInputString("delay", "-Infinity").startDelay);
EXPECT_EQ(0, applyTimingInputString("delay", "NaN").startDelay);
EXPECT_EQ(0, applyTimingInputString("delay", "rubbish").startDelay);
}
TEST_F(AnimationTimingInputTest, TimingInputEndDelay)
{
EXPECT_EQ(10, applyTimingInputNumber("endDelay", 10).endDelay);
EXPECT_EQ(-2.5, applyTimingInputNumber("endDelay", -2.5).endDelay);
}
TEST_F(AnimationTimingInputTest, TimingInputFillMode)
{
Timing::FillMode defaultFillMode = Timing::FillModeAuto;
EXPECT_EQ(Timing::FillModeAuto, applyTimingInputString("fill", "auto").fillMode);
EXPECT_EQ(Timing::FillModeForwards, applyTimingInputString("fill", "forwards").fillMode);
EXPECT_EQ(Timing::FillModeNone, applyTimingInputString("fill", "none").fillMode);
EXPECT_EQ(Timing::FillModeBackwards, applyTimingInputString("fill", "backwards").fillMode);
EXPECT_EQ(Timing::FillModeBoth, applyTimingInputString("fill", "both").fillMode);
EXPECT_EQ(defaultFillMode, applyTimingInputString("fill", "everything!").fillMode);
EXPECT_EQ(defaultFillMode, applyTimingInputString("fill", "backwardsandforwards").fillMode);
EXPECT_EQ(defaultFillMode, applyTimingInputNumber("fill", 2).fillMode);
}
TEST_F(AnimationTimingInputTest, TimingInputIterationStart)
{
EXPECT_EQ(1.1, applyTimingInputNumber("iterationStart", 1.1).iterationStart);
EXPECT_EQ(0, applyTimingInputNumber("iterationStart", -1).iterationStart);
EXPECT_EQ(0, applyTimingInputString("iterationStart", "Infinity").iterationStart);
EXPECT_EQ(0, applyTimingInputString("iterationStart", "-Infinity").iterationStart);
EXPECT_EQ(0, applyTimingInputString("iterationStart", "NaN").iterationStart);
EXPECT_EQ(0, applyTimingInputString("iterationStart", "rubbish").iterationStart);
}
TEST_F(AnimationTimingInputTest, TimingInputIterationCount)
{
EXPECT_EQ(2.1, applyTimingInputNumber("iterations", 2.1).iterationCount);
EXPECT_EQ(0, applyTimingInputNumber("iterations", -1).iterationCount);
Timing timing = applyTimingInputString("iterations", "Infinity");
EXPECT_TRUE(std::isinf(timing.iterationCount));
EXPECT_GT(timing.iterationCount, 0);
EXPECT_EQ(0, applyTimingInputString("iterations", "-Infinity").iterationCount);
EXPECT_EQ(1, applyTimingInputString("iterations", "NaN").iterationCount);
EXPECT_EQ(1, applyTimingInputString("iterations", "rubbish").iterationCount);
}
TEST_F(AnimationTimingInputTest, TimingInputIterationDuration)
{
EXPECT_EQ(1.1, applyTimingInputNumber("duration", 1.1).iterationDuration);
EXPECT_TRUE(std::isnan(applyTimingInputNumber("duration", -1).iterationDuration));
EXPECT_EQ(1, applyTimingInputString("duration", "1").iterationDuration);
Timing timing = applyTimingInputString("duration", "Infinity");
EXPECT_TRUE(std::isinf(timing.iterationDuration));
EXPECT_GT(timing.iterationDuration, 0);
EXPECT_TRUE(std::isnan(applyTimingInputString("duration", "-Infinity").iterationDuration));
EXPECT_TRUE(std::isnan(applyTimingInputString("duration", "NaN").iterationDuration));
EXPECT_TRUE(std::isnan(applyTimingInputString("duration", "auto").iterationDuration));
EXPECT_TRUE(std::isnan(applyTimingInputString("duration", "rubbish").iterationDuration));
}
TEST_F(AnimationTimingInputTest, TimingInputPlaybackRate)
{
EXPECT_EQ(2.1, applyTimingInputNumber("playbackRate", 2.1).playbackRate);
EXPECT_EQ(-1, applyTimingInputNumber("playbackRate", -1).playbackRate);
EXPECT_EQ(1, applyTimingInputString("playbackRate", "Infinity").playbackRate);
EXPECT_EQ(1, applyTimingInputString("playbackRate", "-Infinity").playbackRate);
EXPECT_EQ(1, applyTimingInputString("playbackRate", "NaN").playbackRate);
EXPECT_EQ(1, applyTimingInputString("playbackRate", "rubbish").playbackRate);
}
TEST_F(AnimationTimingInputTest, TimingInputDirection)
{
Timing::PlaybackDirection defaultPlaybackDirection = Timing::PlaybackDirectionNormal;
EXPECT_EQ(Timing::PlaybackDirectionNormal, applyTimingInputString("direction", "normal").direction);
EXPECT_EQ(Timing::PlaybackDirectionReverse, applyTimingInputString("direction", "reverse").direction);
EXPECT_EQ(Timing::PlaybackDirectionAlternate, applyTimingInputString("direction", "alternate").direction);
EXPECT_EQ(Timing::PlaybackDirectionAlternateReverse, applyTimingInputString("direction", "alternate-reverse").direction);
EXPECT_EQ(defaultPlaybackDirection, applyTimingInputString("direction", "rubbish").direction);
EXPECT_EQ(defaultPlaybackDirection, applyTimingInputNumber("direction", 2).direction);
}
TEST_F(AnimationTimingInputTest, TimingInputTimingFunction)
{
const RefPtr<TimingFunction> defaultTimingFunction = LinearTimingFunction::preset();
EXPECT_EQ(*CubicBezierTimingFunction::preset(CubicBezierTimingFunction::Ease), *applyTimingInputString("easing", "ease").timingFunction);
EXPECT_EQ(*CubicBezierTimingFunction::preset(CubicBezierTimingFunction::EaseIn), *applyTimingInputString("easing", "ease-in").timingFunction);
EXPECT_EQ(*CubicBezierTimingFunction::preset(CubicBezierTimingFunction::EaseOut), *applyTimingInputString("easing", "ease-out").timingFunction);
EXPECT_EQ(*CubicBezierTimingFunction::preset(CubicBezierTimingFunction::EaseInOut), *applyTimingInputString("easing", "ease-in-out").timingFunction);
EXPECT_EQ(*LinearTimingFunction::preset(), *applyTimingInputString("easing", "linear").timingFunction);
EXPECT_EQ(*StepsTimingFunction::preset(StepsTimingFunction::Start), *applyTimingInputString("easing", "step-start").timingFunction);
EXPECT_EQ(*StepsTimingFunction::preset(StepsTimingFunction::Middle), *applyTimingInputString("easing", "step-middle").timingFunction);
EXPECT_EQ(*StepsTimingFunction::preset(StepsTimingFunction::End), *applyTimingInputString("easing", "step-end").timingFunction);
EXPECT_EQ(*CubicBezierTimingFunction::create(1, 1, 0.3, 0.3), *applyTimingInputString("easing", "cubic-bezier(1, 1, 0.3, 0.3)").timingFunction);
EXPECT_EQ(*StepsTimingFunction::create(3, StepsTimingFunction::StepAtStart), *applyTimingInputString("easing", "steps(3, start)").timingFunction);
EXPECT_EQ(*StepsTimingFunction::create(5, StepsTimingFunction::StepAtMiddle), *applyTimingInputString("easing", "steps(5, middle)").timingFunction);
EXPECT_EQ(*StepsTimingFunction::create(5, StepsTimingFunction::StepAtEnd), *applyTimingInputString("easing", "steps(5, end)").timingFunction);
EXPECT_EQ(*defaultTimingFunction, *applyTimingInputString("easing", "steps(5.6, end)").timingFunction);
EXPECT_EQ(*defaultTimingFunction, *applyTimingInputString("easing", "cubic-bezier(2, 2, 0.3, 0.3)").timingFunction);
EXPECT_EQ(*defaultTimingFunction, *applyTimingInputString("easing", "rubbish").timingFunction);
EXPECT_EQ(*defaultTimingFunction, *applyTimingInputNumber("easing", 2).timingFunction);
EXPECT_EQ(*defaultTimingFunction, *applyTimingInputString("easing", "initial").timingFunction);
}
TEST_F(AnimationTimingInputTest, TimingInputEmpty)
{
Timing controlTiming;
v8::Handle<v8::Object> timingInput = v8::Object::New(m_isolate);
Dictionary timingInputDictionary = Dictionary(v8::Handle<v8::Value>::Cast(timingInput), m_isolate);
Timing updatedTiming = TimingInput::convert(timingInputDictionary);
EXPECT_EQ(controlTiming.startDelay, updatedTiming.startDelay);
EXPECT_EQ(controlTiming.fillMode, updatedTiming.fillMode);
EXPECT_EQ(controlTiming.iterationStart, updatedTiming.iterationStart);
EXPECT_EQ(controlTiming.iterationCount, updatedTiming.iterationCount);
EXPECT_TRUE(std::isnan(updatedTiming.iterationDuration));
EXPECT_EQ(controlTiming.playbackRate, updatedTiming.playbackRate);
EXPECT_EQ(controlTiming.direction, updatedTiming.direction);
EXPECT_EQ(*controlTiming.timingFunction, *updatedTiming.timingFunction);
}
}