/* * Copyright (C) 2013 Google Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following disclaimer * in the documentation and/or other materials provided with the * distribution. * * Neither the name of Google Inc. nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef AnimationClock_h #define AnimationClock_h #include "wtf/CurrentTime.h" #include "wtf/PassOwnPtr.h" namespace WebCore { // FIXME: This value is used to suppress updates when time is required outside of a frame. // The purpose of allowing the clock to update during such periods is to allow animations // to have an appropriate start time and for getComputedStyle to attempt to catch-up to a // compositor animation. However a more accurate system might be to attempt to phase-lock // with the frame clock. const double minTimeBeforeUnsynchronizedAnimationClockTick = 0.005; class AnimationClock { public: static PassOwnPtr<AnimationClock> create(WTF::TimeFunction monotonicallyIncreasingTime = WTF::monotonicallyIncreasingTime) { return adoptPtr(new AnimationClock(monotonicallyIncreasingTime)); } void updateTime(double time); double currentTime(); void unfreeze() { m_frozen = false; } void resetTimeForTesting() { m_time = 0; m_frozen = true; } private: AnimationClock(WTF::TimeFunction monotonicallyIncreasingTime) : m_monotonicallyIncreasingTime(monotonicallyIncreasingTime) , m_time(0) , m_frozen(false) { } WTF::TimeFunction m_monotonicallyIncreasingTime; double m_time; bool m_frozen; }; } // namespace WebCore #endif // AnimationClock_h