root/Source/core/animation/AnimatableShapeValue.h

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INCLUDED FROM


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#ifndef AnimatableShapeValue_h
#define AnimatableShapeValue_h

#include "core/animation/AnimatableValue.h"
#include "core/rendering/style/ShapeValue.h"

namespace WebCore {

class AnimatableShapeValue FINAL : public AnimatableValue {
public:
    virtual ~AnimatableShapeValue() { }
    static PassRefPtrWillBeRawPtr<AnimatableShapeValue> create(ShapeValue* shape)
    {
        return adoptRefWillBeNoop(new AnimatableShapeValue(shape));
    }
    ShapeValue* shapeValue() const { return m_shape.get(); }

    virtual void trace(Visitor*) OVERRIDE { }

protected:
    virtual PassRefPtrWillBeRawPtr<AnimatableValue> interpolateTo(const AnimatableValue*, double fraction) const OVERRIDE;
    virtual bool usesDefaultInterpolationWith(const AnimatableValue*) const OVERRIDE;

private:
    AnimatableShapeValue(ShapeValue* shape)
        : m_shape(shape)
    {
        ASSERT(m_shape);
    }
    virtual AnimatableType type() const OVERRIDE { return TypeShapeValue; }
    virtual bool equalTo(const AnimatableValue*) const OVERRIDE;

    RefPtr<ShapeValue> m_shape;
};

DEFINE_ANIMATABLE_VALUE_TYPE_CASTS(AnimatableShapeValue, isShapeValue());

} // namespace WebCore

#endif // AnimatableShapeValue_h

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