#ifndef RenderSVGInlineText_h
#define RenderSVGInlineText_h
#include "core/rendering/RenderText.h"
#include "core/rendering/svg/SVGTextLayoutAttributes.h"
namespace WebCore {
class SVGInlineTextBox;
class RenderSVGInlineText FINAL : public RenderText {
public:
RenderSVGInlineText(Node*, PassRefPtr<StringImpl>);
bool characterStartsNewTextChunk(int position) const;
SVGTextLayoutAttributes* layoutAttributes() { return &m_layoutAttributes; }
float scalingFactor() const { return m_scalingFactor; }
const Font& scaledFont() const { return m_scaledFont; }
void updateScaledFont();
static void computeNewScaledFontForStyle(RenderObject*, const RenderStyle*, float& scalingFactor, Font& scaledFont);
FloatRect floatLinesBoundingBox() const;
private:
virtual const char* renderName() const OVERRIDE { return "RenderSVGInlineText"; }
virtual void setTextInternal(PassRefPtr<StringImpl>) OVERRIDE;
virtual void styleDidChange(StyleDifference, const RenderStyle*) OVERRIDE;
virtual FloatRect objectBoundingBox() const OVERRIDE { return floatLinesBoundingBox(); }
virtual bool isSVGInlineText() const OVERRIDE { return true; }
virtual bool isSVG() const OVERRIDE { return true; }
virtual PositionWithAffinity positionForPoint(const LayoutPoint&) OVERRIDE;
virtual LayoutRect localCaretRect(InlineBox*, int caretOffset, LayoutUnit* extraWidthToEndOfLine = 0) OVERRIDE;
virtual IntRect linesBoundingBox() const OVERRIDE;
virtual InlineTextBox* createTextBox() OVERRIDE;
float m_scalingFactor;
Font m_scaledFont;
SVGTextLayoutAttributes m_layoutAttributes;
};
DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderSVGInlineText, isSVGInlineText());
}
#endif