root/Source/core/rendering/line/BreakingContext.cpp

/* [<][>][^][v][top][bottom][index][help] */

DEFINITIONS

This source file includes following definitions.
  1. handleEndOfLine

/*
 * Copyright (C) 2000 Lars Knoll (knoll@kde.org)
 * Copyright (C) 2003, 2004, 2006, 2007, 2008, 2009, 2010, 2011 Apple Inc. All right reserved.
 * Copyright (C) 2010 Google Inc. All rights reserved.
 * Copyright (C) 2013 Adobe Systems Incorporated.
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Library General Public
 * License as published by the Free Software Foundation; either
 * version 2 of the License, or (at your option) any later version.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Library General Public License for more details.
 *
 * You should have received a copy of the GNU Library General Public License
 * along with this library; see the file COPYING.LIB.  If not, write to
 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
 * Boston, MA 02110-1301, USA.
 *
 */

#include "config.h"
#include "core/rendering/line/BreakingContextInlineHeaders.h"

namespace WebCore {

InlineIterator BreakingContext::handleEndOfLine()
{
    if (m_lineBreak == m_resolver.position() && (!m_lineBreak.object() || !m_lineBreak.object()->isBR())) {
        // we just add as much as possible
        if (m_blockStyle->whiteSpace() == PRE && !m_current.offset()) {
            m_lineBreak.moveTo(m_lastObject, m_lastObject->isText() ? m_lastObject->length() : 0);
        } else if (m_lineBreak.object()) {
            // Don't ever break in the middle of a word if we can help it.
            // There's no room at all. We just have to be on this line,
            // even though we'll spill out.
            m_lineBreak.moveTo(m_current.object(), m_current.offset());
        }
    }

    // FIXME Bug 100049: We do not need to consume input in a multi-segment line
    // unless no segment will.
    if (m_lineBreak == m_resolver.position())
        m_lineBreak.increment();

    // Sanity check our midpoints.
    m_lineMidpointState.checkMidpoints(m_lineBreak);

    m_trailingObjects.updateMidpointsForTrailingBoxes(m_lineMidpointState, m_lineBreak, TrailingObjects::CollapseFirstSpace);

    // We might have made lineBreak an iterator that points past the end
    // of the object. Do this adjustment to make it point to the start
    // of the next object instead to avoid confusing the rest of the
    // code.
    if (m_lineBreak.offset()) {
        // This loop enforces the invariant that line breaks should never point
        // at an empty inline. See http://crbug.com/305904.
        do {
            m_lineBreak.setOffset(m_lineBreak.offset() - 1);
            m_lineBreak.increment();
        } while (!m_lineBreak.atEnd() && isEmptyInline(m_lineBreak.object()));
    }

    return m_lineBreak;
}

}

/* [<][>][^][v][top][bottom][index][help] */