#ifndef RenderGrid_h
#define RenderGrid_h
#include "core/rendering/OrderIterator.h"
#include "core/rendering/RenderBlock.h"
namespace WebCore {
struct GridCoordinate;
struct GridSpan;
class GridTrack;
enum GridTrackSizingDirection {
    ForColumns,
    ForRows
};
class RenderGrid FINAL : public RenderBlock {
public:
    RenderGrid(Element*);
    virtual ~RenderGrid();
    virtual const char* renderName() const OVERRIDE;
    virtual void layoutBlock(bool relayoutChildren) OVERRIDE;
    virtual bool avoidsFloats() const OVERRIDE { return true; }
    virtual bool canCollapseAnonymousBlockChild() const OVERRIDE { return false; }
    void dirtyGrid();
    const Vector<LayoutUnit>& columnPositions() const { return m_columnPositions; }
    const Vector<LayoutUnit>& rowPositions() const { return m_rowPositions; }
private:
    virtual bool isRenderGrid() const OVERRIDE { return true; }
    virtual void computeIntrinsicLogicalWidths(LayoutUnit& minLogicalWidth, LayoutUnit& maxLogicalWidth) const OVERRIDE;
    virtual void computePreferredLogicalWidths() OVERRIDE;
    virtual void addChild(RenderObject* newChild, RenderObject* beforeChild = 0) OVERRIDE;
    virtual void removeChild(RenderObject*) OVERRIDE;
    virtual void styleDidChange(StyleDifference, const RenderStyle*) OVERRIDE;
    bool explicitGridDidResize(const RenderStyle*) const;
    bool namedGridLinesDefinitionDidChange(const RenderStyle*) const;
    class GridIterator;
    struct GridSizingData;
    bool gridElementIsShrinkToFit();
    void computeUsedBreadthOfGridTracks(GridTrackSizingDirection, GridSizingData&);
    void computeUsedBreadthOfGridTracks(GridTrackSizingDirection, GridSizingData&, LayoutUnit& availableLogicalSpace);
    LayoutUnit computeUsedBreadthOfMinLength(GridTrackSizingDirection, const GridLength&) const;
    LayoutUnit computeUsedBreadthOfMaxLength(GridTrackSizingDirection, const GridLength&, LayoutUnit usedBreadth) const;
    LayoutUnit computeUsedBreadthOfSpecifiedLength(GridTrackSizingDirection, const Length&) const;
    void resolveContentBasedTrackSizingFunctions(GridTrackSizingDirection, GridSizingData&, LayoutUnit& availableLogicalSpace);
    void growGrid(GridTrackSizingDirection, size_t maximumPosition);
    void insertItemIntoGrid(RenderBox*, size_t rowTrack, size_t columnTrack);
    void insertItemIntoGrid(RenderBox*, const GridCoordinate&);
    void placeItemsOnGrid();
    void populateExplicitGridAndOrderIterator();
    void placeSpecifiedMajorAxisItemsOnGrid(const Vector<RenderBox*>&);
    void placeAutoMajorAxisItemsOnGrid(const Vector<RenderBox*>&);
    void placeAutoMajorAxisItemOnGrid(RenderBox*);
    GridTrackSizingDirection autoPlacementMajorAxisDirection() const;
    GridTrackSizingDirection autoPlacementMinorAxisDirection() const;
    void layoutGridItems();
    void populateGridPositions(const GridSizingData&);
    typedef LayoutUnit (RenderGrid::* SizingFunction)(RenderBox*, GridTrackSizingDirection, Vector<GridTrack>&);
    typedef LayoutUnit (GridTrack::* AccumulatorGetter)() const;
    typedef void (GridTrack::* AccumulatorGrowFunction)(LayoutUnit);
    typedef bool (GridTrackSize::* FilterFunction)() const;
    void resolveContentBasedTrackSizingFunctionsForItems(GridTrackSizingDirection, GridSizingData&, RenderBox*, FilterFunction, SizingFunction, AccumulatorGetter, AccumulatorGrowFunction);
    void distributeSpaceToTracks(Vector<GridTrack*>&, Vector<GridTrack*>* tracksForGrowthAboveMaxBreadth, AccumulatorGetter, AccumulatorGrowFunction, GridSizingData&, LayoutUnit& availableLogicalSpace);
    double computeNormalizedFractionBreadth(Vector<GridTrack>&, const GridSpan& tracksSpan, GridTrackSizingDirection, LayoutUnit availableLogicalSpace) const;
    const GridTrackSize& gridTrackSize(GridTrackSizingDirection, size_t) const;
    size_t explicitGridColumnCount() const;
    size_t explicitGridRowCount() const;
    size_t explicitGridSizeForSide(GridPositionSide) const;
    LayoutUnit logicalContentHeightForChild(RenderBox*, Vector<GridTrack>&);
    LayoutUnit minContentForChild(RenderBox*, GridTrackSizingDirection, Vector<GridTrack>& columnTracks);
    LayoutUnit maxContentForChild(RenderBox*, GridTrackSizingDirection, Vector<GridTrack>& columnTracks);
    LayoutUnit startOfColumnForChild(const RenderBox* child) const;
    LayoutUnit endOfColumnForChild(const RenderBox* child) const;
    LayoutUnit columnPositionAlignedWithGridContainerStart(const RenderBox*) const;
    LayoutUnit columnPositionAlignedWithGridContainerEnd(const RenderBox*) const;
    LayoutUnit centeredColumnPositionForChild(const RenderBox*) const;
    LayoutUnit columnPositionForChild(const RenderBox*) const;
    LayoutUnit rowPositionForChild(const RenderBox*) const;
    LayoutPoint findChildLogicalPosition(const RenderBox*) const;
    GridCoordinate cachedGridCoordinate(const RenderBox*) const;
    GridSpan resolveGridPositionsFromAutoPlacementPosition(const RenderBox*, GridTrackSizingDirection, size_t) const;
    PassOwnPtr<GridSpan> resolveGridPositionsFromStyle(const RenderBox*, GridTrackSizingDirection) const;
    size_t resolveNamedGridLinePositionFromStyle(const GridPosition&, GridPositionSide) const;
    size_t resolveGridPositionFromStyle(const GridPosition&, GridPositionSide) const;
    PassOwnPtr<GridSpan> resolveGridPositionAgainstOppositePosition(size_t resolvedOppositePosition, const GridPosition&, GridPositionSide) const;
    PassOwnPtr<GridSpan> resolveNamedGridLinePositionAgainstOppositePosition(size_t resolvedOppositePosition, const GridPosition&, GridPositionSide) const;
    PassOwnPtr<GridSpan> resolveBeforeStartNamedGridLinePositionAgainstOppositePosition(size_t resolvedOppositePosition, const GridPosition&, const Vector<size_t>&) const;
    PassOwnPtr<GridSpan> resolveAfterEndNamedGridLinePositionAgainstOppositePosition(size_t resolvedOppositePosition, const GridPosition&, const Vector<size_t>&) const;
    LayoutUnit gridAreaBreadthForChild(const RenderBox* child, GridTrackSizingDirection, const Vector<GridTrack>&) const;
    virtual void paintChildren(PaintInfo&, const LayoutPoint&) OVERRIDE;
    bool gridIsDirty() const { return m_gridIsDirty; }
#ifndef NDEBUG
    bool tracksAreWiderThanMinTrackBreadth(GridTrackSizingDirection, const Vector<GridTrack>&);
#endif
    size_t gridColumnCount() const
    {
        ASSERT(!gridIsDirty());
        return m_grid[0].size();
    }
    size_t gridRowCount() const
    {
        ASSERT(!gridIsDirty());
        return m_grid.size();
    }
    typedef Vector<RenderBox*, 1> GridCell;
    typedef Vector<Vector<GridCell> > GridRepresentation;
    GridRepresentation m_grid;
    bool m_gridIsDirty;
    Vector<LayoutUnit> m_rowPositions;
    Vector<LayoutUnit> m_columnPositions;
    HashMap<const RenderBox*, GridCoordinate> m_gridItemCoordinate;
    OrderIterator m_orderIterator;
    Vector<RenderBox*> m_gridItemsOverflowingGridArea;
    friend class GridCoordinateSorter;
};
DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderGrid, isRenderGrid());
} 
#endif