root/Source/platform/fonts/win/FontFallbackWin.h

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#ifndef FontFallbackWin_h
#define FontFallbackWin_h

#include "platform/PlatformExport.h"
#include "platform/fonts/FontDescription.h"
#include <unicode/uscript.h>
#include <usp10.h>
#include <wchar.h>
#include <windows.h>

namespace WebCore {

// Return a font family that can render |characters| based on
// what script characters belong to.
// FIXME: This function needs a total overhaul.
PLATFORM_EXPORT const UChar* getFallbackFamilyForFirstNonCommonCharacter(const UChar* characters,
    int length,
    FontDescription::GenericFamilyType);

// Return a font family that can render |character| based on what script
// that characters belong to.
// When scriptChecked is non-zero, the script used to determine
// the family is returned.
PLATFORM_EXPORT const UChar* getFallbackFamily(UChar32 character,
    FontDescription::GenericFamilyType,
    UScriptCode* scriptChecked);

} // namespace WebCore

#endif // FontFallbackWin_h

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