#ifndef GlyphBuffer_h
#define GlyphBuffer_h
#include "platform/fonts/Glyph.h"
#include "platform/geometry/FloatSize.h"
#include "wtf/Vector.h"
#if OS(MACOSX)
#include <ApplicationServices/ApplicationServices.h>
#endif
namespace WebCore {
class SimpleFontData;
typedef Glyph GlyphBufferGlyph;
#if OS(MACOSX)
struct GlyphBufferAdvance : CGSize {
public:
    GlyphBufferAdvance(CGSize size) : CGSize(size)
    {
    }
    void setWidth(CGFloat width) { this->CGSize::width = width; }
    CGFloat width() const { return this->CGSize::width; }
    CGFloat height() const { return this->CGSize::height; }
};
#else
typedef FloatSize GlyphBufferAdvance;
#endif
class GlyphBuffer {
public:
    bool isEmpty() const { return m_fontData.isEmpty(); }
    unsigned size() const { return m_fontData.size(); }
    void clear()
    {
        m_fontData.clear();
        m_glyphs.clear();
        m_advances.clear();
    }
    GlyphBufferGlyph* glyphs(unsigned from) { return m_glyphs.data() + from; }
    GlyphBufferAdvance* advances(unsigned from) { return m_advances.data() + from; }
    const GlyphBufferGlyph* glyphs(unsigned from) const { return m_glyphs.data() + from; }
    const GlyphBufferAdvance* advances(unsigned from) const { return m_advances.data() + from; }
    const SimpleFontData* fontDataAt(unsigned index) const { return m_fontData[index]; }
    Glyph glyphAt(unsigned index) const
    {
        return m_glyphs[index];
    }
    FloatSize advanceAt(unsigned index) const
    {
#if OS(MACOSX)
    return FloatSize(m_advances[index]);
#else
    return m_advances[index];
#endif
    }
    void add(Glyph glyph, const SimpleFontData* font, float width)
    {
        m_fontData.append(font);
        m_glyphs.append(glyph);
#if OS(MACOSX)
        CGSize advance = { width, 0 };
        m_advances.append(advance);
#else
        m_advances.append(FloatSize(width, 0));
#endif
    }
    void add(Glyph glyph, const SimpleFontData* font, GlyphBufferAdvance advance)
    {
        m_fontData.append(font);
        m_glyphs.append(glyph);
        m_advances.append(advance);
    }
    void reverse(unsigned from, unsigned length)
    {
        for (unsigned i = from, end = from + length - 1; i < end; ++i, --end)
            swap(i, end);
    }
    void expandLastAdvance(float width)
    {
        ASSERT(!isEmpty());
        GlyphBufferAdvance& lastAdvance = m_advances.last();
        lastAdvance.setWidth(lastAdvance.width() + width);
    }
private:
    void swap(unsigned index1, unsigned index2)
    {
        const SimpleFontData* f = m_fontData[index1];
        m_fontData[index1] = m_fontData[index2];
        m_fontData[index2] = f;
        GlyphBufferGlyph g = m_glyphs[index1];
        m_glyphs[index1] = m_glyphs[index2];
        m_glyphs[index2] = g;
        GlyphBufferAdvance s = m_advances[index1];
        m_advances[index1] = m_advances[index2];
        m_advances[index2] = s;
    }
    Vector<const SimpleFontData*, 2048> m_fontData;
    Vector<GlyphBufferGlyph, 2048> m_glyphs;
    Vector<GlyphBufferAdvance, 2048> m_advances;
};
}
#endif