This source file includes following definitions.
- m_size
- intersects
- contains
- intersect
- unite
- uniteIfNonZero
- scale
- scale
- unionRect
- enclosingIntRect
- enclosingLayoutRect
#include "config.h"
#include "platform/geometry/LayoutRect.h"
#include "platform/LayoutUnit.h"
#include "platform/geometry/FloatRect.h"
#include <algorithm>
namespace WebCore {
LayoutRect::LayoutRect(const FloatRect& r)
: m_location(LayoutPoint(r.location()))
, m_size(LayoutSize(r.size()))
{
}
bool LayoutRect::intersects(const LayoutRect& other) const
{
return !isEmpty() && !other.isEmpty()
&& x() < other.maxX() && other.x() < maxX()
&& y() < other.maxY() && other.y() < maxY();
}
bool LayoutRect::contains(const LayoutRect& other) const
{
return x() <= other.x() && maxX() >= other.maxX()
&& y() <= other.y() && maxY() >= other.maxY();
}
void LayoutRect::intersect(const LayoutRect& other)
{
LayoutPoint newLocation(std::max(x(), other.x()), std::max(y(), other.y()));
LayoutPoint newMaxPoint(std::min(maxX(), other.maxX()), std::min(maxY(), other.maxY()));
if (newLocation.x() >= newMaxPoint.x() || newLocation.y() >= newMaxPoint.y()) {
newLocation = LayoutPoint(0, 0);
newMaxPoint = LayoutPoint(0, 0);
}
m_location = newLocation;
m_size = newMaxPoint - newLocation;
}
void LayoutRect::unite(const LayoutRect& other)
{
if (other.isEmpty())
return;
if (isEmpty()) {
*this = other;
return;
}
LayoutPoint newLocation(std::min(x(), other.x()), std::min(y(), other.y()));
LayoutPoint newMaxPoint(std::max(maxX(), other.maxX()), std::max(maxY(), other.maxY()));
m_location = newLocation;
m_size = newMaxPoint - newLocation;
}
void LayoutRect::uniteIfNonZero(const LayoutRect& other)
{
if (!other.width() && !other.height())
return;
if (!width() && !height()) {
*this = other;
return;
}
LayoutPoint newLocation(std::min(x(), other.x()), std::min(y(), other.y()));
LayoutPoint newMaxPoint(std::max(maxX(), other.maxX()), std::max(maxY(), other.maxY()));
m_location = newLocation;
m_size = newMaxPoint - newLocation;
}
void LayoutRect::scale(float s)
{
m_location.scale(s, s);
m_size.scale(s);
}
void LayoutRect::scale(float xAxisScale, float yAxisScale)
{
m_location.scale(xAxisScale, yAxisScale);
m_size.scale(xAxisScale, yAxisScale);
}
LayoutRect unionRect(const Vector<LayoutRect>& rects)
{
LayoutRect result;
size_t count = rects.size();
for (size_t i = 0; i < count; ++i)
result.unite(rects[i]);
return result;
}
IntRect enclosingIntRect(const LayoutRect& rect)
{
IntPoint location = flooredIntPoint(rect.minXMinYCorner());
IntPoint maxPoint = ceiledIntPoint(rect.maxXMaxYCorner());
return IntRect(location, maxPoint - location);
}
LayoutRect enclosingLayoutRect(const FloatRect& rect)
{
LayoutPoint location = flooredLayoutPoint(rect.minXMinYCorner());
LayoutPoint maxPoint = ceiledLayoutPoint(rect.maxXMaxYCorner());
return LayoutRect(location, maxPoint - location);
}
}