#ifndef PlatformGestureEvent_h
#define PlatformGestureEvent_h
#include "platform/PlatformEvent.h"
#include "platform/geometry/FloatPoint.h"
#include "platform/geometry/IntPoint.h"
#include "platform/geometry/IntSize.h"
#include "wtf/Assertions.h"
#include <string.h>
namespace WebCore {
class PlatformGestureEvent : public PlatformEvent {
public:
PlatformGestureEvent()
: PlatformEvent(PlatformEvent::GestureScrollBegin)
{
memset(&m_data, 0, sizeof(m_data));
}
PlatformGestureEvent(Type type, const IntPoint& position, const IntPoint& globalPosition, const IntSize& area, double timestamp, bool shiftKey, bool ctrlKey, bool altKey, bool metaKey, float deltaX, float deltaY, float velocityX, float velocityY)
: PlatformEvent(type, shiftKey, ctrlKey, altKey, metaKey, timestamp)
, m_position(position)
, m_globalPosition(globalPosition)
, m_area(area)
{
ASSERT(type == PlatformEvent::GestureScrollBegin
|| type == PlatformEvent::GestureScrollEnd
|| type == PlatformEvent::GestureScrollUpdate
|| type == PlatformEvent::GestureScrollUpdateWithoutPropagation);
memset(&m_data, 0, sizeof(m_data));
m_data.m_scrollUpdate.m_deltaX = deltaX;
m_data.m_scrollUpdate.m_deltaY = deltaY;
m_data.m_scrollUpdate.m_velocityX = velocityX;
m_data.m_scrollUpdate.m_velocityY = velocityY;
}
const IntPoint& position() const { return m_position; }
const IntPoint& globalPosition() const { return m_globalPosition; }
const IntSize& area() const { return m_area; }
float deltaX() const
{
ASSERT(m_type == PlatformEvent::GestureScrollUpdate
|| m_type == PlatformEvent::GestureScrollUpdateWithoutPropagation);
return m_data.m_scrollUpdate.m_deltaX;
}
float deltaY() const
{
ASSERT(m_type == PlatformEvent::GestureScrollUpdate
|| m_type == PlatformEvent::GestureScrollUpdateWithoutPropagation);
return m_data.m_scrollUpdate.m_deltaY;
}
int tapCount() const
{
ASSERT(m_type == PlatformEvent::GestureTap);
return m_data.m_tap.m_tapCount;
}
float velocityX() const
{
ASSERT(m_type == PlatformEvent::GestureScrollUpdate
|| m_type == PlatformEvent::GestureScrollUpdateWithoutPropagation);
return m_data.m_scrollUpdate.m_velocityX;
}
float velocityY() const
{
ASSERT(m_type == PlatformEvent::GestureScrollUpdate
|| m_type == PlatformEvent::GestureScrollUpdateWithoutPropagation);
return m_data.m_scrollUpdate.m_velocityY;
}
float scale() const
{
ASSERT(m_type == PlatformEvent::GesturePinchUpdate);
return m_data.m_pinchUpdate.m_scale;
}
protected:
IntPoint m_position;
IntPoint m_globalPosition;
IntSize m_area;
union {
struct {
int m_tapCount;
} m_tap;
struct {
float m_deltaX;
float m_deltaY;
float m_velocityX;
float m_velocityY;
} m_scrollUpdate;
struct {
float m_scale;
} m_pinchUpdate;
} m_data;
};
}
#endif