/* Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies) This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; see the file COPYING.LIB. If not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #ifndef PlatformTouchPoint_h #define PlatformTouchPoint_h #include "platform/geometry/IntPoint.h" #include "wtf/Vector.h" namespace WebCore { class PlatformTouchEvent; class PlatformTouchPoint { public: enum State { TouchReleased, TouchPressed, TouchMoved, TouchStationary, TouchCancelled, TouchStateEnd // Placeholder: must remain the last item. }; // This is necessary for us to be able to build synthetic events. PlatformTouchPoint() : m_id(0) , m_radiusY(0) , m_radiusX(0) , m_rotationAngle(0) , m_force(0) { } unsigned id() const { return m_id; } State state() const { return m_state; } IntPoint screenPos() const { return m_screenPos; } IntPoint pos() const { return m_pos; } int radiusX() const { return m_radiusX; } int radiusY() const { return m_radiusY; } float rotationAngle() const { return m_rotationAngle; } float force() const { return m_force; } protected: unsigned m_id; State m_state; IntPoint m_screenPos; IntPoint m_pos; int m_radiusY; int m_radiusX; float m_rotationAngle; float m_force; }; } #endif // PlatformTouchPoint_h