This source file includes following definitions.
- appendAsTraceFormat
- clone
- appendLayoutRects
- appendCompositingReasons
- appendDebugName
#include "config.h"
#include "platform/graphics/GraphicsLayerDebugInfo.h"
#include "wtf/text/CString.h"
namespace WebCore {
GraphicsLayerDebugInfo::GraphicsLayerDebugInfo()
: m_compositingReasons(CompositingReasonNone)
{
}
GraphicsLayerDebugInfo::~GraphicsLayerDebugInfo() { }
void GraphicsLayerDebugInfo::appendAsTraceFormat(blink::WebString* out) const
{
RefPtr<JSONObject> jsonObject = JSONObject::create();
appendLayoutRects(jsonObject.get());
appendCompositingReasons(jsonObject.get());
appendDebugName(jsonObject.get());
*out = jsonObject->toJSONString();
}
GraphicsLayerDebugInfo* GraphicsLayerDebugInfo::clone() const
{
GraphicsLayerDebugInfo* toReturn = new GraphicsLayerDebugInfo();
for (size_t i = 0; i < m_currentLayoutRects.size(); ++i)
toReturn->currentLayoutRects().append(m_currentLayoutRects[i]);
toReturn->setCompositingReasons(m_compositingReasons);
return toReturn;
}
void GraphicsLayerDebugInfo::appendLayoutRects(JSONObject* jsonObject) const
{
RefPtr<JSONArray> jsonArray = JSONArray::create();
for (size_t i = 0; i < m_currentLayoutRects.size(); i++) {
const LayoutRect& rect = m_currentLayoutRects[i];
RefPtr<JSONObject> rectContainer = JSONObject::create();
RefPtr<JSONArray> rectArray = JSONArray::create();
rectArray->pushNumber(rect.x().toFloat());
rectArray->pushNumber(rect.y().toFloat());
rectArray->pushNumber(rect.maxX().toFloat());
rectArray->pushNumber(rect.maxY().toFloat());
rectContainer->setArray("geometry_rect", rectArray);
jsonArray->pushObject(rectContainer);
}
jsonObject->setArray("layout_rects", jsonArray);
}
void GraphicsLayerDebugInfo::appendCompositingReasons(JSONObject* jsonObject) const
{
RefPtr<JSONArray> jsonArray = JSONArray::create();
for (size_t i = 0; i < WTF_ARRAY_LENGTH(compositingReasonStringMap); ++i) {
if (!(m_compositingReasons & compositingReasonStringMap[i].reason))
continue;
jsonArray->pushString(compositingReasonStringMap[i].description);
}
}
void GraphicsLayerDebugInfo::appendDebugName(JSONObject* jsonObject) const
{
if (m_debugName.isEmpty())
return;
jsonObject->setString("layer_name", m_debugName);
}
}