root/Source/platform/image-decoders/ico/ICOImageDecoder.cpp

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DEFINITIONS

This source file includes following definitions.
  1. m_decodedOffset
  2. setData
  3. isSizeAvailable
  4. size
  5. frameSizeAtIndex
  6. setSize
  7. frameCount
  8. frameBufferAtIndex
  9. setFailed
  10. hotSpot
  11. hotSpotAtIndex
  12. compareEntries
  13. setDataForPNGDecoderAtIndex
  14. decode
  15. decodeDirectory
  16. decodeAtIndex
  17. processDirectory
  18. processDirectoryEntries
  19. readDirectoryEntry
  20. imageTypeAtIndex

/*
 * Copyright (c) 2008, 2009, Google Inc. All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are
 * met:
 *
 *     * Redistributions of source code must retain the above copyright
 * notice, this list of conditions and the following disclaimer.
 *     * Redistributions in binary form must reproduce the above
 * copyright notice, this list of conditions and the following disclaimer
 * in the documentation and/or other materials provided with the
 * distribution.
 *     * Neither the name of Google Inc. nor the names of its
 * contributors may be used to endorse or promote products derived from
 * this software without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */

#include "config.h"
#include "platform/image-decoders/ico/ICOImageDecoder.h"

#include <algorithm>

#include "platform/PlatformInstrumentation.h"
#include "platform/image-decoders/png/PNGImageDecoder.h"
#include "wtf/PassOwnPtr.h"

namespace WebCore {

// Number of bits in .ICO/.CUR used to store the directory and its entries,
// respectively (doesn't match sizeof values for member structs since we omit
// some fields).
static const size_t sizeOfDirectory = 6;
static const size_t sizeOfDirEntry = 16;

ICOImageDecoder::ICOImageDecoder(ImageSource::AlphaOption alphaOption,
    ImageSource::GammaAndColorProfileOption gammaAndColorProfileOption,
    size_t maxDecodedBytes)
    : ImageDecoder(alphaOption, gammaAndColorProfileOption, maxDecodedBytes)
    , m_decodedOffset(0)
{
}

ICOImageDecoder::~ICOImageDecoder()
{
}

void ICOImageDecoder::setData(SharedBuffer* data, bool allDataReceived)
{
    if (failed())
        return;

    ImageDecoder::setData(data, allDataReceived);

    for (BMPReaders::iterator i(m_bmpReaders.begin()); i != m_bmpReaders.end(); ++i) {
        if (*i)
            (*i)->setData(data);
    }
    for (size_t i = 0; i < m_pngDecoders.size(); ++i)
        setDataForPNGDecoderAtIndex(i);
}

bool ICOImageDecoder::isSizeAvailable()
{
    if (!ImageDecoder::isSizeAvailable())
        decode(0, true);

    return ImageDecoder::isSizeAvailable();
}

IntSize ICOImageDecoder::size() const
{
    return m_frameSize.isEmpty() ? ImageDecoder::size() : m_frameSize;
}

IntSize ICOImageDecoder::frameSizeAtIndex(size_t index) const
{
    return (index && (index < m_dirEntries.size())) ? m_dirEntries[index].m_size : size();
}

bool ICOImageDecoder::setSize(unsigned width, unsigned height)
{
    // The size calculated inside the BMPImageReader had better match the one in
    // the icon directory.
    return m_frameSize.isEmpty() ? ImageDecoder::setSize(width, height) : ((IntSize(width, height) == m_frameSize) || setFailed());
}

size_t ICOImageDecoder::frameCount()
{
    decode(0, true);
    if (m_frameBufferCache.isEmpty()) {
        m_frameBufferCache.resize(m_dirEntries.size());
        for (size_t i = 0; i < m_dirEntries.size(); ++i) {
            m_frameBufferCache[i].setPremultiplyAlpha(m_premultiplyAlpha);
            m_frameBufferCache[i].setRequiredPreviousFrameIndex(kNotFound);
        }
    }
    // CAUTION: We must not resize m_frameBufferCache again after this, as
    // decodeAtIndex() may give a BMPImageReader a pointer to one of the
    // entries.
    return m_frameBufferCache.size();
}

ImageFrame* ICOImageDecoder::frameBufferAtIndex(size_t index)
{
    // Ensure |index| is valid.
    if (index >= frameCount())
        return 0;

    ImageFrame* buffer = &m_frameBufferCache[index];
    if (buffer->status() != ImageFrame::FrameComplete) {
        PlatformInstrumentation::willDecodeImage("ICO");
        decode(index, false);
        PlatformInstrumentation::didDecodeImage();
    }
    return buffer;
}

bool ICOImageDecoder::setFailed()
{
    m_bmpReaders.clear();
    m_pngDecoders.clear();
    return ImageDecoder::setFailed();
}

bool ICOImageDecoder::hotSpot(IntPoint& hotSpot) const
{
    // When unspecified, the default frame is always frame 0. This is consistent with
    // BitmapImage where currentFrame() starts at 0 and only increases when animation is
    // requested.
    return hotSpotAtIndex(0, hotSpot);
}

bool ICOImageDecoder::hotSpotAtIndex(size_t index, IntPoint& hotSpot) const
{
    if (index >= m_dirEntries.size() || m_fileType != CURSOR)
        return false;

    hotSpot = m_dirEntries[index].m_hotSpot;
    return true;
}


// static
bool ICOImageDecoder::compareEntries(const IconDirectoryEntry& a, const IconDirectoryEntry& b)
{
    // Larger icons are better.  After that, higher bit-depth icons are better.
    const int aEntryArea = a.m_size.width() * a.m_size.height();
    const int bEntryArea = b.m_size.width() * b.m_size.height();
    return (aEntryArea == bEntryArea) ? (a.m_bitCount > b.m_bitCount) : (aEntryArea > bEntryArea);
}

void ICOImageDecoder::setDataForPNGDecoderAtIndex(size_t index)
{
    if (!m_pngDecoders[index])
        return;

    const IconDirectoryEntry& dirEntry = m_dirEntries[index];
    // Copy out PNG data to a separate vector and send to the PNG decoder.
    // FIXME: Save this copy by making the PNG decoder able to take an
    // optional offset.
    RefPtr<SharedBuffer> pngData(SharedBuffer::create(&m_data->data()[dirEntry.m_imageOffset], m_data->size() - dirEntry.m_imageOffset));
    m_pngDecoders[index]->setData(pngData.get(), isAllDataReceived());
}

void ICOImageDecoder::decode(size_t index, bool onlySize)
{
    if (failed())
        return;

    // If we couldn't decode the image but we've received all the data, decoding
    // has failed.
    if ((!decodeDirectory() || (!onlySize && !decodeAtIndex(index))) && isAllDataReceived())
        setFailed();
    // If we're done decoding this frame, we don't need the BMPImageReader or
    // PNGImageDecoder anymore.  (If we failed, these have already been
    // cleared.)
    else if ((m_frameBufferCache.size() > index) && (m_frameBufferCache[index].status() == ImageFrame::FrameComplete)) {
        m_bmpReaders[index].clear();
        m_pngDecoders[index].clear();
    }
}

bool ICOImageDecoder::decodeDirectory()
{
    // Read and process directory.
    if ((m_decodedOffset < sizeOfDirectory) && !processDirectory())
        return false;

    // Read and process directory entries.
    return (m_decodedOffset >= (sizeOfDirectory + (m_dirEntries.size() * sizeOfDirEntry))) || processDirectoryEntries();
}

bool ICOImageDecoder::decodeAtIndex(size_t index)
{
    ASSERT_WITH_SECURITY_IMPLICATION(index < m_dirEntries.size());
    const IconDirectoryEntry& dirEntry = m_dirEntries[index];
    const ImageType imageType = imageTypeAtIndex(index);
    if (imageType == Unknown)
        return false; // Not enough data to determine image type yet.

    if (imageType == BMP) {
        if (!m_bmpReaders[index]) {
            // We need to have already sized m_frameBufferCache before this, and
            // we must not resize it again later (see caution in frameCount()).
            ASSERT(m_frameBufferCache.size() == m_dirEntries.size());
            m_bmpReaders[index] = adoptPtr(new BMPImageReader(this, dirEntry.m_imageOffset, 0, true));
            m_bmpReaders[index]->setData(m_data.get());
            m_bmpReaders[index]->setBuffer(&m_frameBufferCache[index]);
        }
        m_frameSize = dirEntry.m_size;
        bool result = m_bmpReaders[index]->decodeBMP(false);
        m_frameSize = IntSize();
        return result;
    }

    if (!m_pngDecoders[index]) {
        m_pngDecoders[index] = adoptPtr(
            new PNGImageDecoder(m_premultiplyAlpha ? ImageSource::AlphaPremultiplied : ImageSource::AlphaNotPremultiplied,
                m_ignoreGammaAndColorProfile ? ImageSource::GammaAndColorProfileIgnored : ImageSource::GammaAndColorProfileApplied, m_maxDecodedBytes));
        setDataForPNGDecoderAtIndex(index);
    }
    // Fail if the size the PNGImageDecoder calculated does not match the size
    // in the directory.
    if (m_pngDecoders[index]->isSizeAvailable() && (m_pngDecoders[index]->size() != dirEntry.m_size))
        return setFailed();
    m_frameBufferCache[index] = *m_pngDecoders[index]->frameBufferAtIndex(0);
    m_frameBufferCache[index].setPremultiplyAlpha(m_premultiplyAlpha);
    m_frameBufferCache[index].setRequiredPreviousFrameIndex(kNotFound);
    return !m_pngDecoders[index]->failed() || setFailed();
}

bool ICOImageDecoder::processDirectory()
{
    // Read directory.
    ASSERT(!m_decodedOffset);
    if (m_data->size() < sizeOfDirectory)
        return false;
    const uint16_t fileType = readUint16(2);
    const uint16_t idCount = readUint16(4);
    m_decodedOffset = sizeOfDirectory;

    // See if this is an icon filetype we understand, and make sure we have at
    // least one entry in the directory.
    if (((fileType != ICON) && (fileType != CURSOR)) || (!idCount))
        return setFailed();

    m_fileType = static_cast<FileType>(fileType);

    // Enlarge member vectors to hold all the entries.
    m_dirEntries.resize(idCount);
    m_bmpReaders.resize(idCount);
    m_pngDecoders.resize(idCount);
    return true;
}

bool ICOImageDecoder::processDirectoryEntries()
{
    // Read directory entries.
    ASSERT(m_decodedOffset == sizeOfDirectory);
    if ((m_decodedOffset > m_data->size()) || ((m_data->size() - m_decodedOffset) < (m_dirEntries.size() * sizeOfDirEntry)))
        return false;
    for (IconDirectoryEntries::iterator i(m_dirEntries.begin()); i != m_dirEntries.end(); ++i)
        *i = readDirectoryEntry();  // Updates m_decodedOffset.

    // Make sure the specified image offsets are past the end of the directory
    // entries.
    for (IconDirectoryEntries::iterator i(m_dirEntries.begin()); i != m_dirEntries.end(); ++i) {
        if (i->m_imageOffset < m_decodedOffset)
            return setFailed();
    }

    // Arrange frames in decreasing quality order.
    std::sort(m_dirEntries.begin(), m_dirEntries.end(), compareEntries);

    // The image size is the size of the largest entry.
    const IconDirectoryEntry& dirEntry = m_dirEntries.first();
    // Technically, this next call shouldn't be able to fail, since the width
    // and height here are each <= 256, and |m_frameSize| is empty.
    return setSize(dirEntry.m_size.width(), dirEntry.m_size.height());
}

ICOImageDecoder::IconDirectoryEntry ICOImageDecoder::readDirectoryEntry()
{
    // Read icon data.
    // The casts to uint8_t in the next few lines are because that's the on-disk
    // type of the width and height values.  Storing them in ints (instead of
    // matching uint8_ts) is so we can record dimensions of size 256 (which is
    // what a zero byte really means).
    int width = static_cast<uint8_t>(m_data->data()[m_decodedOffset]);
    if (!width)
        width = 256;
    int height = static_cast<uint8_t>(m_data->data()[m_decodedOffset + 1]);
    if (!height)
        height = 256;
    IconDirectoryEntry entry;
    entry.m_size = IntSize(width, height);
    if (m_fileType == CURSOR) {
        entry.m_bitCount = 0;
        entry.m_hotSpot = IntPoint(readUint16(4), readUint16(6));
    } else {
        entry.m_bitCount = readUint16(6);
        entry.m_hotSpot = IntPoint();
    }
    entry.m_imageOffset = readUint32(12);

    // Some icons don't have a bit depth, only a color count.  Convert the
    // color count to the minimum necessary bit depth.  It doesn't matter if
    // this isn't quite what the bitmap info header says later, as we only use
    // this value to determine which icon entry is best.
    if (!entry.m_bitCount) {
        int colorCount = static_cast<uint8_t>(m_data->data()[m_decodedOffset + 2]);
        if (!colorCount)
            colorCount = 256;  // Vague in the spec, needed by real-world icons.
        for (--colorCount; colorCount; colorCount >>= 1)
            ++entry.m_bitCount;
    }

    m_decodedOffset += sizeOfDirEntry;
    return entry;
}

ICOImageDecoder::ImageType ICOImageDecoder::imageTypeAtIndex(size_t index)
{
    // Check if this entry is a BMP or a PNG; we need 4 bytes to check the magic
    // number.
    ASSERT_WITH_SECURITY_IMPLICATION(index < m_dirEntries.size());
    const uint32_t imageOffset = m_dirEntries[index].m_imageOffset;
    if ((imageOffset > m_data->size()) || ((m_data->size() - imageOffset) < 4))
        return Unknown;
    return strncmp(&m_data->data()[imageOffset], "\x89PNG", 4) ? BMP : PNG;
}

}

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