/* * Copyright (C) 2011 Google Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. Neither the name of Apple Computer, Inc. ("Apple") nor the names of * its contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef DynamicsCompressorKernel_h #define DynamicsCompressorKernel_h #include "platform/PlatformExport.h" #include "platform/audio/AudioArray.h" #include "wtf/Noncopyable.h" #include "wtf/OwnPtr.h" #include "wtf/PassOwnPtr.h" namespace WebCore { class PLATFORM_EXPORT DynamicsCompressorKernel { WTF_MAKE_NONCOPYABLE(DynamicsCompressorKernel); public: DynamicsCompressorKernel(float sampleRate, unsigned numberOfChannels); void setNumberOfChannels(unsigned); // Performs stereo-linked compression. void process(const float* sourceChannels[], float* destinationChannels[], unsigned numberOfChannels, unsigned framesToProcess, float dbThreshold, float dbKnee, float ratio, float attackTime, float releaseTime, float preDelayTime, float dbPostGain, float effectBlend, float releaseZone1, float releaseZone2, float releaseZone3, float releaseZone4 ); void reset(); unsigned latencyFrames() const { return m_lastPreDelayFrames; } float sampleRate() const { return m_sampleRate; } float meteringGain() const { return m_meteringGain; } protected: float m_sampleRate; float m_detectorAverage; float m_compressorGain; // Metering float m_meteringReleaseK; float m_meteringGain; // Lookahead section. enum { MaxPreDelayFrames = 1024 }; enum { MaxPreDelayFramesMask = MaxPreDelayFrames - 1 }; enum { DefaultPreDelayFrames = 256 }; // setPreDelayTime() will override this initial value unsigned m_lastPreDelayFrames; void setPreDelayTime(float); Vector<OwnPtr<AudioFloatArray> > m_preDelayBuffers; int m_preDelayReadIndex; int m_preDelayWriteIndex; float m_maxAttackCompressionDiffDb; // Static compression curve. float kneeCurve(float x, float k); float saturate(float x, float k); float slopeAt(float x, float k); float kAtSlope(float desiredSlope); float updateStaticCurveParameters(float dbThreshold, float dbKnee, float ratio); // Amount of input change in dB required for 1 dB of output change. // This applies to the portion of the curve above m_kneeThresholdDb (see below). float m_ratio; float m_slope; // Inverse ratio. // The input to output change below the threshold is linear 1:1. float m_linearThreshold; float m_dbThreshold; // m_dbKnee is the number of dB above the threshold before we enter the "ratio" portion of the curve. // m_kneeThresholdDb = m_dbThreshold + m_dbKnee // The portion between m_dbThreshold and m_kneeThresholdDb is the "soft knee" portion of the curve // which transitions smoothly from the linear portion to the ratio portion. float m_dbKnee; float m_kneeThreshold; float m_kneeThresholdDb; float m_ykneeThresholdDb; // Internal parameter for the knee portion of the curve. float m_K; }; } // namespace WebCore #endif // DynamicsCompressorKernel_h