/* * Copyright (C) 2011 Google Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. Neither the name of Apple Computer, Inc. ("Apple") nor the names of * its contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "config.h" #if ENABLE(WEB_AUDIO) #include "platform/audio/ZeroPole.h" #include "platform/audio/DenormalDisabler.h" namespace WebCore { void ZeroPole::process(const float *source, float *destination, unsigned framesToProcess) { float zero = m_zero; float pole = m_pole; // Gain compensation to make 0dB @ 0Hz const float k1 = 1 / (1 - zero); const float k2 = 1 - pole; // Member variables to locals. float lastX = m_lastX; float lastY = m_lastY; while (framesToProcess--) { float input = *source++; // Zero float output1 = k1 * (input - zero * lastX); lastX = input; // Pole float output2 = k2 * output1 + pole * lastY; lastY = output2; *destination++ = output2; } // Locals to member variables. Flush denormals here so we don't // slow down the inner loop above. m_lastX = DenormalDisabler::flushDenormalFloatToZero(lastX); m_lastY = DenormalDisabler::flushDenormalFloatToZero(lastY); } } // namespace WebCore #endif // ENABLE(WEB_AUDIO)