/* * Copyright (C) 2009 Google Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following disclaimer * in the documentation and/or other materials provided with the * distribution. * * Neither the name of Google Inc. nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef ScriptObject_h #define ScriptObject_h #include "bindings/v8/ScriptValue.h" #include <v8.h> namespace WebCore { class InjectedScriptHost; class InspectorFrontendHost; class ScriptState; class ScriptObject FINAL : public ScriptValue { public: ScriptObject(ScriptState*, v8::Handle<v8::Object>); ScriptObject(ScriptState*, const ScriptValue&); ScriptObject() : m_scriptState(0) { } virtual ~ScriptObject() { } v8::Handle<v8::Object> v8Object() const; ScriptState* scriptState() const { return m_scriptState; } protected: ScriptState* m_scriptState; }; class ScriptGlobalObject { public: static bool set(ScriptState*, const char* name, InspectorFrontendHost*); static bool get(ScriptState*, const char* name, ScriptObject&); private: ScriptGlobalObject() { } }; } #endif // ScriptObject_h