This source file includes following definitions.
- getNamedItems
- getItem
- itemMethodCustom
- legacyCallCustom
#include "config.h"
#include "V8HTMLAllCollection.h"
#include "V8Element.h"
#include "V8NodeList.h"
#include "bindings/v8/V8Binding.h"
#include "core/dom/NamedNodesCollection.h"
#include "core/html/HTMLAllCollection.h"
#include "core/frame/UseCounter.h"
namespace WebCore {
template<class CallbackInfo>
static v8::Handle<v8::Value> getNamedItems(HTMLAllCollection* collection, AtomicString name, const CallbackInfo& info)
{
Vector<RefPtr<Element> > namedItems;
collection->namedItems(name, namedItems);
if (!namedItems.size())
return v8Undefined();
if (namedItems.size() == 1)
return toV8(namedItems.at(0).release(), info.Holder(), info.GetIsolate());
return toV8(NamedNodesCollection::create(namedItems), info.Holder(), info.GetIsolate());
}
template<class CallbackInfo>
static v8::Handle<v8::Value> getItem(HTMLAllCollection* collection, v8::Handle<v8::Value> argument, const CallbackInfo& info)
{
v8::Local<v8::Uint32> index = argument->ToArrayIndex();
if (index.IsEmpty()) {
V8TRYCATCH_FOR_V8STRINGRESOURCE_RETURN(V8StringResource<>, name, argument, v8::Undefined(info.GetIsolate()));
v8::Handle<v8::Value> result = getNamedItems(collection, name, info);
if (result.IsEmpty())
return v8::Undefined(info.GetIsolate());
return result;
}
RefPtr<Element> result = collection->item(index->Uint32Value());
return toV8(result.release(), info.Holder(), info.GetIsolate());
}
void V8HTMLAllCollection::itemMethodCustom(const v8::FunctionCallbackInfo<v8::Value>& info)
{
HTMLAllCollection* impl = V8HTMLAllCollection::toNative(info.Holder());
v8SetReturnValue(info, getItem(impl, info[0], info));
}
void V8HTMLAllCollection::legacyCallCustom(const v8::FunctionCallbackInfo<v8::Value>& info)
{
if (info.Length() < 1)
return;
HTMLAllCollection* impl = V8HTMLAllCollection::toNative(info.Holder());
Node& ownerNode = impl->ownerNode();
UseCounter::count(ownerNode.document(), UseCounter::DocumentAllLegacyCall);
if (info.Length() == 1) {
v8SetReturnValue(info, getItem(impl, info[0], info));
return;
}
V8TRYCATCH_FOR_V8STRINGRESOURCE_VOID(V8StringResource<>, name, info[0]);
v8::Local<v8::Uint32> index = info[1]->ToArrayIndex();
if (index.IsEmpty())
return;
if (Node* node = impl->namedItemWithIndex(name, index->Uint32Value())) {
v8SetReturnValueFast(info, node, impl);
return;
}
}
}