root/Source/web/tests/PaintAggregatorTest.cpp

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DEFINITIONS

This source file includes following definitions.
  1. TEST
  2. TEST
  3. TEST
  4. TEST
  5. TEST
  6. TEST
  7. TEST
  8. TEST
  9. TEST
  10. TEST
  11. TEST
  12. TEST
  13. TEST
  14. TEST
  15. TEST
  16. TEST
  17. TEST
  18. TEST
  19. TEST
  20. TEST
  21. TEST

/*
 * Copyright (C) 2010 Google Inc. All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are
 * met:
 *
 *     * Redistributions of source code must retain the above copyright
 * notice, this list of conditions and the following disclaimer.
 *     * Redistributions in binary form must reproduce the above
 * copyright notice, this list of conditions and the following disclaimer
 * in the documentation and/or other materials provided with the
 * distribution.
 *     * Neither the name of Google Inc. nor the names of its
 * contributors may be used to endorse or promote products derived from
 * this software without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */

#include "config.h"
#include "painting/PaintAggregator.h"

#include <gtest/gtest.h>

using namespace WebCore;
using namespace blink;

namespace {

TEST(PaintAggregator, InitialState)
{
    PaintAggregator greg;
    EXPECT_FALSE(greg.hasPendingUpdate());
}

TEST(PaintAggregator, SingleInvalidation)
{
    PaintAggregator greg;

    IntRect rect(2, 4, 10, 16);
    greg.invalidateRect(rect);

    EXPECT_TRUE(greg.hasPendingUpdate());
    PaintAggregator::PendingUpdate update;
    greg.popPendingUpdate(&update);

    EXPECT_TRUE(update.scrollRect.isEmpty());
    ASSERT_EQ(1U, update.paintRects.size());

    EXPECT_EQ(rect, update.paintRects[0]);
}

TEST(PaintAggregator, DoubleDisjointInvalidation)
{
    PaintAggregator greg;

    IntRect r1(2, 4, 2, 40);
    IntRect r2(4, 2, 40, 2);

    greg.invalidateRect(r1);
    greg.invalidateRect(r2);

    IntRect expectedBounds = unionRect(r1, r2);

    EXPECT_TRUE(greg.hasPendingUpdate());
    PaintAggregator::PendingUpdate update;
    greg.popPendingUpdate(&update);

    EXPECT_TRUE(update.scrollRect.isEmpty());
    EXPECT_EQ(2U, update.paintRects.size());

    EXPECT_EQ(expectedBounds, update.calculatePaintBounds());
}

TEST(PaintAggregator, DisjointInvalidationsCombined)
{
    PaintAggregator greg;

    // Make the rectangles such that they don't overlap but cover a very large
    // percentage of the area of covered by their union. This is so we're not
    // very sensitive to the combining heuristic in the paint aggregator.
    IntRect r1(2, 4, 2, 1000);
    IntRect r2(5, 2, 2, 1000);

    greg.invalidateRect(r1);
    greg.invalidateRect(r2);

    IntRect expectedBounds = unionRect(r1, r2);

    EXPECT_TRUE(greg.hasPendingUpdate());
    PaintAggregator::PendingUpdate update;
    greg.popPendingUpdate(&update);

    EXPECT_TRUE(update.scrollRect.isEmpty());
    ASSERT_EQ(1U, update.paintRects.size());

    EXPECT_EQ(expectedBounds, update.paintRects[0]);
}

TEST(PaintAggregator, SingleScroll)
{
    PaintAggregator greg;

    IntRect rect(1, 2, 3, 4);
    IntPoint delta(1, 0);
    greg.scrollRect(delta.x(), delta.y(), rect);

    EXPECT_TRUE(greg.hasPendingUpdate());
    PaintAggregator::PendingUpdate update;
    greg.popPendingUpdate(&update);

    EXPECT_TRUE(update.paintRects.isEmpty());
    EXPECT_FALSE(update.scrollRect.isEmpty());

    EXPECT_EQ(rect, update.scrollRect);

    EXPECT_EQ(delta.x(), update.scrollDelta.x());
    EXPECT_EQ(delta.y(), update.scrollDelta.y());

    IntRect resultingDamage = update.calculateScrollDamage();
    IntRect expectedDamage(1, 2, 1, 4);
    EXPECT_EQ(expectedDamage, resultingDamage);
}

TEST(PaintAggregator, DoubleOverlappingScroll)
{
    PaintAggregator greg;

    IntRect rect(1, 2, 3, 4);
    IntPoint delta1(1, 0);
    IntPoint delta2(1, 0);
    greg.scrollRect(delta1.x(), delta1.y(), rect);
    greg.scrollRect(delta2.x(), delta2.y(), rect);

    EXPECT_TRUE(greg.hasPendingUpdate());
    PaintAggregator::PendingUpdate update;
    greg.popPendingUpdate(&update);

    EXPECT_TRUE(update.paintRects.isEmpty());
    EXPECT_FALSE(update.scrollRect.isEmpty());

    EXPECT_EQ(rect, update.scrollRect);

    IntPoint expectedDelta(delta1.x() + delta2.x(),
                           delta1.y() + delta2.y());
    EXPECT_EQ(expectedDelta.x(), update.scrollDelta.x());
    EXPECT_EQ(expectedDelta.y(), update.scrollDelta.y());

    IntRect resultingDamage = update.calculateScrollDamage();
    IntRect expectedDamage(1, 2, 2, 4);
    EXPECT_EQ(expectedDamage, resultingDamage);
}

TEST(PaintAggregator, NegatingScroll)
{
    PaintAggregator greg;

    // Scroll twice in opposite directions by equal amounts. The result
    // should be no scrolling.

    IntRect rect(1, 2, 3, 4);
    IntPoint delta1(1, 0);
    IntPoint delta2(-1, 0);
    greg.scrollRect(delta1.x(), delta1.y(), rect);
    greg.scrollRect(delta2.x(), delta2.y(), rect);

    EXPECT_FALSE(greg.hasPendingUpdate());
}

TEST(PaintAggregator, DiagonalScroll)
{
    PaintAggregator greg;

    // We don't support optimized diagonal scrolling, so this should result in
    // repainting.

    IntRect rect(1, 2, 3, 4);
    IntPoint delta(1, 1);
    greg.scrollRect(delta.x(), delta.y(), rect);

    EXPECT_TRUE(greg.hasPendingUpdate());
    PaintAggregator::PendingUpdate update;
    greg.popPendingUpdate(&update);

    EXPECT_TRUE(update.scrollRect.isEmpty());
    ASSERT_EQ(1U, update.paintRects.size());

    EXPECT_EQ(rect, update.paintRects[0]);
}

TEST(PaintAggregator, ContainedPaintAfterScroll)
{
    PaintAggregator greg;

    IntRect scrollRect(0, 0, 10, 10);
    greg.scrollRect(2, 0, scrollRect);

    IntRect paintRect(4, 4, 2, 2);
    greg.invalidateRect(paintRect);

    EXPECT_TRUE(greg.hasPendingUpdate());
    PaintAggregator::PendingUpdate update;
    greg.popPendingUpdate(&update);

    // expecting a paint rect inside the scroll rect
    EXPECT_FALSE(update.scrollRect.isEmpty());
    EXPECT_EQ(1U, update.paintRects.size());

    EXPECT_EQ(scrollRect, update.scrollRect);
    EXPECT_EQ(paintRect, update.paintRects[0]);
}

TEST(PaintAggregator, ContainedPaintBeforeScroll)
{
    PaintAggregator greg;

    IntRect paintRect(4, 4, 2, 2);
    greg.invalidateRect(paintRect);

    IntRect scrollRect(0, 0, 10, 10);
    greg.scrollRect(2, 0, scrollRect);

    EXPECT_TRUE(greg.hasPendingUpdate());
    PaintAggregator::PendingUpdate update;
    greg.popPendingUpdate(&update);

    // Expecting a paint rect inside the scroll rect
    EXPECT_FALSE(update.scrollRect.isEmpty());
    EXPECT_EQ(1U, update.paintRects.size());

    paintRect.move(2, 0);

    EXPECT_EQ(scrollRect, update.scrollRect);
    EXPECT_EQ(paintRect, update.paintRects[0]);
}

TEST(PaintAggregator, ContainedPaintsBeforeAndAfterScroll)
{
    PaintAggregator greg;

    IntRect paintRect1(4, 4, 2, 2);
    greg.invalidateRect(paintRect1);

    IntRect scrollRect(0, 0, 10, 10);
    greg.scrollRect(2, 0, scrollRect);

    IntRect paintRect2(6, 4, 2, 2);
    greg.invalidateRect(paintRect2);

    IntRect expectedPaintRect = paintRect2;

    EXPECT_TRUE(greg.hasPendingUpdate());
    PaintAggregator::PendingUpdate update;
    greg.popPendingUpdate(&update);

    // Expecting a paint rect inside the scroll rect
    EXPECT_FALSE(update.scrollRect.isEmpty());
    EXPECT_EQ(1U, update.paintRects.size());

    EXPECT_EQ(scrollRect, update.scrollRect);
    EXPECT_EQ(expectedPaintRect, update.paintRects[0]);
}

TEST(PaintAggregator, LargeContainedPaintAfterScroll)
{
    PaintAggregator greg;

    IntRect scrollRect(0, 0, 10, 10);
    greg.scrollRect(0, 1, scrollRect);

    IntRect paintRect(0, 0, 10, 9); // Repaint 90%
    greg.invalidateRect(paintRect);

    EXPECT_TRUE(greg.hasPendingUpdate());
    PaintAggregator::PendingUpdate update;
    greg.popPendingUpdate(&update);

    EXPECT_TRUE(update.scrollRect.isEmpty());
    EXPECT_EQ(1U, update.paintRects.size());

    EXPECT_EQ(scrollRect, update.paintRects[0]);
}

TEST(PaintAggregator, LargeContainedPaintBeforeScroll)
{
    PaintAggregator greg;

    IntRect paintRect(0, 0, 10, 9); // Repaint 90%
    greg.invalidateRect(paintRect);

    IntRect scrollRect(0, 0, 10, 10);
    greg.scrollRect(0, 1, scrollRect);

    EXPECT_TRUE(greg.hasPendingUpdate());
    PaintAggregator::PendingUpdate update;
    greg.popPendingUpdate(&update);

    EXPECT_TRUE(update.scrollRect.isEmpty());
    EXPECT_EQ(1U, update.paintRects.size());

    EXPECT_EQ(scrollRect, update.paintRects[0]);
}

TEST(PaintAggregator, OverlappingPaintBeforeScroll)
{
    PaintAggregator greg;

    IntRect paintRect(4, 4, 10, 2);
    greg.invalidateRect(paintRect);

    IntRect scrollRect(0, 0, 10, 10);
    greg.scrollRect(2, 0, scrollRect);

    IntRect expectedPaintRect = unionRect(scrollRect, paintRect);

    EXPECT_TRUE(greg.hasPendingUpdate());
    PaintAggregator::PendingUpdate update;
    greg.popPendingUpdate(&update);

    EXPECT_TRUE(update.scrollRect.isEmpty());
    EXPECT_EQ(1U, update.paintRects.size());

    EXPECT_EQ(expectedPaintRect, update.paintRects[0]);
}

TEST(PaintAggregator, OverlappingPaintAfterScroll)
{
    PaintAggregator greg;

    IntRect scrollRect(0, 0, 10, 10);
    greg.scrollRect(2, 0, scrollRect);

    IntRect paintRect(4, 4, 10, 2);
    greg.invalidateRect(paintRect);

    IntRect expectedPaintRect = unionRect(scrollRect, paintRect);

    EXPECT_TRUE(greg.hasPendingUpdate());
    PaintAggregator::PendingUpdate update;
    greg.popPendingUpdate(&update);

    EXPECT_TRUE(update.scrollRect.isEmpty());
    EXPECT_EQ(1U, update.paintRects.size());

    EXPECT_EQ(expectedPaintRect, update.paintRects[0]);
}

TEST(PaintAggregator, DisjointPaintBeforeScroll)
{
    PaintAggregator greg;

    IntRect paintRect(4, 4, 10, 2);
    greg.invalidateRect(paintRect);

    IntRect scrollRect(0, 0, 2, 10);
    greg.scrollRect(2, 0, scrollRect);

    EXPECT_TRUE(greg.hasPendingUpdate());
    PaintAggregator::PendingUpdate update;
    greg.popPendingUpdate(&update);

    EXPECT_FALSE(update.scrollRect.isEmpty());
    EXPECT_EQ(1U, update.paintRects.size());

    EXPECT_EQ(paintRect, update.paintRects[0]);
    EXPECT_EQ(scrollRect, update.scrollRect);
}

TEST(PaintAggregator, DisjointPaintAfterScroll)
{
    PaintAggregator greg;

    IntRect scrollRect(0, 0, 2, 10);
    greg.scrollRect(2, 0, scrollRect);

    IntRect paintRect(4, 4, 10, 2);
    greg.invalidateRect(paintRect);

    EXPECT_TRUE(greg.hasPendingUpdate());
    PaintAggregator::PendingUpdate update;
    greg.popPendingUpdate(&update);

    EXPECT_FALSE(update.scrollRect.isEmpty());
    EXPECT_EQ(1U, update.paintRects.size());

    EXPECT_EQ(paintRect, update.paintRects[0]);
    EXPECT_EQ(scrollRect, update.scrollRect);
}

TEST(PaintAggregator, ContainedPaintTrimmedByScroll)
{
    PaintAggregator greg;

    IntRect paintRect(4, 4, 6, 6);
    greg.invalidateRect(paintRect);

    IntRect scrollRect(0, 0, 10, 10);
    greg.scrollRect(2, 0, scrollRect);

    // The paint rect should have become narrower.
    IntRect expectedPaintRect(6, 4, 4, 6);

    EXPECT_TRUE(greg.hasPendingUpdate());
    PaintAggregator::PendingUpdate update;
    greg.popPendingUpdate(&update);

    EXPECT_FALSE(update.scrollRect.isEmpty());
    EXPECT_EQ(1U, update.paintRects.size());

    EXPECT_EQ(expectedPaintRect, update.paintRects[0]);
    EXPECT_EQ(scrollRect, update.scrollRect);
}

TEST(PaintAggregator, ContainedPaintEliminatedByScroll)
{
    PaintAggregator greg;

    IntRect paintRect(4, 4, 6, 6);
    greg.invalidateRect(paintRect);

    IntRect scrollRect(0, 0, 10, 10);
    greg.scrollRect(6, 0, scrollRect);

    EXPECT_TRUE(greg.hasPendingUpdate());
    PaintAggregator::PendingUpdate update;
    greg.popPendingUpdate(&update);

    EXPECT_FALSE(update.scrollRect.isEmpty());
    EXPECT_TRUE(update.paintRects.isEmpty());

    EXPECT_EQ(scrollRect, update.scrollRect);
}

TEST(PaintAggregator, ContainedPaintAfterScrollTrimmedByScrollDamage)
{
    PaintAggregator greg;

    IntRect scrollRect(0, 0, 10, 10);
    greg.scrollRect(4, 0, scrollRect);

    IntRect paintRect(2, 0, 4, 10);
    greg.invalidateRect(paintRect);

    IntRect expectedScrollDamage(0, 0, 4, 10);
    IntRect expectedPaintRect(4, 0, 2, 10);

    EXPECT_TRUE(greg.hasPendingUpdate());
    PaintAggregator::PendingUpdate update;
    greg.popPendingUpdate(&update);

    EXPECT_FALSE(update.scrollRect.isEmpty());
    EXPECT_EQ(1U, update.paintRects.size());

    EXPECT_EQ(scrollRect, update.scrollRect);
    EXPECT_EQ(expectedScrollDamage, update.calculateScrollDamage());
    EXPECT_EQ(expectedPaintRect, update.paintRects[0]);
}

TEST(PaintAggregator, ContainedPaintAfterScrollEliminatedByScrollDamage)
{
    PaintAggregator greg;

    IntRect scrollRect(0, 0, 10, 10);
    greg.scrollRect(4, 0, scrollRect);

    IntRect paintRect(2, 0, 2, 10);
    greg.invalidateRect(paintRect);

    IntRect expectedScrollDamage(0, 0, 4, 10);

    EXPECT_TRUE(greg.hasPendingUpdate());
    PaintAggregator::PendingUpdate update;
    greg.popPendingUpdate(&update);

    EXPECT_FALSE(update.scrollRect.isEmpty());
    EXPECT_TRUE(update.paintRects.isEmpty());

    EXPECT_EQ(scrollRect, update.scrollRect);
    EXPECT_EQ(expectedScrollDamage, update.calculateScrollDamage());
}

} // namespace

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