root/Source/build/win/Precompile.h

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/*
 * Copyright (C) 2012 Google Inc. All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are
 * met:
 *
 *     * Redistributions of source code must retain the above copyright
 * notice, this list of conditions and the following disclaimer.
 *     * Redistributions in binary form must reproduce the above
 * copyright notice, this list of conditions and the following disclaimer
 * in the documentation and/or other materials provided with the
 * distribution.
 *     * Neither the name of Google Inc. nor the names of its
 * contributors may be used to endorse or promote products derived from
 * this software without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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/*
 * Precompiled header for WebKit when built on Windows using
 * GYP-generated project files.  Not used by other build
 * configurations.
 *
 * Using precompiled headers speeds the build up significantly.  On a
 * fast machine (HP Z600, 12 GB of RAM), an ~18% decrease in full
 * build time was measured.
 */

#if defined(WinPrecompile_h_)
#error You shouldn't include the precompiled header file more than once.
#endif

#define WinPrecompile_h_

#define _USE_MATH_DEFINES // Make math.h behave like other platforms.

#include <Windows.h>

#include <errno.h>
#include <fcntl.h>
#include <limits.h>
#include <math.h>
#include <stdarg.h>
#include <stddef.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <time.h>

#include <algorithm>
#include <ciso646>
#include <cmath>
#include <cstddef>
#include <limits>
#include <string>
#include <utility>

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