WillDraw 268 cc/layers/delegated_renderer_layer_impl.cc bool DelegatedRendererLayerImpl::WillDraw(DrawMode draw_mode, WillDraw 83 cc/layers/heads_up_display_layer_impl.cc bool HeadsUpDisplayLayerImpl::WillDraw(DrawMode draw_mode, WillDraw 65 cc/layers/io_surface_layer_impl.cc bool IOSurfaceLayerImpl::WillDraw(DrawMode draw_mode, WillDraw 254 cc/layers/layer_impl.cc bool LayerImpl::WillDraw(DrawMode draw_mode, WillDraw 65 cc/layers/painted_scrollbar_layer_impl.cc bool PaintedScrollbarLayerImpl::WillDraw(DrawMode draw_mode, WillDraw 80 cc/layers/texture_layer_impl.cc bool TextureLayerImpl::WillDraw(DrawMode draw_mode, WillDraw 1185 cc/layers/texture_layer_unittest.cc bool WillDraw(TextureLayerImpl* layer, DrawMode mode) { WillDraw 145 cc/layers/tiled_layer_impl.cc bool TiledLayerImpl::WillDraw(DrawMode draw_mode, WillDraw 87 cc/layers/ui_resource_layer_impl.cc bool UIResourceLayerImpl::WillDraw(DrawMode draw_mode, WillDraw 72 cc/layers/video_layer_impl.cc bool VideoLayerImpl::WillDraw(DrawMode draw_mode, WillDraw 1493 cc/trees/layer_tree_host_impl_unittest.cc virtual bool WillDraw(DrawMode draw_mode, ResourceProvider* provider)