WillDraw          268 cc/layers/delegated_renderer_layer_impl.cc bool DelegatedRendererLayerImpl::WillDraw(DrawMode draw_mode,
WillDraw           83 cc/layers/heads_up_display_layer_impl.cc bool HeadsUpDisplayLayerImpl::WillDraw(DrawMode draw_mode,
WillDraw           65 cc/layers/io_surface_layer_impl.cc bool IOSurfaceLayerImpl::WillDraw(DrawMode draw_mode,
WillDraw          254 cc/layers/layer_impl.cc bool LayerImpl::WillDraw(DrawMode draw_mode,
WillDraw           65 cc/layers/painted_scrollbar_layer_impl.cc bool PaintedScrollbarLayerImpl::WillDraw(DrawMode draw_mode,
WillDraw           80 cc/layers/texture_layer_impl.cc bool TextureLayerImpl::WillDraw(DrawMode draw_mode,
WillDraw         1185 cc/layers/texture_layer_unittest.cc   bool WillDraw(TextureLayerImpl* layer, DrawMode mode) {
WillDraw          145 cc/layers/tiled_layer_impl.cc bool TiledLayerImpl::WillDraw(DrawMode draw_mode,
WillDraw           87 cc/layers/ui_resource_layer_impl.cc bool UIResourceLayerImpl::WillDraw(DrawMode draw_mode,
WillDraw           72 cc/layers/video_layer_impl.cc bool VideoLayerImpl::WillDraw(DrawMode draw_mode,
WillDraw         1493 cc/trees/layer_tree_host_impl_unittest.cc   virtual bool WillDraw(DrawMode draw_mode, ResourceProvider* provider)