_USE_MATH_DEFINES 7 cc/animation/transform_operation.cc #define _USE_MATH_DEFINES _USE_MATH_DEFINES 5 chrome/browser/download/download_shelf.cc #define _USE_MATH_DEFINES // For VC++ to get M_PI. This has to be first. _USE_MATH_DEFINES 5 media/audio/simple_sources.cc #define _USE_MATH_DEFINES _USE_MATH_DEFINES 6 media/base/audio_converter_unittest.cc #define _USE_MATH_DEFINES _USE_MATH_DEFINES 6 media/base/audio_hash.cc #define _USE_MATH_DEFINES _USE_MATH_DEFINES 6 media/base/audio_renderer_mixer_unittest.cc #define _USE_MATH_DEFINES _USE_MATH_DEFINES 6 media/base/channel_mixer.cc #define _USE_MATH_DEFINES _USE_MATH_DEFINES 6 media/base/channel_mixer_unittest.cc #define _USE_MATH_DEFINES _USE_MATH_DEFINES 6 media/base/fake_audio_render_callback.cc #define _USE_MATH_DEFINES _USE_MATH_DEFINES 77 media/base/sinc_resampler.cc #define _USE_MATH_DEFINES _USE_MATH_DEFINES 6 media/base/sinc_resampler_unittest.cc #define _USE_MATH_DEFINES _USE_MATH_DEFINES 6 media/base/vector_math_unittest.cc #define _USE_MATH_DEFINES _USE_MATH_DEFINES 6 media/filters/wsola_internals.cc #define _USE_MATH_DEFINES _USE_MATH_DEFINES 14 native_client_sdk/src/examples/api/graphics_3d/matrix.h #define _USE_MATH_DEFINES 1 _USE_MATH_DEFINES 14 native_client_sdk/src/gonacl_appengine/src/cube/matrix.h #define _USE_MATH_DEFINES 1 _USE_MATH_DEFINES 7 ppapi/examples/audio/audio.cc #define _USE_MATH_DEFINES _USE_MATH_DEFINES 6 remoting/codec/audio_encoder_opus_unittest.cc #define _USE_MATH_DEFINES _USE_MATH_DEFINES 5 skia/ext/image_operations.cc #define _USE_MATH_DEFINES _USE_MATH_DEFINES 249 third_party/bintrees/bintrees/cwalker.c #define _USE_MATH_DEFINES _USE_MATH_DEFINES 249 third_party/bintrees/bintrees/qavltree.c #define _USE_MATH_DEFINES _USE_MATH_DEFINES 249 third_party/bintrees/bintrees/qbintree.c #define _USE_MATH_DEFINES _USE_MATH_DEFINES 249 third_party/bintrees/bintrees/qrbtree.c #define _USE_MATH_DEFINES _USE_MATH_DEFINES 5 ui/compositor/debug_utils.cc #define _USE_MATH_DEFINES // For VC++ to get M_PI. This has to be first. _USE_MATH_DEFINES 6 ui/gfx/transform.cc #define _USE_MATH_DEFINES _USE_MATH_DEFINES 6 ui/gfx/transform_unittest.cc #define _USE_MATH_DEFINES _USE_MATH_DEFINES 5 ui/views/view.cc #define _USE_MATH_DEFINES // For VC++ to get M_PI. This has to be first.