PCMWaveOutAudioOutputStream 332 media/audio/win/audio_manager_win.cc return new PCMWaveOutAudioOutputStream(this, PCMWaveOutAudioOutputStream 356 media/audio/win/audio_manager_win.cc return new PCMWaveOutAudioOutputStream( PCMWaveOutAudioOutputStream 68 media/audio/win/waveout_output_win.cc inline size_t PCMWaveOutAudioOutputStream::BufferSize() const { PCMWaveOutAudioOutputStream 73 media/audio/win/waveout_output_win.cc inline WAVEHDR* PCMWaveOutAudioOutputStream::GetBuffer(int n) const { PCMWaveOutAudioOutputStream 79 media/audio/win/waveout_output_win.cc PCMWaveOutAudioOutputStream::PCMWaveOutAudioOutputStream( PCMWaveOutAudioOutputStream 113 media/audio/win/waveout_output_win.cc PCMWaveOutAudioOutputStream::~PCMWaveOutAudioOutputStream() { PCMWaveOutAudioOutputStream 117 media/audio/win/waveout_output_win.cc bool PCMWaveOutAudioOutputStream::Open() { PCMWaveOutAudioOutputStream 150 media/audio/win/waveout_output_win.cc void PCMWaveOutAudioOutputStream::SetupBuffers() { PCMWaveOutAudioOutputStream 166 media/audio/win/waveout_output_win.cc void PCMWaveOutAudioOutputStream::FreeBuffers() { PCMWaveOutAudioOutputStream 176 media/audio/win/waveout_output_win.cc void PCMWaveOutAudioOutputStream::Start(AudioSourceCallback* callback) { PCMWaveOutAudioOutputStream 245 media/audio/win/waveout_output_win.cc void PCMWaveOutAudioOutputStream::Stop() { PCMWaveOutAudioOutputStream 281 media/audio/win/waveout_output_win.cc void PCMWaveOutAudioOutputStream::Close() { PCMWaveOutAudioOutputStream 304 media/audio/win/waveout_output_win.cc void PCMWaveOutAudioOutputStream::SetVolume(double volume) { PCMWaveOutAudioOutputStream 310 media/audio/win/waveout_output_win.cc void PCMWaveOutAudioOutputStream::GetVolume(double* volume) { PCMWaveOutAudioOutputStream 316 media/audio/win/waveout_output_win.cc void PCMWaveOutAudioOutputStream::HandleError(MMRESULT error) { PCMWaveOutAudioOutputStream 322 media/audio/win/waveout_output_win.cc void PCMWaveOutAudioOutputStream::QueueNextPacket(WAVEHDR *buffer) { PCMWaveOutAudioOutputStream 355 media/audio/win/waveout_output_win.cc void NTAPI PCMWaveOutAudioOutputStream::BufferCallback(PVOID lpParameter, PCMWaveOutAudioOutputStream 360 media/audio/win/waveout_output_win.cc PCMWaveOutAudioOutputStream* stream = PCMWaveOutAudioOutputStream 361 media/audio/win/waveout_output_win.cc reinterpret_cast<PCMWaveOutAudioOutputStream*>(lpParameter); PCMWaveOutAudioOutputStream 32 media/audio/win/waveout_output_win.h class PCMWaveOutAudioOutputStream : public AudioOutputStream { PCMWaveOutAudioOutputStream 37 media/audio/win/waveout_output_win.h PCMWaveOutAudioOutputStream(AudioManagerWin* manager, PCMWaveOutAudioOutputStream 41 media/audio/win/waveout_output_win.h virtual ~PCMWaveOutAudioOutputStream(); PCMWaveOutAudioOutputStream 136 media/audio/win/waveout_output_win.h DISALLOW_COPY_AND_ASSIGN(PCMWaveOutAudioOutputStream);