PENDING_TREE 53 cc/layers/picture_image_layer_impl_unittest.cc case PENDING_TREE: PENDING_TREE 81 cc/layers/picture_image_layer_impl_unittest.cc scoped_ptr<TestablePictureImageLayerImpl> layer(CreateLayer(1, PENDING_TREE)); PENDING_TREE 96 cc/layers/picture_image_layer_impl_unittest.cc scoped_ptr<TestablePictureImageLayerImpl> layer(CreateLayer(1, PENDING_TREE)); PENDING_TREE 115 cc/layers/picture_image_layer_impl_unittest.cc CreateLayer(1, PENDING_TREE)); PENDING_TREE 381 cc/layers/picture_layer_impl.cc layer_tree_impl()->IsActiveTree() ? ACTIVE_TREE : PENDING_TREE; PENDING_TREE 1271 cc/layers/picture_layer_impl.cc return layer_tree_impl()->IsActiveTree() ? ACTIVE_TREE : PENDING_TREE; PENDING_TREE 1290 cc/layers/picture_layer_impl.cc layer_->layer_tree_impl()->IsActiveTree() ? ACTIVE_TREE : PENDING_TREE; PENDING_TREE 1312 cc/layers/picture_layer_impl_unittest.cc tile->SetPriority(PENDING_TREE, priority); PENDING_TREE 1327 cc/layers/picture_layer_impl_unittest.cc if (tile->priority(PENDING_TREE).distance_to_visible == 0.f) { PENDING_TREE 1800 cc/layers/picture_layer_impl_unittest.cc TilePriority priority = tile->priority(PENDING_TREE); PENDING_TREE 1845 cc/layers/picture_layer_impl_unittest.cc TilePriority priority = tile->priority(PENDING_TREE); PENDING_TREE 569 cc/resources/picture_layer_tiling.cc it->second->SetPriority(ACTIVE_TREE, it->second->priority(PENDING_TREE)); PENDING_TREE 570 cc/resources/picture_layer_tiling.cc it->second->SetPriority(PENDING_TREE, TilePriority()); PENDING_TREE 1127 cc/resources/picture_layer_tiling_unittest.cc PENDING_TREE, PENDING_TREE 1152 cc/resources/picture_layer_tiling_unittest.cc PENDING_TREE, PENDING_TREE 126 cc/resources/prioritized_tile_set_unittest.cc tile->SetPriority(PENDING_TREE, priorities[priority]); PENDING_TREE 158 cc/resources/prioritized_tile_set_unittest.cc tile->SetPriority(PENDING_TREE, priorities[priority]); PENDING_TREE 192 cc/resources/prioritized_tile_set_unittest.cc tile->SetPriority(PENDING_TREE, priorities[priority]); PENDING_TREE 227 cc/resources/prioritized_tile_set_unittest.cc tile->SetPriority(PENDING_TREE, priorities[priority]); PENDING_TREE 258 cc/resources/prioritized_tile_set_unittest.cc tile->SetPriority(PENDING_TREE, priorities[priority]); PENDING_TREE 292 cc/resources/prioritized_tile_set_unittest.cc tile->SetPriority(PENDING_TREE, priorities[priority]); PENDING_TREE 326 cc/resources/prioritized_tile_set_unittest.cc tile->SetPriority(PENDING_TREE, priorities[priority]); PENDING_TREE 360 cc/resources/prioritized_tile_set_unittest.cc tile->SetPriority(PENDING_TREE, priorities[priority]); PENDING_TREE 442 cc/resources/prioritized_tile_set_unittest.cc tile->SetPriority(PENDING_TREE, priorities[priority]); PENDING_TREE 553 cc/resources/prioritized_tile_set_unittest.cc tile->SetPriority(PENDING_TREE, priorities[priority]); PENDING_TREE 55 cc/resources/tile.cc if (priority_[PENDING_TREE].required_for_activation) PENDING_TREE 58 cc/resources/tile.cc priority_[PENDING_TREE].required_for_activation = true; PENDING_TREE 72 cc/resources/tile.cc res->Set("pending_priority", priority_[PENDING_TREE].AsValue().release()); PENDING_TREE 48 cc/resources/tile.h priority_[PENDING_TREE]); PENDING_TREE 56 cc/resources/tile.h return priority_[PENDING_TREE].required_for_activation; PENDING_TREE 644 cc/resources/tile_manager.cc TilePriority pending_priority = tile->priority(PENDING_TREE); PENDING_TREE 691 cc/resources/tile_manager.cc tree_bin[PENDING_TREE] = kBinPolicyMap[memory_policy][pending_bin]; PENDING_TREE 704 cc/resources/tile_manager.cc mts.bin = tree_bin[PENDING_TREE]; PENDING_TREE 712 cc/resources/tile_manager.cc tree_bin[PENDING_TREE] == NEVER_BIN; PENDING_TREE 1336 cc/resources/tile_manager.cc DCHECK(!twin_layer || twin_layer->GetTree() == PENDING_TREE); PENDING_TREE 1464 cc/resources/tile_manager.cc return std::make_pair(&pending_iterator, PENDING_TREE); PENDING_TREE 1482 cc/resources/tile_manager.cc pending_tile->priority(PENDING_TREE); PENDING_TREE 1486 cc/resources/tile_manager.cc return std::make_pair(&pending_iterator, PENDING_TREE); PENDING_TREE 1535 cc/resources/tile_manager.cc return ComparePriorities(a_tile->priority(PENDING_TREE), PENDING_TREE 1536 cc/resources/tile_manager.cc b_tile->priority(PENDING_TREE), PENDING_TREE 129 cc/resources/tile_manager_perftest.cc tile->SetPriority(PENDING_TREE, GetTilePriorityFromBin(bin)); PENDING_TREE 159 cc/resources/tile_manager_perftest.cc tile->SetPriority(PENDING_TREE, GetTilePriorityFromBin(bin)); PENDING_TREE 99 cc/resources/tile_manager_unittest.cc tile->SetPriority(PENDING_TREE, pending_priority); PENDING_TREE 843 cc/resources/tile_manager_unittest.cc EXPECT_EQ(TilePriority::NOW, tile->priority(PENDING_TREE).priority_bin); PENDING_TREE 861 cc/resources/tile_manager_unittest.cc PENDING_TREE, viewport, 1.0f, 1.0); PENDING_TREE 863 cc/resources/tile_manager_unittest.cc PENDING_TREE, viewport, 1.0f, 1.0); PENDING_TREE 947 cc/resources/tile_manager_unittest.cc EXPECT_LE(last_tile->priority(PENDING_TREE).priority_bin, PENDING_TREE 948 cc/resources/tile_manager_unittest.cc tile->priority(PENDING_TREE).priority_bin); PENDING_TREE 949 cc/resources/tile_manager_unittest.cc if (last_tile->priority(PENDING_TREE).priority_bin == PENDING_TREE 950 cc/resources/tile_manager_unittest.cc tile->priority(PENDING_TREE).priority_bin) { PENDING_TREE 952 cc/resources/tile_manager_unittest.cc last_tile->priority(PENDING_TREE).distance_to_visible <= PENDING_TREE 953 cc/resources/tile_manager_unittest.cc tile->priority(PENDING_TREE).distance_to_visible; PENDING_TREE 956 cc/resources/tile_manager_unittest.cc if (tile->priority(PENDING_TREE).priority_bin == TilePriority::NOW && PENDING_TREE 957 cc/resources/tile_manager_unittest.cc last_tile->priority(PENDING_TREE).resolution != PENDING_TREE 958 cc/resources/tile_manager_unittest.cc tile->priority(PENDING_TREE).resolution) { PENDING_TREE 960 cc/resources/tile_manager_unittest.cc EXPECT_EQ(HIGH_RESOLUTION, last_tile->priority(PENDING_TREE).resolution); PENDING_TREE 16 cc/resources/tile_priority.cc case PENDING_TREE: PENDING_TREE 75 cc/test/fake_picture_layer_impl.cc layer_tree_impl()->IsActiveTree() ? ACTIVE_TREE : PENDING_TREE; PENDING_TREE 100 cc/test/fake_picture_layer_impl.cc tile->SetPriority(PENDING_TREE, TilePriority());