This source file includes following definitions.
- WhichTreeAsValue
- TileResolutionAsValue
- TilePriorityBinAsValue
- AsValue
- TileMemoryLimitPolicyAsValue
- TreePriorityAsValue
- AsValue
#include "cc/resources/tile_priority.h"
#include "base/values.h"
#include "cc/base/math_util.h"
namespace cc {
scoped_ptr<base::Value> WhichTreeAsValue(WhichTree tree) {
switch (tree) {
case ACTIVE_TREE:
return scoped_ptr<base::Value>(new base::StringValue("ACTIVE_TREE"));
case PENDING_TREE:
return scoped_ptr<base::Value>(new base::StringValue("PENDING_TREE"));
default:
DCHECK(false) << "Unrecognized WhichTree value " << tree;
return scoped_ptr<base::Value>(new base::StringValue(
"<unknown WhichTree value>"));
}
}
scoped_ptr<base::Value> TileResolutionAsValue(
TileResolution resolution) {
switch (resolution) {
case LOW_RESOLUTION:
return scoped_ptr<base::Value>(new base::StringValue("LOW_RESOLUTION"));
case HIGH_RESOLUTION:
return scoped_ptr<base::Value>(new base::StringValue("HIGH_RESOLUTION"));
case NON_IDEAL_RESOLUTION:
return scoped_ptr<base::Value>(new base::StringValue(
"NON_IDEAL_RESOLUTION"));
}
DCHECK(false) << "Unrecognized TileResolution value " << resolution;
return scoped_ptr<base::Value>(new base::StringValue(
"<unknown TileResolution value>"));
}
scoped_ptr<base::Value> TilePriorityBinAsValue(TilePriority::PriorityBin bin) {
switch (bin) {
case TilePriority::NOW:
return scoped_ptr<base::Value>(base::Value::CreateStringValue("NOW"));
case TilePriority::SOON:
return scoped_ptr<base::Value>(base::Value::CreateStringValue("SOON"));
case TilePriority::EVENTUALLY:
return scoped_ptr<base::Value>(
base::Value::CreateStringValue("EVENTUALLY"));
}
DCHECK(false) << "Unrecognized TilePriority::PriorityBin value " << bin;
return scoped_ptr<base::Value>(base::Value::CreateStringValue(
"<unknown TilePriority::PriorityBin value>"));
}
scoped_ptr<base::Value> TilePriority::AsValue() const {
scoped_ptr<base::DictionaryValue> state(new base::DictionaryValue());
state->Set("resolution", TileResolutionAsValue(resolution).release());
state->Set("priority_bin", TilePriorityBinAsValue(priority_bin).release());
state->Set("distance_to_visible",
MathUtil::AsValueSafely(distance_to_visible).release());
return state.PassAs<base::Value>();
}
scoped_ptr<base::Value> TileMemoryLimitPolicyAsValue(
TileMemoryLimitPolicy policy) {
switch (policy) {
case ALLOW_NOTHING:
return scoped_ptr<base::Value>(new base::StringValue("ALLOW_NOTHING"));
case ALLOW_ABSOLUTE_MINIMUM:
return scoped_ptr<base::Value>(new base::StringValue(
"ALLOW_ABSOLUTE_MINIMUM"));
case ALLOW_PREPAINT_ONLY:
return scoped_ptr<base::Value>(new base::StringValue(
"ALLOW_PREPAINT_ONLY"));
case ALLOW_ANYTHING:
return scoped_ptr<base::Value>(new base::StringValue(
"ALLOW_ANYTHING"));
default:
DCHECK(false) << "Unrecognized policy value";
return scoped_ptr<base::Value>(new base::StringValue(
"<unknown>"));
}
}
scoped_ptr<base::Value> TreePriorityAsValue(TreePriority prio) {
switch (prio) {
case SAME_PRIORITY_FOR_BOTH_TREES:
return scoped_ptr<base::Value>(new base::StringValue(
"SAME_PRIORITY_FOR_BOTH_TREES"));
case SMOOTHNESS_TAKES_PRIORITY:
return scoped_ptr<base::Value>(new base::StringValue(
"SMOOTHNESS_TAKES_PRIORITY"));
case NEW_CONTENT_TAKES_PRIORITY:
return scoped_ptr<base::Value>(new base::StringValue(
"NEW_CONTENT_TAKES_PRIORITY"));
}
DCHECK(false) << "Unrecognized priority value " << prio;
return scoped_ptr<base::Value>(new base::StringValue(
"<unknown>"));
}
scoped_ptr<base::Value> GlobalStateThatImpactsTilePriority::AsValue() const {
scoped_ptr<base::DictionaryValue> state(new base::DictionaryValue());
state->Set("memory_limit_policy",
TileMemoryLimitPolicyAsValue(memory_limit_policy).release());
state->SetInteger("soft_memory_limit_in_bytes", soft_memory_limit_in_bytes);
state->SetInteger("hard_memory_limit_in_bytes", hard_memory_limit_in_bytes);
state->SetInteger("unused_memory_limit_in_bytes",
unused_memory_limit_in_bytes);
state->SetInteger("num_resources_limit", num_resources_limit);
state->Set("tree_priority", TreePriorityAsValue(tree_priority).release());
return state.PassAs<base::Value>();
}
}