RunningAnimation 285 ui/compositor/layer_animator.cc RunningAnimation* running = GetRunningAnimation(property); RunningAnimation 313 ui/compositor/layer_animator.cc RunningAnimation* running = GetRunningAnimation(property); RunningAnimation 543 ui/compositor/layer_animator.cc LayerAnimator::RunningAnimation* LayerAnimator::GetRunningAnimation( RunningAnimation 776 ui/compositor/layer_animator.cc RunningAnimation(sequence->AsWeakPtr())); RunningAnimation 843 ui/compositor/layer_animator.cc LayerAnimator::RunningAnimation::RunningAnimation( RunningAnimation 848 ui/compositor/layer_animator.cc LayerAnimator::RunningAnimation::~RunningAnimation() { } RunningAnimation 211 ui/compositor/layer_animator.h class RunningAnimation { RunningAnimation 213 ui/compositor/layer_animator.h RunningAnimation(const base::WeakPtr<LayerAnimationSequence>& sequence); RunningAnimation 214 ui/compositor/layer_animator.h ~RunningAnimation(); RunningAnimation 225 ui/compositor/layer_animator.h typedef std::vector<RunningAnimation> RunningAnimations; RunningAnimation 256 ui/compositor/layer_animator.h RunningAnimation* GetRunningAnimation( RunningAnimation 23 ui/compositor/test/layer_animator_test_controller.cc LayerAnimator::RunningAnimation* running_animation =