RunningAnimation  285 ui/compositor/layer_animator.cc     RunningAnimation* running = GetRunningAnimation(property);
RunningAnimation  313 ui/compositor/layer_animator.cc   RunningAnimation* running = GetRunningAnimation(property);
RunningAnimation  543 ui/compositor/layer_animator.cc LayerAnimator::RunningAnimation* LayerAnimator::GetRunningAnimation(
RunningAnimation  776 ui/compositor/layer_animator.cc       RunningAnimation(sequence->AsWeakPtr()));
RunningAnimation  843 ui/compositor/layer_animator.cc LayerAnimator::RunningAnimation::RunningAnimation(
RunningAnimation  848 ui/compositor/layer_animator.cc LayerAnimator::RunningAnimation::~RunningAnimation() { }
RunningAnimation  211 ui/compositor/layer_animator.h   class RunningAnimation {
RunningAnimation  213 ui/compositor/layer_animator.h     RunningAnimation(const base::WeakPtr<LayerAnimationSequence>& sequence);
RunningAnimation  214 ui/compositor/layer_animator.h     ~RunningAnimation();
RunningAnimation  225 ui/compositor/layer_animator.h   typedef std::vector<RunningAnimation> RunningAnimations;
RunningAnimation  256 ui/compositor/layer_animator.h   RunningAnimation* GetRunningAnimation(
RunningAnimation   23 ui/compositor/test/layer_animator_test_controller.cc   LayerAnimator::RunningAnimation* running_animation =