SHADER_BILINEAR 294 content/common/gpu/client/gl_helper_scaling.cc ShaderType current_shader = SHADER_BILINEAR; SHADER_BILINEAR 320 content/common/gpu/client/gl_helper_scaling.cc if (!current_queue->empty() && current_shader == SHADER_BILINEAR) { SHADER_BILINEAR 348 content/common/gpu/client/gl_helper_scaling.cc } else if (current_shader == SHADER_BILINEAR) { SHADER_BILINEAR 405 content/common/gpu/client/gl_helper_scaling.cc scaler_stages->push_back(ScalerStage(SHADER_BILINEAR, SHADER_BILINEAR 539 content/common/gpu/client/gl_helper_scaling.cc case SHADER_BILINEAR: SHADER_BILINEAR 190 content/common/gpu/client/gl_helper_unittest.cc case GLHelperScaling::SHADER_BILINEAR: SHADER_BILINEAR 308 content/common/gpu/client/gl_helper_unittest.cc case GLHelperScaling::SHADER_BILINEAR: