SHADER_BILINEAR   294 content/common/gpu/client/gl_helper_scaling.cc     ShaderType current_shader = SHADER_BILINEAR;
SHADER_BILINEAR   320 content/common/gpu/client/gl_helper_scaling.cc       if (!current_queue->empty() && current_shader == SHADER_BILINEAR) {
SHADER_BILINEAR   348 content/common/gpu/client/gl_helper_scaling.cc         } else if (current_shader == SHADER_BILINEAR) {
SHADER_BILINEAR   405 content/common/gpu/client/gl_helper_scaling.cc     scaler_stages->push_back(ScalerStage(SHADER_BILINEAR,
SHADER_BILINEAR   539 content/common/gpu/client/gl_helper_scaling.cc       case SHADER_BILINEAR:
SHADER_BILINEAR   190 content/common/gpu/client/gl_helper_unittest.cc         case GLHelperScaling::SHADER_BILINEAR:
SHADER_BILINEAR   308 content/common/gpu/client/gl_helper_unittest.cc         case GLHelperScaling::SHADER_BILINEAR: