TransformOperation 27 cc/animation/transform_operation.cc bool TransformOperation::IsIdentity() const { TransformOperation 31 cc/animation/transform_operation.cc static bool IsOperationIdentity(const TransformOperation* operation) { TransformOperation 35 cc/animation/transform_operation.cc static bool ShareSameAxis(const TransformOperation* from, TransformOperation 36 cc/animation/transform_operation.cc const TransformOperation* to, TransformOperation 93 cc/animation/transform_operation.cc bool TransformOperation::BlendTransformOperations( TransformOperation 94 cc/animation/transform_operation.cc const TransformOperation* from, TransformOperation 95 cc/animation/transform_operation.cc const TransformOperation* to, TransformOperation 101 cc/animation/transform_operation.cc TransformOperation::Type interpolation_type = TransformOperation 102 cc/animation/transform_operation.cc TransformOperation::TransformOperationIdentity; TransformOperation 109 cc/animation/transform_operation.cc case TransformOperation::TransformOperationTranslate: { TransformOperation 121 cc/animation/transform_operation.cc case TransformOperation::TransformOperationRotate: { TransformOperation 143 cc/animation/transform_operation.cc case TransformOperation::TransformOperationScale: { TransformOperation 155 cc/animation/transform_operation.cc case TransformOperation::TransformOperationSkew: { TransformOperation 164 cc/animation/transform_operation.cc case TransformOperation::TransformOperationPerspective: { TransformOperation 183 cc/animation/transform_operation.cc case TransformOperation::TransformOperationMatrix: { TransformOperation 195 cc/animation/transform_operation.cc case TransformOperation::TransformOperationIdentity: TransformOperation 232 cc/animation/transform_operation.cc const TransformOperation* from, TransformOperation 233 cc/animation/transform_operation.cc const TransformOperation* to, TransformOperation 237 cc/animation/transform_operation.cc const TransformOperation* exemplar = from ? from : to; TransformOperation 366 cc/animation/transform_operation.cc bool TransformOperation::BlendedBoundsForBox(const gfx::BoxF& box, TransformOperation 367 cc/animation/transform_operation.cc const TransformOperation* from, TransformOperation 368 cc/animation/transform_operation.cc const TransformOperation* to, TransformOperation 379 cc/animation/transform_operation.cc TransformOperation::Type interpolation_type = TransformOperation 380 cc/animation/transform_operation.cc TransformOperation::TransformOperationIdentity; TransformOperation 387 cc/animation/transform_operation.cc case TransformOperation::TransformOperationIdentity: TransformOperation 390 cc/animation/transform_operation.cc case TransformOperation::TransformOperationTranslate: TransformOperation 391 cc/animation/transform_operation.cc case TransformOperation::TransformOperationSkew: TransformOperation 392 cc/animation/transform_operation.cc case TransformOperation::TransformOperationPerspective: TransformOperation 393 cc/animation/transform_operation.cc case TransformOperation::TransformOperationScale: { TransformOperation 409 cc/animation/transform_operation.cc case TransformOperation::TransformOperationRotate: { TransformOperation 434 cc/animation/transform_operation.cc case TransformOperation::TransformOperationMatrix: TransformOperation 27 cc/animation/transform_operation.h TransformOperation() TransformOperation 59 cc/animation/transform_operation.h static bool BlendTransformOperations(const TransformOperation* from, TransformOperation 60 cc/animation/transform_operation.h const TransformOperation* to, TransformOperation 65 cc/animation/transform_operation.h const TransformOperation* from, TransformOperation 66 cc/animation/transform_operation.h const TransformOperation* to, TransformOperation 66 cc/animation/transform_operations.cc const TransformOperation* from_op = TransformOperation 68 cc/animation/transform_operations.cc const TransformOperation* to_op = to_identity ? NULL : &operations_[i]; TransformOperation 69 cc/animation/transform_operations.cc if (!TransformOperation::BlendedBoundsForBox(*bounds, TransformOperation 84 cc/animation/transform_operations.cc if (operations_[i].type == TransformOperation::TransformOperationScale) TransformOperation 86 cc/animation/transform_operations.cc if (operations_[i].type == TransformOperation::TransformOperationMatrix && TransformOperation 96 cc/animation/transform_operations.cc case TransformOperation::TransformOperationIdentity: TransformOperation 97 cc/animation/transform_operations.cc case TransformOperation::TransformOperationTranslate: TransformOperation 99 cc/animation/transform_operations.cc case TransformOperation::TransformOperationMatrix: TransformOperation 103 cc/animation/transform_operations.cc case TransformOperation::TransformOperationRotate: TransformOperation 104 cc/animation/transform_operations.cc case TransformOperation::TransformOperationScale: TransformOperation 105 cc/animation/transform_operations.cc case TransformOperation::TransformOperationSkew: TransformOperation 106 cc/animation/transform_operations.cc case TransformOperation::TransformOperationPerspective: TransformOperation 153 cc/animation/transform_operations.cc case TransformOperation::TransformOperationIdentity: TransformOperation 154 cc/animation/transform_operations.cc case TransformOperation::TransformOperationTranslate: TransformOperation 156 cc/animation/transform_operations.cc case TransformOperation::TransformOperationMatrix: TransformOperation 160 cc/animation/transform_operations.cc case TransformOperation::TransformOperationRotate: TransformOperation 161 cc/animation/transform_operations.cc case TransformOperation::TransformOperationSkew: TransformOperation 162 cc/animation/transform_operations.cc case TransformOperation::TransformOperationPerspective: TransformOperation 164 cc/animation/transform_operations.cc case TransformOperation::TransformOperationScale: TransformOperation 202 cc/animation/transform_operations.cc TransformOperation to_add; TransformOperation 204 cc/animation/transform_operations.cc to_add.type = TransformOperation::TransformOperationTranslate; TransformOperation 216 cc/animation/transform_operations.cc TransformOperation to_add; TransformOperation 218 cc/animation/transform_operations.cc to_add.type = TransformOperation::TransformOperationRotate; TransformOperation 228 cc/animation/transform_operations.cc TransformOperation to_add; TransformOperation 230 cc/animation/transform_operations.cc to_add.type = TransformOperation::TransformOperationScale; TransformOperation 239 cc/animation/transform_operations.cc TransformOperation to_add; TransformOperation 242 cc/animation/transform_operations.cc to_add.type = TransformOperation::TransformOperationSkew; TransformOperation 250 cc/animation/transform_operations.cc TransformOperation to_add; TransformOperation 252 cc/animation/transform_operations.cc to_add.type = TransformOperation::TransformOperationPerspective; TransformOperation 259 cc/animation/transform_operations.cc TransformOperation to_add; TransformOperation 261 cc/animation/transform_operations.cc to_add.type = TransformOperation::TransformOperationMatrix; TransformOperation 267 cc/animation/transform_operations.cc operations_.push_back(TransformOperation()); TransformOperation 292 cc/animation/transform_operations.cc if (!TransformOperation::BlendTransformOperations( TransformOperation 97 cc/animation/transform_operations.h std::vector<TransformOperation> operations_;