TransformOperation   27 cc/animation/transform_operation.cc bool TransformOperation::IsIdentity() const {
TransformOperation   31 cc/animation/transform_operation.cc static bool IsOperationIdentity(const TransformOperation* operation) {
TransformOperation   35 cc/animation/transform_operation.cc static bool ShareSameAxis(const TransformOperation* from,
TransformOperation   36 cc/animation/transform_operation.cc                           const TransformOperation* to,
TransformOperation   93 cc/animation/transform_operation.cc bool TransformOperation::BlendTransformOperations(
TransformOperation   94 cc/animation/transform_operation.cc     const TransformOperation* from,
TransformOperation   95 cc/animation/transform_operation.cc     const TransformOperation* to,
TransformOperation  101 cc/animation/transform_operation.cc   TransformOperation::Type interpolation_type =
TransformOperation  102 cc/animation/transform_operation.cc       TransformOperation::TransformOperationIdentity;
TransformOperation  109 cc/animation/transform_operation.cc   case TransformOperation::TransformOperationTranslate: {
TransformOperation  121 cc/animation/transform_operation.cc   case TransformOperation::TransformOperationRotate: {
TransformOperation  143 cc/animation/transform_operation.cc   case TransformOperation::TransformOperationScale: {
TransformOperation  155 cc/animation/transform_operation.cc   case TransformOperation::TransformOperationSkew: {
TransformOperation  164 cc/animation/transform_operation.cc   case TransformOperation::TransformOperationPerspective: {
TransformOperation  183 cc/animation/transform_operation.cc   case TransformOperation::TransformOperationMatrix: {
TransformOperation  195 cc/animation/transform_operation.cc   case TransformOperation::TransformOperationIdentity:
TransformOperation  232 cc/animation/transform_operation.cc                               const TransformOperation* from,
TransformOperation  233 cc/animation/transform_operation.cc                               const TransformOperation* to,
TransformOperation  237 cc/animation/transform_operation.cc   const TransformOperation* exemplar = from ? from : to;
TransformOperation  366 cc/animation/transform_operation.cc bool TransformOperation::BlendedBoundsForBox(const gfx::BoxF& box,
TransformOperation  367 cc/animation/transform_operation.cc                                              const TransformOperation* from,
TransformOperation  368 cc/animation/transform_operation.cc                                              const TransformOperation* to,
TransformOperation  379 cc/animation/transform_operation.cc   TransformOperation::Type interpolation_type =
TransformOperation  380 cc/animation/transform_operation.cc       TransformOperation::TransformOperationIdentity;
TransformOperation  387 cc/animation/transform_operation.cc     case TransformOperation::TransformOperationIdentity:
TransformOperation  390 cc/animation/transform_operation.cc     case TransformOperation::TransformOperationTranslate:
TransformOperation  391 cc/animation/transform_operation.cc     case TransformOperation::TransformOperationSkew:
TransformOperation  392 cc/animation/transform_operation.cc     case TransformOperation::TransformOperationPerspective:
TransformOperation  393 cc/animation/transform_operation.cc     case TransformOperation::TransformOperationScale: {
TransformOperation  409 cc/animation/transform_operation.cc     case TransformOperation::TransformOperationRotate: {
TransformOperation  434 cc/animation/transform_operation.cc     case TransformOperation::TransformOperationMatrix:
TransformOperation   27 cc/animation/transform_operation.h   TransformOperation()
TransformOperation   59 cc/animation/transform_operation.h   static bool BlendTransformOperations(const TransformOperation* from,
TransformOperation   60 cc/animation/transform_operation.h                                        const TransformOperation* to,
TransformOperation   65 cc/animation/transform_operation.h                                   const TransformOperation* from,
TransformOperation   66 cc/animation/transform_operation.h                                   const TransformOperation* to,
TransformOperation   66 cc/animation/transform_operations.cc     const TransformOperation* from_op =
TransformOperation   68 cc/animation/transform_operations.cc     const TransformOperation* to_op = to_identity ? NULL : &operations_[i];
TransformOperation   69 cc/animation/transform_operations.cc     if (!TransformOperation::BlendedBoundsForBox(*bounds,
TransformOperation   84 cc/animation/transform_operations.cc     if (operations_[i].type == TransformOperation::TransformOperationScale)
TransformOperation   86 cc/animation/transform_operations.cc     if (operations_[i].type == TransformOperation::TransformOperationMatrix &&
TransformOperation   96 cc/animation/transform_operations.cc       case TransformOperation::TransformOperationIdentity:
TransformOperation   97 cc/animation/transform_operations.cc       case TransformOperation::TransformOperationTranslate:
TransformOperation   99 cc/animation/transform_operations.cc       case TransformOperation::TransformOperationMatrix:
TransformOperation  103 cc/animation/transform_operations.cc       case TransformOperation::TransformOperationRotate:
TransformOperation  104 cc/animation/transform_operations.cc       case TransformOperation::TransformOperationScale:
TransformOperation  105 cc/animation/transform_operations.cc       case TransformOperation::TransformOperationSkew:
TransformOperation  106 cc/animation/transform_operations.cc       case TransformOperation::TransformOperationPerspective:
TransformOperation  153 cc/animation/transform_operations.cc       case TransformOperation::TransformOperationIdentity:
TransformOperation  154 cc/animation/transform_operations.cc       case TransformOperation::TransformOperationTranslate:
TransformOperation  156 cc/animation/transform_operations.cc       case TransformOperation::TransformOperationMatrix:
TransformOperation  160 cc/animation/transform_operations.cc       case TransformOperation::TransformOperationRotate:
TransformOperation  161 cc/animation/transform_operations.cc       case TransformOperation::TransformOperationSkew:
TransformOperation  162 cc/animation/transform_operations.cc       case TransformOperation::TransformOperationPerspective:
TransformOperation  164 cc/animation/transform_operations.cc       case TransformOperation::TransformOperationScale:
TransformOperation  202 cc/animation/transform_operations.cc   TransformOperation to_add;
TransformOperation  204 cc/animation/transform_operations.cc   to_add.type = TransformOperation::TransformOperationTranslate;
TransformOperation  216 cc/animation/transform_operations.cc   TransformOperation to_add;
TransformOperation  218 cc/animation/transform_operations.cc   to_add.type = TransformOperation::TransformOperationRotate;
TransformOperation  228 cc/animation/transform_operations.cc   TransformOperation to_add;
TransformOperation  230 cc/animation/transform_operations.cc   to_add.type = TransformOperation::TransformOperationScale;
TransformOperation  239 cc/animation/transform_operations.cc   TransformOperation to_add;
TransformOperation  242 cc/animation/transform_operations.cc   to_add.type = TransformOperation::TransformOperationSkew;
TransformOperation  250 cc/animation/transform_operations.cc   TransformOperation to_add;
TransformOperation  252 cc/animation/transform_operations.cc   to_add.type = TransformOperation::TransformOperationPerspective;
TransformOperation  259 cc/animation/transform_operations.cc   TransformOperation to_add;
TransformOperation  261 cc/animation/transform_operations.cc   to_add.type = TransformOperation::TransformOperationMatrix;
TransformOperation  267 cc/animation/transform_operations.cc   operations_.push_back(TransformOperation());
TransformOperation  292 cc/animation/transform_operations.cc       if (!TransformOperation::BlendTransformOperations(
TransformOperation   97 cc/animation/transform_operations.h   std::vector<TransformOperation> operations_;