UIResourceLayer    54 cc/layers/nine_patch_layer.cc   UIResourceLayer::PushPropertiesTo(layer);
UIResourceLayer    20 cc/layers/nine_patch_layer.h class CC_EXPORT NinePatchLayer : public UIResourceLayer {
UIResourceLayer    20 cc/layers/ui_resource_layer.cc class ScopedUIResourceHolder : public UIResourceLayer::UIResourceHolder {
UIResourceLayer    36 cc/layers/ui_resource_layer.cc class SharedUIResourceHolder : public UIResourceLayer::UIResourceHolder {
UIResourceLayer    52 cc/layers/ui_resource_layer.cc UIResourceLayer::UIResourceHolder::~UIResourceHolder() {}
UIResourceLayer    54 cc/layers/ui_resource_layer.cc scoped_refptr<UIResourceLayer> UIResourceLayer::Create() {
UIResourceLayer    55 cc/layers/ui_resource_layer.cc   return make_scoped_refptr(new UIResourceLayer());
UIResourceLayer    58 cc/layers/ui_resource_layer.cc UIResourceLayer::UIResourceLayer()
UIResourceLayer    68 cc/layers/ui_resource_layer.cc UIResourceLayer::~UIResourceLayer() {}
UIResourceLayer    70 cc/layers/ui_resource_layer.cc scoped_ptr<LayerImpl> UIResourceLayer::CreateLayerImpl(
UIResourceLayer    75 cc/layers/ui_resource_layer.cc void UIResourceLayer::SetUV(const gfx::PointF& top_left,
UIResourceLayer    84 cc/layers/ui_resource_layer.cc void UIResourceLayer::SetVertexOpacity(float bottom_left,
UIResourceLayer   104 cc/layers/ui_resource_layer.cc void UIResourceLayer::SetLayerTreeHost(LayerTreeHost* host) {
UIResourceLayer   114 cc/layers/ui_resource_layer.cc void UIResourceLayer::RecreateUIResourceHolder() {
UIResourceLayer   123 cc/layers/ui_resource_layer.cc void UIResourceLayer::SetBitmap(const SkBitmap& skbitmap) {
UIResourceLayer   130 cc/layers/ui_resource_layer.cc void UIResourceLayer::SetUIResourceId(UIResourceId resource_id) {
UIResourceLayer   143 cc/layers/ui_resource_layer.cc bool UIResourceLayer::DrawsContent() const {
UIResourceLayer   148 cc/layers/ui_resource_layer.cc void UIResourceLayer::PushPropertiesTo(LayerImpl* layer) {
UIResourceLayer    19 cc/layers/ui_resource_layer.h class CC_EXPORT UIResourceLayer : public Layer {
UIResourceLayer    21 cc/layers/ui_resource_layer.h   static scoped_refptr<UIResourceLayer> Create();
UIResourceLayer    51 cc/layers/ui_resource_layer.h   UIResourceLayer();
UIResourceLayer    52 cc/layers/ui_resource_layer.h   virtual ~UIResourceLayer();
UIResourceLayer    68 cc/layers/ui_resource_layer.h   DISALLOW_COPY_AND_ASSIGN(UIResourceLayer);
UIResourceLayer    50 cc/layers/ui_resource_layer_unittest.cc   scoped_refptr<UIResourceLayer> test_layer = UIResourceLayer::Create();
UIResourceLayer    78 cc/layers/ui_resource_layer_unittest.cc   scoped_refptr<UIResourceLayer> test_layer = UIResourceLayer::Create();