UpdateSmoothnessTakesPriority  130 cc/output/output_surface.h   virtual void UpdateSmoothnessTakesPriority(bool prefer_smoothness) {}
UpdateSmoothnessTakesPriority 1686 cc/trees/thread_proxy.cc         ->UpdateSmoothnessTakesPriority(priority == SMOOTHNESS_TAKES_PRIORITY);
UpdateSmoothnessTakesPriority   84 content/renderer/gpu/compositor_output_surface.cc   UpdateSmoothnessTakesPriority(false);
UpdateSmoothnessTakesPriority   62 content/renderer/gpu/compositor_output_surface.h   virtual void UpdateSmoothnessTakesPriority(bool prefer_smoothness) OVERRIDE;