UpdateSmoothnessTakesPriority 130 cc/output/output_surface.h virtual void UpdateSmoothnessTakesPriority(bool prefer_smoothness) {} UpdateSmoothnessTakesPriority 1686 cc/trees/thread_proxy.cc ->UpdateSmoothnessTakesPriority(priority == SMOOTHNESS_TAKES_PRIORITY); UpdateSmoothnessTakesPriority 84 content/renderer/gpu/compositor_output_surface.cc UpdateSmoothnessTakesPriority(false); UpdateSmoothnessTakesPriority 62 content/renderer/gpu/compositor_output_surface.h virtual void UpdateSmoothnessTakesPriority(bool prefer_smoothness) OVERRIDE;