This source file includes following definitions.
- Create
- compositor_thread_vars_unsafe_
- weak_factory
- main_thread_inside_commit
- contents_texture_manager
- weak_factory
- CompositeAndReadback
- ForceCommitForReadbackOnImplThread
- FinishAllRendering
- IsStarted
- SetLayerTreeHostClientReady
- SetLayerTreeHostClientReadyOnImplThread
- SetVisible
- SetVisibleOnImplThread
- UpdateBackgroundAnimateTicking
- DoCreateAndInitializeOutputSurface
- SetRendererCapabilitiesMainThreadCopy
- OnOutputSurfaceInitializeAttempted
- SendCommitRequestToImplThreadIfNeeded
- GetRendererCapabilities
- SetNeedsAnimate
- SetNeedsUpdateLayers
- SetNeedsCommit
- UpdateRendererCapabilitiesOnImplThread
- DidLoseOutputSurfaceOnImplThread
- CheckOutputSurfaceStatusOnImplThread
- OnSwapBuffersCompleteOnImplThread
- SetNeedsBeginImplFrame
- BeginImplFrame
- OnCanDrawStateChanged
- NotifyReadyToActivate
- SetNeedsCommitOnImplThread
- PostAnimationEventsToMainThreadOnImplThread
- ReduceContentsTextureMemoryOnImplThread
- SendManagedMemoryStats
- IsInsideDraw
- SetNeedsRedraw
- SetNextCommitWaitsForActivation
- SetDeferCommits
- CommitRequested
- BeginMainFrameRequested
- SetNeedsRedrawOnImplThread
- SetNeedsManageTilesOnImplThread
- SetNeedsRedrawRectOnImplThread
- SetSwapUsedIncompleteTileOnImplThread
- DidInitializeVisibleTileOnImplThread
- MainThreadHasStoppedFlinging
- MainThreadHasStoppedFlingingOnImplThread
- NotifyInputThrottledUntilCommit
- SetInputThrottledUntilCommitOnImplThread
- layer_tree_host
- layer_tree_host
- main
- main
- blocked_main
- blocked_main
- impl
- impl
- Start
- Stop
- ForceSerializeOnSwapBuffers
- ForceSerializeOnSwapBuffersOnImplThread
- SetDebugState
- SetDebugStateOnImplThread
- FinishAllRenderingOnImplThread
- ScheduledActionSendBeginMainFrame
- BeginMainFrame
- StartCommitOnImplThread
- BeginMainFrameAbortedOnImplThread
- ScheduledActionCommit
- ScheduledActionUpdateVisibleTiles
- ScheduledActionActivatePendingTree
- ScheduledActionBeginOutputSurfaceCreation
- DrawSwapReadbackInternal
- AcquireLayerTextures
- AcquireLayerTexturesForMainThreadOnImplThread
- ScheduledActionAcquireLayerTexturesForMainThread
- ScheduledActionManageTiles
- ScheduledActionDrawAndSwapIfPossible
- ScheduledActionDrawAndSwapForced
- ScheduledActionDrawAndReadback
- DidAnticipatedDrawTimeChange
- DrawDurationEstimate
- BeginMainFrameToCommitDurationEstimate
- CommitToActivateDurationEstimate
- DidBeginImplFrameDeadline
- ReadyToFinalizeTextureUpdates
- DidCommitAndDrawFrame
- DidCompleteSwapBuffers
- SetAnimationEvents
- CreateAndInitializeOutputSurface
- HasInitializedOutputSurfaceOnImplThread
- InitializeImplOnImplThread
- InitializeOutputSurfaceOnImplThread
- FinishGLOnImplThread
- LayerTreeHostClosedOnImplThread
- MaxPartialTextureUpdates
- evicted_ui_resources
- AsValue
- AsValueOnImplThread
- CommitPendingForTesting
- CommitPendingOnImplThreadForTesting
- SchedulerStateAsValueForTesting
- SchedulerStateAsValueOnImplThreadForTesting
- RenewTreePriority
- RenewTreePriorityOnImplThread
- RequestScrollbarAnimationOnImplThread
- StartScrollbarAnimationOnImplThread
- DidActivatePendingTree
- DidManageTiles
#include "cc/trees/thread_proxy.h"
#include <algorithm>
#include <string>
#include "base/auto_reset.h"
#include "base/bind.h"
#include "base/debug/trace_event.h"
#include "base/debug/trace_event_synthetic_delay.h"
#include "base/metrics/histogram.h"
#include "cc/base/swap_promise.h"
#include "cc/debug/benchmark_instrumentation.h"
#include "cc/debug/devtools_instrumentation.h"
#include "cc/input/input_handler.h"
#include "cc/output/context_provider.h"
#include "cc/output/output_surface.h"
#include "cc/quads/draw_quad.h"
#include "cc/resources/prioritized_resource_manager.h"
#include "cc/scheduler/delay_based_time_source.h"
#include "cc/scheduler/frame_rate_controller.h"
#include "cc/scheduler/scheduler.h"
#include "cc/trees/blocking_task_runner.h"
#include "cc/trees/layer_tree_host.h"
#include "cc/trees/layer_tree_impl.h"
#include "ui/gfx/frame_time.h"
namespace {
const double kSmoothnessTakesPriorityExpirationDelay = 0.25;
class SwapPromiseChecker {
public:
explicit SwapPromiseChecker(cc::LayerTreeHost* layer_tree_host)
: layer_tree_host_(layer_tree_host) {}
~SwapPromiseChecker() {
layer_tree_host_->BreakSwapPromises(cc::SwapPromise::COMMIT_FAILS);
}
private:
cc::LayerTreeHost* layer_tree_host_;
};
}
namespace cc {
struct ThreadProxy::ReadbackRequest {
CompletionEvent completion;
bool success;
void* pixels;
gfx::Rect rect;
};
struct ThreadProxy::CommitPendingRequest {
CompletionEvent completion;
bool commit_pending;
};
struct ThreadProxy::SchedulerStateRequest {
CompletionEvent completion;
scoped_ptr<base::Value> state;
};
scoped_ptr<Proxy> ThreadProxy::Create(
LayerTreeHost* layer_tree_host,
scoped_refptr<base::SingleThreadTaskRunner> impl_task_runner) {
return make_scoped_ptr(new ThreadProxy(layer_tree_host, impl_task_runner))
.PassAs<Proxy>();
}
ThreadProxy::ThreadProxy(
LayerTreeHost* layer_tree_host,
scoped_refptr<base::SingleThreadTaskRunner> impl_task_runner)
: Proxy(impl_task_runner),
main_thread_only_vars_unsafe_(this, layer_tree_host->id()),
main_thread_or_blocked_vars_unsafe_(layer_tree_host),
compositor_thread_vars_unsafe_(this, layer_tree_host->id()) {
TRACE_EVENT0("cc", "ThreadProxy::ThreadProxy");
DCHECK(IsMainThread());
DCHECK(this->layer_tree_host());
}
ThreadProxy::MainThreadOnly::MainThreadOnly(ThreadProxy* proxy,
int layer_tree_host_id)
: layer_tree_host_id(layer_tree_host_id),
animate_requested(false),
commit_requested(false),
commit_request_sent_to_impl_thread(false),
created_offscreen_context_provider(false),
started(false),
textures_acquired(true),
in_composite_and_readback(false),
manage_tiles_pending(false),
can_cancel_commit(true),
defer_commits(false),
weak_factory(proxy) {}
ThreadProxy::MainThreadOnly::~MainThreadOnly() {}
ThreadProxy::MainThreadOrBlockedMainThread::MainThreadOrBlockedMainThread(
LayerTreeHost* host)
: layer_tree_host(host),
commit_waits_for_activation(false),
main_thread_inside_commit(false) {}
ThreadProxy::MainThreadOrBlockedMainThread::~MainThreadOrBlockedMainThread() {}
PrioritizedResourceManager*
ThreadProxy::MainThreadOrBlockedMainThread::contents_texture_manager() {
return layer_tree_host->contents_texture_manager();
}
ThreadProxy::CompositorThreadOnly::CompositorThreadOnly(ThreadProxy* proxy,
int layer_tree_host_id)
: layer_tree_host_id(layer_tree_host_id),
contents_texture_manager(NULL),
begin_main_frame_sent_completion_event(NULL),
readback_request(NULL),
commit_completion_event(NULL),
completion_event_for_commit_held_on_tree_activation(NULL),
texture_acquisition_completion_event(NULL),
next_frame_is_newly_committed_frame(false),
inside_draw(false),
input_throttled_until_commit(false),
animations_frozen_until_next_draw(false),
renew_tree_priority_pending(false),
weak_factory(proxy) {}
ThreadProxy::CompositorThreadOnly::~CompositorThreadOnly() {}
ThreadProxy::~ThreadProxy() {
TRACE_EVENT0("cc", "ThreadProxy::~ThreadProxy");
DCHECK(IsMainThread());
DCHECK(!main().started);
}
bool ThreadProxy::CompositeAndReadback(void* pixels, const gfx::Rect& rect) {
TRACE_EVENT0("cc", "ThreadProxy::CompositeAndReadback");
DCHECK(IsMainThread());
DCHECK(layer_tree_host());
if (main().defer_commits) {
TRACE_EVENT0("cc", "CompositeAndReadback_DeferCommit");
return false;
}
if (!layer_tree_host()->InitializeOutputSurfaceIfNeeded()) {
TRACE_EVENT_INSTANT0("cc",
"CompositeAndReadback_EarlyOut_LR_Uninitialized",
TRACE_EVENT_SCOPE_THREAD);
return false;
}
ReadbackRequest request;
request.rect = rect;
request.pixels = pixels;
{
DebugScopedSetMainThreadBlocked main_thread_blocked(this);
CompletionEvent begin_main_frame_sent_completion;
Proxy::ImplThreadTaskRunner()->PostTask(
FROM_HERE,
base::Bind(&ThreadProxy::ForceCommitForReadbackOnImplThread,
impl_thread_weak_ptr_,
&begin_main_frame_sent_completion,
&request));
begin_main_frame_sent_completion.Wait();
}
main().in_composite_and_readback = true;
BeginMainFrame(scoped_ptr<BeginMainFrameAndCommitState>());
main().in_composite_and_readback = false;
main().can_cancel_commit = false;
request.completion.Wait();
return request.success;
}
void ThreadProxy::ForceCommitForReadbackOnImplThread(
CompletionEvent* begin_main_frame_sent_completion,
ReadbackRequest* request) {
TRACE_EVENT0("cc", "ThreadProxy::ForceCommitForReadbackOnImplThread");
DCHECK(IsImplThread());
DCHECK(!impl().begin_main_frame_sent_completion_event);
DCHECK(!impl().readback_request);
if (!impl().layer_tree_host_impl) {
begin_main_frame_sent_completion->Signal();
request->success = false;
request->completion.Signal();
return;
}
impl().readback_request = request;
impl().scheduler->SetNeedsForcedCommitForReadback();
if (impl().scheduler->IsBeginMainFrameSent()) {
begin_main_frame_sent_completion->Signal();
return;
}
impl().begin_main_frame_sent_completion_event =
begin_main_frame_sent_completion;
}
void ThreadProxy::FinishAllRendering() {
DCHECK(Proxy::IsMainThread());
DCHECK(!main().defer_commits);
DebugScopedSetMainThreadBlocked main_thread_blocked(this);
CompletionEvent completion;
Proxy::ImplThreadTaskRunner()->PostTask(
FROM_HERE,
base::Bind(&ThreadProxy::FinishAllRenderingOnImplThread,
impl_thread_weak_ptr_,
&completion));
completion.Wait();
}
bool ThreadProxy::IsStarted() const {
DCHECK(Proxy::IsMainThread());
return main().started;
}
void ThreadProxy::SetLayerTreeHostClientReady() {
TRACE_EVENT0("cc", "ThreadProxy::SetLayerTreeHostClientReady");
Proxy::ImplThreadTaskRunner()->PostTask(
FROM_HERE,
base::Bind(&ThreadProxy::SetLayerTreeHostClientReadyOnImplThread,
impl_thread_weak_ptr_));
}
void ThreadProxy::SetLayerTreeHostClientReadyOnImplThread() {
TRACE_EVENT0("cc", "ThreadProxy::SetLayerTreeHostClientReadyOnImplThread");
impl().scheduler->SetCanStart();
}
void ThreadProxy::SetVisible(bool visible) {
TRACE_EVENT0("cc", "ThreadProxy::SetVisible");
DebugScopedSetMainThreadBlocked main_thread_blocked(this);
CompletionEvent completion;
Proxy::ImplThreadTaskRunner()->PostTask(
FROM_HERE,
base::Bind(&ThreadProxy::SetVisibleOnImplThread,
impl_thread_weak_ptr_,
&completion,
visible));
completion.Wait();
}
void ThreadProxy::SetVisibleOnImplThread(CompletionEvent* completion,
bool visible) {
TRACE_EVENT0("cc", "ThreadProxy::SetVisibleOnImplThread");
impl().layer_tree_host_impl->SetVisible(visible);
impl().scheduler->SetVisible(visible);
UpdateBackgroundAnimateTicking();
completion->Signal();
}
void ThreadProxy::UpdateBackgroundAnimateTicking() {
bool should_background_tick =
!impl().scheduler->WillDrawIfNeeded() &&
impl().layer_tree_host_impl->active_tree()->root_layer();
impl().layer_tree_host_impl->UpdateBackgroundAnimateTicking(
should_background_tick);
if (should_background_tick)
impl().animations_frozen_until_next_draw = false;
}
void ThreadProxy::DoCreateAndInitializeOutputSurface() {
TRACE_EVENT0("cc", "ThreadProxy::DoCreateAndInitializeOutputSurface");
DCHECK(IsMainThread());
scoped_ptr<OutputSurface> output_surface =
layer_tree_host()->CreateOutputSurface();
RendererCapabilities capabilities;
bool success = !!output_surface;
if (!success) {
OnOutputSurfaceInitializeAttempted(false, capabilities);
return;
}
scoped_refptr<ContextProvider> offscreen_context_provider;
if (main().created_offscreen_context_provider) {
offscreen_context_provider =
layer_tree_host()->client()->OffscreenContextProvider();
success = !!offscreen_context_provider.get();
if (!success) {
OnOutputSurfaceInitializeAttempted(false, capabilities);
return;
}
}
success = false;
{
CompletionEvent completion;
DebugScopedSetMainThreadBlocked main_thread_blocked(this);
Proxy::ImplThreadTaskRunner()->PostTask(
FROM_HERE,
base::Bind(&ThreadProxy::InitializeOutputSurfaceOnImplThread,
impl_thread_weak_ptr_,
&completion,
base::Passed(&output_surface),
offscreen_context_provider,
&success,
&capabilities));
completion.Wait();
}
OnOutputSurfaceInitializeAttempted(success, capabilities);
}
void ThreadProxy::SetRendererCapabilitiesMainThreadCopy(
const RendererCapabilities& capabilities) {
main().renderer_capabilities_main_thread_copy = capabilities;
}
void ThreadProxy::OnOutputSurfaceInitializeAttempted(
bool success,
const RendererCapabilities& capabilities) {
DCHECK(IsMainThread());
DCHECK(layer_tree_host());
if (success) {
main().renderer_capabilities_main_thread_copy = capabilities;
}
LayerTreeHost::CreateResult result =
layer_tree_host()->OnCreateAndInitializeOutputSurfaceAttempted(success);
if (result == LayerTreeHost::CreateFailedButTryAgain) {
if (!main().output_surface_creation_callback.callback().is_null()) {
Proxy::MainThreadTaskRunner()->PostTask(
FROM_HERE, main().output_surface_creation_callback.callback());
}
} else {
main().output_surface_creation_callback.Cancel();
}
}
void ThreadProxy::SendCommitRequestToImplThreadIfNeeded() {
DCHECK(IsMainThread());
if (main().commit_request_sent_to_impl_thread)
return;
main().commit_request_sent_to_impl_thread = true;
Proxy::ImplThreadTaskRunner()->PostTask(
FROM_HERE,
base::Bind(&ThreadProxy::SetNeedsCommitOnImplThread,
impl_thread_weak_ptr_));
}
const RendererCapabilities& ThreadProxy::GetRendererCapabilities() const {
DCHECK(IsMainThread());
DCHECK(!layer_tree_host()->output_surface_lost());
return main().renderer_capabilities_main_thread_copy;
}
void ThreadProxy::SetNeedsAnimate() {
DCHECK(IsMainThread());
if (main().animate_requested)
return;
TRACE_EVENT0("cc", "ThreadProxy::SetNeedsAnimate");
main().animate_requested = true;
SendCommitRequestToImplThreadIfNeeded();
}
void ThreadProxy::SetNeedsUpdateLayers() {
DCHECK(IsMainThread());
if (main().commit_request_sent_to_impl_thread)
return;
TRACE_EVENT0("cc", "ThreadProxy::SetNeedsUpdateLayers");
SendCommitRequestToImplThreadIfNeeded();
}
void ThreadProxy::SetNeedsCommit() {
DCHECK(IsMainThread());
main().can_cancel_commit = false;
if (main().commit_requested)
return;
TRACE_EVENT0("cc", "ThreadProxy::SetNeedsCommit");
main().commit_requested = true;
SendCommitRequestToImplThreadIfNeeded();
}
void ThreadProxy::UpdateRendererCapabilitiesOnImplThread() {
DCHECK(IsImplThread());
Proxy::MainThreadTaskRunner()->PostTask(
FROM_HERE,
base::Bind(&ThreadProxy::SetRendererCapabilitiesMainThreadCopy,
main_thread_weak_ptr_,
impl()
.layer_tree_host_impl->GetRendererCapabilities()
.MainThreadCapabilities()));
}
void ThreadProxy::DidLoseOutputSurfaceOnImplThread() {
TRACE_EVENT0("cc", "ThreadProxy::DidLoseOutputSurfaceOnImplThread");
DCHECK(IsImplThread());
CheckOutputSurfaceStatusOnImplThread();
}
void ThreadProxy::CheckOutputSurfaceStatusOnImplThread() {
TRACE_EVENT0("cc", "ThreadProxy::CheckOutputSurfaceStatusOnImplThread");
DCHECK(IsImplThread());
if (!impl().layer_tree_host_impl->IsContextLost())
return;
if (ContextProvider* offscreen_contexts =
impl().layer_tree_host_impl->offscreen_context_provider())
offscreen_contexts->VerifyContexts();
impl().scheduler->DidLoseOutputSurface();
}
void ThreadProxy::OnSwapBuffersCompleteOnImplThread() {
TRACE_EVENT0("cc", "ThreadProxy::OnSwapBuffersCompleteOnImplThread");
DCHECK(IsImplThread());
Proxy::MainThreadTaskRunner()->PostTask(
FROM_HERE,
base::Bind(&ThreadProxy::DidCompleteSwapBuffers, main_thread_weak_ptr_));
}
void ThreadProxy::SetNeedsBeginImplFrame(bool enable) {
TRACE_EVENT1("cc", "ThreadProxy::SetNeedsBeginImplFrame", "enable", enable);
DCHECK(IsImplThread());
impl().layer_tree_host_impl->SetNeedsBeginImplFrame(enable);
UpdateBackgroundAnimateTicking();
}
void ThreadProxy::BeginImplFrame(const BeginFrameArgs& args) {
TRACE_EVENT0("cc", "ThreadProxy::BeginImplFrame");
DCHECK(IsImplThread());
impl().layer_tree_host_impl->UpdateCurrentFrameTime();
impl().scheduler->BeginImplFrame(args);
}
void ThreadProxy::OnCanDrawStateChanged(bool can_draw) {
TRACE_EVENT1(
"cc", "ThreadProxy::OnCanDrawStateChanged", "can_draw", can_draw);
DCHECK(IsImplThread());
impl().scheduler->SetCanDraw(can_draw);
UpdateBackgroundAnimateTicking();
}
void ThreadProxy::NotifyReadyToActivate() {
TRACE_EVENT0("cc", "ThreadProxy::NotifyReadyToActivate");
impl().scheduler->NotifyReadyToActivate();
}
void ThreadProxy::SetNeedsCommitOnImplThread() {
TRACE_EVENT0("cc", "ThreadProxy::SetNeedsCommitOnImplThread");
DCHECK(IsImplThread());
impl().scheduler->SetNeedsCommit();
}
void ThreadProxy::PostAnimationEventsToMainThreadOnImplThread(
scoped_ptr<AnimationEventsVector> events) {
TRACE_EVENT0("cc",
"ThreadProxy::PostAnimationEventsToMainThreadOnImplThread");
DCHECK(IsImplThread());
Proxy::MainThreadTaskRunner()->PostTask(
FROM_HERE,
base::Bind(&ThreadProxy::SetAnimationEvents,
main_thread_weak_ptr_,
base::Passed(&events)));
}
bool ThreadProxy::ReduceContentsTextureMemoryOnImplThread(size_t limit_bytes,
int priority_cutoff) {
DCHECK(IsImplThread());
if (!impl().contents_texture_manager)
return false;
if (!impl().layer_tree_host_impl->resource_provider())
return false;
bool reduce_result =
impl().contents_texture_manager->ReduceMemoryOnImplThread(
limit_bytes,
priority_cutoff,
impl().layer_tree_host_impl->resource_provider());
if (!reduce_result)
return false;
if (impl().current_resource_update_controller) {
impl()
.current_resource_update_controller->DiscardUploadsToEvictedResources();
}
return true;
}
void ThreadProxy::SendManagedMemoryStats() {
DCHECK(IsImplThread());
if (!impl().layer_tree_host_impl)
return;
if (!impl().contents_texture_manager)
return;
if (impl().layer_tree_host_impl->settings().impl_side_painting)
return;
impl().layer_tree_host_impl->SendManagedMemoryStats(
impl().contents_texture_manager->MemoryVisibleBytes(),
impl().contents_texture_manager->MemoryVisibleAndNearbyBytes(),
impl().contents_texture_manager->MemoryUseBytes());
}
bool ThreadProxy::IsInsideDraw() { return impl().inside_draw; }
void ThreadProxy::SetNeedsRedraw(const gfx::Rect& damage_rect) {
TRACE_EVENT0("cc", "ThreadProxy::SetNeedsRedraw");
DCHECK(IsMainThread());
Proxy::ImplThreadTaskRunner()->PostTask(
FROM_HERE,
base::Bind(&ThreadProxy::SetNeedsRedrawRectOnImplThread,
impl_thread_weak_ptr_,
damage_rect));
}
void ThreadProxy::SetNextCommitWaitsForActivation() {
DCHECK(IsMainThread());
DCHECK(!blocked_main().main_thread_inside_commit);
blocked_main().commit_waits_for_activation = true;
}
void ThreadProxy::SetDeferCommits(bool defer_commits) {
DCHECK(IsMainThread());
DCHECK_NE(main().defer_commits, defer_commits);
main().defer_commits = defer_commits;
if (main().defer_commits)
TRACE_EVENT_ASYNC_BEGIN0("cc", "ThreadProxy::SetDeferCommits", this);
else
TRACE_EVENT_ASYNC_END0("cc", "ThreadProxy::SetDeferCommits", this);
if (!main().defer_commits && main().pending_deferred_commit)
Proxy::MainThreadTaskRunner()->PostTask(
FROM_HERE,
base::Bind(&ThreadProxy::BeginMainFrame,
main_thread_weak_ptr_,
base::Passed(&main().pending_deferred_commit)));
}
bool ThreadProxy::CommitRequested() const {
DCHECK(IsMainThread());
return main().commit_requested;
}
bool ThreadProxy::BeginMainFrameRequested() const {
DCHECK(IsMainThread());
return main().commit_request_sent_to_impl_thread;
}
void ThreadProxy::SetNeedsRedrawOnImplThread() {
TRACE_EVENT0("cc", "ThreadProxy::SetNeedsRedrawOnImplThread");
DCHECK(IsImplThread());
impl().scheduler->SetNeedsRedraw();
}
void ThreadProxy::SetNeedsManageTilesOnImplThread() {
DCHECK(IsImplThread());
impl().scheduler->SetNeedsManageTiles();
}
void ThreadProxy::SetNeedsRedrawRectOnImplThread(const gfx::Rect& damage_rect) {
DCHECK(IsImplThread());
impl().layer_tree_host_impl->SetViewportDamage(damage_rect);
SetNeedsRedrawOnImplThread();
}
void ThreadProxy::SetSwapUsedIncompleteTileOnImplThread(
bool used_incomplete_tile) {
DCHECK(IsImplThread());
if (used_incomplete_tile) {
TRACE_EVENT_INSTANT0("cc",
"ThreadProxy::SetSwapUsedIncompleteTileOnImplThread",
TRACE_EVENT_SCOPE_THREAD);
}
impl().scheduler->SetSwapUsedIncompleteTile(used_incomplete_tile);
}
void ThreadProxy::DidInitializeVisibleTileOnImplThread() {
TRACE_EVENT0("cc", "ThreadProxy::DidInitializeVisibleTileOnImplThread");
DCHECK(IsImplThread());
impl().scheduler->SetNeedsRedraw();
}
void ThreadProxy::MainThreadHasStoppedFlinging() {
DCHECK(IsMainThread());
Proxy::ImplThreadTaskRunner()->PostTask(
FROM_HERE,
base::Bind(&ThreadProxy::MainThreadHasStoppedFlingingOnImplThread,
impl_thread_weak_ptr_));
}
void ThreadProxy::MainThreadHasStoppedFlingingOnImplThread() {
DCHECK(IsImplThread());
impl().layer_tree_host_impl->MainThreadHasStoppedFlinging();
}
void ThreadProxy::NotifyInputThrottledUntilCommit() {
DCHECK(IsMainThread());
Proxy::ImplThreadTaskRunner()->PostTask(
FROM_HERE,
base::Bind(&ThreadProxy::SetInputThrottledUntilCommitOnImplThread,
impl_thread_weak_ptr_,
true));
}
void ThreadProxy::SetInputThrottledUntilCommitOnImplThread(bool is_throttled) {
DCHECK(IsImplThread());
if (is_throttled == impl().input_throttled_until_commit)
return;
impl().input_throttled_until_commit = is_throttled;
RenewTreePriority();
}
LayerTreeHost* ThreadProxy::layer_tree_host() {
return blocked_main().layer_tree_host;
}
const LayerTreeHost* ThreadProxy::layer_tree_host() const {
return blocked_main().layer_tree_host;
}
ThreadProxy::MainThreadOnly& ThreadProxy::main() {
DCHECK(IsMainThread());
return main_thread_only_vars_unsafe_;
}
const ThreadProxy::MainThreadOnly& ThreadProxy::main() const {
DCHECK(IsMainThread());
return main_thread_only_vars_unsafe_;
}
ThreadProxy::MainThreadOrBlockedMainThread& ThreadProxy::blocked_main() {
DCHECK(IsMainThread() || IsMainThreadBlocked());
return main_thread_or_blocked_vars_unsafe_;
}
const ThreadProxy::MainThreadOrBlockedMainThread& ThreadProxy::blocked_main()
const {
DCHECK(IsMainThread() || IsMainThreadBlocked());
return main_thread_or_blocked_vars_unsafe_;
}
ThreadProxy::CompositorThreadOnly& ThreadProxy::impl() {
DCHECK(IsImplThread());
return compositor_thread_vars_unsafe_;
}
const ThreadProxy::CompositorThreadOnly& ThreadProxy::impl() const {
DCHECK(IsImplThread());
return compositor_thread_vars_unsafe_;
}
void ThreadProxy::Start() {
DCHECK(IsMainThread());
DCHECK(Proxy::HasImplThread());
DebugScopedSetMainThreadBlocked main_thread_blocked(this);
CompletionEvent completion;
Proxy::ImplThreadTaskRunner()->PostTask(
FROM_HERE,
base::Bind(&ThreadProxy::InitializeImplOnImplThread,
base::Unretained(this),
&completion));
completion.Wait();
main_thread_weak_ptr_ = main().weak_factory.GetWeakPtr();
main().started = true;
}
void ThreadProxy::Stop() {
TRACE_EVENT0("cc", "ThreadProxy::Stop");
DCHECK(IsMainThread());
DCHECK(main().started);
{
DebugScopedSetMainThreadBlocked main_thread_blocked(this);
CompletionEvent completion;
Proxy::ImplThreadTaskRunner()->PostTask(
FROM_HERE,
base::Bind(&ThreadProxy::FinishGLOnImplThread,
impl_thread_weak_ptr_,
&completion));
completion.Wait();
}
{
DebugScopedSetMainThreadBlocked main_thread_blocked(this);
CompletionEvent completion;
Proxy::ImplThreadTaskRunner()->PostTask(
FROM_HERE,
base::Bind(&ThreadProxy::LayerTreeHostClosedOnImplThread,
impl_thread_weak_ptr_,
&completion));
completion.Wait();
}
main().weak_factory.InvalidateWeakPtrs();
blocked_main().layer_tree_host = NULL;
main().started = false;
}
void ThreadProxy::ForceSerializeOnSwapBuffers() {
DebugScopedSetMainThreadBlocked main_thread_blocked(this);
CompletionEvent completion;
Proxy::ImplThreadTaskRunner()->PostTask(
FROM_HERE,
base::Bind(&ThreadProxy::ForceSerializeOnSwapBuffersOnImplThread,
impl_thread_weak_ptr_,
&completion));
completion.Wait();
}
void ThreadProxy::ForceSerializeOnSwapBuffersOnImplThread(
CompletionEvent* completion) {
if (impl().layer_tree_host_impl->renderer())
impl().layer_tree_host_impl->renderer()->DoNoOp();
completion->Signal();
}
void ThreadProxy::SetDebugState(const LayerTreeDebugState& debug_state) {
Proxy::ImplThreadTaskRunner()->PostTask(
FROM_HERE,
base::Bind(&ThreadProxy::SetDebugStateOnImplThread,
impl_thread_weak_ptr_,
debug_state));
}
void ThreadProxy::SetDebugStateOnImplThread(
const LayerTreeDebugState& debug_state) {
DCHECK(IsImplThread());
impl().scheduler->SetContinuousPainting(debug_state.continuous_painting);
}
void ThreadProxy::FinishAllRenderingOnImplThread(CompletionEvent* completion) {
TRACE_EVENT0("cc", "ThreadProxy::FinishAllRenderingOnImplThread");
DCHECK(IsImplThread());
impl().layer_tree_host_impl->FinishAllRendering();
completion->Signal();
}
void ThreadProxy::ScheduledActionSendBeginMainFrame() {
TRACE_EVENT0("cc", "ThreadProxy::ScheduledActionSendBeginMainFrame");
scoped_ptr<BeginMainFrameAndCommitState> begin_main_frame_state(
new BeginMainFrameAndCommitState);
begin_main_frame_state->monotonic_frame_begin_time =
impl().layer_tree_host_impl->CurrentFrameTimeTicks();
begin_main_frame_state->scroll_info =
impl().layer_tree_host_impl->ProcessScrollDeltas();
if (!impl().layer_tree_host_impl->settings().impl_side_painting) {
DCHECK_GT(impl().layer_tree_host_impl->memory_allocation_limit_bytes(), 0u);
}
begin_main_frame_state->memory_allocation_limit_bytes =
impl().layer_tree_host_impl->memory_allocation_limit_bytes();
begin_main_frame_state->memory_allocation_priority_cutoff =
impl().layer_tree_host_impl->memory_allocation_priority_cutoff();
begin_main_frame_state->evicted_ui_resources =
impl().layer_tree_host_impl->EvictedUIResourcesExist();
Proxy::MainThreadTaskRunner()->PostTask(
FROM_HERE,
base::Bind(&ThreadProxy::BeginMainFrame,
main_thread_weak_ptr_,
base::Passed(&begin_main_frame_state)));
devtools_instrumentation::DidRequestMainThreadFrame(
impl().layer_tree_host_id);
if (impl().begin_main_frame_sent_completion_event) {
impl().begin_main_frame_sent_completion_event->Signal();
impl().begin_main_frame_sent_completion_event = NULL;
}
impl().timing_history.DidBeginMainFrame();
}
void ThreadProxy::BeginMainFrame(
scoped_ptr<BeginMainFrameAndCommitState> begin_main_frame_state) {
TRACE_EVENT0("cc", "ThreadProxy::BeginMainFrame");
TRACE_EVENT_SYNTHETIC_DELAY_BEGIN("cc.BeginMainFrame");
DCHECK(IsMainThread());
if (!layer_tree_host())
return;
if (main().defer_commits) {
main().pending_deferred_commit = begin_main_frame_state.Pass();
layer_tree_host()->DidDeferCommit();
TRACE_EVENT_INSTANT0(
"cc", "EarlyOut_DeferCommits", TRACE_EVENT_SCOPE_THREAD);
return;
}
SwapPromiseChecker swap_promise_checker(layer_tree_host());
main().commit_requested = true;
main().commit_request_sent_to_impl_thread = true;
main().animate_requested = false;
if (!main().in_composite_and_readback && !layer_tree_host()->visible()) {
main().commit_requested = false;
main().commit_request_sent_to_impl_thread = false;
TRACE_EVENT_INSTANT0("cc", "EarlyOut_NotVisible", TRACE_EVENT_SCOPE_THREAD);
bool did_handle = false;
Proxy::ImplThreadTaskRunner()->PostTask(
FROM_HERE,
base::Bind(&ThreadProxy::BeginMainFrameAbortedOnImplThread,
impl_thread_weak_ptr_,
did_handle));
return;
}
if (begin_main_frame_state) {
layer_tree_host()->ApplyScrollAndScale(
*begin_main_frame_state->scroll_info);
}
layer_tree_host()->WillBeginMainFrame();
if (begin_main_frame_state) {
layer_tree_host()->UpdateClientAnimations(
begin_main_frame_state->monotonic_frame_begin_time);
layer_tree_host()->AnimateLayers(
begin_main_frame_state->monotonic_frame_begin_time);
blocked_main().last_monotonic_frame_begin_time =
begin_main_frame_state->monotonic_frame_begin_time;
}
if (blocked_main().contents_texture_manager()) {
blocked_main().contents_texture_manager()->UnlinkAndClearEvictedBackings();
if (begin_main_frame_state) {
blocked_main().contents_texture_manager()->SetMaxMemoryLimitBytes(
begin_main_frame_state->memory_allocation_limit_bytes);
blocked_main().contents_texture_manager()->SetExternalPriorityCutoff(
begin_main_frame_state->memory_allocation_priority_cutoff);
}
}
bool evicted_ui_resources = begin_main_frame_state
? begin_main_frame_state->evicted_ui_resources
: false;
if (evicted_ui_resources)
layer_tree_host()->RecreateUIResources();
layer_tree_host()->Layout();
TRACE_EVENT_SYNTHETIC_DELAY_END("cc.BeginMainFrame");
main().commit_requested = false;
main().commit_request_sent_to_impl_thread = false;
bool can_cancel_this_commit = main().can_cancel_commit &&
!main().in_composite_and_readback &&
!evicted_ui_resources;
main().can_cancel_commit = true;
scoped_ptr<ResourceUpdateQueue> queue =
make_scoped_ptr(new ResourceUpdateQueue);
bool updated = layer_tree_host()->UpdateLayers(queue.get());
main().textures_acquired = false;
layer_tree_host()->WillCommit();
if (main().animate_requested) {
main().animate_requested = false;
SetNeedsAnimate();
}
if (!updated && can_cancel_this_commit) {
TRACE_EVENT_INSTANT0("cc", "EarlyOut_NoUpdates", TRACE_EVENT_SCOPE_THREAD);
bool did_handle = true;
Proxy::ImplThreadTaskRunner()->PostTask(
FROM_HERE,
base::Bind(&ThreadProxy::BeginMainFrameAbortedOnImplThread,
impl_thread_weak_ptr_,
did_handle));
layer_tree_host()->CommitComplete();
layer_tree_host()->DidBeginMainFrame();
return;
}
scoped_refptr<ContextProvider> offscreen_context_provider;
if (main().renderer_capabilities_main_thread_copy.using_offscreen_context3d &&
layer_tree_host()->needs_offscreen_context()) {
offscreen_context_provider =
layer_tree_host()->client()->OffscreenContextProvider();
if (offscreen_context_provider.get())
main().created_offscreen_context_provider = true;
}
{
TRACE_EVENT0("cc", "ThreadProxy::BeginMainFrame::commit");
DebugScopedSetMainThreadBlocked main_thread_blocked(this);
BlockingTaskRunner::CapturePostTasks blocked;
CompletionEvent completion;
Proxy::ImplThreadTaskRunner()->PostTask(
FROM_HERE,
base::Bind(&ThreadProxy::StartCommitOnImplThread,
impl_thread_weak_ptr_,
&completion,
queue.release(),
offscreen_context_provider));
completion.Wait();
RenderingStatsInstrumentation* stats_instrumentation =
layer_tree_host()->rendering_stats_instrumentation();
BenchmarkInstrumentation::IssueMainThreadRenderingStatsEvent(
stats_instrumentation->main_thread_rendering_stats());
stats_instrumentation->AccumulateAndClearMainThreadStats();
}
layer_tree_host()->CommitComplete();
layer_tree_host()->DidBeginMainFrame();
}
void ThreadProxy::StartCommitOnImplThread(
CompletionEvent* completion,
ResourceUpdateQueue* raw_queue,
scoped_refptr<ContextProvider> offscreen_context_provider) {
TRACE_EVENT0("cc", "ThreadProxy::StartCommitOnImplThread");
DCHECK(!impl().commit_completion_event);
DCHECK(IsImplThread() && IsMainThreadBlocked());
DCHECK(impl().scheduler);
DCHECK(impl().scheduler->CommitPending());
if (!impl().layer_tree_host_impl) {
TRACE_EVENT_INSTANT0(
"cc", "EarlyOut_NoLayerTree", TRACE_EVENT_SCOPE_THREAD);
completion->Signal();
return;
}
impl().scheduler->NotifyBeginMainFrameStarted();
scoped_ptr<ResourceUpdateQueue> queue(raw_queue);
if (offscreen_context_provider.get())
offscreen_context_provider->BindToCurrentThread();
impl().layer_tree_host_impl->SetOffscreenContextProvider(
offscreen_context_provider);
if (impl().contents_texture_manager) {
DCHECK_EQ(impl().contents_texture_manager,
blocked_main().contents_texture_manager());
} else {
impl().contents_texture_manager = blocked_main().contents_texture_manager();
}
if (impl().contents_texture_manager) {
if (impl().contents_texture_manager->LinkedEvictedBackingsExist()) {
queue->ClearUploadsToEvictedResources();
SetNeedsCommitOnImplThread();
}
impl().contents_texture_manager->PushTexturePrioritiesToBackings();
}
impl().commit_completion_event = completion;
impl().current_resource_update_controller = ResourceUpdateController::Create(
this,
Proxy::ImplThreadTaskRunner(),
queue.Pass(),
impl().layer_tree_host_impl->resource_provider());
impl().current_resource_update_controller->PerformMoreUpdates(
impl().scheduler->AnticipatedDrawTime());
}
void ThreadProxy::BeginMainFrameAbortedOnImplThread(bool did_handle) {
TRACE_EVENT0("cc", "ThreadProxy::BeginMainFrameAbortedOnImplThread");
DCHECK(IsImplThread());
DCHECK(impl().scheduler);
DCHECK(impl().scheduler->CommitPending());
DCHECK(!impl().layer_tree_host_impl->pending_tree());
if (did_handle)
SetInputThrottledUntilCommitOnImplThread(false);
impl().layer_tree_host_impl->BeginMainFrameAborted(did_handle);
impl().scheduler->BeginMainFrameAborted(did_handle);
}
void ThreadProxy::ScheduledActionCommit() {
TRACE_EVENT0("cc", "ThreadProxy::ScheduledActionCommit");
DCHECK(IsImplThread());
DCHECK(IsMainThreadBlocked());
DCHECK(impl().commit_completion_event);
DCHECK(impl().current_resource_update_controller);
impl().current_resource_update_controller->Finalize();
impl().current_resource_update_controller.reset();
if (impl().animations_frozen_until_next_draw) {
impl().animation_freeze_time =
std::max(impl().animation_freeze_time,
blocked_main().last_monotonic_frame_begin_time);
}
blocked_main().main_thread_inside_commit = true;
impl().layer_tree_host_impl->BeginCommit();
layer_tree_host()->BeginCommitOnImplThread(impl().layer_tree_host_impl.get());
layer_tree_host()->FinishCommitOnImplThread(
impl().layer_tree_host_impl.get());
blocked_main().main_thread_inside_commit = false;
bool hold_commit = layer_tree_host()->settings().impl_side_painting &&
blocked_main().commit_waits_for_activation;
blocked_main().commit_waits_for_activation = false;
if (hold_commit) {
TRACE_EVENT_INSTANT0("cc", "HoldCommit", TRACE_EVENT_SCOPE_THREAD);
impl().completion_event_for_commit_held_on_tree_activation =
impl().commit_completion_event;
impl().commit_completion_event = NULL;
} else {
impl().commit_completion_event->Signal();
impl().commit_completion_event = NULL;
}
impl().layer_tree_host_impl->CommitComplete();
SetInputThrottledUntilCommitOnImplThread(false);
UpdateBackgroundAnimateTicking();
impl().next_frame_is_newly_committed_frame = true;
impl().timing_history.DidCommit();
impl().scheduler->SetVisible(impl().layer_tree_host_impl->visible());
}
void ThreadProxy::ScheduledActionUpdateVisibleTiles() {
TRACE_EVENT0("cc", "ThreadProxy::ScheduledActionUpdateVisibleTiles");
DCHECK(IsImplThread());
impl().layer_tree_host_impl->UpdateVisibleTiles();
}
void ThreadProxy::ScheduledActionActivatePendingTree() {
TRACE_EVENT0("cc", "ThreadProxy::ScheduledActionActivatePendingTree");
DCHECK(IsImplThread());
impl().layer_tree_host_impl->ActivatePendingTree();
}
void ThreadProxy::ScheduledActionBeginOutputSurfaceCreation() {
TRACE_EVENT0("cc", "ThreadProxy::ScheduledActionBeginOutputSurfaceCreation");
DCHECK(IsImplThread());
Proxy::MainThreadTaskRunner()->PostTask(
FROM_HERE,
base::Bind(&ThreadProxy::CreateAndInitializeOutputSurface,
main_thread_weak_ptr_));
}
DrawSwapReadbackResult ThreadProxy::DrawSwapReadbackInternal(
bool forced_draw,
bool swap_requested,
bool readback_requested) {
TRACE_EVENT_SYNTHETIC_DELAY("cc.DrawAndSwap");
DrawSwapReadbackResult result;
DCHECK(IsImplThread());
DCHECK(impl().layer_tree_host_impl.get());
impl().timing_history.DidStartDrawing();
base::TimeDelta draw_duration_estimate = DrawDurationEstimate();
base::AutoReset<bool> mark_inside(&impl().inside_draw, true);
base::TimeTicks monotonic_time;
if (impl().animations_frozen_until_next_draw)
monotonic_time = impl().animation_freeze_time;
else
monotonic_time = impl().layer_tree_host_impl->CurrentFrameTimeTicks();
if (impl().layer_tree_host_impl->pending_tree())
impl().layer_tree_host_impl->pending_tree()->UpdateDrawProperties();
impl().layer_tree_host_impl->Animate(monotonic_time);
bool drawing_for_readback = readback_requested && !!impl().readback_request;
bool can_do_readback =
impl().layer_tree_host_impl->renderer()->CanReadPixels();
LayerTreeHostImpl::FrameData frame;
bool draw_frame = false;
if (impl().layer_tree_host_impl->CanDraw()) {
if (!drawing_for_readback || can_do_readback) {
gfx::Rect readback_rect;
if (drawing_for_readback)
readback_rect = impl().readback_request->rect;
result.draw_result =
impl().layer_tree_host_impl->PrepareToDraw(&frame, readback_rect);
draw_frame = forced_draw ||
result.draw_result == DrawSwapReadbackResult::DRAW_SUCCESS;
} else {
result.draw_result = DrawSwapReadbackResult::DRAW_ABORTED_CANT_READBACK;
}
} else {
result.draw_result = DrawSwapReadbackResult::DRAW_ABORTED_CANT_DRAW;
}
if (draw_frame) {
impl().layer_tree_host_impl->DrawLayers(
&frame, impl().scheduler->LastBeginImplFrameTime());
result.draw_result = DrawSwapReadbackResult::DRAW_SUCCESS;
impl().animations_frozen_until_next_draw = false;
} else if (result.draw_result ==
DrawSwapReadbackResult::DRAW_ABORTED_CHECKERBOARD_ANIMATIONS &&
!impl().layer_tree_host_impl->settings().impl_side_painting) {
impl().animations_frozen_until_next_draw = true;
impl().animation_freeze_time = monotonic_time;
} else {
DCHECK_NE(DrawSwapReadbackResult::DRAW_SUCCESS, result.draw_result);
}
impl().layer_tree_host_impl->DidDrawAllLayers(frame);
bool start_ready_animations = draw_frame;
impl().layer_tree_host_impl->UpdateAnimationState(start_ready_animations);
if (drawing_for_readback) {
DCHECK(!swap_requested);
result.did_readback = false;
if (draw_frame) {
if (!impl().layer_tree_host_impl->IsContextLost()) {
impl().layer_tree_host_impl->Readback(impl().readback_request->pixels,
impl().readback_request->rect);
result.did_readback = true;
} else {
result.draw_result = DrawSwapReadbackResult::DRAW_ABORTED_CONTEXT_LOST;
}
}
impl().readback_request->success = result.did_readback;
impl().readback_request->completion.Signal();
impl().readback_request = NULL;
} else if (draw_frame) {
DCHECK(swap_requested);
result.did_swap = impl().layer_tree_host_impl->SwapBuffers(frame);
if (result.did_swap) {
DCHECK(!frame.has_no_damage);
SetSwapUsedIncompleteTileOnImplThread(frame.contains_incomplete_tile);
}
}
if (impl().next_frame_is_newly_committed_frame) {
impl().next_frame_is_newly_committed_frame = false;
Proxy::MainThreadTaskRunner()->PostTask(
FROM_HERE,
base::Bind(&ThreadProxy::DidCommitAndDrawFrame, main_thread_weak_ptr_));
}
if (draw_frame)
CheckOutputSurfaceStatusOnImplThread();
if (result.draw_result == DrawSwapReadbackResult::DRAW_SUCCESS) {
base::TimeDelta draw_duration = impl().timing_history.DidFinishDrawing();
base::TimeDelta draw_duration_overestimate;
base::TimeDelta draw_duration_underestimate;
if (draw_duration > draw_duration_estimate)
draw_duration_underestimate = draw_duration - draw_duration_estimate;
else
draw_duration_overestimate = draw_duration_estimate - draw_duration;
UMA_HISTOGRAM_CUSTOM_TIMES("Renderer.DrawDuration",
draw_duration,
base::TimeDelta::FromMilliseconds(1),
base::TimeDelta::FromMilliseconds(100),
50);
UMA_HISTOGRAM_CUSTOM_TIMES("Renderer.DrawDurationUnderestimate",
draw_duration_underestimate,
base::TimeDelta::FromMilliseconds(1),
base::TimeDelta::FromMilliseconds(100),
50);
UMA_HISTOGRAM_CUSTOM_TIMES("Renderer.DrawDurationOverestimate",
draw_duration_overestimate,
base::TimeDelta::FromMilliseconds(1),
base::TimeDelta::FromMilliseconds(100),
50);
}
DCHECK_NE(DrawSwapReadbackResult::INVALID_RESULT, result.draw_result);
return result;
}
void ThreadProxy::AcquireLayerTextures() {
DCHECK(IsMainThread());
if (main().textures_acquired)
return;
TRACE_EVENT0("cc", "ThreadProxy::AcquireLayerTextures");
DebugScopedSetMainThreadBlocked main_thread_blocked(this);
CompletionEvent completion;
Proxy::ImplThreadTaskRunner()->PostTask(
FROM_HERE,
base::Bind(&ThreadProxy::AcquireLayerTexturesForMainThreadOnImplThread,
impl_thread_weak_ptr_,
&completion));
completion.Wait();
main().textures_acquired = true;
main().can_cancel_commit = false;
}
void ThreadProxy::AcquireLayerTexturesForMainThreadOnImplThread(
CompletionEvent* completion) {
DCHECK(IsImplThread());
DCHECK(!impl().texture_acquisition_completion_event);
impl().texture_acquisition_completion_event = completion;
impl().scheduler->SetMainThreadNeedsLayerTextures();
}
void ThreadProxy::ScheduledActionAcquireLayerTexturesForMainThread() {
DCHECK(impl().texture_acquisition_completion_event);
impl().texture_acquisition_completion_event->Signal();
impl().texture_acquisition_completion_event = NULL;
}
void ThreadProxy::ScheduledActionManageTiles() {
TRACE_EVENT0("cc", "ThreadProxy::ScheduledActionManageTiles");
DCHECK(impl().layer_tree_host_impl->settings().impl_side_painting);
impl().layer_tree_host_impl->ManageTiles();
}
DrawSwapReadbackResult ThreadProxy::ScheduledActionDrawAndSwapIfPossible() {
TRACE_EVENT0("cc", "ThreadProxy::ScheduledActionDrawAndSwap");
DCHECK(impl().layer_tree_host_impl->CanDraw());
bool forced_draw = false;
bool swap_requested = true;
bool readback_requested = false;
return DrawSwapReadbackInternal(
forced_draw, swap_requested, readback_requested);
}
DrawSwapReadbackResult ThreadProxy::ScheduledActionDrawAndSwapForced() {
TRACE_EVENT0("cc", "ThreadProxy::ScheduledActionDrawAndSwapForced");
bool forced_draw = true;
bool swap_requested = true;
bool readback_requested = false;
return DrawSwapReadbackInternal(
forced_draw, swap_requested, readback_requested);
}
DrawSwapReadbackResult ThreadProxy::ScheduledActionDrawAndReadback() {
TRACE_EVENT0("cc", "ThreadProxy::ScheduledActionDrawAndReadback");
bool forced_draw = true;
bool swap_requested = false;
bool readback_requested = true;
return DrawSwapReadbackInternal(
forced_draw, swap_requested, readback_requested);
}
void ThreadProxy::DidAnticipatedDrawTimeChange(base::TimeTicks time) {
if (impl().current_resource_update_controller)
impl().current_resource_update_controller->PerformMoreUpdates(time);
}
base::TimeDelta ThreadProxy::DrawDurationEstimate() {
return impl().timing_history.DrawDurationEstimate();
}
base::TimeDelta ThreadProxy::BeginMainFrameToCommitDurationEstimate() {
return impl().timing_history.BeginMainFrameToCommitDurationEstimate();
}
base::TimeDelta ThreadProxy::CommitToActivateDurationEstimate() {
return impl().timing_history.CommitToActivateDurationEstimate();
}
void ThreadProxy::DidBeginImplFrameDeadline() {
impl().layer_tree_host_impl->ResetCurrentFrameTimeForNextFrame();
}
void ThreadProxy::ReadyToFinalizeTextureUpdates() {
DCHECK(IsImplThread());
impl().scheduler->NotifyReadyToCommit();
}
void ThreadProxy::DidCommitAndDrawFrame() {
DCHECK(IsMainThread());
if (!layer_tree_host())
return;
layer_tree_host()->DidCommitAndDrawFrame();
}
void ThreadProxy::DidCompleteSwapBuffers() {
DCHECK(IsMainThread());
if (!layer_tree_host())
return;
layer_tree_host()->DidCompleteSwapBuffers();
}
void ThreadProxy::SetAnimationEvents(scoped_ptr<AnimationEventsVector> events) {
TRACE_EVENT0("cc", "ThreadProxy::SetAnimationEvents");
DCHECK(IsMainThread());
if (!layer_tree_host())
return;
layer_tree_host()->SetAnimationEvents(events.Pass());
}
void ThreadProxy::CreateAndInitializeOutputSurface() {
TRACE_EVENT0("cc", "ThreadProxy::CreateAndInitializeOutputSurface");
DCHECK(IsMainThread());
bool has_initialized_output_surface = true;
{
CompletionEvent completion;
Proxy::ImplThreadTaskRunner()->PostTask(
FROM_HERE,
base::Bind(&ThreadProxy::HasInitializedOutputSurfaceOnImplThread,
impl_thread_weak_ptr_,
&completion,
&has_initialized_output_surface));
completion.Wait();
}
if (has_initialized_output_surface)
return;
layer_tree_host()->DidLoseOutputSurface();
main().output_surface_creation_callback.Reset(
base::Bind(&ThreadProxy::DoCreateAndInitializeOutputSurface,
base::Unretained(this)));
main().output_surface_creation_callback.callback().Run();
}
void ThreadProxy::HasInitializedOutputSurfaceOnImplThread(
CompletionEvent* completion,
bool* has_initialized_output_surface) {
DCHECK(IsImplThread());
*has_initialized_output_surface =
impl().scheduler->HasInitializedOutputSurface();
completion->Signal();
}
void ThreadProxy::InitializeImplOnImplThread(CompletionEvent* completion) {
TRACE_EVENT0("cc", "ThreadProxy::InitializeImplOnImplThread");
DCHECK(IsImplThread());
impl().layer_tree_host_impl =
layer_tree_host()->CreateLayerTreeHostImpl(this);
const LayerTreeSettings& settings = layer_tree_host()->settings();
SchedulerSettings scheduler_settings;
scheduler_settings.main_frame_before_draw_enabled =
settings.main_frame_before_draw_enabled;
scheduler_settings.main_frame_before_activation_enabled =
settings.main_frame_before_activation_enabled;
scheduler_settings.impl_side_painting = settings.impl_side_painting;
scheduler_settings.timeout_and_draw_when_animation_checkerboards =
settings.timeout_and_draw_when_animation_checkerboards;
scheduler_settings.maximum_number_of_failed_draws_before_draw_is_forced_ =
settings.maximum_number_of_failed_draws_before_draw_is_forced_;
scheduler_settings.using_synchronous_renderer_compositor =
settings.using_synchronous_renderer_compositor;
scheduler_settings.throttle_frame_production =
settings.throttle_frame_production;
impl().scheduler = Scheduler::Create(this,
scheduler_settings,
impl().layer_tree_host_id,
ImplThreadTaskRunner());
impl().scheduler->SetVisible(impl().layer_tree_host_impl->visible());
impl_thread_weak_ptr_ = impl().weak_factory.GetWeakPtr();
completion->Signal();
}
void ThreadProxy::InitializeOutputSurfaceOnImplThread(
CompletionEvent* completion,
scoped_ptr<OutputSurface> output_surface,
scoped_refptr<ContextProvider> offscreen_context_provider,
bool* success,
RendererCapabilities* capabilities) {
TRACE_EVENT0("cc", "ThreadProxy::InitializeOutputSurfaceOnImplThread");
DCHECK(IsImplThread());
DCHECK(IsMainThreadBlocked());
DCHECK(success);
DCHECK(capabilities);
layer_tree_host()->DeleteContentsTexturesOnImplThread(
impl().layer_tree_host_impl->resource_provider());
*success =
impl().layer_tree_host_impl->InitializeRenderer(output_surface.Pass());
if (*success) {
*capabilities = impl()
.layer_tree_host_impl->GetRendererCapabilities()
.MainThreadCapabilities();
impl().scheduler->DidCreateAndInitializeOutputSurface();
} else if (offscreen_context_provider.get()) {
if (offscreen_context_provider->BindToCurrentThread())
offscreen_context_provider->VerifyContexts();
offscreen_context_provider = NULL;
}
impl().layer_tree_host_impl->SetOffscreenContextProvider(
offscreen_context_provider);
completion->Signal();
}
void ThreadProxy::FinishGLOnImplThread(CompletionEvent* completion) {
TRACE_EVENT0("cc", "ThreadProxy::FinishGLOnImplThread");
DCHECK(IsImplThread());
if (impl().layer_tree_host_impl->resource_provider())
impl().layer_tree_host_impl->resource_provider()->Finish();
completion->Signal();
}
void ThreadProxy::LayerTreeHostClosedOnImplThread(CompletionEvent* completion) {
TRACE_EVENT0("cc", "ThreadProxy::LayerTreeHostClosedOnImplThread");
DCHECK(IsImplThread());
layer_tree_host()->DeleteContentsTexturesOnImplThread(
impl().layer_tree_host_impl->resource_provider());
impl().current_resource_update_controller.reset();
impl().layer_tree_host_impl->SetNeedsBeginImplFrame(false);
impl().scheduler.reset();
impl().layer_tree_host_impl.reset();
impl().weak_factory.InvalidateWeakPtrs();
impl().contents_texture_manager = NULL;
completion->Signal();
}
size_t ThreadProxy::MaxPartialTextureUpdates() const {
return ResourceUpdateController::MaxPartialTextureUpdates();
}
ThreadProxy::BeginMainFrameAndCommitState::BeginMainFrameAndCommitState()
: memory_allocation_limit_bytes(0),
memory_allocation_priority_cutoff(0),
evicted_ui_resources(false) {}
ThreadProxy::BeginMainFrameAndCommitState::~BeginMainFrameAndCommitState() {}
scoped_ptr<base::Value> ThreadProxy::AsValue() const {
scoped_ptr<base::DictionaryValue> state(new base::DictionaryValue());
CompletionEvent completion;
{
DebugScopedSetMainThreadBlocked main_thread_blocked(
const_cast<ThreadProxy*>(this));
Proxy::ImplThreadTaskRunner()->PostTask(
FROM_HERE,
base::Bind(&ThreadProxy::AsValueOnImplThread,
impl_thread_weak_ptr_,
&completion,
state.get()));
completion.Wait();
}
return state.PassAs<base::Value>();
}
void ThreadProxy::AsValueOnImplThread(CompletionEvent* completion,
base::DictionaryValue* state) const {
state->Set("layer_tree_host_impl",
impl().layer_tree_host_impl->AsValue().release());
completion->Signal();
}
bool ThreadProxy::CommitPendingForTesting() {
DCHECK(IsMainThread());
CommitPendingRequest commit_pending_request;
{
DebugScopedSetMainThreadBlocked main_thread_blocked(this);
Proxy::ImplThreadTaskRunner()->PostTask(
FROM_HERE,
base::Bind(&ThreadProxy::CommitPendingOnImplThreadForTesting,
impl_thread_weak_ptr_,
&commit_pending_request));
commit_pending_request.completion.Wait();
}
return commit_pending_request.commit_pending;
}
void ThreadProxy::CommitPendingOnImplThreadForTesting(
CommitPendingRequest* request) {
DCHECK(IsImplThread());
if (impl().layer_tree_host_impl->output_surface())
request->commit_pending = impl().scheduler->CommitPending();
else
request->commit_pending = false;
request->completion.Signal();
}
scoped_ptr<base::Value> ThreadProxy::SchedulerStateAsValueForTesting() {
if (IsImplThread())
return impl().scheduler->StateAsValue().Pass();
SchedulerStateRequest scheduler_state_request;
{
DebugScopedSetMainThreadBlocked main_thread_blocked(this);
Proxy::ImplThreadTaskRunner()->PostTask(
FROM_HERE,
base::Bind(&ThreadProxy::SchedulerStateAsValueOnImplThreadForTesting,
impl_thread_weak_ptr_,
&scheduler_state_request));
scheduler_state_request.completion.Wait();
}
return scheduler_state_request.state.Pass();
}
void ThreadProxy::SchedulerStateAsValueOnImplThreadForTesting(
SchedulerStateRequest* request) {
DCHECK(IsImplThread());
request->state = impl().scheduler->StateAsValue();
request->completion.Signal();
}
void ThreadProxy::RenewTreePriority() {
DCHECK(IsImplThread());
bool smoothness_takes_priority =
impl().layer_tree_host_impl->pinch_gesture_active() ||
impl().layer_tree_host_impl->page_scale_animation_active() ||
(impl().layer_tree_host_impl->IsCurrentlyScrolling() &&
!impl().layer_tree_host_impl->scroll_affects_scroll_handler());
base::TimeTicks now = impl().layer_tree_host_impl->CurrentFrameTimeTicks();
if (smoothness_takes_priority) {
impl().smoothness_takes_priority_expiration_time =
now + base::TimeDelta::FromMilliseconds(
kSmoothnessTakesPriorityExpirationDelay * 1000);
}
TreePriority priority = SAME_PRIORITY_FOR_BOTH_TREES;
if (impl().smoothness_takes_priority_expiration_time > now)
priority = SMOOTHNESS_TAKES_PRIORITY;
if (impl().layer_tree_host_impl->active_tree()->ContentsTexturesPurged() ||
impl().layer_tree_host_impl->active_tree()->ViewportSizeInvalid() ||
impl().layer_tree_host_impl->EvictedUIResourcesExist() ||
impl().input_throttled_until_commit) {
impl().layer_tree_host_impl->active_tree()->SetRequiresHighResToDraw();
priority = NEW_CONTENT_TAKES_PRIORITY;
}
impl().layer_tree_host_impl->SetTreePriority(priority);
impl().scheduler->SetSmoothnessTakesPriority(priority ==
SMOOTHNESS_TAKES_PRIORITY);
if (impl().layer_tree_host_impl->output_surface()) {
impl()
.layer_tree_host_impl->output_surface()
->UpdateSmoothnessTakesPriority(priority == SMOOTHNESS_TAKES_PRIORITY);
}
base::TimeDelta delay =
impl().smoothness_takes_priority_expiration_time - now;
if (delay <= base::TimeDelta())
return;
if (impl().renew_tree_priority_pending)
return;
Proxy::ImplThreadTaskRunner()->PostDelayedTask(
FROM_HERE,
base::Bind(&ThreadProxy::RenewTreePriorityOnImplThread,
impl_thread_weak_ptr_),
delay);
impl().renew_tree_priority_pending = true;
}
void ThreadProxy::RenewTreePriorityOnImplThread() {
DCHECK(impl().renew_tree_priority_pending);
impl().renew_tree_priority_pending = false;
RenewTreePriority();
}
void ThreadProxy::RequestScrollbarAnimationOnImplThread(base::TimeDelta delay) {
Proxy::ImplThreadTaskRunner()->PostDelayedTask(
FROM_HERE,
base::Bind(&ThreadProxy::StartScrollbarAnimationOnImplThread,
impl_thread_weak_ptr_),
delay);
}
void ThreadProxy::StartScrollbarAnimationOnImplThread() {
impl().layer_tree_host_impl->StartScrollbarAnimation();
}
void ThreadProxy::DidActivatePendingTree() {
TRACE_EVENT0("cc", "ThreadProxy::DidActivatePendingTreeOnImplThread");
DCHECK(IsImplThread());
DCHECK(!impl().layer_tree_host_impl->pending_tree());
if (impl().completion_event_for_commit_held_on_tree_activation) {
TRACE_EVENT_INSTANT0(
"cc", "ReleaseCommitbyActivation", TRACE_EVENT_SCOPE_THREAD);
DCHECK(impl().layer_tree_host_impl->settings().impl_side_painting);
impl().completion_event_for_commit_held_on_tree_activation->Signal();
impl().completion_event_for_commit_held_on_tree_activation = NULL;
}
UpdateBackgroundAnimateTicking();
impl().timing_history.DidActivatePendingTree();
}
void ThreadProxy::DidManageTiles() {
DCHECK(IsImplThread());
impl().scheduler->DidManageTiles();
}
}