WASAPIAudioOutputStream   29 media/audio/win/audio_low_latency_output_win.cc AUDCLNT_SHAREMODE WASAPIAudioOutputStream::GetShareMode() {
WASAPIAudioOutputStream   37 media/audio/win/audio_low_latency_output_win.cc int WASAPIAudioOutputStream::HardwareSampleRate(const std::string& device_id) {
WASAPIAudioOutputStream   55 media/audio/win/audio_low_latency_output_win.cc WASAPIAudioOutputStream::WASAPIAudioOutputStream(AudioManagerWin* manager,
WASAPIAudioOutputStream  123 media/audio/win/audio_low_latency_output_win.cc WASAPIAudioOutputStream::~WASAPIAudioOutputStream() {}
WASAPIAudioOutputStream  125 media/audio/win/audio_low_latency_output_win.cc bool WASAPIAudioOutputStream::Open() {
WASAPIAudioOutputStream  216 media/audio/win/audio_low_latency_output_win.cc void WASAPIAudioOutputStream::Start(AudioSourceCallback* callback) {
WASAPIAudioOutputStream  262 media/audio/win/audio_low_latency_output_win.cc void WASAPIAudioOutputStream::Stop() {
WASAPIAudioOutputStream  299 media/audio/win/audio_low_latency_output_win.cc void WASAPIAudioOutputStream::Close() {
WASAPIAudioOutputStream  312 media/audio/win/audio_low_latency_output_win.cc void WASAPIAudioOutputStream::SetVolume(double volume) {
WASAPIAudioOutputStream  321 media/audio/win/audio_low_latency_output_win.cc void WASAPIAudioOutputStream::GetVolume(double* volume) {
WASAPIAudioOutputStream  326 media/audio/win/audio_low_latency_output_win.cc void WASAPIAudioOutputStream::Run() {
WASAPIAudioOutputStream  399 media/audio/win/audio_low_latency_output_win.cc bool WASAPIAudioOutputStream::RenderAudioFromSource(UINT64 device_frequency) {
WASAPIAudioOutputStream  523 media/audio/win/audio_low_latency_output_win.cc HRESULT WASAPIAudioOutputStream::ExclusiveModeInitialization(
WASAPIAudioOutputStream  602 media/audio/win/audio_low_latency_output_win.cc void WASAPIAudioOutputStream::StopThread() {
WASAPIAudioOutputStream  118 media/audio/win/audio_low_latency_output_win.h class MEDIA_EXPORT WASAPIAudioOutputStream :
WASAPIAudioOutputStream  124 media/audio/win/audio_low_latency_output_win.h   WASAPIAudioOutputStream(AudioManagerWin* manager,
WASAPIAudioOutputStream  131 media/audio/win/audio_low_latency_output_win.h   virtual ~WASAPIAudioOutputStream();
WASAPIAudioOutputStream  244 media/audio/win/audio_low_latency_output_win.h   DISALLOW_COPY_AND_ASSIGN(WASAPIAudioOutputStream);
WASAPIAudioOutputStream  154 media/audio/win/audio_low_latency_output_win_unittest.cc   return (WASAPIAudioOutputStream::GetShareMode() ==
WASAPIAudioOutputStream  261 media/audio/win/audio_low_latency_output_win_unittest.cc       WASAPIAudioOutputStream::HardwareSampleRate(std::string()));
WASAPIAudioOutputStream  357 media/audio/win/audio_low_latency_output_win_unittest.cc   WASAPIAudioOutputStream* waos = static_cast<WASAPIAudioOutputStream*>(aos);
WASAPIAudioOutputStream  363 media/audio/win/audio_manager_win.cc   return new WASAPIAudioOutputStream(this,