allowed_touch_action_ 38 content/browser/renderer_host/input/touch_action_filter.cc if (allowed_touch_action_ == TOUCH_ACTION_PAN_X) { allowed_touch_action_ 41 content/browser/renderer_host/input/touch_action_filter.cc } else if (allowed_touch_action_ == TOUCH_ACTION_PAN_Y) { allowed_touch_action_ 52 content/browser/renderer_host/input/touch_action_filter.cc if (allowed_touch_action_ == TOUCH_ACTION_PAN_X) allowed_touch_action_ 54 content/browser/renderer_host/input/touch_action_filter.cc if (allowed_touch_action_ == TOUCH_ACTION_PAN_Y) allowed_touch_action_ 64 content/browser/renderer_host/input/touch_action_filter.cc if (allowed_touch_action_ == TOUCH_ACTION_AUTO || allowed_touch_action_ 65 content/browser/renderer_host/input/touch_action_filter.cc allowed_touch_action_ & TOUCH_ACTION_PINCH_ZOOM) { allowed_touch_action_ 69 content/browser/renderer_host/input/touch_action_filter.cc DCHECK(allowed_touch_action_ == TOUCH_ACTION_AUTO || allowed_touch_action_ 70 content/browser/renderer_host/input/touch_action_filter.cc allowed_touch_action_ == TOUCH_ACTION_MANIPULATION); allowed_touch_action_ 101 content/browser/renderer_host/input/touch_action_filter.cc allowed_touch_action_ == TOUCH_ACTION_AUTO; allowed_touch_action_ 110 content/browser/renderer_host/input/touch_action_filter.cc allowed_touch_action_ == TOUCH_ACTION_AUTO; allowed_touch_action_ 153 content/browser/renderer_host/input/touch_action_filter.cc allowed_touch_action_ = Intersect(allowed_touch_action_, touch_action); allowed_touch_action_ 159 content/browser/renderer_host/input/touch_action_filter.cc allowed_touch_action_ = TOUCH_ACTION_AUTO; allowed_touch_action_ 165 content/browser/renderer_host/input/touch_action_filter.cc if (allowed_touch_action_ == TOUCH_ACTION_AUTO) allowed_touch_action_ 167 content/browser/renderer_host/input/touch_action_filter.cc if (allowed_touch_action_ == TOUCH_ACTION_NONE) allowed_touch_action_ 179 content/browser/renderer_host/input/touch_action_filter.cc return !(allowed_touch_action_ & TOUCH_ACTION_PAN_X); allowed_touch_action_ 180 content/browser/renderer_host/input/touch_action_filter.cc return !(allowed_touch_action_ & TOUCH_ACTION_PAN_Y); allowed_touch_action_ 40 content/browser/renderer_host/input/touch_action_filter.h TouchAction allowed_touch_action() const { return allowed_touch_action_; } allowed_touch_action_ 66 content/browser/renderer_host/input/touch_action_filter.h TouchAction allowed_touch_action_;