focus_painter_     79 ui/message_center/views/message_view.cc   focus_painter_ = views::Painter::CreateSolidFocusPainter(
focus_painter_    155 ui/message_center/views/message_view.cc   views::Painter::PaintFocusPainter(this, canvas, focus_painter_.get());
focus_painter_    112 ui/message_center/views/message_view.h   scoped_ptr<views::Painter> focus_painter_;
focus_painter_     85 ui/message_center/views/notification_button.cc   views::Painter::PaintFocusPainter(this, canvas, focus_painter_.get());
focus_painter_     42 ui/message_center/views/notification_button.h   scoped_ptr<views::Painter> focus_painter_;
focus_painter_    153 ui/message_center/views/notifier_settings_view.cc   scoped_ptr<views::Painter> focus_painter_;
focus_painter_    159 ui/message_center/views/notifier_settings_view.cc     : focus_painter_(CreateFocusPainter()) {
focus_painter_    203 ui/message_center/views/notifier_settings_view.cc   views::Painter::PaintFocusPainter(this, canvas, focus_painter_.get());
focus_painter_     71 ui/views/controls/button/image_button.cc   focus_painter_ = focus_painter.Pass();
focus_painter_    121 ui/views/controls/button/image_button.cc   if (focus_painter_.get())
focus_painter_    127 ui/views/controls/button/image_button.cc   if (focus_painter_.get())
focus_painter_     88 ui/views/controls/button/image_button.h   Painter* focus_painter() { return focus_painter_.get(); }
focus_painter_    115 ui/views/controls/button/image_button.h   scoped_ptr<Painter> focus_painter_;
focus_painter_    177 ui/views/controls/button/label_button.cc   focus_painter_ = focus_painter.Pass();
focus_painter_    275 ui/views/controls/button/label_button.cc   Painter::PaintFocusPainter(this, canvas, focus_painter_.get());
focus_painter_    159 ui/views/controls/button/label_button.h   scoped_ptr<Painter> focus_painter_;
focus_painter_    384 ui/views/controls/button/text_button.cc   if (focus_painter_)
focus_painter_    390 ui/views/controls/button/text_button.cc   if (focus_painter_)
focus_painter_    440 ui/views/controls/button/text_button.cc   focus_painter_ = focus_painter.Pass();
focus_painter_    447 ui/views/controls/button/text_button.cc     Painter::PaintFocusPainter(this, canvas, focus_painter_.get());
focus_painter_    156 ui/views/controls/button/text_button.h   Painter* focus_painter() { return focus_painter_.get(); }
focus_painter_    277 ui/views/controls/button/text_button.h   scoped_ptr<Painter> focus_painter_;
focus_painter_     91 ui/views/controls/image_view.cc   focus_painter_ = focus_painter.Pass();
focus_painter_    148 ui/views/controls/image_view.cc   if (focus_painter_.get())
focus_painter_    154 ui/views/controls/image_view.cc   if (focus_painter_.get())
focus_painter_    161 ui/views/controls/image_view.cc   Painter::PaintFocusPainter(this, canvas, focus_painter_.get());
focus_painter_    132 ui/views/controls/image_view.h   scoped_ptr<views::Painter> focus_painter_;
focus_painter_    267 ui/views/controls/textfield/textfield.cc     focus_painter_ = Painter::CreateDashedFocusPainter();
focus_painter_    463 ui/views/controls/textfield/textfield.cc   focus_painter_ = focus_painter.Pass();
focus_painter_    861 ui/views/controls/textfield/textfield.cc     Painter::PaintFocusPainter(this, canvas, focus_painter_.get());
focus_painter_    373 ui/views/controls/textfield/textfield.h   scoped_ptr<Painter> focus_painter_;