root/ui/views/controls/textfield/textfield.h

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INCLUDED FROM


// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef UI_VIEWS_CONTROLS_TEXTFIELD_TEXTFIELD_H_
#define UI_VIEWS_CONTROLS_TEXTFIELD_TEXTFIELD_H_

#include <string>

#include "base/basictypes.h"
#include "base/compiler_specific.h"
#include "base/memory/scoped_ptr.h"
#include "base/memory/weak_ptr.h"
#include "base/strings/string16.h"
#include "base/timer/timer.h"
#include "third_party/skia/include/core/SkColor.h"
#include "ui/base/ime/text_input_client.h"
#include "ui/base/ime/text_input_type.h"
#include "ui/base/models/simple_menu_model.h"
#include "ui/base/touch/touch_editing_controller.h"
#include "ui/events/keycodes/keyboard_codes.h"
#include "ui/gfx/font_list.h"
#include "ui/gfx/range/range.h"
#include "ui/gfx/selection_model.h"
#include "ui/gfx/text_constants.h"
#include "ui/views/context_menu_controller.h"
#include "ui/views/controls/textfield/textfield_model.h"
#include "ui/views/drag_controller.h"
#include "ui/views/view.h"

namespace views {

class MenuRunner;
class Painter;
class TextfieldController;

// A views/skia textfield implementation. No platform-specific code is used.
class VIEWS_EXPORT Textfield : public View,
                               public TextfieldModel::Delegate,
                               public ContextMenuController,
                               public DragController,
                               public ui::TouchEditable,
                               public ui::TextInputClient {
 public:
  // The textfield's class name.
  static const char kViewClassName[];

  // Returns the text cursor blink time in milliseconds, or 0 for no blinking.
  static size_t GetCaretBlinkMs();

  Textfield();
  virtual ~Textfield();

  // Set the controller for this textfield.
  void set_controller(TextfieldController* controller) {
    controller_ = controller;
  }

  // Gets/Sets whether or not the Textfield is read-only.
  bool read_only() const { return read_only_; }
  void SetReadOnly(bool read_only);

  // Sets the input type; displays only asterisks for TEXT_INPUT_TYPE_PASSWORD.
  void SetTextInputType(ui::TextInputType type);

  // Gets the text currently displayed in the Textfield.
  const base::string16& text() const { return model_->text(); }

  // Sets the text currently displayed in the Textfield.  This doesn't
  // change the cursor position if the current cursor is within the
  // new text's range, or moves the cursor to the end if the cursor is
  // out of the new text's range.
  void SetText(const base::string16& new_text);

  // Appends the given string to the previously-existing text in the field.
  void AppendText(const base::string16& new_text);

  // Inserts |new_text| at the cursor position, replacing any selected text.
  void InsertOrReplaceText(const base::string16& new_text);

  // Returns the text direction.
  base::i18n::TextDirection GetTextDirection() const;

  // Returns the text that is currently selected.
  base::string16 GetSelectedText() const;

  // Select the entire text range. If |reversed| is true, the range will end at
  // the logical beginning of the text; this generally shows the leading portion
  // of text that overflows its display area.
  void SelectAll(bool reversed);

  // Clears the selection within the edit field and sets the caret to the end.
  void ClearSelection();

  // Checks if there is any selected text.
  bool HasSelection() const;

  // Gets/Sets the text color to be used when painting the Textfield.
  // Call |UseDefaultTextColor| to restore the default system color.
  SkColor GetTextColor() const;
  void SetTextColor(SkColor color);
  void UseDefaultTextColor();

  // Gets/Sets the background color to be used when painting the Textfield.
  // Call |UseDefaultBackgroundColor| to restore the default system color.
  SkColor GetBackgroundColor() const;
  void SetBackgroundColor(SkColor color);
  void UseDefaultBackgroundColor();

  // Gets/Sets whether or not the cursor is enabled.
  bool GetCursorEnabled() const;
  void SetCursorEnabled(bool enabled);

  // Gets/Sets the fonts used when rendering the text within the Textfield.
  const gfx::FontList& GetFontList() const;
  void SetFontList(const gfx::FontList& font_list);

  // Sets the default width of the text control. See default_width_in_chars_.
  void set_default_width_in_chars(int default_width) {
    default_width_in_chars_ = default_width;
  }

  // Sets the text to display when empty.
  void set_placeholder_text(const base::string16& text) {
    placeholder_text_ = text;
  }
  virtual base::string16 GetPlaceholderText() const;

  SkColor placeholder_text_color() const { return placeholder_text_color_; }
  void set_placeholder_text_color(SkColor color) {
    placeholder_text_color_ = color;
  }

  // Displays a virtual keyboard or alternate input view if enabled.
  void ShowImeIfNeeded();

  // Returns whether or not an IME is composing text.
  bool IsIMEComposing() const;

  // Gets the selected logical text range.
  const gfx::Range& GetSelectedRange() const;

  // Selects the specified logical text range.
  void SelectRange(const gfx::Range& range);

  // Gets the text selection model.
  const gfx::SelectionModel& GetSelectionModel() const;

  // Sets the specified text selection model.
  void SelectSelectionModel(const gfx::SelectionModel& sel);

  // Returns the current cursor position.
  size_t GetCursorPosition() const;

  // Set the text color over the entire text or a logical character range.
  // Empty and invalid ranges are ignored.
  void SetColor(SkColor value);
  void ApplyColor(SkColor value, const gfx::Range& range);

  // Set various text styles over the entire text or a logical character range.
  // The respective |style| is applied if |value| is true, or removed if false.
  // Empty and invalid ranges are ignored.
  void SetStyle(gfx::TextStyle style, bool value);
  void ApplyStyle(gfx::TextStyle style, bool value, const gfx::Range& range);

  // Clears Edit history.
  void ClearEditHistory();

  // Set the accessible name of the text field.
  void SetAccessibleName(const base::string16& name);

  // Performs the action associated with the specified command id.
  void ExecuteCommand(int command_id);

  void SetFocusPainter(scoped_ptr<Painter> focus_painter);

  // Returns whether there is a drag operation originating from the textfield.
  bool HasTextBeingDragged();

  // View overrides:
  virtual int GetBaseline() const OVERRIDE;
  virtual gfx::Size GetPreferredSize() OVERRIDE;
  virtual const char* GetClassName() const OVERRIDE;
  virtual gfx::NativeCursor GetCursor(const ui::MouseEvent& event) OVERRIDE;
  virtual bool OnMousePressed(const ui::MouseEvent& event) OVERRIDE;
  virtual bool OnMouseDragged(const ui::MouseEvent& event) OVERRIDE;
  virtual void OnMouseReleased(const ui::MouseEvent& event) OVERRIDE;
  virtual bool OnKeyPressed(const ui::KeyEvent& event) OVERRIDE;
  virtual ui::TextInputClient* GetTextInputClient() OVERRIDE;
  virtual void OnGestureEvent(ui::GestureEvent* event) OVERRIDE;
  virtual void AboutToRequestFocusFromTabTraversal(bool reverse) OVERRIDE;
  virtual bool SkipDefaultKeyEventProcessing(
      const ui::KeyEvent& event) OVERRIDE;
  virtual bool GetDropFormats(
      int* formats,
      std::set<ui::OSExchangeData::CustomFormat>* custom_formats) OVERRIDE;
  virtual bool CanDrop(const ui::OSExchangeData& data) OVERRIDE;
  virtual int OnDragUpdated(const ui::DropTargetEvent& event) OVERRIDE;
  virtual void OnDragExited() OVERRIDE;
  virtual int OnPerformDrop(const ui::DropTargetEvent& event) OVERRIDE;
  virtual void OnDragDone() OVERRIDE;
  virtual void GetAccessibleState(ui::AXViewState* state) OVERRIDE;
  virtual void OnBoundsChanged(const gfx::Rect& previous_bounds) OVERRIDE;
  virtual void OnEnabledChanged() OVERRIDE;
  virtual void ViewHierarchyChanged(
      const ViewHierarchyChangedDetails& details) OVERRIDE;
  virtual void OnPaint(gfx::Canvas* canvas) OVERRIDE;
  virtual void OnFocus() OVERRIDE;
  virtual void OnBlur() OVERRIDE;
  virtual gfx::Point GetKeyboardContextMenuLocation() OVERRIDE;
  virtual void OnNativeThemeChanged(const ui::NativeTheme* theme) OVERRIDE;

  // TextfieldModel::Delegate overrides:
  virtual void OnCompositionTextConfirmedOrCleared() OVERRIDE;

  // ContextMenuController overrides:
  virtual void ShowContextMenuForView(View* source,
                                      const gfx::Point& point,
                                      ui::MenuSourceType source_type) OVERRIDE;

  // DragController overrides:
  virtual void WriteDragDataForView(View* sender,
                                    const gfx::Point& press_pt,
                                    ui::OSExchangeData* data) OVERRIDE;
  virtual int GetDragOperationsForView(View* sender,
                                       const gfx::Point& p) OVERRIDE;
  virtual bool CanStartDragForView(View* sender,
                                   const gfx::Point& press_pt,
                                   const gfx::Point& p) OVERRIDE;

  // ui::TouchEditable overrides:
  virtual void SelectRect(const gfx::Point& start,
                          const gfx::Point& end) OVERRIDE;
  virtual void MoveCaretTo(const gfx::Point& point) OVERRIDE;
  virtual void GetSelectionEndPoints(gfx::Rect* p1, gfx::Rect* p2) OVERRIDE;
  virtual gfx::Rect GetBounds() OVERRIDE;
  virtual gfx::NativeView GetNativeView() const OVERRIDE;
  virtual void ConvertPointToScreen(gfx::Point* point) OVERRIDE;
  virtual void ConvertPointFromScreen(gfx::Point* point) OVERRIDE;
  virtual bool DrawsHandles() OVERRIDE;
  virtual void OpenContextMenu(const gfx::Point& anchor) OVERRIDE;

  // ui::SimpleMenuModel::Delegate overrides:
  virtual bool IsCommandIdChecked(int command_id) const OVERRIDE;
  virtual bool IsCommandIdEnabled(int command_id) const OVERRIDE;
  virtual bool GetAcceleratorForCommandId(
      int command_id,
      ui::Accelerator* accelerator) OVERRIDE;
  virtual void ExecuteCommand(int command_id, int event_flags) OVERRIDE;

  // ui::TextInputClient overrides:
  virtual void SetCompositionText(
      const ui::CompositionText& composition) OVERRIDE;
  virtual void ConfirmCompositionText() OVERRIDE;
  virtual void ClearCompositionText() OVERRIDE;
  virtual void InsertText(const base::string16& text) OVERRIDE;
  virtual void InsertChar(base::char16 ch, int flags) OVERRIDE;
  virtual gfx::NativeWindow GetAttachedWindow() const OVERRIDE;
  virtual ui::TextInputType GetTextInputType() const OVERRIDE;
  virtual ui::TextInputMode GetTextInputMode() const OVERRIDE;
  virtual bool CanComposeInline() const OVERRIDE;
  virtual gfx::Rect GetCaretBounds() const OVERRIDE;
  virtual bool GetCompositionCharacterBounds(uint32 index,
                                             gfx::Rect* rect) const OVERRIDE;
  virtual bool HasCompositionText() const OVERRIDE;
  virtual bool GetTextRange(gfx::Range* range) const OVERRIDE;
  virtual bool GetCompositionTextRange(gfx::Range* range) const OVERRIDE;
  virtual bool GetSelectionRange(gfx::Range* range) const OVERRIDE;
  virtual bool SetSelectionRange(const gfx::Range& range) OVERRIDE;
  virtual bool DeleteRange(const gfx::Range& range) OVERRIDE;
  virtual bool GetTextFromRange(const gfx::Range& range,
                                base::string16* text) const OVERRIDE;
  virtual void OnInputMethodChanged() OVERRIDE;
  virtual bool ChangeTextDirectionAndLayoutAlignment(
      base::i18n::TextDirection direction) OVERRIDE;
  virtual void ExtendSelectionAndDelete(size_t before, size_t after) OVERRIDE;
  virtual void EnsureCaretInRect(const gfx::Rect& rect) OVERRIDE;
  virtual void OnCandidateWindowShown() OVERRIDE;
  virtual void OnCandidateWindowUpdated() OVERRIDE;
  virtual void OnCandidateWindowHidden() OVERRIDE;

 protected:
  // Returns the TextfieldModel's text/cursor/selection rendering model.
  gfx::RenderText* GetRenderText() const;

  gfx::Point last_click_location() const { return last_click_location_; }

  // Get the text from the selection clipboard.
  virtual base::string16 GetSelectionClipboardText() const;

 private:
  friend class TextfieldTest;
  friend class TouchSelectionControllerImplTest;

  // Handles a request to change the value of this text field from software
  // using an accessibility API (typically automation software, screen readers
  // don't normally use this). Sets the value and clears the selection.
  void AccessibilitySetValue(const base::string16& new_value);

  // Updates the painted background color.
  void UpdateBackgroundColor();

  // Updates any colors that have not been explicitly set from the theme.
  void UpdateColorsFromTheme(const ui::NativeTheme* theme);

  // Does necessary updates when the text and/or cursor position changes.
  void UpdateAfterChange(bool text_changed, bool cursor_changed);

  // A callback function to periodically update the cursor state.
  void UpdateCursor();

  // Repaint the cursor.
  void RepaintCursor();

  void PaintTextAndCursor(gfx::Canvas* canvas);

  // Helper function to call MoveCursorTo on the TextfieldModel.
  void MoveCursorTo(const gfx::Point& point, bool select);

  // Convenience method to notify the InputMethod and TouchSelectionController.
  void OnCaretBoundsChanged();

  // Convenience method to call TextfieldController::OnBeforeUserAction();
  void OnBeforeUserAction();

  // Convenience method to call TextfieldController::OnAfterUserAction();
  void OnAfterUserAction();

  // Calls |model_->Cut()| and notifies TextfieldController on success.
  bool Cut();

  // Calls |model_->Copy()| and notifies TextfieldController on success.
  bool Copy();

  // Calls |model_->Paste()| and calls TextfieldController::ContentsChanged()
  // explicitly if paste succeeded.
  bool Paste();

  // Utility function to prepare the context menu.
  void UpdateContextMenu();

  // Tracks the mouse clicks for single/double/triple clicks.
  void TrackMouseClicks(const ui::MouseEvent& event);

  // Returns true if the current text input type allows access by the IME.
  bool ImeEditingAllowed() const;

  // Reveals the password character at |index| for a set duration.
  // If |index| is -1, the existing revealed character will be reset.
  void RevealPasswordChar(int index);

  void CreateTouchSelectionControllerAndNotifyIt();

  // Updates the selection clipboard to any non-empty text selection.
  void UpdateSelectionClipboard() const;

  // Pastes the selection clipboard for the specified mouse event.
  void PasteSelectionClipboard(const ui::MouseEvent& event);

  // The text model.
  scoped_ptr<TextfieldModel> model_;

  // This is the current listener for events from this Textfield.
  TextfieldController* controller_;

  // True if this Textfield cannot accept input and is read-only.
  bool read_only_;

  // The default number of average characters for the width of this text field.
  // This will be reported as the "desired size". Defaults to 0.
  int default_width_in_chars_;

  scoped_ptr<Painter> focus_painter_;

  // Text color.  Only used if |use_default_text_color_| is false.
  SkColor text_color_;

  // Should we use the system text color instead of |text_color_|?
  bool use_default_text_color_;

  // Background color.  Only used if |use_default_background_color_| is false.
  SkColor background_color_;

  // Should we use the system background color instead of |background_color_|?
  bool use_default_background_color_;

  // Text to display when empty.
  base::string16 placeholder_text_;

  // Placeholder text color.
  SkColor placeholder_text_color_;

  // The accessible name of the text field.
  base::string16 accessible_name_;

  // The input type of this text field.
  ui::TextInputType text_input_type_;

  // The duration and timer to reveal the last typed password character.
  base::TimeDelta password_reveal_duration_;
  base::OneShotTimer<Textfield> password_reveal_timer_;

  // True if InputMethod::CancelComposition() should not be called.
  bool skip_input_method_cancel_composition_;

  // The text editing cursor repaint timer and visibility.
  base::RepeatingTimer<Textfield> cursor_repaint_timer_;
  bool cursor_visible_;

  // The drop cursor is a visual cue for where dragged text will be dropped.
  bool drop_cursor_visible_;
  gfx::SelectionModel drop_cursor_position_;

  // Is the user potentially dragging and dropping from this view?
  bool initiating_drag_;

  // State variables used to track double and triple clicks.
  size_t aggregated_clicks_;
  base::TimeDelta last_click_time_;
  gfx::Point last_click_location_;
  gfx::Range double_click_word_;

  scoped_ptr<ui::TouchSelectionController> touch_selection_controller_;

  // Context menu related members.
  scoped_ptr<ui::SimpleMenuModel> context_menu_contents_;
  scoped_ptr<views::MenuRunner> context_menu_runner_;

  // Used to bind callback functions to this object.
  base::WeakPtrFactory<Textfield> weak_ptr_factory_;

  DISALLOW_COPY_AND_ASSIGN(Textfield);
};

}  // namespace views

#endif  // UI_VIEWS_CONTROLS_TEXTFIELD_TEXTFIELD_H_

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