layer_owner_ 53 ash/wm/drag_window_controller.cc layer_owner_.reset(); layer_owner_ 84 ash/wm/drag_window_controller.cc layer_owner_->root()->SetVisible(true); layer_owner_ 85 ash/wm/drag_window_controller.cc window->layer()->Add(layer_owner_->root()); layer_owner_ 86 ash/wm/drag_window_controller.cc window->layer()->StackAtTop(layer_owner_->root()); layer_owner_ 109 ash/wm/drag_window_controller.cc DCHECK(!layer_owner_.get()); layer_owner_ 110 ash/wm/drag_window_controller.cc layer_owner_ = ::wm::RecreateLayers(window_); layer_owner_ 111 ash/wm/drag_window_controller.cc layer_owner_->root()->set_delegate(window_->layer()->delegate()); layer_owner_ 113 ash/wm/drag_window_controller.cc gfx::Rect layer_bounds = layer_owner_->root()->bounds(); layer_owner_ 115 ash/wm/drag_window_controller.cc layer_owner_->root()->SetBounds(layer_bounds); layer_owner_ 116 ash/wm/drag_window_controller.cc layer_owner_->root()->SetVisible(false); layer_owner_ 118 ash/wm/drag_window_controller.cc layer_owner_->root()->parent()->Remove(layer_owner_->root()); layer_owner_ 88 ash/wm/drag_window_controller.h scoped_ptr<ui::LayerTreeOwner> layer_owner_; layer_owner_ 380 ash/wm/drag_window_resizer_unittest.cc EXPECT_EQ(controller->layer_owner_->root(), layers.back()); layer_owner_ 109 ash/wm/overview/scoped_window_copy.cc scoped_ptr<ui::LayerTreeOwner> layer_owner_; layer_owner_ 120 ash/wm/overview/scoped_window_copy.cc layer_owner_(layer_owner.Pass()), layer_owner_ 278 ash/wm/window_animations.cc layer_owner_->root()->GetCompositor()->AddObserver(this); layer_owner_ 283 ash/wm/window_animations.cc layer_owner_->root()->GetCompositor()->RemoveObserver(this); layer_owner_ 296 ash/wm/window_animations.cc layer_owner_->root()->GetAnimator()->StopAnimating(); layer_owner_ 305 ash/wm/window_animations.cc layer_owner_->root()->GetAnimator()->StopAnimating(); layer_owner_ 309 ash/wm/window_animations.cc layer_owner_->root()->GetAnimator()->StopAnimating(); layer_owner_ 319 ash/wm/window_animations.cc scoped_ptr<ui::LayerTreeOwner> layer_owner_; layer_owner_ 19 ui/compositor/layer_owner.cc layer_owner_.reset(layer); layer_owner_ 25 ui/compositor/layer_owner.cc if (layer_owner_) layer_owner_ 26 ui/compositor/layer_owner.cc layer_owner_->owner_ = NULL; layer_owner_ 27 ui/compositor/layer_owner.cc return layer_owner_.release(); layer_owner_ 77 ui/compositor/layer_owner.cc layer_owner_.reset(); layer_owner_ 81 ui/compositor/layer_owner.cc return !!layer_owner_; layer_owner_ 56 ui/compositor/layer_owner.h scoped_ptr<Layer> layer_owner_; layer_owner_ 104 ui/v2/public/view.h scoped_ptr<ViewLayerOwner> layer_owner_; layer_owner_ 273 ui/v2/src/view.cc return layer_owner_.get() ? layer_owner_->layer() : NULL; layer_owner_ 285 ui/v2/src/view.cc layer_owner_.reset(new ViewLayerOwner(new ui::Layer(layer_type))); layer_owner_ 287 ui/v2/src/view.cc layer()->set_delegate(layer_owner_.get()); layer_owner_ 293 ui/v2/src/view.cc DCHECK(layer_owner_.get()); layer_owner_ 294 ui/v2/src/view.cc layer_owner_.reset(); layer_owner_ 298 ui/v2/src/view.cc DCHECK(layer_owner_.get()); layer_owner_ 299 ui/v2/src/view.cc return layer_owner_->AcquireLayer(); layer_owner_ 99 ui/wm/core/window_animations.cc scoped_ptr<ui::LayerTreeOwner> layer_owner_; layer_owner_ 488 ui/wm/core/window_animations.cc layer_owner_ = RecreateLayers(window_); layer_owner_ 508 ui/wm/core/window_animations.cc layer_owner_->root(), topmost_transient_child->layer());