This source file includes following definitions.
- drag_widget_
- SetDestinationDisplay
- Show
- SetBounds
- Hide
- SetOpacity
- CreateDragWidget
- SetBoundsInternal
- RecreateWindowLayers
#include "ash/wm/drag_window_controller.h"
#include "ash/shell_window_ids.h"
#include "ash/wm/window_util.h"
#include "ui/aura/client/screen_position_client.h"
#include "ui/aura/window.h"
#include "ui/aura/window_event_dispatcher.h"
#include "ui/compositor/layer.h"
#include "ui/compositor/layer_tree_owner.h"
#include "ui/compositor/scoped_layer_animation_settings.h"
#include "ui/views/view.h"
#include "ui/views/widget/widget.h"
#include "ui/wm/core/shadow_types.h"
#include "ui/wm/core/window_util.h"
namespace ash {
DragWindowController::DragWindowController(aura::Window* window)
: window_(window),
drag_widget_(NULL) {
}
DragWindowController::~DragWindowController() {
Hide();
}
void DragWindowController::SetDestinationDisplay(
const gfx::Display& dst_display) {
dst_display_ = dst_display;
}
void DragWindowController::Show() {
if (!drag_widget_)
CreateDragWidget(window_->GetBoundsInScreen());
drag_widget_->Show();
}
void DragWindowController::SetBounds(const gfx::Rect& bounds) {
DCHECK(drag_widget_);
bounds_ = bounds;
SetBoundsInternal(bounds);
}
void DragWindowController::Hide() {
if (drag_widget_) {
drag_widget_->Close();
drag_widget_ = NULL;
}
layer_owner_.reset();
}
void DragWindowController::SetOpacity(float opacity) {
DCHECK(drag_widget_);
ui::Layer* layer = drag_widget_->GetNativeWindow()->layer();
ui::ScopedLayerAnimationSettings scoped_setter(layer->GetAnimator());
layer->SetOpacity(opacity);
}
void DragWindowController::CreateDragWidget(const gfx::Rect& bounds) {
DCHECK(!drag_widget_);
drag_widget_ = new views::Widget;
views::Widget::InitParams params(views::Widget::InitParams::TYPE_POPUP);
params.opacity = views::Widget::InitParams::TRANSLUCENT_WINDOW;
params.parent = window_->parent();
params.can_activate = false;
params.keep_on_top = true;
drag_widget_->set_focus_on_creation(false);
drag_widget_->Init(params);
drag_widget_->SetVisibilityChangedAnimationsEnabled(false);
drag_widget_->GetNativeWindow()->SetName("DragWindow");
drag_widget_->GetNativeWindow()->set_id(kShellWindowId_PhantomWindow);
SetShadowType(drag_widget_->GetNativeWindow(),
::wm::SHADOW_TYPE_RECTANGULAR);
SetBoundsInternal(bounds);
drag_widget_->StackAbove(window_);
RecreateWindowLayers();
aura::Window* window = drag_widget_->GetNativeWindow();
layer_owner_->root()->SetVisible(true);
window->layer()->Add(layer_owner_->root());
window->layer()->StackAtTop(layer_owner_->root());
drag_widget_->Show();
ui::Layer* widget_layer = drag_widget_->GetNativeWindow()->layer();
widget_layer->SetOpacity(0);
ui::ScopedLayerAnimationSettings scoped_setter(widget_layer->GetAnimator());
widget_layer->SetOpacity(1);
}
void DragWindowController::SetBoundsInternal(const gfx::Rect& bounds) {
aura::Window* window = drag_widget_->GetNativeWindow();
aura::client::ScreenPositionClient* screen_position_client =
aura::client::GetScreenPositionClient(window->GetRootWindow());
if (screen_position_client && dst_display_.is_valid())
screen_position_client->SetBounds(window, bounds, dst_display_);
else
drag_widget_->SetBounds(bounds);
}
void DragWindowController::RecreateWindowLayers() {
DCHECK(!layer_owner_.get());
layer_owner_ = ::wm::RecreateLayers(window_);
layer_owner_->root()->set_delegate(window_->layer()->delegate());
gfx::Rect layer_bounds = layer_owner_->root()->bounds();
layer_bounds.set_origin(gfx::Point(0, 0));
layer_owner_->root()->SetBounds(layer_bounds);
layer_owner_->root()->SetVisible(false);
layer_owner_->root()->parent()->Remove(layer_owner_->root());
}
}