lose_context_when_out_of_memory 47 content/browser/android/in_process/synchronous_compositor_factory_impl.cc in_process_attribs.lose_context_when_out_of_memory = 1; lose_context_when_out_of_memory 448 content/browser/compositor/gpu_process_transport_factory.cc bool lose_context_when_out_of_memory = true; lose_context_when_out_of_memory 464 content/browser/compositor/gpu_process_transport_factory.cc lose_context_when_out_of_memory, lose_context_when_out_of_memory 38 content/browser/gpu/gpu_ipc_browsertests.cc bool lose_context_when_out_of_memory = false; lose_context_when_out_of_memory 45 content/browser/gpu/gpu_ipc_browsertests.cc lose_context_when_out_of_memory, lose_context_when_out_of_memory 120 content/browser/gpu/gpu_ipc_browsertests.cc bool lose_context_when_out_of_memory = false; lose_context_when_out_of_memory 125 content/browser/gpu/gpu_ipc_browsertests.cc lose_context_when_out_of_memory, lose_context_when_out_of_memory 521 content/browser/renderer_host/compositor_impl_android.cc bool lose_context_when_out_of_memory = true; lose_context_when_out_of_memory 527 content/browser/renderer_host/compositor_impl_android.cc lose_context_when_out_of_memory, lose_context_when_out_of_memory 85 content/browser/renderer_host/image_transport_factory_android.cc bool lose_context_when_out_of_memory = false; lose_context_when_out_of_memory 91 content/browser/renderer_host/image_transport_factory_android.cc lose_context_when_out_of_memory, lose_context_when_out_of_memory 33 content/common/gpu/client/context_provider_command_buffer_browsertest.cc bool lose_context_when_out_of_memory = false; lose_context_when_out_of_memory 41 content/common/gpu/client/context_provider_command_buffer_browsertest.cc lose_context_when_out_of_memory, lose_context_when_out_of_memory 65 content/common/gpu/client/gl_helper_benchmark.cc bool lose_context_when_out_of_memory = false; lose_context_when_out_of_memory 67 content/common/gpu/client/gl_helper_benchmark.cc CreateOffscreenContext(attributes, lose_context_when_out_of_memory); lose_context_when_out_of_memory 63 content/common/gpu/client/gl_helper_unittest.cc bool lose_context_when_out_of_memory = false; lose_context_when_out_of_memory 66 content/common/gpu/client/gl_helper_unittest.cc attributes, lose_context_when_out_of_memory); lose_context_when_out_of_memory 23 content/common/gpu/client/gpu_in_process_context_tests.cc bool lose_context_when_out_of_memory = false; lose_context_when_out_of_memory 26 content/common/gpu/client/gpu_in_process_context_tests.cc attributes, lose_context_when_out_of_memory); lose_context_when_out_of_memory 232 content/common/gpu/client/webgraphicscontext3d_command_buffer_impl.cc bool lose_context_when_out_of_memory, lose_context_when_out_of_memory 249 content/common/gpu/client/webgraphicscontext3d_command_buffer_impl.cc lose_context_when_out_of_memory_(lose_context_when_out_of_memory), lose_context_when_out_of_memory 1200 content/common/gpu/client/webgraphicscontext3d_command_buffer_impl.cc bool lose_context_when_out_of_memory, lose_context_when_out_of_memory 1215 content/common/gpu/client/webgraphicscontext3d_command_buffer_impl.cc lose_context_when_out_of_memory, lose_context_when_out_of_memory 126 content/common/gpu/client/webgraphicscontext3d_command_buffer_impl.h bool lose_context_when_out_of_memory, lose_context_when_out_of_memory 152 content/common/gpu/client/webgraphicscontext3d_command_buffer_impl.h bool lose_context_when_out_of_memory, lose_context_when_out_of_memory 988 content/renderer/render_thread_impl.cc bool lose_context_when_out_of_memory = false; lose_context_when_out_of_memory 994 content/renderer/render_thread_impl.cc lose_context_when_out_of_memory, lose_context_when_out_of_memory 1016 content/renderer/render_thread_impl.cc bool lose_context_when_out_of_memory = true; lose_context_when_out_of_memory 1024 content/renderer/render_thread_impl.cc lose_context_when_out_of_memory, lose_context_when_out_of_memory 2840 content/renderer/render_widget.cc bool lose_context_when_out_of_memory = true; lose_context_when_out_of_memory 2870 content/renderer/render_widget.cc lose_context_when_out_of_memory, lose_context_when_out_of_memory 1008 content/renderer/renderer_webkitplatformsupport_impl.cc bool lose_context_when_out_of_memory = false; lose_context_when_out_of_memory 1012 content/renderer/renderer_webkitplatformsupport_impl.cc lose_context_when_out_of_memory, lose_context_when_out_of_memory 29 content/test/test_context_provider_factory.cc bool lose_context_when_out_of_memory = false; lose_context_when_out_of_memory 31 content/test/test_context_provider_factory.cc lose_context_when_out_of_memory); lose_context_when_out_of_memory 189 gpu/command_buffer/client/gl_in_process_context.cc if (attribs.lose_context_when_out_of_memory > 0) { lose_context_when_out_of_memory 191 gpu/command_buffer/client/gl_in_process_context.cc attrib_vector.push_back(attribs.lose_context_when_out_of_memory); lose_context_when_out_of_memory 258 gpu/command_buffer/client/gl_in_process_context.cc attribs.lose_context_when_out_of_memory > 0, lose_context_when_out_of_memory 45 gpu/command_buffer/client/gl_in_process_context.h int32 lose_context_when_out_of_memory; lose_context_when_out_of_memory 90 gpu/command_buffer/client/gles2_implementation.cc bool lose_context_when_out_of_memory, lose_context_when_out_of_memory 117 gpu/command_buffer/client/gles2_implementation.cc lose_context_when_out_of_memory_(lose_context_when_out_of_memory), lose_context_when_out_of_memory 188 gpu/command_buffer/client/gles2_implementation.h bool lose_context_when_out_of_memory, lose_context_when_out_of_memory 397 gpu/command_buffer/client/gles2_implementation_unittest.cc bool lose_context_when_out_of_memory) { lose_context_when_out_of_memory 453 gpu/command_buffer/client/gles2_implementation_unittest.cc lose_context_when_out_of_memory, lose_context_when_out_of_memory 531 gpu/command_buffer/client/gles2_implementation_unittest.cc lose_context_when_out_of_memory(false) {} lose_context_when_out_of_memory 535 gpu/command_buffer/client/gles2_implementation_unittest.cc bool lose_context_when_out_of_memory; lose_context_when_out_of_memory 546 gpu/command_buffer/client/gles2_implementation_unittest.cc init_options.lose_context_when_out_of_memory)) lose_context_when_out_of_memory 3142 gpu/command_buffer/client/gles2_implementation_unittest.cc init_options.lose_context_when_out_of_memory = true; lose_context_when_out_of_memory 251 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc init.lose_context_when_out_of_memory = true; lose_context_when_out_of_memory 288 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.cc init.lose_context_when_out_of_memory ? 1 : 0, }; lose_context_when_out_of_memory 166 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.h bool lose_context_when_out_of_memory; lose_context_when_out_of_memory 42 gpu/command_buffer/tests/gl_manager.cc lose_context_when_out_of_memory(false), lose_context_when_out_of_memory 199 gpu/command_buffer/tests/gl_manager.cc options.lose_context_when_out_of_memory, lose_context_when_out_of_memory 57 gpu/command_buffer/tests/gl_manager.h bool lose_context_when_out_of_memory; lose_context_when_out_of_memory 232 gpu/gles2_conform_support/egl/display.cc bool lose_context_when_out_of_memory = false; lose_context_when_out_of_memory 239 gpu/gles2_conform_support/egl/display.cc lose_context_when_out_of_memory, lose_context_when_out_of_memory 59 mojo/examples/aura_demo/demo_context_factory.cc bool lose_context_when_out_of_memory = true; lose_context_when_out_of_memory 62 mojo/examples/aura_demo/demo_context_factory.cc lose_context_when_out_of_memory); lose_context_when_out_of_memory 71 mojo/examples/aura_demo/demo_context_factory.cc bool lose_context_when_out_of_memory = false; lose_context_when_out_of_memory 74 mojo/examples/aura_demo/demo_context_factory.cc lose_context_when_out_of_memory); lose_context_when_out_of_memory 46 mojo/gles2/gles2_context.cc bool lose_context_when_out_of_memory = false; lose_context_when_out_of_memory 52 mojo/gles2/gles2_context.cc lose_context_when_out_of_memory, lose_context_when_out_of_memory 121 ppapi/shared_impl/ppb_graphics_3d_shared.cc const bool lose_context_when_out_of_memory = false; lose_context_when_out_of_memory 129 ppapi/shared_impl/ppb_graphics_3d_shared.cc lose_context_when_out_of_memory, lose_context_when_out_of_memory 32 ui/compositor/test/in_process_context_factory.cc bool lose_context_when_out_of_memory = true; lose_context_when_out_of_memory 37 ui/compositor/test/in_process_context_factory.cc attrs, lose_context_when_out_of_memory, compositor->widget())); lose_context_when_out_of_memory 60 ui/compositor/test/in_process_context_factory.cc bool lose_context_when_out_of_memory = true; lose_context_when_out_of_memory 63 ui/compositor/test/in_process_context_factory.cc lose_context_when_out_of_memory); lose_context_when_out_of_memory 75 ui/compositor/test/in_process_context_factory.cc bool lose_context_when_out_of_memory = false; lose_context_when_out_of_memory 78 ui/compositor/test/in_process_context_factory.cc lose_context_when_out_of_memory); lose_context_when_out_of_memory 52 webkit/common/gpu/context_provider_in_process.cc bool lose_context_when_out_of_memory) { lose_context_when_out_of_memory 62 webkit/common/gpu/context_provider_in_process.cc attributes, lose_context_when_out_of_memory), lose_context_when_out_of_memory 31 webkit/common/gpu/context_provider_in_process.h bool lose_context_when_out_of_memory); lose_context_when_out_of_memory 76 webkit/common/gpu/webgraphicscontext3d_in_process_command_buffer_impl.cc bool lose_context_when_out_of_memory, lose_context_when_out_of_memory 83 webkit/common/gpu/webgraphicscontext3d_in_process_command_buffer_impl.cc lose_context_when_out_of_memory, lose_context_when_out_of_memory 92 webkit/common/gpu/webgraphicscontext3d_in_process_command_buffer_impl.cc bool lose_context_when_out_of_memory) { lose_context_when_out_of_memory 97 webkit/common/gpu/webgraphicscontext3d_in_process_command_buffer_impl.cc lose_context_when_out_of_memory, lose_context_when_out_of_memory 106 webkit/common/gpu/webgraphicscontext3d_in_process_command_buffer_impl.cc bool lose_context_when_out_of_memory = false; // Not used. lose_context_when_out_of_memory 111 webkit/common/gpu/webgraphicscontext3d_in_process_command_buffer_impl.cc lose_context_when_out_of_memory, lose_context_when_out_of_memory 120 webkit/common/gpu/webgraphicscontext3d_in_process_command_buffer_impl.cc bool lose_context_when_out_of_memory, lose_context_when_out_of_memory 132 webkit/common/gpu/webgraphicscontext3d_in_process_command_buffer_impl.cc lose_context_when_out_of_memory_(lose_context_when_out_of_memory), lose_context_when_out_of_memory 172 webkit/common/gpu/webgraphicscontext3d_in_process_command_buffer_impl.cc attrib_struct.lose_context_when_out_of_memory = lose_context_when_out_of_memory 55 webkit/common/gpu/webgraphicscontext3d_in_process_command_buffer_impl.h bool lose_context_when_out_of_memory, lose_context_when_out_of_memory 61 webkit/common/gpu/webgraphicscontext3d_in_process_command_buffer_impl.h bool lose_context_when_out_of_memory); lose_context_when_out_of_memory 576 webkit/common/gpu/webgraphicscontext3d_in_process_command_buffer_impl.h bool lose_context_when_out_of_memory,