service_id_ 81 gpu/command_buffer/service/buffer_manager.cc service_id_(service_id), service_id_ 33 gpu/command_buffer/service/buffer_manager.h return service_id_; service_id_ 156 gpu/command_buffer/service/buffer_manager.h GLuint service_id_; service_id_ 330 gpu/command_buffer/service/framebuffer_manager.cc service_id_(service_id), service_id_ 63 gpu/command_buffer/service/framebuffer_manager.h return service_id_; service_id_ 172 gpu/command_buffer/service/framebuffer_manager.h GLuint service_id_; service_id_ 215 gpu/command_buffer/service/program_manager.cc service_id_(service_id), service_id_ 261 gpu/command_buffer/service/program_manager.cc glGetProgramiv(service_id_, GL_INFO_LOG_LENGTH, &max_len); service_id_ 268 gpu/command_buffer/service/program_manager.cc glGetProgramInfoLog(service_id_, max_len, &len, temp.get()); service_id_ 379 gpu/command_buffer/service/program_manager.cc glGetProgramiv(service_id_, GL_ACTIVE_ATTRIBUTES, &num_attribs); service_id_ 380 gpu/command_buffer/service/program_manager.cc glGetProgramiv(service_id_, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, &max_len); service_id_ 388 gpu/command_buffer/service/program_manager.cc service_id_, ii, max_len, &length, &size, &type, name_buffer.get()); service_id_ 397 gpu/command_buffer/service/program_manager.cc GLint location = glGetAttribLocation(service_id_, name_buffer.get()); service_id_ 434 gpu/command_buffer/service/program_manager.cc glGetProgramiv(service_id_, GL_ACTIVE_UNIFORMS, &num_uniforms); service_id_ 435 gpu/command_buffer/service/program_manager.cc glGetProgramiv(service_id_, GL_ACTIVE_UNIFORM_MAX_LENGTH, &max_len); service_id_ 444 gpu/command_buffer/service/program_manager.cc service_id_, ii, max_len, &length, service_id_ 470 gpu/command_buffer/service/program_manager.cc service_id_, data.queried_name.c_str()); service_id_ 520 gpu/command_buffer/service/program_manager.cc glBindAttribLocation(service_id_, it->second, mapped_name->c_str()); service_id_ 900 gpu/command_buffer/service/program_manager.cc glGetUniformLocation(service_id_, element_name.c_str()); service_id_ 996 gpu/command_buffer/service/program_manager.cc glGetProgramiv(service_id_, pname, params); service_id_ 1000 gpu/command_buffer/service/program_manager.cc glGetProgramiv(service_id_, pname, params); service_id_ 102 gpu/command_buffer/service/program_manager.h return service_id_; service_id_ 321 gpu/command_buffer/service/program_manager.h GLuint service_id_; service_id_ 151 gpu/command_buffer/service/query_manager.cc GLuint service_id_; service_id_ 162 gpu/command_buffer/service/query_manager.cc BeginQueryHelper(target(), service_id_); service_id_ 174 gpu/command_buffer/service/query_manager.cc service_id_, GL_QUERY_RESULT_AVAILABLE_EXT, &available); service_id_ 180 gpu/command_buffer/service/query_manager.cc service_id_, GL_QUERY_RESULT_EXT, &result); service_id_ 187 gpu/command_buffer/service/query_manager.cc glDeleteQueriesARB(1, &service_id_); service_id_ 61 gpu/command_buffer/service/renderbuffer_manager.cc service_id_(service_id), service_id_ 31 gpu/command_buffer/service/renderbuffer_manager.h return service_id_; service_id_ 104 gpu/command_buffer/service/renderbuffer_manager.h GLuint service_id_; service_id_ 17 gpu/command_buffer/service/shader_manager.cc service_id_(service_id), service_id_ 35 gpu/command_buffer/service/shader_manager.cc DCHECK_NE(service_id_, 0u); service_id_ 36 gpu/command_buffer/service/shader_manager.cc service_id_ = 0; service_id_ 39 gpu/command_buffer/service/shader_manager.h return service_id_; service_id_ 82 gpu/command_buffer/service/shader_manager.h return service_id_ == 0; service_id_ 140 gpu/command_buffer/service/shader_manager.h GLuint service_id_; service_id_ 103 gpu/command_buffer/service/texture_manager.cc service_id_(service_id), service_id_ 817 gpu/command_buffer/service/texture_manager.cc service_id_, target_, info.target, info.level, info.internal_format, service_id_ 82 gpu/command_buffer/service/texture_manager.h return service_id_; service_id_ 87 gpu/command_buffer/service/texture_manager.h service_id_ = service_id; service_id_ 342 gpu/command_buffer/service/texture_manager.h GLuint service_id_; service_id_ 113 gpu/command_buffer/service/vertex_attrib_manager.cc if (service_id_ != 0) // 0 indicates an emulated VAO service_id_ 114 gpu/command_buffer/service/vertex_attrib_manager.cc glDeleteVertexArraysOES(1, &service_id_); service_id_ 227 gpu/command_buffer/service/vertex_attrib_manager.h return service_id_; service_id_ 289 gpu/command_buffer/service/vertex_attrib_manager.h GLuint service_id_;