texture_ 67 cc/layers/texture_layer_unittest.cc FakeTextureLayerClient() : texture_(0), mailbox_changed_(true) {} texture_ 69 cc/layers/texture_layer_unittest.cc virtual unsigned PrepareTexture() OVERRIDE { return texture_; } texture_ 84 cc/layers/texture_layer_unittest.cc void set_texture(unsigned texture) { texture_ = texture; } texture_ 94 cc/layers/texture_layer_unittest.cc unsigned texture_; texture_ 1002 cc/layers/texture_layer_unittest.cc : texture_(0u), activate_count_(0) {} texture_ 1025 cc/layers/texture_layer_unittest.cc texture_ = provider->UnboundTestContext3d()->createExternalTexture(); texture_ 1031 cc/layers/texture_layer_unittest.cc return texture_; texture_ 1080 cc/layers/texture_layer_unittest.cc unsigned texture_; texture_ 1450 cc/layers/texture_layer_unittest.cc : texture_(0), texture_ 1458 cc/layers/texture_layer_unittest.cc texture_ = provider->UnboundTestContext3d()->createExternalTexture(); texture_ 1462 cc/layers/texture_layer_unittest.cc virtual unsigned PrepareTexture() OVERRIDE { return texture_; } texture_ 1544 cc/layers/texture_layer_unittest.cc unsigned texture_; texture_ 1568 cc/layers/texture_layer_unittest.cc : texture_(0u), texture_ 1576 cc/layers/texture_layer_unittest.cc texture_ = provider->UnboundTestContext3d()->createExternalTexture(); texture_ 1583 cc/layers/texture_layer_unittest.cc return texture_; texture_ 1649 cc/layers/texture_layer_unittest.cc texture_ = 0; texture_ 1664 cc/layers/texture_layer_unittest.cc expected_texture_on_draw_ = texture_; texture_ 1712 cc/layers/texture_layer_unittest.cc unsigned texture_; texture_ 12 cc/resources/layer_updater.cc : texture_(texture.Pass()) {} texture_ 28 cc/resources/layer_updater.h PrioritizedResource* texture() { return texture_.get(); } texture_ 40 cc/resources/layer_updater.h scoped_ptr<PrioritizedResource> texture_; texture_ 2033 cc/trees/layer_tree_host_unittest.cc return texture_.get() ? texture_->have_backing_texture() : false; texture_ 2041 cc/trees/layer_tree_host_unittest.cc if (texture_) texture_ 2043 cc/trees/layer_tree_host_unittest.cc texture_ = PrioritizedResource::Create( texture_ 2045 cc/trees/layer_tree_host_unittest.cc texture_->SetDimensions(gfx::Size(10, 10), RGBA_8888); texture_ 2049 cc/trees/layer_tree_host_unittest.cc scoped_ptr<PrioritizedResource> texture_; texture_ 2078 cc/trees/layer_tree_host_unittest.cc if (!texture_) texture_ 2080 cc/trees/layer_tree_host_unittest.cc texture_->set_request_priority(PriorityCalculator::UIPriority(true)); texture_ 2086 cc/trees/layer_tree_host_unittest.cc if (!texture_) texture_ 2091 cc/trees/layer_tree_host_unittest.cc texture_.get(), &bitmap_, full_rect, full_rect, gfx::Vector2d()); texture_ 2107 cc/trees/layer_tree_host_unittest.cc test_layer_impl->SetHasTexture(texture_->have_backing_texture()); texture_ 23 content/browser/compositor/no_transport_image_transport_factory.cc context_provider_->ContextGL()->GenTextures(1, &texture_); texture_ 26 content/browser/compositor/no_transport_image_transport_factory.cc virtual unsigned int PrepareTexture() OVERRIDE { return texture_; } texture_ 33 content/browser/compositor/no_transport_image_transport_factory.cc DCHECK(context_provider_ && texture_); texture_ 35 content/browser/compositor/no_transport_image_transport_factory.cc gl->BindTexture(GL_TEXTURE_2D, texture_); texture_ 43 content/browser/compositor/no_transport_image_transport_factory.cc context_provider_->ContextGL()->DeleteTextures(1, &texture_); texture_ 47 content/browser/compositor/no_transport_image_transport_factory.cc unsigned texture_; texture_ 289 content/browser/renderer_host/compositing_iosurface_mac.h GLuint texture_; texture_ 47 content/browser/renderer_host/compositing_iosurface_shader_programs_mac.cc uniform sampler2DRect texture_; texture_ 50 content/browser/renderer_host/compositing_iosurface_shader_programs_mac.cc gl_FragColor = vec4(texture2DRect(texture_, texture_coord).rgb, 1.0); texture_ 127 content/browser/renderer_host/compositing_iosurface_shader_programs_mac.cc uniform sampler2DRect texture_; texture_ 134 content/browser/renderer_host/compositing_iosurface_shader_programs_mac.cc vec3 pixel0 = texture2DRect(texture_, texture_coord0).rgb; texture_ 135 content/browser/renderer_host/compositing_iosurface_shader_programs_mac.cc vec3 pixel1 = texture2DRect(texture_, texture_coord1).rgb; texture_ 136 content/browser/renderer_host/compositing_iosurface_shader_programs_mac.cc vec3 pixel2 = texture2DRect(texture_, texture_coord2).rgb; texture_ 137 content/browser/renderer_host/compositing_iosurface_shader_programs_mac.cc vec3 pixel3 = texture2DRect(texture_, texture_coord3).rgb; texture_ 180 content/browser/renderer_host/compositing_iosurface_shader_programs_mac.cc uniform sampler2DRect texture_; texture_ 187 content/browser/renderer_host/compositing_iosurface_shader_programs_mac.cc vec4 lo_uuvv = texture2DRect(texture_, texture_coord0); texture_ 188 content/browser/renderer_host/compositing_iosurface_shader_programs_mac.cc vec4 hi_uuvv = texture2DRect(texture_, texture_coord1); texture_ 51 content/common/gpu/client/gl_helper.cc : texture_(gl), framebuffer_(gl), size_(size) { texture_ 52 content/common/gpu/client/gl_helper.cc content::ScopedTextureBinder<GL_TEXTURE_2D> texture_binder(gl, texture_); texture_ 65 content/common/gpu/client/gl_helper.cc GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture_, 0); texture_ 68 content/common/gpu/client/gl_helper.cc GLuint texture() const { return texture_.id(); } texture_ 73 content/common/gpu/client/gl_helper.cc content::ScopedTexture texture_; texture_ 875 gpu/command_buffer/service/texture_manager.cc texture_(texture), texture_ 878 gpu/command_buffer/service/texture_manager.cc DCHECK(texture_); texture_ 879 gpu/command_buffer/service/texture_manager.cc texture_->AddTextureRef(this); texture_ 891 gpu/command_buffer/service/texture_manager.cc texture_->RemoveTextureRef(this, manager_->have_context_); texture_ 407 gpu/command_buffer/service/texture_manager.h const Texture* texture() const { return texture_; } texture_ 408 gpu/command_buffer/service/texture_manager.h Texture* texture() { return texture_; } texture_ 410 gpu/command_buffer/service/texture_manager.h GLuint service_id() const { return texture_->service_id(); } texture_ 423 gpu/command_buffer/service/texture_manager.h Texture* texture_; texture_ 379 native_client_sdk/src/examples/api/graphics_3d/graphics_3d.cc glGenTextures(1, &texture_); texture_ 380 native_client_sdk/src/examples/api/graphics_3d/graphics_3d.cc glBindTexture(GL_TEXTURE_2D, texture_); texture_ 419 native_client_sdk/src/examples/api/graphics_3d/graphics_3d.cc glBindTexture(GL_TEXTURE_2D, texture_); texture_ 481 native_client_sdk/src/examples/api/graphics_3d/graphics_3d.cc GLuint texture_; texture_ 382 native_client_sdk/src/gonacl_appengine/src/cube/cube.cc glGenTextures(1, &texture_); texture_ 383 native_client_sdk/src/gonacl_appengine/src/cube/cube.cc glBindTexture(GL_TEXTURE_2D, texture_); texture_ 422 native_client_sdk/src/gonacl_appengine/src/cube/cube.cc glBindTexture(GL_TEXTURE_2D, texture_); texture_ 492 native_client_sdk/src/gonacl_appengine/src/cube/cube.cc GLuint texture_; texture_ 180 ui/aura/bench/bench_main.cc texture_(), texture_ 208 ui/aura/bench/bench_main.cc texture_ = new WebGLTexture(gl, bounds.size()); texture_ 211 ui/aura/bench/bench_main.cc webgl_.SetExternalTexture(texture_.get()); texture_ 215 ui/aura/bench/bench_main.cc GL_TEXTURE_2D, texture_->PrepareTexture(), 0); texture_ 224 ui/aura/bench/bench_main.cc texture_ = NULL; texture_ 235 ui/aura/bench/bench_main.cc webgl_.SetExternalTexture(texture_.get()); texture_ 245 ui/aura/bench/bench_main.cc scoped_refptr<WebGLTexture> texture_; texture_ 509 ui/compositor/layer.cc scoped_refptr<ui::Texture> old_texture = texture_; texture_ 513 ui/compositor/layer.cc texture_ = texture; texture_ 516 ui/compositor/layer.cc new_layer->SetFlipped(texture_->flipped()); texture_ 529 ui/compositor/layer.cc texture_ = NULL; texture_ 575 ui/compositor/layer.cc texture_ = NULL; texture_ 583 ui/compositor/layer.cc if (type_ == LAYER_SOLID_COLOR || (!delegate_ && !texture_.get())) texture_ 602 ui/compositor/layer.cc if ((delegate_ || texture_.get()) && !damaged_region_.isEmpty()) { texture_ 675 ui/compositor/layer.cc return texture_->PrepareTexture(); texture_ 951 ui/compositor/layer.cc DCHECK(texture_.get()); texture_ 952 ui/compositor/layer.cc float texture_scale_factor = 1.0f / texture_->device_scale_factor(); texture_ 954 ui/compositor/layer.cc gfx::ScaleSize(texture_->size(), texture_scale_factor)); texture_ 259 ui/compositor/layer.h const ui::Texture* texture() const { return texture_.get(); } texture_ 264 ui/compositor/layer.h ui::Texture* external_texture() { return texture_.get(); } texture_ 417 ui/compositor/layer.h scoped_refptr<ui::Texture> texture_; texture_ 20 ui/surface/accelerated_surface_mac.cc texture_(0), texture_ 94 ui/surface/accelerated_surface_mac.cc glBindTexture(target, texture_); texture_ 138 ui/surface/accelerated_surface_mac.cc if (!texture_) { texture_ 140 ui/surface/accelerated_surface_mac.cc texture_ = CreateTexture(target); texture_ 147 ui/surface/accelerated_surface_mac.cc glBindTexture(target, texture_); texture_ 156 ui/surface/accelerated_surface_mac.cc texture_, texture_ 210 ui/surface/accelerated_surface_mac.cc } else if (!texture_) { texture_ 212 ui/surface/accelerated_surface_mac.cc texture_ = CreateTexture(target); texture_ 139 ui/surface/accelerated_surface_mac.h GLuint texture_;