texture_manager   326 content/common/gpu/media/gpu_video_decode_accelerator.cc   gpu::gles2::TextureManager* texture_manager =
texture_manager   327 content/common/gpu/media/gpu_video_decode_accelerator.cc       command_decoder->GetContextGroup()->texture_manager();
texture_manager   337 content/common/gpu/media/gpu_video_decode_accelerator.cc     gpu::gles2::TextureRef* texture_ref = texture_manager->GetTexture(
texture_manager   354 content/common/gpu/media/gpu_video_decode_accelerator.cc       texture_manager->SetLevelInfo(texture_ref,
texture_manager   474 content/common/gpu/media/gpu_video_decode_accelerator.cc   gpu::gles2::TextureManager* texture_manager =
texture_manager   475 content/common/gpu/media/gpu_video_decode_accelerator.cc       stub_->decoder()->GetContextGroup()->texture_manager();
texture_manager   477 content/common/gpu/media/gpu_video_decode_accelerator.cc   texture_manager->SetLevelCleared(texture_ref, target, 0, true);
texture_manager    33 content/common/gpu/stream_texture_android.cc   TextureManager* texture_manager =
texture_manager    34 content/common/gpu/stream_texture_android.cc       decoder->GetContextGroup()->texture_manager();
texture_manager    35 content/common/gpu/stream_texture_android.cc   TextureRef* texture = texture_manager->GetTexture(client_texture_id);
texture_manager    45 content/common/gpu/stream_texture_android.cc     texture_manager->SetTarget(texture, GL_TEXTURE_EXTERNAL_OES);
texture_manager    46 content/common/gpu/stream_texture_android.cc     texture_manager->SetLevelInfo(texture,
texture_manager    57 content/common/gpu/stream_texture_android.cc     texture_manager->SetLevelImage(
texture_manager   387 content/common/gpu/texture_image_transport_surface.cc   TextureManager* texture_manager =
texture_manager   388 content/common/gpu/texture_image_transport_surface.cc       decoder->GetContextGroup()->texture_manager();
texture_manager   393 content/common/gpu/texture_image_transport_surface.cc     backbuffer_ = TextureRef::Create(texture_manager, 0, service_id);
texture_manager   394 content/common/gpu/texture_image_transport_surface.cc     texture_manager->SetTarget(backbuffer_.get(), GL_TEXTURE_2D);
texture_manager   395 content/common/gpu/texture_image_transport_surface.cc     Texture* texture = texture_manager->Produce(backbuffer_.get());
texture_manager   406 content/common/gpu/texture_image_transport_surface.cc     texture_manager->SetParameteri("Backbuffer",
texture_manager   411 content/common/gpu/texture_image_transport_surface.cc     texture_manager->SetParameteri("Backbuffer",
texture_manager   416 content/common/gpu/texture_image_transport_surface.cc     texture_manager->SetParameteri("Backbuffer",
texture_manager   421 content/common/gpu/texture_image_transport_surface.cc     texture_manager->SetParameteri("Backbuffer",
texture_manager   426 content/common/gpu/texture_image_transport_surface.cc     texture_manager->SetLevelInfo(backbuffer_.get(),
texture_manager   437 content/common/gpu/texture_image_transport_surface.cc     DCHECK(texture_manager->CanRender(backbuffer_.get()));
texture_manager    61 gpu/command_buffer/service/async_pixel_transfer_manager.h   void Initialize(gles2::TextureManager* texture_manager);
texture_manager   136 gpu/command_buffer/service/context_group.h   TextureManager* texture_manager() const {
texture_manager    67 gpu/command_buffer/service/context_group_unittest.cc   EXPECT_TRUE(group_->texture_manager() == NULL);
texture_manager    93 gpu/command_buffer/service/context_group_unittest.cc   EXPECT_TRUE(group_->texture_manager() != NULL);
texture_manager   101 gpu/command_buffer/service/context_group_unittest.cc   EXPECT_TRUE(group_->texture_manager() == NULL);
texture_manager   116 gpu/command_buffer/service/context_group_unittest.cc   EXPECT_TRUE(group_->texture_manager() != NULL);
texture_manager   125 gpu/command_buffer/service/context_group_unittest.cc   EXPECT_TRUE(group_->texture_manager() != NULL);
texture_manager   134 gpu/command_buffer/service/context_group_unittest.cc   EXPECT_TRUE(group_->texture_manager() == NULL);
texture_manager   117 gpu/command_buffer/service/framebuffer_manager.cc       TextureManager* texture_manager, std::string* signature) const OVERRIDE {
texture_manager   191 gpu/command_buffer/service/framebuffer_manager.cc       TextureManager* texture_manager,
texture_manager   193 gpu/command_buffer/service/framebuffer_manager.cc     texture_manager->SetLevelCleared(
texture_manager   243 gpu/command_buffer/service/framebuffer_manager.cc       TextureManager* texture_manager, std::string* signature) const OVERRIDE {
texture_manager   245 gpu/command_buffer/service/framebuffer_manager.cc     texture_manager->AddToSignature(
texture_manager   365 gpu/command_buffer/service/framebuffer_manager.cc       TextureManager* texture_manager,
texture_manager   373 gpu/command_buffer/service/framebuffer_manager.cc                     texture_manager,
texture_manager   381 gpu/command_buffer/service/framebuffer_manager.cc       TextureManager* texture_manager,
texture_manager   387 gpu/command_buffer/service/framebuffer_manager.cc       attachment->SetCleared(renderbuffer_manager, texture_manager, cleared);
texture_manager   458 gpu/command_buffer/service/framebuffer_manager.cc     TextureManager* texture_manager, GLenum target) const {
texture_manager   468 gpu/command_buffer/service/framebuffer_manager.cc       attachment->AddToSignature(texture_manager, &signature);
texture_manager   659 gpu/command_buffer/service/framebuffer_manager.cc     TextureManager* texture_manager) {
texture_manager   662 gpu/command_buffer/service/framebuffer_manager.cc                                         texture_manager,
texture_manager    41 gpu/command_buffer/service/framebuffer_manager.h         TextureManager* texture_manager,
texture_manager    51 gpu/command_buffer/service/framebuffer_manager.h         TextureManager* texture_manager, std::string* signature) const = 0;
texture_manager    70 gpu/command_buffer/service/framebuffer_manager.h     TextureManager* texture_manager,
texture_manager   123 gpu/command_buffer/service/framebuffer_manager.h   GLenum GetStatus(TextureManager* texture_manager, GLenum target) const;
texture_manager   155 gpu/command_buffer/service/framebuffer_manager.h     TextureManager* texture_manager,
texture_manager   244 gpu/command_buffer/service/framebuffer_manager.h     TextureManager* texture_manager);
texture_manager   782 gpu/command_buffer/service/gles2_cmd_decoder.cc     return group_->texture_manager();
texture_manager   786 gpu/command_buffer/service/gles2_cmd_decoder.cc     return group_->texture_manager();
texture_manager   820 gpu/command_buffer/service/gles2_cmd_decoder.cc     return texture_manager()->CreateTexture(client_id, service_id);
texture_manager   825 gpu/command_buffer/service/gles2_cmd_decoder.cc     return texture_manager()->GetTexture(client_id);
texture_manager   830 gpu/command_buffer/service/gles2_cmd_decoder.cc     texture_manager()->RemoveTexture(client_id);
texture_manager  2394 gpu/command_buffer/service/gles2_cmd_decoder.cc       ref = texture_manager()->GetDefaultTextureInfo(
texture_manager  2400 gpu/command_buffer/service/gles2_cmd_decoder.cc       ref = texture_manager()->GetDefaultTextureInfo(
texture_manager  2405 gpu/command_buffer/service/gles2_cmd_decoder.cc     ref = texture_manager()->GetDefaultTextureInfo(GL_TEXTURE_CUBE_MAP);
texture_manager  2408 gpu/command_buffer/service/gles2_cmd_decoder.cc     ref = texture_manager()->GetDefaultTextureInfo(GL_TEXTURE_2D);
texture_manager  2651 gpu/command_buffer/service/gles2_cmd_decoder.cc   async_pixel_transfer_manager_->Initialize(texture_manager());
texture_manager  3084 gpu/command_buffer/service/gles2_cmd_decoder.cc       texture_manager()->HaveUnclearedMips()) {
texture_manager  3087 gpu/command_buffer/service/gles2_cmd_decoder.cc       if (framebuffer->GetStatus(texture_manager(), target) !=
texture_manager  3099 gpu/command_buffer/service/gles2_cmd_decoder.cc     if (framebuffer->GetStatus(texture_manager(), target) !=
texture_manager  3189 gpu/command_buffer/service/gles2_cmd_decoder.cc   texture_manager()->SetLevelInfo(
texture_manager  3201 gpu/command_buffer/service/gles2_cmd_decoder.cc   texture_manager()->SetParameteri(
texture_manager  3207 gpu/command_buffer/service/gles2_cmd_decoder.cc   texture_manager()->SetParameteri(
texture_manager  3213 gpu/command_buffer/service/gles2_cmd_decoder.cc   texture_manager()->SetParameteri(
texture_manager  3219 gpu/command_buffer/service/gles2_cmd_decoder.cc   texture_manager()->SetParameteri(
texture_manager  3225 gpu/command_buffer/service/gles2_cmd_decoder.cc   TextureRef* texture_ref = texture_manager()->GetTextureInfoForTarget(
texture_manager  3278 gpu/command_buffer/service/gles2_cmd_decoder.cc   TextureRef* texture_ref = texture_manager()->GetTexture(client_texture_id);
texture_manager  3464 gpu/command_buffer/service/gles2_cmd_decoder.cc         texture_manager(), 0, service_id);
texture_manager  3465 gpu/command_buffer/service/gles2_cmd_decoder.cc     texture_manager()->SetTarget(offscreen_saved_color_texture_info_.get(),
texture_manager  3890 gpu/command_buffer/service/gles2_cmd_decoder.cc   Texture* texture = texture_manager()->GetTextureForServiceId(service_id);
texture_manager  4042 gpu/command_buffer/service/gles2_cmd_decoder.cc     texture_ref = texture_manager()->GetDefaultTextureInfo(target);
texture_manager  4056 gpu/command_buffer/service/gles2_cmd_decoder.cc     texture_manager()->SetTarget(texture_ref, target);
texture_manager  4124 gpu/command_buffer/service/gles2_cmd_decoder.cc                                            texture_manager(),
texture_manager  4182 gpu/command_buffer/service/gles2_cmd_decoder.cc   TextureRef* texture_ref = texture_manager()->GetTextureInfoForTarget(
texture_manager  4185 gpu/command_buffer/service/gles2_cmd_decoder.cc       !texture_manager()->CanGenerateMipmaps(texture_ref)) {
texture_manager  4194 gpu/command_buffer/service/gles2_cmd_decoder.cc       if (!texture_manager()->ClearTextureLevel(this, texture_ref, face, 0)) {
texture_manager  4201 gpu/command_buffer/service/gles2_cmd_decoder.cc     if (!texture_manager()->ClearTextureLevel(this, texture_ref, target, 0)) {
texture_manager  4225 gpu/command_buffer/service/gles2_cmd_decoder.cc     texture_manager()->MarkMipmapsGenerated(texture_ref);
texture_manager  4320 gpu/command_buffer/service/gles2_cmd_decoder.cc         params[0] = texture_manager()->MaxSizeForTarget(GL_TEXTURE_2D);
texture_manager  4326 gpu/command_buffer/service/gles2_cmd_decoder.cc         params[0] = texture_manager()->MaxSizeForTarget(GL_TEXTURE_CUBE_MAP);
texture_manager  5031 gpu/command_buffer/service/gles2_cmd_decoder.cc       framebuffer, renderbuffer_manager(), texture_manager());
texture_manager  5067 gpu/command_buffer/service/gles2_cmd_decoder.cc   return framebuffer->GetStatus(texture_manager(), target);
texture_manager  5121 gpu/command_buffer/service/gles2_cmd_decoder.cc   if (!texture_manager()->ValidForTarget(textarget, level, 0, 0, 1)) {
texture_manager  5599 gpu/command_buffer/service/gles2_cmd_decoder.cc   TextureRef* texture = texture_manager()->GetTextureInfoForTarget(
texture_manager  5606 gpu/command_buffer/service/gles2_cmd_decoder.cc   texture_manager()->SetParameterf(
texture_manager  5612 gpu/command_buffer/service/gles2_cmd_decoder.cc   TextureRef* texture = texture_manager()->GetTextureInfoForTarget(
texture_manager  5619 gpu/command_buffer/service/gles2_cmd_decoder.cc   texture_manager()->SetParameteri(
texture_manager  5625 gpu/command_buffer/service/gles2_cmd_decoder.cc   TextureRef* texture = texture_manager()->GetTextureInfoForTarget(
texture_manager  5632 gpu/command_buffer/service/gles2_cmd_decoder.cc   texture_manager()->SetParameterf(
texture_manager  5638 gpu/command_buffer/service/gles2_cmd_decoder.cc   TextureRef* texture = texture_manager()->GetTextureInfoForTarget(
texture_manager  5646 gpu/command_buffer/service/gles2_cmd_decoder.cc   texture_manager()->SetParameteri(
texture_manager  6024 gpu/command_buffer/service/gles2_cmd_decoder.cc   if (!texture_manager()->HaveUnrenderableTextures() &&
texture_manager  6025 gpu/command_buffer/service/gles2_cmd_decoder.cc       !texture_manager()->HaveImages()) {
texture_manager  6043 gpu/command_buffer/service/gles2_cmd_decoder.cc         if (!texture_ref || !texture_manager()->CanRender(texture_ref)) {
texture_manager  6048 gpu/command_buffer/service/gles2_cmd_decoder.cc               texture_manager()->black_texture_id(uniform_info->type));
texture_manager  6091 gpu/command_buffer/service/gles2_cmd_decoder.cc         if (!texture_ref || !texture_manager()->CanRender(texture_ref)) {
texture_manager  6123 gpu/command_buffer/service/gles2_cmd_decoder.cc   if (!texture_manager()->HaveUnsafeTextures()) {
texture_manager  6142 gpu/command_buffer/service/gles2_cmd_decoder.cc             if (!texture_manager()->ClearRenderableLevels(this, texture_ref)) {
texture_manager  6946 gpu/command_buffer/service/gles2_cmd_decoder.cc   TextureRef* texture_ref = texture_manager()->GetTextureInfoForTarget(
texture_manager  7865 gpu/command_buffer/service/gles2_cmd_decoder.cc   TextureRef* texture = texture_manager()->GetTextureInfoForTarget(
texture_manager  8034 gpu/command_buffer/service/gles2_cmd_decoder.cc   if (!texture_manager()->ValidForTarget(target, level, width, height, 1) ||
texture_manager  8041 gpu/command_buffer/service/gles2_cmd_decoder.cc   TextureRef* texture_ref = texture_manager()->GetTextureInfoForTarget(
texture_manager  8085 gpu/command_buffer/service/gles2_cmd_decoder.cc     texture_manager()->SetLevelInfo(
texture_manager  8223 gpu/command_buffer/service/gles2_cmd_decoder.cc   texture_manager()->ValidateAndDoTexImage2D(
texture_manager  8238 gpu/command_buffer/service/gles2_cmd_decoder.cc   TextureRef* texture_ref = texture_manager()->GetTextureInfoForTarget(
texture_manager  8312 gpu/command_buffer/service/gles2_cmd_decoder.cc   TextureRef* texture_ref = texture_manager()->GetTextureInfoForTarget(
texture_manager  8325 gpu/command_buffer/service/gles2_cmd_decoder.cc   if (!texture_manager()->ValidForTarget(target, level, width, height, 1) ||
texture_manager  8331 gpu/command_buffer/service/gles2_cmd_decoder.cc   if (!texture_manager()->ValidateFormatAndTypeCombination(
texture_manager  8419 gpu/command_buffer/service/gles2_cmd_decoder.cc     texture_manager()->SetLevelInfo(
texture_manager  8435 gpu/command_buffer/service/gles2_cmd_decoder.cc   TextureRef* texture_ref = texture_manager()->GetTextureInfoForTarget(
texture_manager  8492 gpu/command_buffer/service/gles2_cmd_decoder.cc   if (!texture_manager()->ClearTextureLevel(this, texture_ref, target, level)) {
texture_manager  8556 gpu/command_buffer/service/gles2_cmd_decoder.cc   TextureRef* texture_ref = texture_manager()->GetTextureInfoForTarget(
texture_manager  8572 gpu/command_buffer/service/gles2_cmd_decoder.cc   if (!texture_manager()->ValidateTextureParameters(state_.GetErrorState(),
texture_manager  8622 gpu/command_buffer/service/gles2_cmd_decoder.cc   TextureRef* texture_ref = texture_manager()->GetTextureInfoForTarget(
texture_manager  8631 gpu/command_buffer/service/gles2_cmd_decoder.cc     if (!texture_manager()->ClearTextureLevel(this, texture_ref,
texture_manager  8658 gpu/command_buffer/service/gles2_cmd_decoder.cc   texture_manager()->SetLevelCleared(texture_ref, target, level, true);
texture_manager  9726 gpu/command_buffer/service/gles2_cmd_decoder.cc       texture_manager()->GetTextureInfoForTargetUnlessDefault(&state_, target);
texture_manager  9775 gpu/command_buffer/service/gles2_cmd_decoder.cc   texture_manager()->SetLevelInfo(
texture_manager  9883 gpu/command_buffer/service/gles2_cmd_decoder.cc     if (!texture_manager()->ValidForTarget(
texture_manager  9892 gpu/command_buffer/service/gles2_cmd_decoder.cc   if (!texture_manager()->ClearTextureLevel(
texture_manager  9937 gpu/command_buffer/service/gles2_cmd_decoder.cc     texture_manager()->SetLevelInfo(
texture_manager  9941 gpu/command_buffer/service/gles2_cmd_decoder.cc     texture_manager()->SetLevelCleared(
texture_manager  10036 gpu/command_buffer/service/gles2_cmd_decoder.cc   if (!texture_manager()->ValidForTarget(target, 0, width, height, 1) ||
texture_manager  10042 gpu/command_buffer/service/gles2_cmd_decoder.cc   TextureRef* texture_ref = texture_manager()->GetTextureInfoForTarget(
texture_manager  10095 gpu/command_buffer/service/gles2_cmd_decoder.cc       texture_manager()->SetLevelInfo(
texture_manager  10121 gpu/command_buffer/service/gles2_cmd_decoder.cc   TextureRef* texture_ref = texture_manager()->GetTextureInfoForTarget(
texture_manager  10130 gpu/command_buffer/service/gles2_cmd_decoder.cc   Texture* produced = texture_manager()->Produce(texture_ref);
texture_manager  10152 gpu/command_buffer/service/gles2_cmd_decoder.cc       texture_manager()->GetTextureInfoForTargetUnlessDefault(&state_, target);
texture_manager  10181 gpu/command_buffer/service/gles2_cmd_decoder.cc   texture_ref = texture_manager()->Consume(client_id, texture);
texture_manager  10243 gpu/command_buffer/service/gles2_cmd_decoder.cc       texture_manager()->GetTextureInfoForTargetUnlessDefault(&state_, target);
texture_manager  10271 gpu/command_buffer/service/gles2_cmd_decoder.cc   texture_manager()->SetLevelInfo(
texture_manager  10274 gpu/command_buffer/service/gles2_cmd_decoder.cc   texture_manager()->SetLevelImage(texture_ref, target, 0, gl_image);
texture_manager  10284 gpu/command_buffer/service/gles2_cmd_decoder.cc       texture_manager()->GetTextureInfoForTargetUnlessDefault(&state_, target);
texture_manager  10310 gpu/command_buffer/service/gles2_cmd_decoder.cc   texture_manager()->SetLevelInfo(
texture_manager  10496 gpu/command_buffer/service/gles2_cmd_decoder.cc   if (!texture_manager()->ValidateTexImage2D(
texture_manager  10543 gpu/command_buffer/service/gles2_cmd_decoder.cc                  base::Unretained(texture_manager()),
texture_manager  10595 gpu/command_buffer/service/gles2_cmd_decoder.cc   TextureRef* texture_ref = texture_manager()->GetTextureInfoForTarget(
texture_manager  10609 gpu/command_buffer/service/gles2_cmd_decoder.cc     if (!texture_manager()->ClearTextureLevel(this, texture_ref,
texture_manager  10656 gpu/command_buffer/service/gles2_cmd_decoder.cc   TextureRef* texture_ref = texture_manager()->GetTextureInfoForTarget(
texture_manager   173 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc         group().texture_manager()->GetDefaultTextureInfo(GL_TEXTURE_CUBE_MAP);
texture_manager   177 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc             ? group().texture_manager()->GetTexture(client_texture_id_)
texture_manager   178 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc             : group().texture_manager()->GetDefaultTextureInfo(GL_TEXTURE_2D);
texture_manager  1902 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc   TextureManager* manager = group().texture_manager();
texture_manager  4704 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc   TextureManager* manager = group().texture_manager();
texture_manager  4755 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc   TextureManager* manager = group().texture_manager();
texture_manager  6169 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc   TextureManager* manager = group().texture_manager();
texture_manager  6228 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc   TextureManager* manager = group().texture_manager();
texture_manager  7053 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc   TextureRef* texture_ref = group().texture_manager()->GetTexture(
texture_manager  7626 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc   TextureRef* texture_ref = group().texture_manager()->GetTexture(
texture_manager  7690 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc   TextureRef* texture_ref = group().texture_manager()->GetTexture(
texture_manager  7701 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc   TextureRef* texture_ref = group().texture_manager()->GetTexture(
texture_manager  7773 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc   TextureRef* texture_ref = group().texture_manager()->GetTexture(
texture_manager  7905 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc   group().texture_manager()->SetTarget(texture_ref, GL_TEXTURE_EXTERNAL_OES);
texture_manager  7906 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc   group().texture_manager()->SetLevelInfo(texture_ref,
texture_manager  7917 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc   group().texture_manager()->SetLevelImage(
texture_manager  7927 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc   EXPECT_TRUE(group().texture_manager()->CanRender(texture_ref));
texture_manager  8017 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc   manager->Initialize(group().texture_manager());
texture_manager  8253 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc   manager->Initialize(group().texture_manager());
texture_manager   120 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.h     return group_->texture_manager()->GetTexture(client_id);
texture_manager   702 gpu/command_buffer/service/in_process_command_buffer.cc       client_texture_id, decoder_->GetContextGroup()->texture_manager());
texture_manager    88 gpu/command_buffer/service/stream_texture_manager_in_process_android.cc     gles2::TextureManager* texture_manager) {
texture_manager    91 gpu/command_buffer/service/stream_texture_manager_in_process_android.cc   gles2::TextureRef* texture = texture_manager->GetTexture(client_texture_id);
texture_manager   109 gpu/command_buffer/service/stream_texture_manager_in_process_android.cc   texture_manager->SetTarget(texture, GL_TEXTURE_EXTERNAL_OES);
texture_manager   110 gpu/command_buffer/service/stream_texture_manager_in_process_android.cc   texture_manager->SetLevelInfo(texture,
texture_manager   121 gpu/command_buffer/service/stream_texture_manager_in_process_android.cc   texture_manager->SetLevelImage(texture, GL_TEXTURE_EXTERNAL_OES, 0, gl_image);
texture_manager    31 gpu/command_buffer/service/stream_texture_manager_in_process_android.h                              gles2::TextureManager* texture_manager);