valid_texture_copy_   51 cc/layers/texture_layer_impl.cc   valid_texture_copy_ = false;
valid_texture_copy_   97 cc/layers/texture_layer_impl.cc         valid_texture_copy_ = false;
valid_texture_copy_  103 cc/layers/texture_layer_impl.cc     if (!valid_texture_copy_ && draw_mode == DRAW_MODE_HARDWARE &&
valid_texture_copy_  145 cc/layers/texture_layer_impl.cc         valid_texture_copy_ = true;
valid_texture_copy_  157 cc/layers/texture_layer_impl.cc   return (external_texture_resource_ || valid_texture_copy_) &&
valid_texture_copy_  163 cc/layers/texture_layer_impl.cc   DCHECK(external_texture_resource_ || valid_texture_copy_);
valid_texture_copy_  182 cc/layers/texture_layer_impl.cc       valid_texture_copy_ ? texture_copy_->id() : external_texture_resource_;
valid_texture_copy_  230 cc/layers/texture_layer_impl.cc   valid_texture_copy_ = false;
valid_texture_copy_   80 cc/layers/texture_layer_impl.h   bool valid_texture_copy_;