valid_texture_copy_ 51 cc/layers/texture_layer_impl.cc valid_texture_copy_ = false; valid_texture_copy_ 97 cc/layers/texture_layer_impl.cc valid_texture_copy_ = false; valid_texture_copy_ 103 cc/layers/texture_layer_impl.cc if (!valid_texture_copy_ && draw_mode == DRAW_MODE_HARDWARE && valid_texture_copy_ 145 cc/layers/texture_layer_impl.cc valid_texture_copy_ = true; valid_texture_copy_ 157 cc/layers/texture_layer_impl.cc return (external_texture_resource_ || valid_texture_copy_) && valid_texture_copy_ 163 cc/layers/texture_layer_impl.cc DCHECK(external_texture_resource_ || valid_texture_copy_); valid_texture_copy_ 182 cc/layers/texture_layer_impl.cc valid_texture_copy_ ? texture_copy_->id() : external_texture_resource_; valid_texture_copy_ 230 cc/layers/texture_layer_impl.cc valid_texture_copy_ = false; valid_texture_copy_ 80 cc/layers/texture_layer_impl.h bool valid_texture_copy_;