ChannelState 26 content/browser/renderer_host/websocket_host.cc typedef net::WebSocketEventInterface::ChannelState ChannelState; ChannelState 59 content/browser/renderer_host/websocket_host.cc ChannelState StateCast(WebSocketDispatcherHost::WebSocketHostState host_state) { ChannelState 69 content/browser/renderer_host/websocket_host.cc COMPILE_ASSERT(static_cast<ChannelState>(WEBSOCKET_HOST_ALIVE) == ChannelState 72 content/browser/renderer_host/websocket_host.cc COMPILE_ASSERT(static_cast<ChannelState>(WEBSOCKET_HOST_DELETED) == ChannelState 75 content/browser/renderer_host/websocket_host.cc return static_cast<ChannelState>(host_state); ChannelState 88 content/browser/renderer_host/websocket_host.cc virtual ChannelState OnAddChannelResponse( ChannelState 92 content/browser/renderer_host/websocket_host.cc virtual ChannelState OnDataFrame(bool fin, ChannelState 95 content/browser/renderer_host/websocket_host.cc virtual ChannelState OnClosingHandshake() OVERRIDE; ChannelState 96 content/browser/renderer_host/websocket_host.cc virtual ChannelState OnFlowControl(int64 quota) OVERRIDE; ChannelState 97 content/browser/renderer_host/websocket_host.cc virtual ChannelState OnDropChannel(bool was_clean, ChannelState 100 content/browser/renderer_host/websocket_host.cc virtual ChannelState OnFailChannel(const std::string& message) OVERRIDE; ChannelState 101 content/browser/renderer_host/websocket_host.cc virtual ChannelState OnStartOpeningHandshake( ChannelState 103 content/browser/renderer_host/websocket_host.cc virtual ChannelState OnFinishOpeningHandshake( ChannelState 122 content/browser/renderer_host/websocket_host.cc ChannelState WebSocketEventHandler::OnAddChannelResponse( ChannelState 135 content/browser/renderer_host/websocket_host.cc ChannelState WebSocketEventHandler::OnDataFrame( ChannelState 147 content/browser/renderer_host/websocket_host.cc ChannelState WebSocketEventHandler::OnClosingHandshake() { ChannelState 154 content/browser/renderer_host/websocket_host.cc ChannelState WebSocketEventHandler::OnFlowControl(int64 quota) { ChannelState 161 content/browser/renderer_host/websocket_host.cc ChannelState WebSocketEventHandler::OnDropChannel(bool was_clean, ChannelState 172 content/browser/renderer_host/websocket_host.cc ChannelState WebSocketEventHandler::OnFailChannel(const std::string& message) { ChannelState 180 content/browser/renderer_host/websocket_host.cc ChannelState WebSocketEventHandler::OnStartOpeningHandshake( ChannelState 204 content/browser/renderer_host/websocket_host.cc ChannelState WebSocketEventHandler::OnFinishOpeningHandshake( ChannelState 50 net/websockets/websocket_channel.cc typedef WebSocketEventInterface::ChannelState ChannelState; ChannelState 51 net/websockets/websocket_channel.cc const ChannelState CHANNEL_ALIVE = WebSocketEventInterface::CHANNEL_ALIVE; ChannelState 52 net/websockets/websocket_channel.cc const ChannelState CHANNEL_DELETED = WebSocketEventInterface::CHANNEL_DELETED; ChannelState 88 net/websockets/websocket_channel.cc void AllowUnused(ChannelState ALLOW_UNUSED unused) {} ChannelState 196 net/websockets/websocket_channel.cc ChannelState SendImmediately(WebSocketEventInterface* event_interface); ChannelState 237 net/websockets/websocket_channel.cc ChannelState WebSocketChannel::HandshakeNotificationSender::SendImmediately( ChannelState 583 net/websockets/websocket_channel.cc ChannelState WebSocketChannel::WriteFrames() { ChannelState 603 net/websockets/websocket_channel.cc ChannelState WebSocketChannel::OnWriteDone(bool synchronous, int result) { ChannelState 645 net/websockets/websocket_channel.cc ChannelState WebSocketChannel::ReadFrames() { ChannelState 665 net/websockets/websocket_channel.cc ChannelState WebSocketChannel::OnReadDone(bool synchronous, int result) { ChannelState 715 net/websockets/websocket_channel.cc ChannelState WebSocketChannel::HandleFrame(scoped_ptr<WebSocketFrame> frame) { ChannelState 745 net/websockets/websocket_channel.cc ChannelState WebSocketChannel::HandleFrameByState( ChannelState 832 net/websockets/websocket_channel.cc ChannelState WebSocketChannel::HandleDataFrame( ChannelState 910 net/websockets/websocket_channel.cc ChannelState WebSocketChannel::SendFrameFromIOBuffer( ChannelState 941 net/websockets/websocket_channel.cc ChannelState WebSocketChannel::FailChannel(const std::string& message, ChannelState 961 net/websockets/websocket_channel.cc ChannelState WebSocketChannel::SendClose(uint16 code, ChannelState 1048 net/websockets/websocket_channel.cc ChannelState WebSocketChannel::DoDropChannel(bool was_clean, ChannelState 1054 net/websockets/websocket_channel.cc ChannelState result = ChannelState 165 net/websockets/websocket_channel.h typedef WebSocketEventInterface::ChannelState ChannelState; ChannelState 215 net/websockets/websocket_channel.h ChannelState WriteFrames() WARN_UNUSED_RESULT; ChannelState 222 net/websockets/websocket_channel.h ChannelState OnWriteDone(bool synchronous, int result) WARN_UNUSED_RESULT; ChannelState 226 net/websockets/websocket_channel.h ChannelState ReadFrames() WARN_UNUSED_RESULT; ChannelState 232 net/websockets/websocket_channel.h ChannelState OnReadDone(bool synchronous, int result) WARN_UNUSED_RESULT; ChannelState 241 net/websockets/websocket_channel.h ChannelState HandleFrame( ChannelState 246 net/websockets/websocket_channel.h ChannelState HandleFrameByState( ChannelState 255 net/websockets/websocket_channel.h ChannelState HandleDataFrame(WebSocketFrameHeader::OpCode opcode, ChannelState 265 net/websockets/websocket_channel.h ChannelState SendFrameFromIOBuffer(bool fin, ChannelState 279 net/websockets/websocket_channel.h ChannelState FailChannel(const std::string& message, ChannelState 287 net/websockets/websocket_channel.h ChannelState SendClose(uint16 code, ChannelState 307 net/websockets/websocket_channel.h ChannelState DoDropChannel(bool was_clean, ChannelState 136 net/websockets/websocket_channel_test.cc typedef WebSocketEventInterface::ChannelState ChannelState; ChannelState 137 net/websockets/websocket_channel_test.cc const ChannelState CHANNEL_ALIVE = WebSocketEventInterface::CHANNEL_ALIVE; ChannelState 138 net/websockets/websocket_channel_test.cc const ChannelState CHANNEL_DELETED = WebSocketEventInterface::CHANNEL_DELETED; ChannelState 150 net/websockets/websocket_channel_test.cc ChannelState(bool, ChannelState 154 net/websockets/websocket_channel_test.cc ChannelState(bool, ChannelState 157 net/websockets/websocket_channel_test.cc MOCK_METHOD1(OnFlowControl, ChannelState(int64)); // NOLINT ChannelState 158 net/websockets/websocket_channel_test.cc MOCK_METHOD0(OnClosingHandshake, ChannelState(void)); // NOLINT ChannelState 159 net/websockets/websocket_channel_test.cc MOCK_METHOD1(OnFailChannel, ChannelState(const std::string&)); // NOLINT ChannelState 161 net/websockets/websocket_channel_test.cc ChannelState(bool, uint16, const std::string&)); // NOLINT ChannelState 164 net/websockets/websocket_channel_test.cc ChannelState OnStartOpeningHandshake( ChannelState 169 net/websockets/websocket_channel_test.cc ChannelState OnFinishOpeningHandshake( ChannelState 182 net/websockets/websocket_channel_test.cc virtual ChannelState OnAddChannelResponse( ChannelState 188 net/websockets/websocket_channel_test.cc virtual ChannelState OnDataFrame(bool fin, ChannelState 193 net/websockets/websocket_channel_test.cc virtual ChannelState OnFlowControl(int64 quota) OVERRIDE { ChannelState 196 net/websockets/websocket_channel_test.cc virtual ChannelState OnClosingHandshake() OVERRIDE { return CHANNEL_ALIVE; } ChannelState 197 net/websockets/websocket_channel_test.cc virtual ChannelState OnFailChannel(const std::string& message) OVERRIDE { ChannelState 200 net/websockets/websocket_channel_test.cc virtual ChannelState OnDropChannel(bool was_clean, ChannelState 205 net/websockets/websocket_channel_test.cc virtual ChannelState OnStartOpeningHandshake( ChannelState 209 net/websockets/websocket_channel_test.cc virtual ChannelState OnFinishOpeningHandshake( ChannelState 804 net/websockets/websocket_channel_test.cc ChannelState DeleteIfDeleting(EventInterfaceCall call) { ChannelState 841 net/websockets/websocket_channel_test.cc virtual ChannelState OnAddChannelResponse( ChannelState 848 net/websockets/websocket_channel_test.cc virtual ChannelState OnDataFrame(bool fin, ChannelState 854 net/websockets/websocket_channel_test.cc virtual ChannelState OnFlowControl(int64 quota) OVERRIDE { ChannelState 858 net/websockets/websocket_channel_test.cc virtual ChannelState OnClosingHandshake() OVERRIDE { ChannelState 862 net/websockets/websocket_channel_test.cc virtual ChannelState OnFailChannel(const std::string& message) OVERRIDE { ChannelState 866 net/websockets/websocket_channel_test.cc virtual ChannelState OnDropChannel(bool was_clean, ChannelState 872 net/websockets/websocket_channel_test.cc virtual ChannelState OnStartOpeningHandshake( ChannelState 876 net/websockets/websocket_channel_test.cc virtual ChannelState OnFinishOpeningHandshake( ChannelState 899 net/websockets/websocket_channel_test.cc DefaultValue<ChannelState>::Set(CHANNEL_ALIVE); ChannelState 909 net/websockets/websocket_channel_test.cc DefaultValue<ChannelState>::Clear(); ChannelState 40 net/websockets/websocket_event_interface.h virtual ChannelState OnAddChannelResponse( ChannelState 47 net/websockets/websocket_event_interface.h virtual ChannelState OnDataFrame( ChannelState 55 net/websockets/websocket_event_interface.h virtual ChannelState OnFlowControl(int64 quota) WARN_UNUSED_RESULT = 0; ChannelState 61 net/websockets/websocket_event_interface.h virtual ChannelState OnClosingHandshake() WARN_UNUSED_RESULT = 0; ChannelState 78 net/websockets/websocket_event_interface.h virtual ChannelState OnDropChannel(bool was_clean, ChannelState 90 net/websockets/websocket_event_interface.h virtual ChannelState OnFailChannel(const std::string& message) ChannelState 94 net/websockets/websocket_event_interface.h virtual ChannelState OnStartOpeningHandshake( ChannelState 98 net/websockets/websocket_event_interface.h virtual ChannelState OnFinishOpeningHandshake( ChannelState 34 sandbox/win/src/sharedmem_ipc_client.cc DCHECK_NE(kFreeChannel, static_cast<ChannelState>(result));