ChannelState       26 content/browser/renderer_host/websocket_host.cc typedef net::WebSocketEventInterface::ChannelState ChannelState;
ChannelState       59 content/browser/renderer_host/websocket_host.cc ChannelState StateCast(WebSocketDispatcherHost::WebSocketHostState host_state) {
ChannelState       69 content/browser/renderer_host/websocket_host.cc   COMPILE_ASSERT(static_cast<ChannelState>(WEBSOCKET_HOST_ALIVE) ==
ChannelState       72 content/browser/renderer_host/websocket_host.cc   COMPILE_ASSERT(static_cast<ChannelState>(WEBSOCKET_HOST_DELETED) ==
ChannelState       75 content/browser/renderer_host/websocket_host.cc   return static_cast<ChannelState>(host_state);
ChannelState       88 content/browser/renderer_host/websocket_host.cc   virtual ChannelState OnAddChannelResponse(
ChannelState       92 content/browser/renderer_host/websocket_host.cc   virtual ChannelState OnDataFrame(bool fin,
ChannelState       95 content/browser/renderer_host/websocket_host.cc   virtual ChannelState OnClosingHandshake() OVERRIDE;
ChannelState       96 content/browser/renderer_host/websocket_host.cc   virtual ChannelState OnFlowControl(int64 quota) OVERRIDE;
ChannelState       97 content/browser/renderer_host/websocket_host.cc   virtual ChannelState OnDropChannel(bool was_clean,
ChannelState      100 content/browser/renderer_host/websocket_host.cc   virtual ChannelState OnFailChannel(const std::string& message) OVERRIDE;
ChannelState      101 content/browser/renderer_host/websocket_host.cc   virtual ChannelState OnStartOpeningHandshake(
ChannelState      103 content/browser/renderer_host/websocket_host.cc   virtual ChannelState OnFinishOpeningHandshake(
ChannelState      122 content/browser/renderer_host/websocket_host.cc ChannelState WebSocketEventHandler::OnAddChannelResponse(
ChannelState      135 content/browser/renderer_host/websocket_host.cc ChannelState WebSocketEventHandler::OnDataFrame(
ChannelState      147 content/browser/renderer_host/websocket_host.cc ChannelState WebSocketEventHandler::OnClosingHandshake() {
ChannelState      154 content/browser/renderer_host/websocket_host.cc ChannelState WebSocketEventHandler::OnFlowControl(int64 quota) {
ChannelState      161 content/browser/renderer_host/websocket_host.cc ChannelState WebSocketEventHandler::OnDropChannel(bool was_clean,
ChannelState      172 content/browser/renderer_host/websocket_host.cc ChannelState WebSocketEventHandler::OnFailChannel(const std::string& message) {
ChannelState      180 content/browser/renderer_host/websocket_host.cc ChannelState WebSocketEventHandler::OnStartOpeningHandshake(
ChannelState      204 content/browser/renderer_host/websocket_host.cc ChannelState WebSocketEventHandler::OnFinishOpeningHandshake(
ChannelState       50 net/websockets/websocket_channel.cc typedef WebSocketEventInterface::ChannelState ChannelState;
ChannelState       51 net/websockets/websocket_channel.cc const ChannelState CHANNEL_ALIVE = WebSocketEventInterface::CHANNEL_ALIVE;
ChannelState       52 net/websockets/websocket_channel.cc const ChannelState CHANNEL_DELETED = WebSocketEventInterface::CHANNEL_DELETED;
ChannelState       88 net/websockets/websocket_channel.cc void AllowUnused(ChannelState ALLOW_UNUSED unused) {}
ChannelState      196 net/websockets/websocket_channel.cc   ChannelState SendImmediately(WebSocketEventInterface* event_interface);
ChannelState      237 net/websockets/websocket_channel.cc ChannelState WebSocketChannel::HandshakeNotificationSender::SendImmediately(
ChannelState      583 net/websockets/websocket_channel.cc ChannelState WebSocketChannel::WriteFrames() {
ChannelState      603 net/websockets/websocket_channel.cc ChannelState WebSocketChannel::OnWriteDone(bool synchronous, int result) {
ChannelState      645 net/websockets/websocket_channel.cc ChannelState WebSocketChannel::ReadFrames() {
ChannelState      665 net/websockets/websocket_channel.cc ChannelState WebSocketChannel::OnReadDone(bool synchronous, int result) {
ChannelState      715 net/websockets/websocket_channel.cc ChannelState WebSocketChannel::HandleFrame(scoped_ptr<WebSocketFrame> frame) {
ChannelState      745 net/websockets/websocket_channel.cc ChannelState WebSocketChannel::HandleFrameByState(
ChannelState      832 net/websockets/websocket_channel.cc ChannelState WebSocketChannel::HandleDataFrame(
ChannelState      910 net/websockets/websocket_channel.cc ChannelState WebSocketChannel::SendFrameFromIOBuffer(
ChannelState      941 net/websockets/websocket_channel.cc ChannelState WebSocketChannel::FailChannel(const std::string& message,
ChannelState      961 net/websockets/websocket_channel.cc ChannelState WebSocketChannel::SendClose(uint16 code,
ChannelState     1048 net/websockets/websocket_channel.cc ChannelState WebSocketChannel::DoDropChannel(bool was_clean,
ChannelState     1054 net/websockets/websocket_channel.cc   ChannelState result =
ChannelState      165 net/websockets/websocket_channel.h   typedef WebSocketEventInterface::ChannelState ChannelState;
ChannelState      215 net/websockets/websocket_channel.h   ChannelState WriteFrames() WARN_UNUSED_RESULT;
ChannelState      222 net/websockets/websocket_channel.h   ChannelState OnWriteDone(bool synchronous, int result) WARN_UNUSED_RESULT;
ChannelState      226 net/websockets/websocket_channel.h   ChannelState ReadFrames() WARN_UNUSED_RESULT;
ChannelState      232 net/websockets/websocket_channel.h   ChannelState OnReadDone(bool synchronous, int result) WARN_UNUSED_RESULT;
ChannelState      241 net/websockets/websocket_channel.h   ChannelState HandleFrame(
ChannelState      246 net/websockets/websocket_channel.h   ChannelState HandleFrameByState(
ChannelState      255 net/websockets/websocket_channel.h   ChannelState HandleDataFrame(WebSocketFrameHeader::OpCode opcode,
ChannelState      265 net/websockets/websocket_channel.h   ChannelState SendFrameFromIOBuffer(bool fin,
ChannelState      279 net/websockets/websocket_channel.h   ChannelState FailChannel(const std::string& message,
ChannelState      287 net/websockets/websocket_channel.h   ChannelState SendClose(uint16 code,
ChannelState      307 net/websockets/websocket_channel.h   ChannelState DoDropChannel(bool was_clean,
ChannelState      136 net/websockets/websocket_channel_test.cc typedef WebSocketEventInterface::ChannelState ChannelState;
ChannelState      137 net/websockets/websocket_channel_test.cc const ChannelState CHANNEL_ALIVE = WebSocketEventInterface::CHANNEL_ALIVE;
ChannelState      138 net/websockets/websocket_channel_test.cc const ChannelState CHANNEL_DELETED = WebSocketEventInterface::CHANNEL_DELETED;
ChannelState      150 net/websockets/websocket_channel_test.cc                ChannelState(bool,
ChannelState      154 net/websockets/websocket_channel_test.cc                ChannelState(bool,
ChannelState      157 net/websockets/websocket_channel_test.cc   MOCK_METHOD1(OnFlowControl, ChannelState(int64));  // NOLINT
ChannelState      158 net/websockets/websocket_channel_test.cc   MOCK_METHOD0(OnClosingHandshake, ChannelState(void));  // NOLINT
ChannelState      159 net/websockets/websocket_channel_test.cc   MOCK_METHOD1(OnFailChannel, ChannelState(const std::string&));  // NOLINT
ChannelState      161 net/websockets/websocket_channel_test.cc                ChannelState(bool, uint16, const std::string&));  // NOLINT
ChannelState      164 net/websockets/websocket_channel_test.cc   ChannelState OnStartOpeningHandshake(
ChannelState      169 net/websockets/websocket_channel_test.cc   ChannelState OnFinishOpeningHandshake(
ChannelState      182 net/websockets/websocket_channel_test.cc   virtual ChannelState OnAddChannelResponse(
ChannelState      188 net/websockets/websocket_channel_test.cc   virtual ChannelState OnDataFrame(bool fin,
ChannelState      193 net/websockets/websocket_channel_test.cc   virtual ChannelState OnFlowControl(int64 quota) OVERRIDE {
ChannelState      196 net/websockets/websocket_channel_test.cc   virtual ChannelState OnClosingHandshake() OVERRIDE { return CHANNEL_ALIVE; }
ChannelState      197 net/websockets/websocket_channel_test.cc   virtual ChannelState OnFailChannel(const std::string& message) OVERRIDE {
ChannelState      200 net/websockets/websocket_channel_test.cc   virtual ChannelState OnDropChannel(bool was_clean,
ChannelState      205 net/websockets/websocket_channel_test.cc   virtual ChannelState OnStartOpeningHandshake(
ChannelState      209 net/websockets/websocket_channel_test.cc   virtual ChannelState OnFinishOpeningHandshake(
ChannelState      804 net/websockets/websocket_channel_test.cc   ChannelState DeleteIfDeleting(EventInterfaceCall call) {
ChannelState      841 net/websockets/websocket_channel_test.cc   virtual ChannelState OnAddChannelResponse(
ChannelState      848 net/websockets/websocket_channel_test.cc   virtual ChannelState OnDataFrame(bool fin,
ChannelState      854 net/websockets/websocket_channel_test.cc   virtual ChannelState OnFlowControl(int64 quota) OVERRIDE {
ChannelState      858 net/websockets/websocket_channel_test.cc   virtual ChannelState OnClosingHandshake() OVERRIDE {
ChannelState      862 net/websockets/websocket_channel_test.cc   virtual ChannelState OnFailChannel(const std::string& message) OVERRIDE {
ChannelState      866 net/websockets/websocket_channel_test.cc   virtual ChannelState OnDropChannel(bool was_clean,
ChannelState      872 net/websockets/websocket_channel_test.cc   virtual ChannelState OnStartOpeningHandshake(
ChannelState      876 net/websockets/websocket_channel_test.cc   virtual ChannelState OnFinishOpeningHandshake(
ChannelState      899 net/websockets/websocket_channel_test.cc     DefaultValue<ChannelState>::Set(CHANNEL_ALIVE);
ChannelState      909 net/websockets/websocket_channel_test.cc     DefaultValue<ChannelState>::Clear();
ChannelState       40 net/websockets/websocket_event_interface.h   virtual ChannelState OnAddChannelResponse(
ChannelState       47 net/websockets/websocket_event_interface.h   virtual ChannelState OnDataFrame(
ChannelState       55 net/websockets/websocket_event_interface.h   virtual ChannelState OnFlowControl(int64 quota) WARN_UNUSED_RESULT = 0;
ChannelState       61 net/websockets/websocket_event_interface.h   virtual ChannelState OnClosingHandshake() WARN_UNUSED_RESULT = 0;
ChannelState       78 net/websockets/websocket_event_interface.h   virtual ChannelState OnDropChannel(bool was_clean,
ChannelState       90 net/websockets/websocket_event_interface.h   virtual ChannelState OnFailChannel(const std::string& message)
ChannelState       94 net/websockets/websocket_event_interface.h   virtual ChannelState OnStartOpeningHandshake(
ChannelState       98 net/websockets/websocket_event_interface.h   virtual ChannelState OnFinishOpeningHandshake(
ChannelState       34 sandbox/win/src/sharedmem_ipc_client.cc   DCHECK_NE(kFreeChannel, static_cast<ChannelState>(result));