DecideRenderPassAllocationsForFrame 32 cc/output/direct_renderer.h virtual void DecideRenderPassAllocationsForFrame( DecideRenderPassAllocationsForFrame 848 cc/output/gl_renderer_unittest.cc renderer.DecideRenderPassAllocationsForFrame(render_passes_in_draw_order_); DecideRenderPassAllocationsForFrame 958 cc/output/gl_renderer_unittest.cc renderer.DecideRenderPassAllocationsForFrame(render_passes_in_draw_order_); DecideRenderPassAllocationsForFrame 1042 cc/output/gl_renderer_unittest.cc renderer.DecideRenderPassAllocationsForFrame(render_passes_in_draw_order_); DecideRenderPassAllocationsForFrame 1121 cc/output/gl_renderer_unittest.cc renderer.DecideRenderPassAllocationsForFrame(render_passes_in_draw_order_); DecideRenderPassAllocationsForFrame 1141 cc/output/gl_renderer_unittest.cc renderer.DecideRenderPassAllocationsForFrame(render_passes_in_draw_order_); DecideRenderPassAllocationsForFrame 1163 cc/output/gl_renderer_unittest.cc renderer.DecideRenderPassAllocationsForFrame(render_passes_in_draw_order_); DecideRenderPassAllocationsForFrame 1185 cc/output/gl_renderer_unittest.cc renderer.DecideRenderPassAllocationsForFrame(render_passes_in_draw_order_); DecideRenderPassAllocationsForFrame 1206 cc/output/gl_renderer_unittest.cc renderer.DecideRenderPassAllocationsForFrame(render_passes_in_draw_order_); DecideRenderPassAllocationsForFrame 1228 cc/output/gl_renderer_unittest.cc renderer.DecideRenderPassAllocationsForFrame(render_passes_in_draw_order_); DecideRenderPassAllocationsForFrame 1309 cc/output/gl_renderer_unittest.cc renderer.DecideRenderPassAllocationsForFrame(render_passes_in_draw_order_); DecideRenderPassAllocationsForFrame 1375 cc/output/gl_renderer_unittest.cc renderer_->DecideRenderPassAllocationsForFrame(render_passes_in_draw_order_); DecideRenderPassAllocationsForFrame 1399 cc/output/gl_renderer_unittest.cc renderer_->DecideRenderPassAllocationsForFrame(render_passes_in_draw_order_); DecideRenderPassAllocationsForFrame 1424 cc/output/gl_renderer_unittest.cc renderer_->DecideRenderPassAllocationsForFrame(render_passes_in_draw_order_); DecideRenderPassAllocationsForFrame 1448 cc/output/gl_renderer_unittest.cc renderer_->DecideRenderPassAllocationsForFrame(render_passes_in_draw_order_); DecideRenderPassAllocationsForFrame 1473 cc/output/gl_renderer_unittest.cc renderer_->DecideRenderPassAllocationsForFrame(render_passes_in_draw_order_); DecideRenderPassAllocationsForFrame 1497 cc/output/gl_renderer_unittest.cc renderer_->DecideRenderPassAllocationsForFrame(render_passes_in_draw_order_); DecideRenderPassAllocationsForFrame 1522 cc/output/gl_renderer_unittest.cc renderer_->DecideRenderPassAllocationsForFrame(render_passes_in_draw_order_); DecideRenderPassAllocationsForFrame 1546 cc/output/gl_renderer_unittest.cc renderer_->DecideRenderPassAllocationsForFrame(render_passes_in_draw_order_); DecideRenderPassAllocationsForFrame 1591 cc/output/gl_renderer_unittest.cc renderer_->DecideRenderPassAllocationsForFrame(render_passes_in_draw_order_); DecideRenderPassAllocationsForFrame 1622 cc/output/gl_renderer_unittest.cc renderer_->DecideRenderPassAllocationsForFrame(render_passes_in_draw_order_); DecideRenderPassAllocationsForFrame 1703 cc/output/gl_renderer_unittest.cc renderer_->DecideRenderPassAllocationsForFrame( DecideRenderPassAllocationsForFrame 54 cc/output/renderer.h virtual void DecideRenderPassAllocationsForFrame( DecideRenderPassAllocationsForFrame 336 cc/output/software_renderer_unittest.cc renderer()->DecideRenderPassAllocationsForFrame(list); DecideRenderPassAllocationsForFrame 360 cc/output/software_renderer_unittest.cc renderer()->DecideRenderPassAllocationsForFrame(list); DecideRenderPassAllocationsForFrame 411 cc/output/software_renderer_unittest.cc renderer()->DecideRenderPassAllocationsForFrame(list); DecideRenderPassAllocationsForFrame 78 cc/test/pixel_test.cc renderer_->DecideRenderPassAllocationsForFrame(*pass_list); DecideRenderPassAllocationsForFrame 909 cc/trees/layer_tree_host_impl.cc renderer_->DecideRenderPassAllocationsForFrame(frame->render_passes);