This source file includes following definitions.
- DidVisibilityChange
- GetMaxTransferBufferUsageBytes
- GetMaxRasterTasksUsageBytes
- GetMapImageTextureTarget
- Create
- OnTimerTick
- SetActive
- Active
- time_source_
- has_no_damage
- Create
- id_
- BeginMainFrameAborted
- BeginCommit
- CommitComplete
- CanDraw
- Animate
- ManageTiles
- StartPageScaleAnimation
- ScheduleAnimation
- HaveTouchEventHandlersAt
- CreateLatencyInfoSwapPromiseMonitor
- TrackDamageForAllSurfaces
- AsValue
- AppendRenderPass
- GetDrawMode
- AppendQuadsForLayer
- AppendQuadsForRenderSurfaceLayer
- AppendQuadsToFillScreen
- CalculateRenderPasses
- MainThreadHasStoppedFlinging
- UpdateBackgroundAnimateTicking
- DidAnimateScrollOffset
- SetViewportDamage
- FindRenderPassById
- RemoveRenderPassesRecursive
- ShouldRemoveRenderPass
- RemoveRenderPasses
- PrepareToDraw
- EvictTexturesForTesting
- BlockNotifyReadyToActivateForTesting
- DidInitializeVisibleTileForTesting
- EnforceManagedMemoryPolicy
- UpdateTileManagerMemoryPolicy
- DidModifyTilePriorities
- DidInitializeVisibleTile
- NotifyReadyToActivate
- SetMemoryPolicy
- SetTreeActivationCallback
- SetManagedMemoryPolicy
- SetExternalDrawConstraints
- SetNeedsRedrawRect
- BeginImplFrame
- DidSwapBuffers
- OnSwapBuffersComplete
- ReclaimResources
- OnCanDrawStateChangedForTree
- MakeCompositorFrameMetadata
- LayerTreeHostImplDidBeginTracingCallback
- DrawLayers
- DidDrawAllLayers
- FinishAllRendering
- IsContextLost
- GetRendererCapabilities
- SwapBuffers
- SetNeedsBeginImplFrame
- ComputeInnerViewportContainerSize
- UpdateInnerViewportContainerSize
- UnscaledScrollableViewportSize
- VerticalAdjust
- DidLoseOutputSurface
- Readback
- HaveRootScrollLayer
- RootLayer
- InnerViewportScrollLayer
- OuterViewportScrollLayer
- CurrentlyScrollingLayer
- IsCurrentlyScrolling
- FindScrollLayerForContentLayer
- CreatePendingTree
- UpdateVisibleTiles
- ActivatePendingTree
- SetVisible
- SetNeedsRedraw
- ActualManagedMemoryPolicy
- memory_allocation_limit_bytes
- memory_allocation_priority_cutoff
- ReleaseTreeResources
- CreateAndSetRenderer
- CreateAndSetTileManager
- EnforceZeroBudget
- InitializeRenderer
- DeferredInitialize
- ReleaseGL
- SetViewportSize
- SetOverdrawBottomHeight
- SetOverhangUIResource
- SetDeviceScaleFactor
- DrawViewportSize
- DeviceViewport
- DeviceClip
- DrawTransform
- DidChangeTopControlsPosition
- EnsureRenderSurfaceLayerList
- BindToClient
- NextScrollLayer
- FindScrollLayerForDeviceViewportPoint
- ScrollBegin
- ScrollLayerWithViewportSpaceDelta
- ScrollLayerWithLocalDelta
- ScrollBy
- ScrollVerticallyByPage
- SetRootLayerScrollOffsetDelegate
- OnRootLayerDelegatedScrollOffsetChanged
- ClearCurrentlyScrollingLayer
- ScrollEnd
- FlingScrollBegin
- DeviceSpaceDistanceToLayer
- MouseMoveAt
- HandleMouseOverScrollbar
- PinchGestureBegin
- PinchGestureUpdate
- PinchGestureEnd
- CollectScrollDeltas
- ProcessScrollDeltas
- SetFullRootLayerDamage
- ScrollViewportBy
- AnimatePageScale
- AnimateTopControls
- AnimateLayers
- UpdateAnimationState
- LowFrequencyAnimationInterval
- SendReleaseResourcesRecursive
- SetOffscreenContextProvider
- LayerTreeAsJson
- SourceAnimationFrameNumber
- SendManagedMemoryStats
- AnimateScrollbars
- AnimateScrollbarsRecursive
- StartScrollbarAnimation
- StartScrollbarAnimationRecursive
- SetTreePriority
- UpdateCurrentFrameTime
- ResetCurrentFrameTimeForNextFrame
- CurrentFrameTimeTicks
- AsValueWithFrame
- ActivationStateAsValue
- SetDebugState
- CreateUIResource
- DeleteUIResource
- EvictAllUIResources
- ResourceIdForUIResource
- IsUIResourceOpaque
- EvictedUIResourcesExist
- MarkUIResourceNotEvicted
- ScheduleMicroBenchmark
- InsertSwapPromiseMonitor
- RemoveSwapPromiseMonitor
- NotifySwapPromiseMonitorsOfSetNeedsRedraw
#include "cc/trees/layer_tree_host_impl.h"
#include <algorithm>
#include <limits>
#include "base/basictypes.h"
#include "base/containers/hash_tables.h"
#include "base/json/json_writer.h"
#include "base/metrics/histogram.h"
#include "base/stl_util.h"
#include "base/strings/stringprintf.h"
#include "cc/animation/scrollbar_animation_controller.h"
#include "cc/animation/timing_function.h"
#include "cc/base/latency_info_swap_promise_monitor.h"
#include "cc/base/math_util.h"
#include "cc/base/util.h"
#include "cc/debug/benchmark_instrumentation.h"
#include "cc/debug/debug_rect_history.h"
#include "cc/debug/devtools_instrumentation.h"
#include "cc/debug/frame_rate_counter.h"
#include "cc/debug/paint_time_counter.h"
#include "cc/debug/rendering_stats_instrumentation.h"
#include "cc/debug/traced_value.h"
#include "cc/input/page_scale_animation.h"
#include "cc/input/top_controls_manager.h"
#include "cc/layers/append_quads_data.h"
#include "cc/layers/heads_up_display_layer_impl.h"
#include "cc/layers/layer_impl.h"
#include "cc/layers/layer_iterator.h"
#include "cc/layers/painted_scrollbar_layer_impl.h"
#include "cc/layers/render_surface_impl.h"
#include "cc/layers/scrollbar_layer_impl_base.h"
#include "cc/output/compositor_frame_metadata.h"
#include "cc/output/copy_output_request.h"
#include "cc/output/delegating_renderer.h"
#include "cc/output/gl_renderer.h"
#include "cc/output/software_renderer.h"
#include "cc/quads/render_pass_draw_quad.h"
#include "cc/quads/shared_quad_state.h"
#include "cc/quads/solid_color_draw_quad.h"
#include "cc/quads/texture_draw_quad.h"
#include "cc/resources/memory_history.h"
#include "cc/resources/picture_layer_tiling.h"
#include "cc/resources/prioritized_resource_manager.h"
#include "cc/resources/texture_mailbox_deleter.h"
#include "cc/resources/ui_resource_bitmap.h"
#include "cc/scheduler/delay_based_time_source.h"
#include "cc/trees/damage_tracker.h"
#include "cc/trees/layer_tree_host.h"
#include "cc/trees/layer_tree_host_common.h"
#include "cc/trees/layer_tree_impl.h"
#include "cc/trees/occlusion_tracker.h"
#include "cc/trees/quad_culler.h"
#include "cc/trees/single_thread_proxy.h"
#include "cc/trees/tree_synchronizer.h"
#include "gpu/GLES2/gl2extchromium.h"
#include "ui/gfx/frame_time.h"
#include "ui/gfx/size_conversions.h"
#include "ui/gfx/vector2d_conversions.h"
namespace {
void DidVisibilityChange(cc::LayerTreeHostImpl* id, bool visible) {
if (visible) {
TRACE_EVENT_ASYNC_BEGIN1("webkit",
"LayerTreeHostImpl::SetVisible",
id,
"LayerTreeHostImpl",
id);
return;
}
TRACE_EVENT_ASYNC_END0("webkit", "LayerTreeHostImpl::SetVisible", id);
}
size_t GetMaxTransferBufferUsageBytes(cc::ContextProvider* context_provider) {
if (!context_provider)
return std::numeric_limits<size_t>::max();
const size_t kMaxBytesUploadedPerMs = 1024 * 1024 * 2;
const size_t kMaxTransferBufferUsageBytes = 16 * 2 * kMaxBytesUploadedPerMs;
return std::min(
context_provider->ContextCapabilities().max_transfer_buffer_usage_bytes,
kMaxTransferBufferUsageBytes);
}
size_t GetMaxRasterTasksUsageBytes(cc::ContextProvider* context_provider) {
return GetMaxTransferBufferUsageBytes(context_provider);
}
unsigned GetMapImageTextureTarget(cc::ContextProvider* context_provider) {
if (!context_provider)
return GL_TEXTURE_2D;
if (context_provider->ContextCapabilities().gpu.egl_image_external)
return GL_TEXTURE_EXTERNAL_OES;
if (context_provider->ContextCapabilities().gpu.texture_rectangle)
return GL_TEXTURE_RECTANGLE_ARB;
return GL_TEXTURE_2D;
}
}
namespace cc {
class LayerTreeHostImplTimeSourceAdapter : public TimeSourceClient {
public:
static scoped_ptr<LayerTreeHostImplTimeSourceAdapter> Create(
LayerTreeHostImpl* layer_tree_host_impl,
scoped_refptr<DelayBasedTimeSource> time_source) {
return make_scoped_ptr(
new LayerTreeHostImplTimeSourceAdapter(layer_tree_host_impl,
time_source));
}
virtual ~LayerTreeHostImplTimeSourceAdapter() {
time_source_->SetClient(NULL);
time_source_->SetActive(false);
}
virtual void OnTimerTick() OVERRIDE {
scoped_ptr<DebugScopedSetImplThread> set_impl_thread;
if (!layer_tree_host_impl_->proxy()->HasImplThread()) {
set_impl_thread.reset(
new DebugScopedSetImplThread(layer_tree_host_impl_->proxy()));
}
if (layer_tree_host_impl_->pending_tree()) {
layer_tree_host_impl_->pending_tree()->UpdateDrawProperties();
layer_tree_host_impl_->ManageTiles();
}
layer_tree_host_impl_->Animate(
layer_tree_host_impl_->CurrentFrameTimeTicks());
layer_tree_host_impl_->UpdateBackgroundAnimateTicking(true);
bool start_ready_animations = true;
layer_tree_host_impl_->UpdateAnimationState(start_ready_animations);
layer_tree_host_impl_->ResetCurrentFrameTimeForNextFrame();
}
void SetActive(bool active) {
if (active != time_source_->Active())
time_source_->SetActive(active);
}
bool Active() const { return time_source_->Active(); }
private:
LayerTreeHostImplTimeSourceAdapter(
LayerTreeHostImpl* layer_tree_host_impl,
scoped_refptr<DelayBasedTimeSource> time_source)
: layer_tree_host_impl_(layer_tree_host_impl),
time_source_(time_source) {
time_source_->SetClient(this);
}
LayerTreeHostImpl* layer_tree_host_impl_;
scoped_refptr<DelayBasedTimeSource> time_source_;
DISALLOW_COPY_AND_ASSIGN(LayerTreeHostImplTimeSourceAdapter);
};
LayerTreeHostImpl::FrameData::FrameData()
: contains_incomplete_tile(false), has_no_damage(false) {}
LayerTreeHostImpl::FrameData::~FrameData() {}
scoped_ptr<LayerTreeHostImpl> LayerTreeHostImpl::Create(
const LayerTreeSettings& settings,
LayerTreeHostImplClient* client,
Proxy* proxy,
RenderingStatsInstrumentation* rendering_stats_instrumentation,
SharedBitmapManager* manager,
int id) {
return make_scoped_ptr(new LayerTreeHostImpl(
settings, client, proxy, rendering_stats_instrumentation, manager, id));
}
LayerTreeHostImpl::LayerTreeHostImpl(
const LayerTreeSettings& settings,
LayerTreeHostImplClient* client,
Proxy* proxy,
RenderingStatsInstrumentation* rendering_stats_instrumentation,
SharedBitmapManager* manager,
int id)
: client_(client),
proxy_(proxy),
input_handler_client_(NULL),
did_lock_scrolling_layer_(false),
should_bubble_scrolls_(false),
wheel_scrolling_(false),
scroll_affects_scroll_handler_(false),
scroll_layer_id_when_mouse_over_scrollbar_(0),
tile_priorities_dirty_(false),
root_layer_scroll_offset_delegate_(NULL),
settings_(settings),
visible_(true),
cached_managed_memory_policy_(
PrioritizedResourceManager::DefaultMemoryAllocationLimit(),
gpu::MemoryAllocation::CUTOFF_ALLOW_EVERYTHING,
ManagedMemoryPolicy::kDefaultNumResourcesLimit),
pinch_gesture_active_(false),
pinch_gesture_end_should_clear_scrolling_layer_(false),
fps_counter_(FrameRateCounter::Create(proxy_->HasImplThread())),
paint_time_counter_(PaintTimeCounter::Create()),
memory_history_(MemoryHistory::Create()),
debug_rect_history_(DebugRectHistory::Create()),
texture_mailbox_deleter_(new TextureMailboxDeleter(
proxy_->HasImplThread() ? proxy_->ImplThreadTaskRunner()
: proxy_->MainThreadTaskRunner())),
max_memory_needed_bytes_(0),
last_sent_memory_visible_bytes_(0),
last_sent_memory_visible_and_nearby_bytes_(0),
last_sent_memory_use_bytes_(0),
zero_budget_(false),
device_scale_factor_(1.f),
overhang_ui_resource_id_(0),
overdraw_bottom_height_(0.f),
device_viewport_valid_for_tile_management_(true),
external_stencil_test_enabled_(false),
animation_registrar_(AnimationRegistrar::Create()),
rendering_stats_instrumentation_(rendering_stats_instrumentation),
micro_benchmark_controller_(this),
need_to_update_visible_tiles_before_draw_(false),
#if DCHECK_IS_ON
did_lose_called_(false),
#endif
shared_bitmap_manager_(manager),
id_(id) {
DCHECK(proxy_->IsImplThread());
DidVisibilityChange(this, visible_);
SetDebugState(settings.initial_debug_state);
if (settings.calculate_top_controls_position) {
top_controls_manager_ =
TopControlsManager::Create(this,
settings.top_controls_height,
settings.top_controls_show_threshold,
settings.top_controls_hide_threshold);
}
SetDebugState(settings.initial_debug_state);
active_tree_ = LayerTreeImpl::create(this);
TRACE_EVENT_OBJECT_CREATED_WITH_ID(
TRACE_DISABLED_BY_DEFAULT("cc.debug"), "cc::LayerTreeHostImpl", this);
}
LayerTreeHostImpl::~LayerTreeHostImpl() {
DCHECK(proxy_->IsImplThread());
TRACE_EVENT0("cc", "LayerTreeHostImpl::~LayerTreeHostImpl()");
TRACE_EVENT_OBJECT_DELETED_WITH_ID(
TRACE_DISABLED_BY_DEFAULT("cc.debug"), "cc::LayerTreeHostImpl", this);
if (input_handler_client_) {
input_handler_client_->WillShutdown();
input_handler_client_ = NULL;
}
if (recycle_tree_)
recycle_tree_->Shutdown();
if (pending_tree_)
pending_tree_->Shutdown();
active_tree_->Shutdown();
recycle_tree_.reset();
pending_tree_.reset();
active_tree_.reset();
}
void LayerTreeHostImpl::BeginMainFrameAborted(bool did_handle) {
if (did_handle) {
active_tree_->ApplySentScrollAndScaleDeltasFromAbortedCommit();
active_tree_->ResetContentsTexturesPurged();
}
}
void LayerTreeHostImpl::BeginCommit() {}
void LayerTreeHostImpl::CommitComplete() {
TRACE_EVENT0("cc", "LayerTreeHostImpl::CommitComplete");
if (settings_.impl_side_painting) {
pending_tree()->ApplyScrollDeltasSinceBeginMainFrame();
pending_tree_->set_needs_update_draw_properties();
pending_tree_->UpdateDrawProperties();
if (!tile_manager_ || !tile_priorities_dirty_)
NotifyReadyToActivate();
else
ManageTiles();
} else {
active_tree_->set_needs_update_draw_properties();
if (time_source_client_adapter_ && time_source_client_adapter_->Active())
DCHECK(active_tree_->root_layer());
}
client_->SendManagedMemoryStats();
micro_benchmark_controller_.DidCompleteCommit();
}
bool LayerTreeHostImpl::CanDraw() const {
if (!renderer_) {
TRACE_EVENT_INSTANT0("cc", "LayerTreeHostImpl::CanDraw no renderer",
TRACE_EVENT_SCOPE_THREAD);
return false;
}
DCHECK(output_surface_);
if (!active_tree_->root_layer()) {
TRACE_EVENT_INSTANT0("cc", "LayerTreeHostImpl::CanDraw no root layer",
TRACE_EVENT_SCOPE_THREAD);
return false;
}
if (output_surface_->capabilities().draw_and_swap_full_viewport_every_frame)
return true;
if (DrawViewportSize().IsEmpty()) {
TRACE_EVENT_INSTANT0("cc", "LayerTreeHostImpl::CanDraw empty viewport",
TRACE_EVENT_SCOPE_THREAD);
return false;
}
if (active_tree_->ViewportSizeInvalid()) {
TRACE_EVENT_INSTANT0(
"cc", "LayerTreeHostImpl::CanDraw viewport size recently changed",
TRACE_EVENT_SCOPE_THREAD);
return false;
}
if (active_tree_->ContentsTexturesPurged()) {
TRACE_EVENT_INSTANT0(
"cc", "LayerTreeHostImpl::CanDraw contents textures purged",
TRACE_EVENT_SCOPE_THREAD);
return false;
}
if (EvictedUIResourcesExist()) {
TRACE_EVENT_INSTANT0(
"cc", "LayerTreeHostImpl::CanDraw UI resources evicted not recreated",
TRACE_EVENT_SCOPE_THREAD);
return false;
}
return true;
}
void LayerTreeHostImpl::Animate(base::TimeTicks monotonic_time) {
if (input_handler_client_)
input_handler_client_->Animate(monotonic_time);
AnimatePageScale(monotonic_time);
AnimateLayers(monotonic_time);
AnimateScrollbars(monotonic_time);
AnimateTopControls(monotonic_time);
}
void LayerTreeHostImpl::ManageTiles() {
if (!tile_manager_)
return;
if (!tile_priorities_dirty_)
return;
tile_priorities_dirty_ = false;
tile_manager_->ManageTiles(global_tile_state_);
size_t memory_required_bytes;
size_t memory_nice_to_have_bytes;
size_t memory_allocated_bytes;
size_t memory_used_bytes;
tile_manager_->GetMemoryStats(&memory_required_bytes,
&memory_nice_to_have_bytes,
&memory_allocated_bytes,
&memory_used_bytes);
SendManagedMemoryStats(memory_required_bytes,
memory_nice_to_have_bytes,
memory_used_bytes);
client_->DidManageTiles();
}
void LayerTreeHostImpl::StartPageScaleAnimation(
const gfx::Vector2d& target_offset,
bool anchor_point,
float page_scale,
base::TimeDelta duration) {
if (!InnerViewportScrollLayer())
return;
gfx::Vector2dF scroll_total = active_tree_->TotalScrollOffset();
gfx::SizeF scaled_scrollable_size = active_tree_->ScrollableSize();
gfx::SizeF viewport_size = UnscaledScrollableViewportSize();
scoped_ptr<TimingFunction> timing_function =
CubicBezierTimingFunction::Create(.8, 0, .3, .9).PassAs<TimingFunction>();
page_scale_animation_ =
PageScaleAnimation::Create(scroll_total,
active_tree_->total_page_scale_factor(),
viewport_size,
scaled_scrollable_size,
timing_function.Pass());
if (anchor_point) {
gfx::Vector2dF anchor(target_offset);
page_scale_animation_->ZoomWithAnchor(anchor,
page_scale,
duration.InSecondsF());
} else {
gfx::Vector2dF scaled_target_offset = target_offset;
page_scale_animation_->ZoomTo(scaled_target_offset,
page_scale,
duration.InSecondsF());
}
SetNeedsRedraw();
client_->SetNeedsCommitOnImplThread();
client_->RenewTreePriority();
}
void LayerTreeHostImpl::ScheduleAnimation() {
SetNeedsRedraw();
}
bool LayerTreeHostImpl::HaveTouchEventHandlersAt(
const gfx::Point& viewport_point) {
if (!settings_.touch_hit_testing)
return true;
if (!EnsureRenderSurfaceLayerList())
return false;
gfx::PointF device_viewport_point =
gfx::ScalePoint(viewport_point, device_scale_factor_);
LayerImpl* layer_impl =
LayerTreeHostCommon::FindLayerThatIsHitByPointInTouchHandlerRegion(
device_viewport_point,
active_tree_->RenderSurfaceLayerList());
return layer_impl != NULL;
}
scoped_ptr<SwapPromiseMonitor>
LayerTreeHostImpl::CreateLatencyInfoSwapPromiseMonitor(
ui::LatencyInfo* latency) {
return scoped_ptr<SwapPromiseMonitor>(
new LatencyInfoSwapPromiseMonitor(latency, NULL, this));
}
void LayerTreeHostImpl::TrackDamageForAllSurfaces(
LayerImpl* root_draw_layer,
const LayerImplList& render_surface_layer_list) {
for (int surface_index = render_surface_layer_list.size() - 1;
surface_index >= 0;
--surface_index) {
LayerImpl* render_surface_layer = render_surface_layer_list[surface_index];
RenderSurfaceImpl* render_surface = render_surface_layer->render_surface();
DCHECK(render_surface);
render_surface->damage_tracker()->UpdateDamageTrackingState(
render_surface->layer_list(),
render_surface_layer->id(),
render_surface->SurfacePropertyChangedOnlyFromDescendant(),
render_surface->content_rect(),
render_surface_layer->mask_layer(),
render_surface_layer->filters());
}
}
scoped_ptr<base::Value> LayerTreeHostImpl::FrameData::AsValue() const {
scoped_ptr<base::DictionaryValue> value(new base::DictionaryValue());
value->SetBoolean("contains_incomplete_tile", contains_incomplete_tile);
value->SetBoolean("has_no_damage", has_no_damage);
bool quads_enabled;
TRACE_EVENT_CATEGORY_GROUP_ENABLED(
TRACE_DISABLED_BY_DEFAULT("cc.debug.quads"), &quads_enabled);
if (quads_enabled) {
scoped_ptr<base::ListValue> render_pass_list(new base::ListValue());
for (size_t i = 0; i < render_passes.size(); ++i)
render_pass_list->Append(render_passes[i]->AsValue().release());
value->Set("render_passes", render_pass_list.release());
}
return value.PassAs<base::Value>();
}
void LayerTreeHostImpl::FrameData::AppendRenderPass(
scoped_ptr<RenderPass> render_pass) {
render_passes_by_id[render_pass->id] = render_pass.get();
render_passes.push_back(render_pass.Pass());
}
static DrawMode GetDrawMode(OutputSurface* output_surface) {
if (output_surface->ForcedDrawToSoftwareDevice()) {
return DRAW_MODE_RESOURCELESS_SOFTWARE;
} else if (output_surface->context_provider()) {
return DRAW_MODE_HARDWARE;
} else {
DCHECK_EQ(!output_surface->software_device(),
output_surface->capabilities().delegated_rendering);
return DRAW_MODE_SOFTWARE;
}
}
static void AppendQuadsForLayer(
RenderPass* target_render_pass,
LayerImpl* layer,
const OcclusionTracker<LayerImpl>& occlusion_tracker,
AppendQuadsData* append_quads_data) {
bool for_surface = false;
QuadCuller quad_culler(&target_render_pass->quad_list,
&target_render_pass->shared_quad_state_list,
layer,
occlusion_tracker,
for_surface);
layer->AppendQuads(&quad_culler, append_quads_data);
}
static void AppendQuadsForRenderSurfaceLayer(
RenderPass* target_render_pass,
LayerImpl* layer,
const RenderPass* contributing_render_pass,
const OcclusionTracker<LayerImpl>& occlusion_tracker,
AppendQuadsData* append_quads_data) {
bool for_surface = true;
QuadCuller quad_culler(&target_render_pass->quad_list,
&target_render_pass->shared_quad_state_list,
layer,
occlusion_tracker,
for_surface);
bool is_replica = false;
layer->render_surface()->AppendQuads(&quad_culler,
append_quads_data,
is_replica,
contributing_render_pass->id);
if (layer->has_replica()) {
is_replica = true;
layer->render_surface()->AppendQuads(&quad_culler,
append_quads_data,
is_replica,
contributing_render_pass->id);
}
}
static void AppendQuadsToFillScreen(
ResourceProvider::ResourceId overhang_resource_id,
const gfx::SizeF& overhang_resource_scaled_size,
const gfx::Rect& root_scroll_layer_rect,
RenderPass* target_render_pass,
LayerImpl* root_layer,
SkColor screen_background_color,
const OcclusionTracker<LayerImpl>& occlusion_tracker) {
if (!root_layer || !SkColorGetA(screen_background_color))
return;
Region fill_region = occlusion_tracker.ComputeVisibleRegionInScreen();
if (fill_region.IsEmpty())
return;
Region screen_background_color_region = fill_region;
Region overhang_region;
if (overhang_resource_id) {
overhang_region = fill_region;
overhang_region.Subtract(root_scroll_layer_rect);
screen_background_color_region.Intersect(root_scroll_layer_rect);
}
bool for_surface = false;
QuadCuller quad_culler(&target_render_pass->quad_list,
&target_render_pass->shared_quad_state_list,
root_layer,
occlusion_tracker,
for_surface);
gfx::Rect root_target_rect = root_layer->render_surface()->content_rect();
float opacity = 1.f;
SharedQuadState* shared_quad_state =
quad_culler.UseSharedQuadState(SharedQuadState::Create());
shared_quad_state->SetAll(gfx::Transform(),
root_target_rect.size(),
root_target_rect,
root_target_rect,
false,
opacity,
SkXfermode::kSrcOver_Mode);
for (Region::Iterator fill_rects(screen_background_color_region);
fill_rects.has_rect();
fill_rects.next()) {
gfx::Rect screen_space_rect = fill_rects.rect();
gfx::Rect visible_screen_space_rect = screen_space_rect;
scoped_ptr<SolidColorDrawQuad> quad = SolidColorDrawQuad::Create();
quad->SetNew(shared_quad_state,
screen_space_rect,
visible_screen_space_rect,
screen_background_color,
false);
quad_culler.MaybeAppend(quad.PassAs<DrawQuad>());
}
for (Region::Iterator fill_rects(overhang_region);
fill_rects.has_rect();
fill_rects.next()) {
DCHECK(overhang_resource_id);
gfx::Rect screen_space_rect = fill_rects.rect();
gfx::Rect opaque_screen_space_rect = screen_space_rect;
gfx::Rect visible_screen_space_rect = screen_space_rect;
scoped_ptr<TextureDrawQuad> tex_quad = TextureDrawQuad::Create();
const float vertex_opacity[4] = {1.f, 1.f, 1.f, 1.f};
tex_quad->SetNew(
shared_quad_state,
screen_space_rect,
opaque_screen_space_rect,
visible_screen_space_rect,
overhang_resource_id,
false,
gfx::PointF(
screen_space_rect.x() / overhang_resource_scaled_size.width(),
screen_space_rect.y() / overhang_resource_scaled_size.height()),
gfx::PointF(
screen_space_rect.right() / overhang_resource_scaled_size.width(),
screen_space_rect.bottom() /
overhang_resource_scaled_size.height()),
screen_background_color,
vertex_opacity,
false);
quad_culler.MaybeAppend(tex_quad.PassAs<DrawQuad>());
}
}
DrawSwapReadbackResult::DrawResult LayerTreeHostImpl::CalculateRenderPasses(
FrameData* frame) {
DCHECK(frame->render_passes.empty());
DCHECK(CanDraw());
DCHECK(active_tree_->root_layer());
TrackDamageForAllSurfaces(active_tree_->root_layer(),
*frame->render_surface_layer_list);
RenderSurfaceImpl* root_surface =
active_tree_->root_layer()->render_surface();
bool root_surface_has_no_visible_damage =
!root_surface->damage_tracker()->current_damage_rect().Intersects(
root_surface->content_rect());
bool root_surface_has_contributing_layers =
!root_surface->layer_list().empty();
bool hud_wants_to_draw_ = active_tree_->hud_layer() &&
active_tree_->hud_layer()->IsAnimatingHUDContents();
if (root_surface_has_contributing_layers &&
root_surface_has_no_visible_damage &&
active_tree_->LayersWithCopyOutputRequest().empty() &&
!hud_wants_to_draw_) {
TRACE_EVENT0("cc",
"LayerTreeHostImpl::CalculateRenderPasses::EmptyDamageRect");
frame->has_no_damage = true;
DCHECK(!output_surface_->capabilities()
.draw_and_swap_full_viewport_every_frame);
return DrawSwapReadbackResult::DRAW_SUCCESS;
}
TRACE_EVENT1("cc",
"LayerTreeHostImpl::CalculateRenderPasses",
"render_surface_layer_list.size()",
static_cast<uint64>(frame->render_surface_layer_list->size()));
for (int surface_index = frame->render_surface_layer_list->size() - 1;
surface_index >= 0;
--surface_index) {
LayerImpl* render_surface_layer =
(*frame->render_surface_layer_list)[surface_index];
RenderSurfaceImpl* render_surface = render_surface_layer->render_surface();
bool should_draw_into_render_pass =
render_surface_layer->parent() == NULL ||
render_surface->contributes_to_drawn_surface() ||
render_surface_layer->HasCopyRequest();
if (should_draw_into_render_pass)
render_surface_layer->render_surface()->AppendRenderPasses(frame);
}
if (active_tree_->hud_layer()) {
RenderPass* root_pass = frame->render_passes.back();
root_pass->damage_rect = root_pass->output_rect;
}
OcclusionTracker<LayerImpl> occlusion_tracker(
active_tree_->root_layer()->render_surface()->content_rect());
occlusion_tracker.set_minimum_tracking_size(
settings_.minimum_occlusion_tracking_size);
if (debug_state_.show_occluding_rects) {
occlusion_tracker.set_occluding_screen_space_rects_container(
&frame->occluding_screen_space_rects);
}
if (debug_state_.show_non_occluding_rects) {
occlusion_tracker.set_non_occluding_screen_space_rects_container(
&frame->non_occluding_screen_space_rects);
}
typedef LayerIterator<LayerImpl> LayerIteratorType;
DrawSwapReadbackResult::DrawResult draw_result =
DrawSwapReadbackResult::DRAW_SUCCESS;
bool have_copy_request = false;
int layers_drawn = 0;
const DrawMode draw_mode = GetDrawMode(output_surface_.get());
LayerIteratorType end =
LayerIteratorType::End(frame->render_surface_layer_list);
for (LayerIteratorType it =
LayerIteratorType::Begin(frame->render_surface_layer_list);
it != end;
++it) {
RenderPass::Id target_render_pass_id =
it.target_render_surface_layer()->render_surface()->RenderPassId();
RenderPass* target_render_pass =
frame->render_passes_by_id[target_render_pass_id];
occlusion_tracker.EnterLayer(it);
AppendQuadsData append_quads_data(target_render_pass_id);
if (it.represents_target_render_surface()) {
if (it->HasCopyRequest()) {
have_copy_request = true;
it->TakeCopyRequestsAndTransformToTarget(
&target_render_pass->copy_requests);
}
} else if (it.represents_contributing_render_surface() &&
it->render_surface()->contributes_to_drawn_surface()) {
RenderPass::Id contributing_render_pass_id =
it->render_surface()->RenderPassId();
RenderPass* contributing_render_pass =
frame->render_passes_by_id[contributing_render_pass_id];
AppendQuadsForRenderSurfaceLayer(target_render_pass,
*it,
contributing_render_pass,
occlusion_tracker,
&append_quads_data);
} else if (it.represents_itself() && it->DrawsContent() &&
!it->visible_content_rect().IsEmpty()) {
bool occluded = occlusion_tracker.Occluded(it->render_target(),
it->visible_content_rect(),
it->draw_transform());
if (!occluded && it->WillDraw(draw_mode, resource_provider_.get())) {
DCHECK_EQ(active_tree_, it->layer_tree_impl());
frame->will_draw_layers.push_back(*it);
if (it->HasContributingDelegatedRenderPasses()) {
RenderPass::Id contributing_render_pass_id =
it->FirstContributingRenderPassId();
while (frame->render_passes_by_id.find(contributing_render_pass_id) !=
frame->render_passes_by_id.end()) {
RenderPass* render_pass =
frame->render_passes_by_id[contributing_render_pass_id];
AppendQuadsData append_quads_data(render_pass->id);
AppendQuadsForLayer(render_pass,
*it,
occlusion_tracker,
&append_quads_data);
contributing_render_pass_id =
it->NextContributingRenderPassId(contributing_render_pass_id);
}
}
AppendQuadsForLayer(target_render_pass,
*it,
occlusion_tracker,
&append_quads_data);
}
++layers_drawn;
}
if (append_quads_data.num_missing_tiles) {
bool layer_has_animating_transform =
it->screen_space_transform_is_animating() ||
it->draw_transform_is_animating();
if (layer_has_animating_transform) {
draw_result =
DrawSwapReadbackResult::DRAW_ABORTED_CHECKERBOARD_ANIMATIONS;
}
}
if (append_quads_data.had_incomplete_tile) {
frame->contains_incomplete_tile = true;
if (active_tree()->RequiresHighResToDraw())
draw_result =
DrawSwapReadbackResult::DRAW_ABORTED_MISSING_HIGH_RES_CONTENT;
}
occlusion_tracker.LeaveLayer(it);
}
if (have_copy_request ||
output_surface_->capabilities().draw_and_swap_full_viewport_every_frame)
draw_result = DrawSwapReadbackResult::DRAW_SUCCESS;
#if DCHECK_IS_ON
for (size_t i = 0; i < frame->render_passes.size(); ++i) {
for (size_t j = 0; j < frame->render_passes[i]->quad_list.size(); ++j)
DCHECK(frame->render_passes[i]->quad_list[j]->shared_quad_state);
DCHECK(frame->render_passes_by_id.find(frame->render_passes[i]->id)
!= frame->render_passes_by_id.end());
}
#endif
DCHECK(frame->render_passes.back()->output_rect.origin().IsOrigin());
if (!active_tree_->has_transparent_background()) {
frame->render_passes.back()->has_transparent_background = false;
AppendQuadsToFillScreen(
ResourceIdForUIResource(overhang_ui_resource_id_),
gfx::ScaleSize(overhang_ui_resource_size_, device_scale_factor_),
active_tree_->RootScrollLayerDeviceViewportBounds(),
frame->render_passes.back(),
active_tree_->root_layer(),
active_tree_->background_color(),
occlusion_tracker);
}
RemoveRenderPasses(CullRenderPassesWithNoQuads(), frame);
renderer_->DecideRenderPassAllocationsForFrame(frame->render_passes);
ScopedPtrVector<CopyOutputRequest> requests_to_abort;
while (!active_tree_->LayersWithCopyOutputRequest().empty()) {
LayerImpl* layer = active_tree_->LayersWithCopyOutputRequest().back();
layer->TakeCopyRequestsAndTransformToTarget(&requests_to_abort);
}
for (size_t i = 0; i < requests_to_abort.size(); ++i)
requests_to_abort[i]->SendEmptyResult();
DCHECK(!frame->render_passes.empty());
if (output_surface_->ForcedDrawToSoftwareDevice())
DCHECK_EQ(1u, frame->render_passes.size());
return draw_result;
}
void LayerTreeHostImpl::MainThreadHasStoppedFlinging() {
if (input_handler_client_)
input_handler_client_->MainThreadHasStoppedFlinging();
}
void LayerTreeHostImpl::UpdateBackgroundAnimateTicking(
bool should_background_tick) {
DCHECK(proxy_->IsImplThread());
if (should_background_tick)
DCHECK(active_tree_->root_layer());
bool enabled = should_background_tick && needs_animate_layers();
if (!time_source_client_adapter_) {
time_source_client_adapter_ = LayerTreeHostImplTimeSourceAdapter::Create(
this,
DelayBasedTimeSource::Create(
LowFrequencyAnimationInterval(),
proxy_->HasImplThread() ? proxy_->ImplThreadTaskRunner()
: proxy_->MainThreadTaskRunner()));
}
time_source_client_adapter_->SetActive(enabled);
}
void LayerTreeHostImpl::DidAnimateScrollOffset() {
client_->SetNeedsCommitOnImplThread();
client_->RenewTreePriority();
}
void LayerTreeHostImpl::SetViewportDamage(const gfx::Rect& damage_rect) {
viewport_damage_rect_.Union(damage_rect);
}
static inline RenderPass* FindRenderPassById(
RenderPass::Id render_pass_id,
const LayerTreeHostImpl::FrameData& frame) {
RenderPassIdHashMap::const_iterator it =
frame.render_passes_by_id.find(render_pass_id);
return it != frame.render_passes_by_id.end() ? it->second : NULL;
}
static void RemoveRenderPassesRecursive(RenderPass::Id remove_render_pass_id,
LayerTreeHostImpl::FrameData* frame) {
RenderPass* remove_render_pass =
FindRenderPassById(remove_render_pass_id, *frame);
if (!remove_render_pass)
return;
RenderPassList& render_passes = frame->render_passes;
RenderPassList::iterator to_remove = std::find(render_passes.begin(),
render_passes.end(),
remove_render_pass);
DCHECK(to_remove != render_passes.end());
scoped_ptr<RenderPass> removed_pass = render_passes.take(to_remove);
frame->render_passes.erase(to_remove);
frame->render_passes_by_id.erase(remove_render_pass_id);
const QuadList& quad_list = removed_pass->quad_list;
QuadList::ConstBackToFrontIterator quad_list_iterator =
quad_list.BackToFrontBegin();
for (; quad_list_iterator != quad_list.BackToFrontEnd();
++quad_list_iterator) {
DrawQuad* current_quad = (*quad_list_iterator);
if (current_quad->material != DrawQuad::RENDER_PASS)
continue;
RenderPass::Id next_remove_render_pass_id =
RenderPassDrawQuad::MaterialCast(current_quad)->render_pass_id;
RemoveRenderPassesRecursive(next_remove_render_pass_id, frame);
}
}
bool LayerTreeHostImpl::CullRenderPassesWithNoQuads::ShouldRemoveRenderPass(
const RenderPassDrawQuad& quad, const FrameData& frame) const {
const RenderPass* render_pass =
FindRenderPassById(quad.render_pass_id, frame);
if (!render_pass)
return false;
const QuadList& quad_list = render_pass->quad_list;
for (QuadList::ConstBackToFrontIterator quad_list_iterator =
quad_list.BackToFrontBegin();
quad_list_iterator != quad_list.BackToFrontEnd();
++quad_list_iterator) {
DrawQuad* current_quad = *quad_list_iterator;
if (current_quad->material != DrawQuad::RENDER_PASS)
return false;
const RenderPass* contributing_pass = FindRenderPassById(
RenderPassDrawQuad::MaterialCast(current_quad)->render_pass_id, frame);
if (contributing_pass)
return false;
}
return true;
}
template CC_EXPORT void LayerTreeHostImpl::RemoveRenderPasses<
LayerTreeHostImpl::CullRenderPassesWithNoQuads>(
CullRenderPassesWithNoQuads culler, FrameData*);
template <typename RenderPassCuller>
void LayerTreeHostImpl::RemoveRenderPasses(RenderPassCuller culler,
FrameData* frame) {
for (size_t it = culler.RenderPassListBegin(frame->render_passes);
it != culler.RenderPassListEnd(frame->render_passes);
it = culler.RenderPassListNext(it)) {
const RenderPass* current_pass = frame->render_passes[it];
const QuadList& quad_list = current_pass->quad_list;
QuadList::ConstBackToFrontIterator quad_list_iterator =
quad_list.BackToFrontBegin();
for (; quad_list_iterator != quad_list.BackToFrontEnd();
++quad_list_iterator) {
DrawQuad* current_quad = *quad_list_iterator;
if (current_quad->material != DrawQuad::RENDER_PASS)
continue;
const RenderPassDrawQuad* render_pass_quad =
RenderPassDrawQuad::MaterialCast(current_quad);
if (!culler.ShouldRemoveRenderPass(*render_pass_quad, *frame))
continue;
size_t position_from_end = frame->render_passes.size() - it;
RemoveRenderPassesRecursive(render_pass_quad->render_pass_id, frame);
it = frame->render_passes.size() - position_from_end;
DCHECK_GE(frame->render_passes.size(), position_from_end);
}
}
}
DrawSwapReadbackResult::DrawResult LayerTreeHostImpl::PrepareToDraw(
FrameData* frame,
const gfx::Rect& damage_rect) {
TRACE_EVENT1("cc",
"LayerTreeHostImpl::PrepareToDraw",
"SourceFrameNumber",
active_tree_->source_frame_number());
if (need_to_update_visible_tiles_before_draw_ &&
tile_manager_ && tile_manager_->UpdateVisibleTiles()) {
DidInitializeVisibleTile();
}
need_to_update_visible_tiles_before_draw_ = true;
active_tree_->UpdateDrawProperties();
frame->render_surface_layer_list = &active_tree_->RenderSurfaceLayerList();
frame->render_passes.clear();
frame->render_passes_by_id.clear();
frame->will_draw_layers.clear();
frame->contains_incomplete_tile = false;
frame->has_no_damage = false;
gfx::Rect device_viewport_damage_rect(damage_rect);
if (active_tree_->root_layer()) {
device_viewport_damage_rect.Union(viewport_damage_rect_);
viewport_damage_rect_ = gfx::Rect();
active_tree_->root_layer()->render_surface()->damage_tracker()->
AddDamageNextUpdate(device_viewport_damage_rect);
}
DrawSwapReadbackResult::DrawResult draw_result = CalculateRenderPasses(frame);
if (draw_result != DrawSwapReadbackResult::DRAW_SUCCESS) {
DCHECK(!output_surface_->capabilities()
.draw_and_swap_full_viewport_every_frame);
return draw_result;
}
return draw_result;
}
void LayerTreeHostImpl::EvictTexturesForTesting() {
EnforceManagedMemoryPolicy(ManagedMemoryPolicy(0));
}
void LayerTreeHostImpl::BlockNotifyReadyToActivateForTesting(bool block) {
NOTREACHED();
}
void LayerTreeHostImpl::DidInitializeVisibleTileForTesting() {
DidInitializeVisibleTile();
}
void LayerTreeHostImpl::EnforceManagedMemoryPolicy(
const ManagedMemoryPolicy& policy) {
bool evicted_resources = client_->ReduceContentsTextureMemoryOnImplThread(
visible_ ? policy.bytes_limit_when_visible : 0,
ManagedMemoryPolicy::PriorityCutoffToValue(
visible_ ? policy.priority_cutoff_when_visible
: gpu::MemoryAllocation::CUTOFF_ALLOW_NOTHING));
if (evicted_resources) {
active_tree_->SetContentsTexturesPurged();
if (pending_tree_)
pending_tree_->SetContentsTexturesPurged();
client_->SetNeedsCommitOnImplThread();
client_->OnCanDrawStateChanged(CanDraw());
client_->RenewTreePriority();
}
client_->SendManagedMemoryStats();
UpdateTileManagerMemoryPolicy(policy);
}
void LayerTreeHostImpl::UpdateTileManagerMemoryPolicy(
const ManagedMemoryPolicy& policy) {
if (!tile_manager_)
return;
global_tile_state_.hard_memory_limit_in_bytes = 0;
global_tile_state_.soft_memory_limit_in_bytes = 0;
if (visible_ && policy.bytes_limit_when_visible > 0) {
global_tile_state_.hard_memory_limit_in_bytes =
policy.bytes_limit_when_visible;
global_tile_state_.soft_memory_limit_in_bytes =
(static_cast<int64>(global_tile_state_.hard_memory_limit_in_bytes) *
settings_.max_memory_for_prepaint_percentage) /
100;
}
global_tile_state_.unused_memory_limit_in_bytes = static_cast<size_t>(
(static_cast<int64>(global_tile_state_.soft_memory_limit_in_bytes) *
settings_.max_unused_resource_memory_percentage) /
100);
global_tile_state_.memory_limit_policy =
ManagedMemoryPolicy::PriorityCutoffToTileMemoryLimitPolicy(
visible_ ?
policy.priority_cutoff_when_visible :
gpu::MemoryAllocation::CUTOFF_ALLOW_NOTHING);
global_tile_state_.num_resources_limit = policy.num_resources_limit;
DidModifyTilePriorities();
}
void LayerTreeHostImpl::DidModifyTilePriorities() {
DCHECK(settings_.impl_side_painting);
tile_priorities_dirty_ = true;
client_->SetNeedsManageTilesOnImplThread();
}
void LayerTreeHostImpl::DidInitializeVisibleTile() {
SetFullRootLayerDamage();
if (client_ && !client_->IsInsideDraw())
client_->DidInitializeVisibleTileOnImplThread();
}
void LayerTreeHostImpl::NotifyReadyToActivate() {
client_->NotifyReadyToActivate();
}
void LayerTreeHostImpl::SetMemoryPolicy(const ManagedMemoryPolicy& policy) {
SetManagedMemoryPolicy(policy, zero_budget_);
}
void LayerTreeHostImpl::SetTreeActivationCallback(
const base::Closure& callback) {
DCHECK(proxy_->IsImplThread());
DCHECK(settings_.impl_side_painting || callback.is_null());
tree_activation_callback_ = callback;
}
void LayerTreeHostImpl::SetManagedMemoryPolicy(
const ManagedMemoryPolicy& policy, bool zero_budget) {
if (cached_managed_memory_policy_ == policy && zero_budget_ == zero_budget)
return;
ManagedMemoryPolicy old_policy = ActualManagedMemoryPolicy();
cached_managed_memory_policy_ = policy;
zero_budget_ = zero_budget;
ManagedMemoryPolicy actual_policy = ActualManagedMemoryPolicy();
if (old_policy == actual_policy)
return;
if (!proxy_->HasImplThread()) {
DebugScopedSetImplThread impl_thread(proxy_);
EnforceManagedMemoryPolicy(actual_policy);
} else {
DCHECK(proxy_->IsImplThread());
EnforceManagedMemoryPolicy(actual_policy);
}
bool needs_commit = true;
if (visible() &&
actual_policy.bytes_limit_when_visible >= max_memory_needed_bytes_ &&
old_policy.bytes_limit_when_visible >= max_memory_needed_bytes_ &&
actual_policy.priority_cutoff_when_visible ==
old_policy.priority_cutoff_when_visible) {
needs_commit = false;
}
if (needs_commit)
client_->SetNeedsCommitOnImplThread();
}
void LayerTreeHostImpl::SetExternalDrawConstraints(
const gfx::Transform& transform,
const gfx::Rect& viewport,
const gfx::Rect& clip,
bool valid_for_tile_management) {
external_transform_ = transform;
external_viewport_ = viewport;
external_clip_ = clip;
device_viewport_valid_for_tile_management_ = valid_for_tile_management;
}
void LayerTreeHostImpl::SetNeedsRedrawRect(const gfx::Rect& damage_rect) {
if (damage_rect.IsEmpty())
return;
NotifySwapPromiseMonitorsOfSetNeedsRedraw();
client_->SetNeedsRedrawRectOnImplThread(damage_rect);
}
void LayerTreeHostImpl::BeginImplFrame(const BeginFrameArgs& args) {
client_->BeginImplFrame(args);
}
void LayerTreeHostImpl::DidSwapBuffers() {
client_->DidSwapBuffersOnImplThread();
}
void LayerTreeHostImpl::OnSwapBuffersComplete() {
client_->OnSwapBuffersCompleteOnImplThread();
}
void LayerTreeHostImpl::ReclaimResources(const CompositorFrameAck* ack) {
if (renderer_)
renderer_->ReceiveSwapBuffersAck(*ack);
if (tile_manager_) {
DCHECK(tile_manager_->resource_pool());
tile_manager_->resource_pool()->CheckBusyResources();
tile_manager_->resource_pool()->ReduceResourceUsage();
}
}
void LayerTreeHostImpl::OnCanDrawStateChangedForTree() {
client_->OnCanDrawStateChanged(CanDraw());
}
CompositorFrameMetadata LayerTreeHostImpl::MakeCompositorFrameMetadata() const {
CompositorFrameMetadata metadata;
metadata.device_scale_factor = device_scale_factor_;
metadata.page_scale_factor = active_tree_->total_page_scale_factor();
metadata.viewport_size = active_tree_->ScrollableViewportSize();
metadata.root_layer_size = active_tree_->ScrollableSize();
metadata.min_page_scale_factor = active_tree_->min_page_scale_factor();
metadata.max_page_scale_factor = active_tree_->max_page_scale_factor();
if (top_controls_manager_) {
metadata.location_bar_offset =
gfx::Vector2dF(0.f, top_controls_manager_->controls_top_offset());
metadata.location_bar_content_translation =
gfx::Vector2dF(0.f, top_controls_manager_->content_top_offset());
metadata.overdraw_bottom_height = overdraw_bottom_height_;
}
if (!InnerViewportScrollLayer())
return metadata;
metadata.root_scroll_offset = active_tree_->TotalScrollOffset();
return metadata;
}
static void LayerTreeHostImplDidBeginTracingCallback(LayerImpl* layer) {
layer->DidBeginTracing();
}
void LayerTreeHostImpl::DrawLayers(FrameData* frame,
base::TimeTicks frame_begin_time) {
TRACE_EVENT0("cc", "LayerTreeHostImpl::DrawLayers");
DCHECK(CanDraw());
if (frame->has_no_damage) {
TRACE_EVENT_INSTANT0("cc", "EarlyOut_NoDamage", TRACE_EVENT_SCOPE_THREAD);
DCHECK(!output_surface_->capabilities()
.draw_and_swap_full_viewport_every_frame);
return;
}
DCHECK(!frame->render_passes.empty());
fps_counter_->SaveTimeStamp(frame_begin_time,
!output_surface_->context_provider());
bool on_main_thread = false;
rendering_stats_instrumentation_->IncrementFrameCount(
1, on_main_thread);
if (tile_manager_) {
memory_history_->SaveEntry(
tile_manager_->memory_stats_from_last_assign());
}
if (debug_state_.ShowHudRects()) {
debug_rect_history_->SaveDebugRectsForCurrentFrame(
active_tree_->root_layer(),
active_tree_->hud_layer(),
*frame->render_surface_layer_list,
frame->occluding_screen_space_rects,
frame->non_occluding_screen_space_rects,
debug_state_);
}
if (!settings_.impl_side_painting && debug_state_.continuous_painting) {
const RenderingStats& stats =
rendering_stats_instrumentation_->GetRenderingStats();
paint_time_counter_->SavePaintTime(stats.main_stats.paint_time);
}
bool is_new_trace;
TRACE_EVENT_IS_NEW_TRACE(&is_new_trace);
if (is_new_trace) {
if (pending_tree_) {
LayerTreeHostCommon::CallFunctionForSubtree(
pending_tree_->root_layer(),
base::Bind(&LayerTreeHostImplDidBeginTracingCallback));
}
LayerTreeHostCommon::CallFunctionForSubtree(
active_tree_->root_layer(),
base::Bind(&LayerTreeHostImplDidBeginTracingCallback));
}
TRACE_EVENT_OBJECT_SNAPSHOT_WITH_ID(
TRACE_DISABLED_BY_DEFAULT("cc.debug") ","
TRACE_DISABLED_BY_DEFAULT("cc.debug.quads"), "cc::LayerTreeHostImpl",
this, TracedValue::FromValue(AsValueWithFrame(frame).release()));
if (active_tree_->hud_layer()) {
TRACE_EVENT0("cc", "DrawLayers.UpdateHudTexture");
active_tree_->hud_layer()->UpdateHudTexture(
GetDrawMode(output_surface_.get()), resource_provider_.get());
}
if (output_surface_->ForcedDrawToSoftwareDevice()) {
bool disable_picture_quad_image_filtering =
IsCurrentlyScrolling() || needs_animate_layers();
scoped_ptr<SoftwareRenderer> temp_software_renderer =
SoftwareRenderer::Create(this, &settings_, output_surface_.get(), NULL);
temp_software_renderer->DrawFrame(&frame->render_passes,
NULL,
device_scale_factor_,
DeviceViewport(),
DeviceClip(),
disable_picture_quad_image_filtering);
} else {
renderer_->DrawFrame(&frame->render_passes,
offscreen_context_provider_.get(),
device_scale_factor_,
DeviceViewport(),
DeviceClip(),
false);
}
DCHECK(frame->render_passes.empty());
frame->render_passes_by_id.clear();
for (size_t i = 0; i < frame->render_surface_layer_list->size(); i++) {
(*frame->render_surface_layer_list)[i]->render_surface()->damage_tracker()->
DidDrawDamagedArea();
}
active_tree_->root_layer()->ResetAllChangeTrackingForSubtree();
devtools_instrumentation::DidDrawFrame(id_);
BenchmarkInstrumentation::IssueImplThreadRenderingStatsEvent(
rendering_stats_instrumentation_->impl_thread_rendering_stats());
rendering_stats_instrumentation_->AccumulateAndClearImplThreadStats();
}
void LayerTreeHostImpl::DidDrawAllLayers(const FrameData& frame) {
for (size_t i = 0; i < frame.will_draw_layers.size(); ++i)
frame.will_draw_layers[i]->DidDraw(resource_provider_.get());
resource_provider_->MarkPendingUploadsAsNonBlocking();
}
void LayerTreeHostImpl::FinishAllRendering() {
if (renderer_)
renderer_->Finish();
}
bool LayerTreeHostImpl::IsContextLost() {
DCHECK(proxy_->IsImplThread());
return renderer_ && renderer_->IsContextLost();
}
const RendererCapabilitiesImpl&
LayerTreeHostImpl::GetRendererCapabilities() const {
return renderer_->Capabilities();
}
bool LayerTreeHostImpl::SwapBuffers(const LayerTreeHostImpl::FrameData& frame) {
active_tree()->ResetRequiresHighResToDraw();
if (frame.has_no_damage) {
active_tree()->BreakSwapPromises(SwapPromise::SWAP_FAILS);
return false;
}
CompositorFrameMetadata metadata = MakeCompositorFrameMetadata();
active_tree()->FinishSwapPromises(&metadata);
for (size_t i = 0; i < metadata.latency_info.size(); i++) {
TRACE_EVENT_FLOW_STEP0(
"input",
"LatencyInfo.Flow",
TRACE_ID_DONT_MANGLE(metadata.latency_info[i].trace_id),
"SwapBuffers");
}
renderer_->SwapBuffers(metadata);
return true;
}
void LayerTreeHostImpl::SetNeedsBeginImplFrame(bool enable) {
if (output_surface_)
output_surface_->SetNeedsBeginImplFrame(enable);
}
gfx::SizeF LayerTreeHostImpl::ComputeInnerViewportContainerSize() const {
gfx::SizeF dip_size =
gfx::ScaleSize(device_viewport_size_, 1.f / device_scale_factor());
float top_offset =
top_controls_manager_ ? top_controls_manager_->content_top_offset() : 0.f;
return gfx::SizeF(dip_size.width(),
dip_size.height() - top_offset - overdraw_bottom_height_);
}
void LayerTreeHostImpl::UpdateInnerViewportContainerSize() {
LayerImpl* container_layer = active_tree_->InnerViewportContainerLayer();
if (!container_layer)
return;
container_layer->SetTemporaryImplBounds(UnscaledScrollableViewportSize());
}
gfx::SizeF LayerTreeHostImpl::UnscaledScrollableViewportSize() const {
LayerImpl* container_layer = active_tree_->InnerViewportContainerLayer();
if (container_layer && container_layer->masks_to_bounds()) {
DCHECK(!top_controls_manager_);
DCHECK_EQ(0, overdraw_bottom_height_);
return container_layer->bounds();
}
return ComputeInnerViewportContainerSize();
}
float LayerTreeHostImpl::VerticalAdjust() const {
if (!active_tree_->InnerViewportContainerLayer())
return 0;
return active_tree_->InnerViewportContainerLayer()->BoundsDelta().y();
}
void LayerTreeHostImpl::DidLoseOutputSurface() {
if (resource_provider_)
resource_provider_->DidLoseOutputSurface();
if (renderer_)
client_->DidLoseOutputSurfaceOnImplThread();
#if DCHECK_IS_ON
did_lose_called_ = true;
#endif
}
void LayerTreeHostImpl::Readback(void* pixels,
const gfx::Rect& rect_in_device_viewport) {
DCHECK(renderer_);
renderer_->GetFramebufferPixels(pixels, rect_in_device_viewport);
}
bool LayerTreeHostImpl::HaveRootScrollLayer() const {
return !!InnerViewportScrollLayer();
}
LayerImpl* LayerTreeHostImpl::RootLayer() const {
return active_tree_->root_layer();
}
LayerImpl* LayerTreeHostImpl::InnerViewportScrollLayer() const {
return active_tree_->InnerViewportScrollLayer();
}
LayerImpl* LayerTreeHostImpl::OuterViewportScrollLayer() const {
return active_tree_->OuterViewportScrollLayer();
}
LayerImpl* LayerTreeHostImpl::CurrentlyScrollingLayer() const {
return active_tree_->CurrentlyScrollingLayer();
}
bool LayerTreeHostImpl::IsCurrentlyScrolling() const {
return CurrentlyScrollingLayer() ||
(InnerViewportScrollLayer() &&
InnerViewportScrollLayer()->IsExternalFlingActive()) ||
(OuterViewportScrollLayer() &&
OuterViewportScrollLayer()->IsExternalFlingActive());
}
static LayerImpl* FindScrollLayerForContentLayer(LayerImpl* layer_impl) {
if (!layer_impl)
return NULL;
if (layer_impl->scrollable())
return layer_impl;
if (layer_impl->DrawsContent() &&
layer_impl->parent() &&
layer_impl->parent()->scrollable())
return layer_impl->parent();
return NULL;
}
void LayerTreeHostImpl::CreatePendingTree() {
CHECK(!pending_tree_);
if (recycle_tree_)
recycle_tree_.swap(pending_tree_);
else
pending_tree_ = LayerTreeImpl::create(this);
client_->OnCanDrawStateChanged(CanDraw());
TRACE_EVENT_ASYNC_BEGIN0("cc", "PendingTree:waiting", pending_tree_.get());
}
void LayerTreeHostImpl::UpdateVisibleTiles() {
if (tile_manager_ && tile_manager_->UpdateVisibleTiles())
DidInitializeVisibleTile();
need_to_update_visible_tiles_before_draw_ = false;
}
void LayerTreeHostImpl::ActivatePendingTree() {
CHECK(pending_tree_);
TRACE_EVENT_ASYNC_END0("cc", "PendingTree:waiting", pending_tree_.get());
need_to_update_visible_tiles_before_draw_ = true;
active_tree_->SetRootLayerScrollOffsetDelegate(NULL);
active_tree_->PushPersistedState(pending_tree_.get());
if (pending_tree_->needs_full_tree_sync()) {
active_tree_->SetRootLayer(
TreeSynchronizer::SynchronizeTrees(pending_tree_->root_layer(),
active_tree_->DetachLayerTree(),
active_tree_.get()));
}
TreeSynchronizer::PushProperties(pending_tree_->root_layer(),
active_tree_->root_layer());
DCHECK(!recycle_tree_);
pending_tree_->ProcessUIResourceRequestQueue();
pending_tree_->PushPropertiesTo(active_tree_.get());
pending_tree_.swap(recycle_tree_);
active_tree_->DidBecomeActive();
active_tree_->SetRootLayerScrollOffsetDelegate(
root_layer_scroll_offset_delegate_);
client_->OnCanDrawStateChanged(CanDraw());
SetNeedsRedraw();
client_->RenewTreePriority();
if (debug_state_.continuous_painting) {
const RenderingStats& stats =
rendering_stats_instrumentation_->GetRenderingStats();
paint_time_counter_->SavePaintTime(stats.main_stats.paint_time +
stats.main_stats.record_time +
stats.impl_stats.rasterize_time);
}
UpdateInnerViewportContainerSize();
client_->DidActivatePendingTree();
if (!tree_activation_callback_.is_null())
tree_activation_callback_.Run();
if (time_source_client_adapter_ && time_source_client_adapter_->Active())
DCHECK(active_tree_->root_layer());
devtools_instrumentation::DidActivateLayerTree(
id_, active_tree_->source_frame_number());
}
void LayerTreeHostImpl::SetVisible(bool visible) {
DCHECK(proxy_->IsImplThread());
if (visible_ == visible)
return;
visible_ = visible;
DidVisibilityChange(this, visible_);
EnforceManagedMemoryPolicy(ActualManagedMemoryPolicy());
if (!visible_) {
active_tree()->SetRequiresHighResToDraw();
EvictAllUIResources();
}
if (!visible_)
ManageTiles();
if (!renderer_)
return;
renderer_->SetVisible(visible);
}
void LayerTreeHostImpl::SetNeedsRedraw() {
NotifySwapPromiseMonitorsOfSetNeedsRedraw();
client_->SetNeedsRedrawOnImplThread();
}
ManagedMemoryPolicy LayerTreeHostImpl::ActualManagedMemoryPolicy() const {
ManagedMemoryPolicy actual = cached_managed_memory_policy_;
if (debug_state_.rasterize_only_visible_content ||
settings_.rasterization_site == LayerTreeSettings::GpuRasterization) {
actual.priority_cutoff_when_visible =
gpu::MemoryAllocation::CUTOFF_ALLOW_REQUIRED_ONLY;
}
if (zero_budget_) {
actual.bytes_limit_when_visible = 0;
}
return actual;
}
size_t LayerTreeHostImpl::memory_allocation_limit_bytes() const {
return ActualManagedMemoryPolicy().bytes_limit_when_visible;
}
int LayerTreeHostImpl::memory_allocation_priority_cutoff() const {
return ManagedMemoryPolicy::PriorityCutoffToValue(
ActualManagedMemoryPolicy().priority_cutoff_when_visible);
}
void LayerTreeHostImpl::ReleaseTreeResources() {
if (active_tree_->root_layer())
SendReleaseResourcesRecursive(active_tree_->root_layer());
if (pending_tree_ && pending_tree_->root_layer())
SendReleaseResourcesRecursive(pending_tree_->root_layer());
if (recycle_tree_ && recycle_tree_->root_layer())
SendReleaseResourcesRecursive(recycle_tree_->root_layer());
EvictAllUIResources();
}
void LayerTreeHostImpl::CreateAndSetRenderer(
OutputSurface* output_surface,
ResourceProvider* resource_provider,
bool skip_gl_renderer) {
DCHECK(!renderer_);
if (output_surface->capabilities().delegated_rendering) {
renderer_ = DelegatingRenderer::Create(
this, &settings_, output_surface, resource_provider);
} else if (output_surface->context_provider() && !skip_gl_renderer) {
renderer_ = GLRenderer::Create(this,
&settings_,
output_surface,
resource_provider,
texture_mailbox_deleter_.get(),
settings_.highp_threshold_min);
} else if (output_surface->software_device()) {
renderer_ = SoftwareRenderer::Create(
this, &settings_, output_surface, resource_provider);
}
if (renderer_) {
renderer_->SetVisible(visible_);
SetFullRootLayerDamage();
active_tree_->set_needs_update_draw_properties();
if (pending_tree_)
pending_tree_->set_needs_update_draw_properties();
client_->UpdateRendererCapabilitiesOnImplThread();
}
}
void LayerTreeHostImpl::CreateAndSetTileManager(
ResourceProvider* resource_provider,
ContextProvider* context_provider,
bool using_map_image,
bool allow_rasterize_on_demand) {
DCHECK(settings_.impl_side_painting);
DCHECK(resource_provider);
DCHECK(proxy_->ImplThreadTaskRunner());
tile_manager_ =
TileManager::Create(this,
proxy_->ImplThreadTaskRunner(),
resource_provider,
context_provider,
rendering_stats_instrumentation_,
using_map_image,
allow_rasterize_on_demand,
GetMaxTransferBufferUsageBytes(context_provider),
GetMaxRasterTasksUsageBytes(context_provider),
GetMapImageTextureTarget(context_provider));
UpdateTileManagerMemoryPolicy(ActualManagedMemoryPolicy());
need_to_update_visible_tiles_before_draw_ = false;
}
void LayerTreeHostImpl::EnforceZeroBudget(bool zero_budget) {
SetManagedMemoryPolicy(cached_managed_memory_policy_, zero_budget);
}
bool LayerTreeHostImpl::InitializeRenderer(
scoped_ptr<OutputSurface> output_surface) {
#if DCHECK_IS_ON
DCHECK(!renderer_ || did_lose_called_);
#endif
ReleaseTreeResources();
renderer_.reset();
tile_manager_.reset();
resource_provider_.reset();
output_surface_.reset();
if (!output_surface->BindToClient(this))
return false;
scoped_ptr<ResourceProvider> resource_provider =
ResourceProvider::Create(output_surface.get(),
shared_bitmap_manager_,
settings_.highp_threshold_min,
settings_.use_rgba_4444_textures,
settings_.texture_id_allocation_chunk_size);
if (!resource_provider)
return false;
if (output_surface->capabilities().deferred_gl_initialization)
EnforceZeroBudget(true);
bool skip_gl_renderer = false;
CreateAndSetRenderer(
output_surface.get(), resource_provider.get(), skip_gl_renderer);
if (!renderer_)
return false;
if (settings_.impl_side_painting) {
CreateAndSetTileManager(
resource_provider.get(),
output_surface->context_provider().get(),
GetRendererCapabilities().using_map_image,
GetRendererCapabilities().allow_rasterize_on_demand);
}
if (!settings_.begin_impl_frame_scheduling_enabled) {
const base::TimeDelta display_refresh_interval =
base::TimeDelta::FromMicroseconds(
base::Time::kMicrosecondsPerSecond /
settings_.refresh_rate);
output_surface->InitializeBeginImplFrameEmulation(
proxy_->ImplThreadTaskRunner(),
settings_.throttle_frame_production,
display_refresh_interval);
}
int max_frames_pending =
output_surface->capabilities().max_frames_pending;
if (max_frames_pending <= 0)
max_frames_pending = OutputSurface::DEFAULT_MAX_FRAMES_PENDING;
output_surface->SetMaxFramesPending(max_frames_pending);
resource_provider_ = resource_provider.Pass();
output_surface_ = output_surface.Pass();
client_->OnCanDrawStateChanged(CanDraw());
return true;
}
bool LayerTreeHostImpl::DeferredInitialize(
scoped_refptr<ContextProvider> offscreen_context_provider) {
DCHECK(output_surface_->capabilities().deferred_gl_initialization);
DCHECK(settings_.impl_side_painting);
DCHECK(output_surface_->context_provider());
ReleaseTreeResources();
renderer_.reset();
bool resource_provider_success = resource_provider_->InitializeGL();
bool success = resource_provider_success;
if (success) {
bool skip_gl_renderer = false;
CreateAndSetRenderer(
output_surface_.get(), resource_provider_.get(), skip_gl_renderer);
if (!renderer_)
success = false;
}
if (success) {
if (offscreen_context_provider.get() &&
!offscreen_context_provider->BindToCurrentThread())
success = false;
}
if (success) {
EnforceZeroBudget(false);
client_->SetNeedsCommitOnImplThread();
} else {
if (offscreen_context_provider.get()) {
if (offscreen_context_provider->BindToCurrentThread())
offscreen_context_provider->VerifyContexts();
offscreen_context_provider = NULL;
}
client_->DidLoseOutputSurfaceOnImplThread();
if (resource_provider_success) {
renderer_.reset();
resource_provider_->InitializeSoftware();
}
}
SetOffscreenContextProvider(offscreen_context_provider);
return success;
}
void LayerTreeHostImpl::ReleaseGL() {
DCHECK(output_surface_->capabilities().deferred_gl_initialization);
DCHECK(settings_.impl_side_painting);
DCHECK(output_surface_->context_provider());
ReleaseTreeResources();
renderer_.reset();
tile_manager_.reset();
resource_provider_->InitializeSoftware();
bool skip_gl_renderer = true;
CreateAndSetRenderer(
output_surface_.get(), resource_provider_.get(), skip_gl_renderer);
DCHECK(renderer_);
EnforceZeroBudget(true);
CreateAndSetTileManager(resource_provider_.get(),
NULL,
GetRendererCapabilities().using_map_image,
GetRendererCapabilities().allow_rasterize_on_demand);
DCHECK(tile_manager_);
SetOffscreenContextProvider(NULL);
client_->SetNeedsCommitOnImplThread();
}
void LayerTreeHostImpl::SetViewportSize(const gfx::Size& device_viewport_size) {
if (device_viewport_size == device_viewport_size_)
return;
if (pending_tree_)
active_tree_->SetViewportSizeInvalid();
device_viewport_size_ = device_viewport_size;
UpdateInnerViewportContainerSize();
client_->OnCanDrawStateChanged(CanDraw());
SetFullRootLayerDamage();
}
void LayerTreeHostImpl::SetOverdrawBottomHeight(float overdraw_bottom_height) {
if (overdraw_bottom_height == overdraw_bottom_height_)
return;
overdraw_bottom_height_ = overdraw_bottom_height;
UpdateInnerViewportContainerSize();
SetFullRootLayerDamage();
}
void LayerTreeHostImpl::SetOverhangUIResource(
UIResourceId overhang_ui_resource_id,
const gfx::Size& overhang_ui_resource_size) {
overhang_ui_resource_id_ = overhang_ui_resource_id;
overhang_ui_resource_size_ = overhang_ui_resource_size;
}
void LayerTreeHostImpl::SetDeviceScaleFactor(float device_scale_factor) {
if (device_scale_factor == device_scale_factor_)
return;
device_scale_factor_ = device_scale_factor;
UpdateInnerViewportContainerSize();
SetFullRootLayerDamage();
}
gfx::Size LayerTreeHostImpl::DrawViewportSize() const {
return DeviceViewport().size();
}
gfx::Rect LayerTreeHostImpl::DeviceViewport() const {
if (external_viewport_.IsEmpty())
return gfx::Rect(device_viewport_size_);
return external_viewport_;
}
gfx::Rect LayerTreeHostImpl::DeviceClip() const {
if (external_clip_.IsEmpty())
return DeviceViewport();
return external_clip_;
}
const gfx::Transform& LayerTreeHostImpl::DrawTransform() const {
return external_transform_;
}
void LayerTreeHostImpl::DidChangeTopControlsPosition() {
UpdateInnerViewportContainerSize();
SetNeedsRedraw();
active_tree_->set_needs_update_draw_properties();
SetFullRootLayerDamage();
}
bool LayerTreeHostImpl::EnsureRenderSurfaceLayerList() {
active_tree_->UpdateDrawProperties();
return !active_tree_->RenderSurfaceLayerList().empty();
}
void LayerTreeHostImpl::BindToClient(InputHandlerClient* client) {
DCHECK(input_handler_client_ == NULL);
input_handler_client_ = client;
}
static LayerImpl* NextScrollLayer(LayerImpl* layer) {
if (LayerImpl* scroll_parent = layer->scroll_parent())
return scroll_parent;
return layer->parent();
}
LayerImpl* LayerTreeHostImpl::FindScrollLayerForDeviceViewportPoint(
const gfx::PointF& device_viewport_point,
InputHandler::ScrollInputType type,
LayerImpl* layer_impl,
bool* scroll_on_main_thread,
bool* has_ancestor_scroll_handler) const {
DCHECK(scroll_on_main_thread);
LayerImpl* potentially_scrolling_layer_impl = 0;
for (; layer_impl; layer_impl = NextScrollLayer(layer_impl)) {
ScrollStatus status = layer_impl->TryScroll(device_viewport_point, type);
if (status == ScrollOnMainThread) {
*scroll_on_main_thread = true;
return NULL;
}
LayerImpl* scroll_layer_impl = FindScrollLayerForContentLayer(layer_impl);
if (!scroll_layer_impl)
continue;
status = scroll_layer_impl->TryScroll(device_viewport_point, type);
if (status == ScrollOnMainThread) {
*scroll_on_main_thread = true;
return NULL;
}
if (has_ancestor_scroll_handler &&
scroll_layer_impl->have_scroll_event_handlers())
*has_ancestor_scroll_handler = true;
if (status == ScrollStarted && !potentially_scrolling_layer_impl)
potentially_scrolling_layer_impl = scroll_layer_impl;
}
return potentially_scrolling_layer_impl;
}
InputHandler::ScrollStatus LayerTreeHostImpl::ScrollBegin(
const gfx::Point& viewport_point,
InputHandler::ScrollInputType type) {
TRACE_EVENT0("cc", "LayerTreeHostImpl::ScrollBegin");
if (top_controls_manager_)
top_controls_manager_->ScrollBegin();
DCHECK(!CurrentlyScrollingLayer());
ClearCurrentlyScrollingLayer();
if (!EnsureRenderSurfaceLayerList())
return ScrollIgnored;
gfx::PointF device_viewport_point = gfx::ScalePoint(viewport_point,
device_scale_factor_);
LayerImpl* layer_impl = LayerTreeHostCommon::FindLayerThatIsHitByPoint(
device_viewport_point,
active_tree_->RenderSurfaceLayerList());
bool scroll_on_main_thread = false;
LayerImpl* potentially_scrolling_layer_impl =
FindScrollLayerForDeviceViewportPoint(device_viewport_point,
type,
layer_impl,
&scroll_on_main_thread,
&scroll_affects_scroll_handler_);
if (scroll_on_main_thread) {
UMA_HISTOGRAM_BOOLEAN("TryScroll.SlowScroll", true);
return ScrollOnMainThread;
}
if (!potentially_scrolling_layer_impl)
potentially_scrolling_layer_impl = OuterViewportScrollLayer()
? OuterViewportScrollLayer()
: InnerViewportScrollLayer();
if (potentially_scrolling_layer_impl) {
active_tree_->SetCurrentlyScrollingLayer(
potentially_scrolling_layer_impl);
should_bubble_scrolls_ = (type != NonBubblingGesture);
wheel_scrolling_ = (type == Wheel);
client_->RenewTreePriority();
UMA_HISTOGRAM_BOOLEAN("TryScroll.SlowScroll", false);
return ScrollStarted;
}
return ScrollIgnored;
}
gfx::Vector2dF LayerTreeHostImpl::ScrollLayerWithViewportSpaceDelta(
LayerImpl* layer_impl,
float scale_from_viewport_to_screen_space,
const gfx::PointF& viewport_point,
const gfx::Vector2dF& viewport_delta) {
DCHECK(layer_impl->screen_space_transform().IsInvertible());
gfx::Transform inverse_screen_space_transform(
gfx::Transform::kSkipInitialization);
bool did_invert = layer_impl->screen_space_transform().GetInverse(
&inverse_screen_space_transform);
DCHECK(did_invert);
gfx::PointF screen_space_point =
gfx::ScalePoint(viewport_point, scale_from_viewport_to_screen_space);
gfx::Vector2dF screen_space_delta = viewport_delta;
screen_space_delta.Scale(scale_from_viewport_to_screen_space);
bool start_clipped, end_clipped;
gfx::PointF screen_space_end_point = screen_space_point + screen_space_delta;
gfx::PointF local_start_point =
MathUtil::ProjectPoint(inverse_screen_space_transform,
screen_space_point,
&start_clipped);
gfx::PointF local_end_point =
MathUtil::ProjectPoint(inverse_screen_space_transform,
screen_space_end_point,
&end_clipped);
DCHECK(!start_clipped);
DCHECK(!end_clipped);
if (start_clipped || end_clipped)
return gfx::Vector2dF();
float width_scale = 1.f / layer_impl->contents_scale_x();
float height_scale = 1.f / layer_impl->contents_scale_y();
local_start_point.Scale(width_scale, height_scale);
local_end_point.Scale(width_scale, height_scale);
gfx::Vector2dF previous_delta = layer_impl->ScrollDelta();
layer_impl->ScrollBy(local_end_point - local_start_point);
gfx::PointF actual_local_end_point = local_start_point +
layer_impl->ScrollDelta() -
previous_delta;
gfx::PointF actual_local_content_end_point =
gfx::ScalePoint(actual_local_end_point,
1.f / width_scale,
1.f / height_scale);
gfx::PointF actual_screen_space_end_point =
MathUtil::MapPoint(layer_impl->screen_space_transform(),
actual_local_content_end_point,
&end_clipped);
DCHECK(!end_clipped);
if (end_clipped)
return gfx::Vector2dF();
gfx::PointF actual_viewport_end_point =
gfx::ScalePoint(actual_screen_space_end_point,
1.f / scale_from_viewport_to_screen_space);
return actual_viewport_end_point - viewport_point;
}
static gfx::Vector2dF ScrollLayerWithLocalDelta(LayerImpl* layer_impl,
const gfx::Vector2dF& local_delta) {
gfx::Vector2dF previous_delta(layer_impl->ScrollDelta());
layer_impl->ScrollBy(local_delta);
return layer_impl->ScrollDelta() - previous_delta;
}
bool LayerTreeHostImpl::ScrollBy(const gfx::Point& viewport_point,
const gfx::Vector2dF& scroll_delta) {
TRACE_EVENT0("cc", "LayerTreeHostImpl::ScrollBy");
if (!CurrentlyScrollingLayer())
return false;
gfx::Vector2dF pending_delta = scroll_delta;
gfx::Vector2dF unused_root_delta;
bool did_scroll_x = false;
bool did_scroll_y = false;
bool did_scroll_top_controls = false;
bool consume_by_top_controls =
top_controls_manager_ &&
(((CurrentlyScrollingLayer() == InnerViewportScrollLayer() ||
CurrentlyScrollingLayer() == OuterViewportScrollLayer()) &&
InnerViewportScrollLayer()->MaxScrollOffset().y() > 0) ||
scroll_delta.y() < 0);
for (LayerImpl* layer_impl = CurrentlyScrollingLayer();
layer_impl;
layer_impl = layer_impl->parent()) {
if (!layer_impl->scrollable())
continue;
if (layer_impl == InnerViewportScrollLayer()) {
gfx::Vector2dF applied_delta;
gfx::Vector2dF excess_delta;
if (consume_by_top_controls) {
excess_delta = top_controls_manager_->ScrollBy(pending_delta);
applied_delta = pending_delta - excess_delta;
pending_delta = excess_delta;
if (applied_delta.y() != 0) {
did_scroll_top_controls = true;
layer_impl->ScrollbarParametersDidChange();
}
}
unused_root_delta = pending_delta;
}
gfx::Vector2dF applied_delta;
if (!wheel_scrolling_) {
float scale_from_viewport_to_screen_space = device_scale_factor_;
applied_delta =
ScrollLayerWithViewportSpaceDelta(layer_impl,
scale_from_viewport_to_screen_space,
viewport_point, pending_delta);
} else {
applied_delta = ScrollLayerWithLocalDelta(layer_impl, pending_delta);
}
const float kEpsilon = 0.1f;
if (layer_impl == InnerViewportScrollLayer()) {
unused_root_delta.Subtract(applied_delta);
if (std::abs(unused_root_delta.x()) < kEpsilon)
unused_root_delta.set_x(0.0f);
if (std::abs(unused_root_delta.y()) < kEpsilon)
unused_root_delta.set_y(0.0f);
}
bool did_move_layer_x = std::abs(applied_delta.x()) > kEpsilon;
bool did_move_layer_y = std::abs(applied_delta.y()) > kEpsilon;
did_scroll_x |= did_move_layer_x;
did_scroll_y |= did_move_layer_y;
if (!did_move_layer_x && !did_move_layer_y) {
if (should_bubble_scrolls_ || !did_lock_scrolling_layer_ ||
layer_impl == OuterViewportScrollLayer())
continue;
else
break;
}
did_lock_scrolling_layer_ = true;
if (!should_bubble_scrolls_) {
active_tree_->SetCurrentlyScrollingLayer(layer_impl);
break;
}
float angle_threshold = 45;
if (MathUtil::SmallestAngleBetweenVectors(
applied_delta, pending_delta) < angle_threshold) {
pending_delta = gfx::Vector2d();
break;
}
gfx::Vector2dF perpendicular_axis(-applied_delta.y(), applied_delta.x());
pending_delta = MathUtil::ProjectVector(pending_delta, perpendicular_axis);
if (gfx::ToRoundedVector2d(pending_delta).IsZero())
break;
}
bool did_scroll_content = did_scroll_x || did_scroll_y;
if (did_scroll_content) {
client_->SetNeedsCommitOnImplThread();
SetNeedsRedraw();
client_->RenewTreePriority();
}
if (did_scroll_x)
accumulated_root_overscroll_.set_x(0);
if (did_scroll_y)
accumulated_root_overscroll_.set_y(0);
accumulated_root_overscroll_ += unused_root_delta;
bool did_overscroll = !unused_root_delta.IsZero();
if (did_overscroll && input_handler_client_) {
input_handler_client_->DidOverscroll(accumulated_root_overscroll_,
unused_root_delta);
}
return did_scroll_content || did_scroll_top_controls;
}
bool LayerTreeHostImpl::ScrollVerticallyByPage(const gfx::Point& viewport_point,
ScrollDirection direction) {
DCHECK(wheel_scrolling_);
for (LayerImpl* layer_impl = CurrentlyScrollingLayer();
layer_impl;
layer_impl = layer_impl->parent()) {
if (!layer_impl->scrollable())
continue;
if (!layer_impl->HasScrollbar(VERTICAL))
continue;
float height = layer_impl->clip_height();
float page = std::max(height * 0.875f, 1.f);
if (direction == SCROLL_BACKWARD)
page = -page;
gfx::Vector2dF delta = gfx::Vector2dF(0.f, page);
gfx::Vector2dF applied_delta = ScrollLayerWithLocalDelta(layer_impl, delta);
if (!applied_delta.IsZero()) {
client_->SetNeedsCommitOnImplThread();
SetNeedsRedraw();
client_->RenewTreePriority();
return true;
}
active_tree_->SetCurrentlyScrollingLayer(layer_impl);
}
return false;
}
void LayerTreeHostImpl::SetRootLayerScrollOffsetDelegate(
LayerScrollOffsetDelegate* root_layer_scroll_offset_delegate) {
root_layer_scroll_offset_delegate_ = root_layer_scroll_offset_delegate;
active_tree_->SetRootLayerScrollOffsetDelegate(
root_layer_scroll_offset_delegate_);
}
void LayerTreeHostImpl::OnRootLayerDelegatedScrollOffsetChanged() {
DCHECK(root_layer_scroll_offset_delegate_ != NULL);
client_->SetNeedsCommitOnImplThread();
}
void LayerTreeHostImpl::ClearCurrentlyScrollingLayer() {
active_tree_->ClearCurrentlyScrollingLayer();
did_lock_scrolling_layer_ = false;
scroll_affects_scroll_handler_ = false;
accumulated_root_overscroll_ = gfx::Vector2dF();
}
void LayerTreeHostImpl::ScrollEnd() {
if (top_controls_manager_)
top_controls_manager_->ScrollEnd();
ClearCurrentlyScrollingLayer();
StartScrollbarAnimation();
}
InputHandler::ScrollStatus LayerTreeHostImpl::FlingScrollBegin() {
if (!active_tree_->CurrentlyScrollingLayer())
return ScrollIgnored;
if (settings_.ignore_root_layer_flings &&
(active_tree_->CurrentlyScrollingLayer() == InnerViewportScrollLayer() ||
active_tree_->CurrentlyScrollingLayer() == OuterViewportScrollLayer())) {
ClearCurrentlyScrollingLayer();
return ScrollIgnored;
}
if (!wheel_scrolling_) {
did_lock_scrolling_layer_ = false;
should_bubble_scrolls_ = false;
}
return ScrollStarted;
}
float LayerTreeHostImpl::DeviceSpaceDistanceToLayer(
const gfx::PointF& device_viewport_point,
LayerImpl* layer_impl) {
if (!layer_impl)
return std::numeric_limits<float>::max();
gfx::Rect layer_impl_bounds(
layer_impl->content_bounds());
gfx::RectF device_viewport_layer_impl_bounds = MathUtil::MapClippedRect(
layer_impl->screen_space_transform(),
layer_impl_bounds);
return device_viewport_layer_impl_bounds.ManhattanDistanceToPoint(
device_viewport_point);
}
void LayerTreeHostImpl::MouseMoveAt(const gfx::Point& viewport_point) {
if (!EnsureRenderSurfaceLayerList())
return;
gfx::PointF device_viewport_point = gfx::ScalePoint(viewport_point,
device_scale_factor_);
LayerImpl* layer_impl = LayerTreeHostCommon::FindLayerThatIsHitByPoint(
device_viewport_point,
active_tree_->RenderSurfaceLayerList());
if (HandleMouseOverScrollbar(layer_impl, device_viewport_point))
return;
if (scroll_layer_id_when_mouse_over_scrollbar_) {
LayerImpl* scroll_layer_impl = active_tree_->LayerById(
scroll_layer_id_when_mouse_over_scrollbar_);
ScrollbarAnimationController* animation_controller =
scroll_layer_impl ? scroll_layer_impl->scrollbar_animation_controller()
: NULL;
if (animation_controller) {
animation_controller->DidMouseMoveOffScrollbar(CurrentFrameTimeTicks());
StartScrollbarAnimation();
}
scroll_layer_id_when_mouse_over_scrollbar_ = 0;
}
bool scroll_on_main_thread = false;
LayerImpl* scroll_layer_impl =
FindScrollLayerForDeviceViewportPoint(device_viewport_point,
InputHandler::Gesture,
layer_impl,
&scroll_on_main_thread,
NULL);
if (scroll_on_main_thread || !scroll_layer_impl)
return;
ScrollbarAnimationController* animation_controller =
scroll_layer_impl->scrollbar_animation_controller();
if (!animation_controller)
return;
float distance_to_scrollbar = std::numeric_limits<float>::max();
for (LayerImpl::ScrollbarSet::iterator it =
scroll_layer_impl->scrollbars()->begin();
it != scroll_layer_impl->scrollbars()->end();
++it)
distance_to_scrollbar =
std::min(distance_to_scrollbar,
DeviceSpaceDistanceToLayer(device_viewport_point, *it));
bool should_animate = animation_controller->DidMouseMoveNear(
CurrentFrameTimeTicks(), distance_to_scrollbar / device_scale_factor_);
if (should_animate)
StartScrollbarAnimation();
}
bool LayerTreeHostImpl::HandleMouseOverScrollbar(LayerImpl* layer_impl,
const gfx::PointF& device_viewport_point) {
if (layer_impl && layer_impl->ToScrollbarLayer()) {
int scroll_layer_id = layer_impl->ToScrollbarLayer()->ScrollLayerId();
layer_impl = active_tree_->LayerById(scroll_layer_id);
if (layer_impl && layer_impl->scrollbar_animation_controller()) {
scroll_layer_id_when_mouse_over_scrollbar_ = scroll_layer_id;
bool should_animate =
layer_impl->scrollbar_animation_controller()->DidMouseMoveNear(
CurrentFrameTimeTicks(), 0);
if (should_animate)
StartScrollbarAnimation();
} else {
scroll_layer_id_when_mouse_over_scrollbar_ = 0;
}
return true;
}
return false;
}
void LayerTreeHostImpl::PinchGestureBegin() {
pinch_gesture_active_ = true;
previous_pinch_anchor_ = gfx::Point();
client_->RenewTreePriority();
pinch_gesture_end_should_clear_scrolling_layer_ = !CurrentlyScrollingLayer();
if (active_tree_->OuterViewportScrollLayer()) {
active_tree_->SetCurrentlyScrollingLayer(
active_tree_->OuterViewportScrollLayer());
} else {
active_tree_->SetCurrentlyScrollingLayer(
active_tree_->InnerViewportScrollLayer());
}
if (top_controls_manager_)
top_controls_manager_->PinchBegin();
}
void LayerTreeHostImpl::PinchGestureUpdate(float magnify_delta,
const gfx::Point& anchor) {
if (!InnerViewportScrollLayer())
return;
TRACE_EVENT0("cc", "LayerTreeHostImpl::PinchGestureUpdate");
float page_scale_delta = active_tree_->page_scale_delta();
gfx::PointF previous_scale_anchor =
gfx::ScalePoint(anchor, 1.f / page_scale_delta);
active_tree_->SetPageScaleDelta(page_scale_delta * magnify_delta);
page_scale_delta = active_tree_->page_scale_delta();
gfx::PointF new_scale_anchor =
gfx::ScalePoint(anchor, 1.f / page_scale_delta);
gfx::Vector2dF move = previous_scale_anchor - new_scale_anchor;
previous_pinch_anchor_ = anchor;
move.Scale(1 / active_tree_->page_scale_factor());
move -= InnerViewportScrollLayer()->ClampScrollToMaxScrollOffset();
gfx::Vector2dF unused = OuterViewportScrollLayer()
? OuterViewportScrollLayer()->ScrollBy(move)
: move;
if (!unused.IsZero()) {
InnerViewportScrollLayer()->ScrollBy(unused);
InnerViewportScrollLayer()->ClampScrollToMaxScrollOffset();
}
client_->SetNeedsCommitOnImplThread();
SetNeedsRedraw();
client_->RenewTreePriority();
}
void LayerTreeHostImpl::PinchGestureEnd() {
pinch_gesture_active_ = false;
if (pinch_gesture_end_should_clear_scrolling_layer_) {
pinch_gesture_end_should_clear_scrolling_layer_ = false;
ClearCurrentlyScrollingLayer();
}
if (top_controls_manager_)
top_controls_manager_->PinchEnd();
client_->SetNeedsCommitOnImplThread();
}
static void CollectScrollDeltas(ScrollAndScaleSet* scroll_info,
LayerImpl* layer_impl) {
if (!layer_impl)
return;
gfx::Vector2d scroll_delta =
gfx::ToFlooredVector2d(layer_impl->ScrollDelta());
if (!scroll_delta.IsZero()) {
LayerTreeHostCommon::ScrollUpdateInfo scroll;
scroll.layer_id = layer_impl->id();
scroll.scroll_delta = scroll_delta;
scroll_info->scrolls.push_back(scroll);
layer_impl->SetSentScrollDelta(scroll_delta);
}
for (size_t i = 0; i < layer_impl->children().size(); ++i)
CollectScrollDeltas(scroll_info, layer_impl->children()[i]);
}
scoped_ptr<ScrollAndScaleSet> LayerTreeHostImpl::ProcessScrollDeltas() {
scoped_ptr<ScrollAndScaleSet> scroll_info(new ScrollAndScaleSet());
CollectScrollDeltas(scroll_info.get(), active_tree_->root_layer());
scroll_info->page_scale_delta = active_tree_->page_scale_delta();
active_tree_->set_sent_page_scale_delta(scroll_info->page_scale_delta);
return scroll_info.Pass();
}
void LayerTreeHostImpl::SetFullRootLayerDamage() {
SetViewportDamage(gfx::Rect(DrawViewportSize()));
}
void LayerTreeHostImpl::ScrollViewportBy(gfx::Vector2dF scroll_delta) {
DCHECK(InnerViewportScrollLayer());
LayerImpl* scroll_layer = OuterViewportScrollLayer()
? OuterViewportScrollLayer()
: InnerViewportScrollLayer();
gfx::Vector2dF unused_delta = scroll_layer->ScrollBy(scroll_delta);
if (!unused_delta.IsZero() && (scroll_layer == OuterViewportScrollLayer()))
InnerViewportScrollLayer()->ScrollBy(unused_delta);
}
void LayerTreeHostImpl::AnimatePageScale(base::TimeTicks monotonic_time) {
if (!page_scale_animation_)
return;
double monotonic_time_for_cc_animations =
(monotonic_time - base::TimeTicks()).InSecondsF();
gfx::Vector2dF scroll_total = active_tree_->TotalScrollOffset();
if (!page_scale_animation_->IsAnimationStarted())
page_scale_animation_->StartAnimation(monotonic_time_for_cc_animations);
active_tree_->SetPageScaleDelta(page_scale_animation_->PageScaleFactorAtTime(
monotonic_time_for_cc_animations) /
active_tree_->page_scale_factor());
gfx::Vector2dF next_scroll = page_scale_animation_->ScrollOffsetAtTime(
monotonic_time_for_cc_animations);
ScrollViewportBy(next_scroll - scroll_total);
SetNeedsRedraw();
if (page_scale_animation_->IsAnimationCompleteAtTime(
monotonic_time_for_cc_animations)) {
page_scale_animation_.reset();
client_->SetNeedsCommitOnImplThread();
client_->RenewTreePriority();
}
}
void LayerTreeHostImpl::AnimateTopControls(base::TimeTicks time) {
if (!top_controls_manager_ || !top_controls_manager_->animation())
return;
gfx::Vector2dF scroll = top_controls_manager_->Animate(time);
if (active_tree_->TotalScrollOffset().y() == 0.f)
return;
if (scroll.IsZero()) {
SetNeedsRedraw();
} else {
ScrollViewportBy(gfx::ScaleVector2d(
scroll, 1.f / active_tree_->total_page_scale_factor()));
}
}
void LayerTreeHostImpl::AnimateLayers(base::TimeTicks monotonic_time) {
if (!settings_.accelerated_animation_enabled ||
!needs_animate_layers() ||
!active_tree_->root_layer())
return;
TRACE_EVENT0("cc", "LayerTreeHostImpl::AnimateLayers");
double monotonic_time_for_cc_animations =
(monotonic_time - base::TimeTicks()).InSecondsF();
AnimationRegistrar::AnimationControllerMap copy =
animation_registrar_->active_animation_controllers();
for (AnimationRegistrar::AnimationControllerMap::iterator iter = copy.begin();
iter != copy.end();
++iter)
(*iter).second->Animate(monotonic_time_for_cc_animations);
SetNeedsRedraw();
}
void LayerTreeHostImpl::UpdateAnimationState(bool start_ready_animations) {
if (!settings_.accelerated_animation_enabled ||
!needs_animate_layers() ||
!active_tree_->root_layer())
return;
TRACE_EVENT0("cc", "LayerTreeHostImpl::UpdateAnimationState");
scoped_ptr<AnimationEventsVector> events =
make_scoped_ptr(new AnimationEventsVector);
AnimationRegistrar::AnimationControllerMap copy =
animation_registrar_->active_animation_controllers();
for (AnimationRegistrar::AnimationControllerMap::iterator iter = copy.begin();
iter != copy.end();
++iter)
(*iter).second->UpdateState(start_ready_animations, events.get());
if (!events->empty()) {
client_->PostAnimationEventsToMainThreadOnImplThread(events.Pass());
}
}
base::TimeDelta LayerTreeHostImpl::LowFrequencyAnimationInterval() const {
return base::TimeDelta::FromSeconds(1);
}
void LayerTreeHostImpl::SendReleaseResourcesRecursive(LayerImpl* current) {
DCHECK(current);
current->ReleaseResources();
if (current->mask_layer())
SendReleaseResourcesRecursive(current->mask_layer());
if (current->replica_layer())
SendReleaseResourcesRecursive(current->replica_layer());
for (size_t i = 0; i < current->children().size(); ++i)
SendReleaseResourcesRecursive(current->children()[i]);
}
void LayerTreeHostImpl::SetOffscreenContextProvider(
const scoped_refptr<ContextProvider>& offscreen_context_provider) {
if (!offscreen_context_provider.get()) {
offscreen_context_provider_ = NULL;
return;
}
if (!offscreen_context_provider->BindToCurrentThread()) {
offscreen_context_provider_ = NULL;
return;
}
offscreen_context_provider_ = offscreen_context_provider;
}
std::string LayerTreeHostImpl::LayerTreeAsJson() const {
std::string str;
if (active_tree_->root_layer()) {
scoped_ptr<base::Value> json(active_tree_->root_layer()->LayerTreeAsJson());
base::JSONWriter::WriteWithOptions(
json.get(), base::JSONWriter::OPTIONS_PRETTY_PRINT, &str);
}
return str;
}
int LayerTreeHostImpl::SourceAnimationFrameNumber() const {
return fps_counter_->current_frame_number();
}
void LayerTreeHostImpl::SendManagedMemoryStats(
size_t memory_visible_bytes,
size_t memory_visible_and_nearby_bytes,
size_t memory_use_bytes) {
if (!renderer_)
return;
static const size_t rounding_step = 8 * 1024 * 1024;
memory_visible_bytes = RoundUp(memory_visible_bytes, rounding_step);
memory_visible_and_nearby_bytes = RoundUp(memory_visible_and_nearby_bytes,
rounding_step);
memory_use_bytes = RoundUp(memory_use_bytes, rounding_step);
if (last_sent_memory_visible_bytes_ == memory_visible_bytes &&
last_sent_memory_visible_and_nearby_bytes_ ==
memory_visible_and_nearby_bytes &&
last_sent_memory_use_bytes_ == memory_use_bytes) {
return;
}
last_sent_memory_visible_bytes_ = memory_visible_bytes;
last_sent_memory_visible_and_nearby_bytes_ = memory_visible_and_nearby_bytes;
last_sent_memory_use_bytes_ = memory_use_bytes;
renderer_->SendManagedMemoryStats(last_sent_memory_visible_bytes_,
last_sent_memory_visible_and_nearby_bytes_,
last_sent_memory_use_bytes_);
}
void LayerTreeHostImpl::AnimateScrollbars(base::TimeTicks time) {
AnimateScrollbarsRecursive(active_tree_->root_layer(), time);
}
void LayerTreeHostImpl::AnimateScrollbarsRecursive(LayerImpl* layer,
base::TimeTicks time) {
if (!layer)
return;
ScrollbarAnimationController* scrollbar_controller =
layer->scrollbar_animation_controller();
if (scrollbar_controller && scrollbar_controller->Animate(time)) {
TRACE_EVENT_INSTANT0(
"cc", "LayerTreeHostImpl::SetNeedsRedraw due to AnimateScrollbars",
TRACE_EVENT_SCOPE_THREAD);
SetNeedsRedraw();
}
for (size_t i = 0; i < layer->children().size(); ++i)
AnimateScrollbarsRecursive(layer->children()[i], time);
}
void LayerTreeHostImpl::StartScrollbarAnimation() {
TRACE_EVENT0("cc", "LayerTreeHostImpl::StartScrollbarAnimation");
StartScrollbarAnimationRecursive(RootLayer(), CurrentFrameTimeTicks());
}
void LayerTreeHostImpl::StartScrollbarAnimationRecursive(LayerImpl* layer,
base::TimeTicks time) {
if (!layer)
return;
ScrollbarAnimationController* scrollbar_controller =
layer->scrollbar_animation_controller();
if (scrollbar_controller && scrollbar_controller->IsAnimating()) {
base::TimeDelta delay = scrollbar_controller->DelayBeforeStart(time);
if (delay > base::TimeDelta())
client_->RequestScrollbarAnimationOnImplThread(delay);
else if (scrollbar_controller->Animate(time))
SetNeedsRedraw();
}
for (size_t i = 0; i < layer->children().size(); ++i)
StartScrollbarAnimationRecursive(layer->children()[i], time);
}
void LayerTreeHostImpl::SetTreePriority(TreePriority priority) {
if (!tile_manager_)
return;
if (global_tile_state_.tree_priority == priority)
return;
global_tile_state_.tree_priority = priority;
DidModifyTilePriorities();
}
void LayerTreeHostImpl::UpdateCurrentFrameTime() {
DCHECK(current_frame_timeticks_.is_null());
current_frame_timeticks_ = gfx::FrameTime::Now();
}
void LayerTreeHostImpl::ResetCurrentFrameTimeForNextFrame() {
current_frame_timeticks_ = base::TimeTicks();
}
base::TimeTicks LayerTreeHostImpl::CurrentFrameTimeTicks() {
if (!current_frame_timeticks_.is_null())
return current_frame_timeticks_;
return gfx::FrameTime::Now();
}
scoped_ptr<base::Value> LayerTreeHostImpl::AsValueWithFrame(
FrameData* frame) const {
scoped_ptr<base::DictionaryValue> state(new base::DictionaryValue());
if (this->pending_tree_)
state->Set("activation_state", ActivationStateAsValue().release());
state->Set("device_viewport_size",
MathUtil::AsValue(device_viewport_size_).release());
if (tile_manager_)
state->Set("tiles", tile_manager_->AllTilesAsValue().release());
state->Set("active_tree", active_tree_->AsValue().release());
if (pending_tree_)
state->Set("pending_tree", pending_tree_->AsValue().release());
if (frame)
state->Set("frame", frame->AsValue().release());
return state.PassAs<base::Value>();
}
scoped_ptr<base::Value> LayerTreeHostImpl::ActivationStateAsValue() const {
scoped_ptr<base::DictionaryValue> state(new base::DictionaryValue());
state->Set("lthi", TracedValue::CreateIDRef(this).release());
if (tile_manager_)
state->Set("tile_manager", tile_manager_->BasicStateAsValue().release());
return state.PassAs<base::Value>();
}
void LayerTreeHostImpl::SetDebugState(
const LayerTreeDebugState& new_debug_state) {
if (LayerTreeDebugState::Equal(debug_state_, new_debug_state))
return;
if (debug_state_.continuous_painting != new_debug_state.continuous_painting)
paint_time_counter_->ClearHistory();
debug_state_ = new_debug_state;
UpdateTileManagerMemoryPolicy(ActualManagedMemoryPolicy());
SetFullRootLayerDamage();
}
void LayerTreeHostImpl::CreateUIResource(UIResourceId uid,
const UIResourceBitmap& bitmap) {
DCHECK_GT(uid, 0);
GLint wrap_mode = 0;
switch (bitmap.GetWrapMode()) {
case UIResourceBitmap::CLAMP_TO_EDGE:
wrap_mode = GL_CLAMP_TO_EDGE;
break;
case UIResourceBitmap::REPEAT:
wrap_mode = GL_REPEAT;
break;
}
ResourceProvider::ResourceId id = ResourceIdForUIResource(uid);
if (id)
DeleteUIResource(uid);
ResourceFormat format = resource_provider_->best_texture_format();
if (bitmap.GetFormat() == UIResourceBitmap::ETC1)
format = ETC1;
id = resource_provider_->CreateResource(
bitmap.GetSize(),
wrap_mode,
ResourceProvider::TextureUsageAny,
format);
UIResourceData data;
data.resource_id = id;
data.size = bitmap.GetSize();
data.opaque = bitmap.GetOpaque();
ui_resource_map_[uid] = data;
AutoLockUIResourceBitmap bitmap_lock(bitmap);
resource_provider_->SetPixels(id,
bitmap_lock.GetPixels(),
gfx::Rect(bitmap.GetSize()),
gfx::Rect(bitmap.GetSize()),
gfx::Vector2d(0, 0));
MarkUIResourceNotEvicted(uid);
}
void LayerTreeHostImpl::DeleteUIResource(UIResourceId uid) {
ResourceProvider::ResourceId id = ResourceIdForUIResource(uid);
if (id) {
resource_provider_->DeleteResource(id);
ui_resource_map_.erase(uid);
}
MarkUIResourceNotEvicted(uid);
}
void LayerTreeHostImpl::EvictAllUIResources() {
if (ui_resource_map_.empty())
return;
for (UIResourceMap::const_iterator iter = ui_resource_map_.begin();
iter != ui_resource_map_.end();
++iter) {
evicted_ui_resources_.insert(iter->first);
resource_provider_->DeleteResource(iter->second.resource_id);
}
ui_resource_map_.clear();
client_->SetNeedsCommitOnImplThread();
client_->OnCanDrawStateChanged(CanDraw());
client_->RenewTreePriority();
}
ResourceProvider::ResourceId LayerTreeHostImpl::ResourceIdForUIResource(
UIResourceId uid) const {
UIResourceMap::const_iterator iter = ui_resource_map_.find(uid);
if (iter != ui_resource_map_.end())
return iter->second.resource_id;
return 0;
}
bool LayerTreeHostImpl::IsUIResourceOpaque(UIResourceId uid) const {
UIResourceMap::const_iterator iter = ui_resource_map_.find(uid);
DCHECK(iter != ui_resource_map_.end());
return iter->second.opaque;
}
bool LayerTreeHostImpl::EvictedUIResourcesExist() const {
return !evicted_ui_resources_.empty();
}
void LayerTreeHostImpl::MarkUIResourceNotEvicted(UIResourceId uid) {
std::set<UIResourceId>::iterator found_in_evicted =
evicted_ui_resources_.find(uid);
if (found_in_evicted == evicted_ui_resources_.end())
return;
evicted_ui_resources_.erase(found_in_evicted);
if (evicted_ui_resources_.empty())
client_->OnCanDrawStateChanged(CanDraw());
}
void LayerTreeHostImpl::ScheduleMicroBenchmark(
scoped_ptr<MicroBenchmarkImpl> benchmark) {
micro_benchmark_controller_.ScheduleRun(benchmark.Pass());
}
void LayerTreeHostImpl::InsertSwapPromiseMonitor(SwapPromiseMonitor* monitor) {
swap_promise_monitor_.insert(monitor);
}
void LayerTreeHostImpl::RemoveSwapPromiseMonitor(SwapPromiseMonitor* monitor) {
swap_promise_monitor_.erase(monitor);
}
void LayerTreeHostImpl::NotifySwapPromiseMonitorsOfSetNeedsRedraw() {
std::set<SwapPromiseMonitor*>::iterator it = swap_promise_monitor_.begin();
for (; it != swap_promise_monitor_.end(); it++)
(*it)->OnSetNeedsRedrawOnImpl();
}
}