Dot 68 ui/gfx/transform_util.cc double product = Dot<4>(q1, q2); Dot 379 ui/gfx/transform_util.cc decomp->skew[0] = Dot<3>(row[0], row[1]); Dot 390 ui/gfx/transform_util.cc decomp->skew[1] = Dot<3>(row[0], row[2]); Dot 392 ui/gfx/transform_util.cc decomp->skew[2] = Dot<3>(row[1], row[2]); Dot 408 ui/gfx/transform_util.cc if (Dot<3>(row[0], pdum3) < 0) {