Dot                68 ui/gfx/transform_util.cc   double product = Dot<4>(q1, q2);
Dot               379 ui/gfx/transform_util.cc   decomp->skew[0] = Dot<3>(row[0], row[1]);
Dot               390 ui/gfx/transform_util.cc   decomp->skew[1] = Dot<3>(row[0], row[2]);
Dot               392 ui/gfx/transform_util.cc   decomp->skew[2] = Dot<3>(row[1], row[2]);
Dot               408 ui/gfx/transform_util.cc   if (Dot<3>(row[0], pdum3) < 0) {